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Zeroth Post
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Zeroth

ships gone down with the lanterns lit
-Sharon Olds


We're all monsters, y'know. Maybe some more than most.


concept

This is an ocean journey through a world that in daylight is full of whimsical beauty, color and imagination -- but at night, the mysterious and enormous Anima rule the land and sea. One young pirate would steal a ship of his own and sail for the rumored island of the Anima's origin, gathering a crew along the way. Some say there are untold riches hidden within the old tombs and cities there; others claim there is a well of power, or a fountain of youth -- but the gleam in the pirate's sharp smile promises a fortune far greater.

inspirations taken from One Piece, Mushi-Shi, Indiana Jones, Pirates of the Caribbean, among others!
world

In daylight, the world is a strange and whimsical place full of thick bright forests and hidden doors. The deserts teem with fairies, and selkies sing across the ocean. Animals here may be of a different size and serve a different purpose to civilization: roosters saddled like horses, rabbits kept to guard the grain against mice. Curiouser still are the cities and settlements that dot the countless islands of this world.

At night the color vanishes, the laughter goes still, and the Anima rise. These are ordinary animals -- deer, fish, dogs, owls -- whose colossal size can sometimes dwarf even the highest clock-tower. Their eyes glow murkily, as if out of a tremendous depth, haunting in the dark. They are rarely hostile, but are known to be quiet, wise, and indifferent to the common problems so small below them.

Different cultures have different interpretations of the Anima, but one story remains the same: when a particularly strong-willed person dies, their spirit is simply too powerful to disappear. It takes a different form instead -- one that matches the strength of the spirit.


gameplay

The game begins with Sorn, a shark-toothed pirate about to steal a ship for himself and anyone who'll come with him to the island without a name. I'd like to run a single short adventure to introduce each individual PC, based on that PC's character sheet and/or the player's ideas for an adventure to properly introduce their character. This means that most players won't get to post for a long while, but the proper integration of each character into the story I think will be worth it.

The core of the story is therefore in the character-centric mini-adventures, and not in the main plot. We may never make it to the island-with-no-name, but there'll be plenty of mysteries along the way.
characters

Characters may be human or of any race the player can imagine, as long as they are original. Please be mindful that any NPCs, locations, factions, world histories, kingdoms -- anything outside the character itself -- is automatically forfeit to the GM to use and manipulate as needed by the story. You control your character and your character alone, but bring on your ideas and story prompts!


a pirate captain




rules

There's one golden rule: Don't Surprise the GM. My PM box is open: we can work together to arrange for character secrets and hidden things, big reveals and plot twists, but I absolutely must know everything you know about your character. I promise I will never be happy with a surprise reveal -- but I can help build up to it, if I know it's coming. ;)
Hidden 7 yrs ago Post by Mokley
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Mokley aka windyfiend

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Character sheets, questions, rants, spam -- everything can go here in the OOC, as you like. :)
Hidden 7 yrs ago Post by Daglobster
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Daglobster

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Sweeeet! I'll have a character up soon.
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Hidden 7 yrs ago Post by Loki Odinson
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Loki Odinson God of Lies and Trickery

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New interested member. Was gonna post on interest check but saw OOC was up so here I am ^-^
On another note, the character integration sounds like One Piece, which is fun and all, so you'll hear no complaints from me lol
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Hidden 7 yrs ago Post by Sisyphus
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Sisyphus

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Awesome. I'll get to work on my character - I'm thinking something like a Miranda raised by sea serpents.
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Hidden 7 yrs ago 7 yrs ago Post by Nemaisare
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I've been considering my Nils character, if you remember him, Mokley. Youngster eager for adventure with some experience aboard ships already. Also, a brat. Pretty run of the mill, really.

Though also considering other thoughts. So many thoughts.... It's wondrous. I feel like we need someone to have a rooster mount who is inspired by Heihei from Moana...
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Hidden 7 yrs ago Post by Mokley
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New interested member. Was gonna post on interest check but saw OOC was up so here I am ^-^
On another note, the character integration sounds like One Piece, which is fun and all, so you'll hear no complaints from me lol


The character integration is definitely 100% stolen from One Piece. xD


I've been considering my Nils character, if you remember him, Mokley. Youngster eager for adventure with some experience aboard ships already. Also, a brat. Pretty run of the mill, really.

Though also considering other thoughts. So many thoughts.... It's wondrous. I feel like we need someone to have a rooster mount who is inspired by Heihei from Moana...


I do remember Nils! He'd be more than welcome! :D The idea of someone riding Heihei .... aboard a ship .... well it simply must be done.
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Hidden 7 yrs ago Post by CollectorOfMyst
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Time to break out an old friend of mine...


Hidden 7 yrs ago Post by Mokley
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Mokley aka windyfiend

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@CollectorOfMyst Character pics are awesome! I just could never find a suitable one for Sorn. x3

Can't wait to meet your cool dude! :D
Hidden 7 yrs ago Post by Loki Odinson
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Loki Odinson God of Lies and Trickery

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Gonna go for a gunner/bounty hunter turn pirate, but can't decide which OC to use...

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Hidden 7 yrs ago Post by Rekaigan
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@Mokley

I'll get a CS up later tonight!
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Hidden 7 yrs ago Post by Mokley
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Mokley aka windyfiend

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Before anyone gets too far or too swayed one way or another: while everyone is definitely welcome to make a pirate character, all characters don't have to be pirates -- or seafaring at all for that matter. Equally good are any characters who live in any way among the islands, who might be convinced to set off on adventure. ;)

@Loki Odinson Those all look equally awesome. o.o
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Hidden 7 yrs ago Post by Sisyphus
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Behold! A disney princess!


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Hidden 7 yrs ago Post by Mokley
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Mokley aka windyfiend

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@Sisyphus Woop! Our first character! :D

Slee looks pretty awesome, and definitely a unique addition to the crew. Totally approved. Feel free to copy her over to the Characters tab.

If there's anything else I should know about her, her origin, or her ability to talk to animals, totally let me know here or in PM!
Hidden 7 yrs ago 7 yrs ago Post by Rekaigan
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@Mokley
What's the level of tech in this world? Also magic?
Hidden 7 yrs ago Post by Mokley
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@Rekaigan Good question! Tech levels can be weird if you want -- in my head I'm thinking most of the time clockwork is the highest tech, but some places will have steam, railroads, early-era electricity. But if you also want to crack open a soda can, go for it.

As far as the world goes, I don't think "magic" exists much in the usual sense, but sometimes nature works in peculiar ways: floating rocks and flying islands, goopy living glowing liquid that can power lightbulbs, plants with significant alchemical effects, etc.

In general though, feel free to suggest whatever feels right for your character and where they live -- if necessary we can tweak it so it fits securely in everything else. :)
Hidden 7 yrs ago Post by Majoraa
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Majoraa yeh

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@Mokley

Did i ever tell you your avatar reminds me of the babadook?

Well it does and it's staring into my soul.
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Hidden 7 yrs ago Post by Mokley
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@Majoras End Excellent. As a GM, I am pleased by this effect. >:3
Hidden 7 yrs ago 7 yrs ago Post by CollectorOfMyst
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Hidden 7 yrs ago Post by CollectorOfMyst
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CollectorOfMyst

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@Rekaigan Good question! Tech levels can be weird if you want -- in my head I'm thinking most of the time clockwork is the highest tech, but some places will have steam, railroads, early-era electricity. But if you also want to crack open a soda can, go for it.

As far as the world goes, I don't think "magic" exists much in the usual sense, but sometimes nature works in peculiar ways: floating rocks and flying islands, goopy living glowing liquid that can power lightbulbs, plants with significant alchemical effects, etc.

In general though, feel free to suggest whatever feels right for your character and where they live -- if necessary we can tweak it so it fits securely in everything else. :)


Hmm... well, that means flintlock pistols and rifles, maybe better. You're thinking late-Georgian/Regency to early Victorian (even though I'm pretty sure that electricity was a mid-Victorian invention, not later.)
Hidden 7 yrs ago Post by CollectorOfMyst
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And now... for my third post in a row on this page... @Mokley


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