Hey everyone in the guild!
So I've been a member here for years, long before the transition from the old site to the new and I've been a part of numerous games since I've joined. You'd probably think I have a firm grasp of all things roleplay by now and I wish that were true but the truth is, I really don't and I probably never will. In fact it wasn't until maybe a year or two ago that I attempted to GM my first game. I had some fun and met a lot of cool people but it never really got anywhere... in fact it didn't make it past it's second page. After, I attempted to GM a few more games and met with much of the same failure. In that short time I learned quite a bit and I know I still have much to learn... which brings me to why I'm here.
I'm in the middle of putting something together that will in nature be very combat heavy. To make things little bit more complicated, there will also be lots of magic. Your classic fantasy adventure. I need a good system to govern this and I was hoping that someone might point me in the direction of one? It can be a system that governs both or maybe two separate systems for each though that may be confusing. And please, there's no need to spend your Holiday vacation jamming out a short essay just for my benefit. If there some reading material out there for me that I haven't found myself please let me know. I've been perusing the internet for information and I'm having a hard time finding my way.
Thanks so much! Merry Christmas and a Happy New Year to everyone!
TL:DR - Looking for a good system to govern combat and magic. Pls n Thnx.
So I've been a member here for years, long before the transition from the old site to the new and I've been a part of numerous games since I've joined. You'd probably think I have a firm grasp of all things roleplay by now and I wish that were true but the truth is, I really don't and I probably never will. In fact it wasn't until maybe a year or two ago that I attempted to GM my first game. I had some fun and met a lot of cool people but it never really got anywhere... in fact it didn't make it past it's second page. After, I attempted to GM a few more games and met with much of the same failure. In that short time I learned quite a bit and I know I still have much to learn... which brings me to why I'm here.
I'm in the middle of putting something together that will in nature be very combat heavy. To make things little bit more complicated, there will also be lots of magic. Your classic fantasy adventure. I need a good system to govern this and I was hoping that someone might point me in the direction of one? It can be a system that governs both or maybe two separate systems for each though that may be confusing. And please, there's no need to spend your Holiday vacation jamming out a short essay just for my benefit. If there some reading material out there for me that I haven't found myself please let me know. I've been perusing the internet for information and I'm having a hard time finding my way.
Thanks so much! Merry Christmas and a Happy New Year to everyone!
TL:DR - Looking for a good system to govern combat and magic. Pls n Thnx.