Hidden 6 yrs ago Post by ClocktowerEchos
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In the grim darkness of the 41st millennium, there is only war. Unless you're an Ork in which case its pretty great.

This RP will use a very, very simple tabletop system known as "Roll for Shoes" and we will be using the site's dice roller for it. Here is a link to an explanation: Clicky. If you're wondering why we're using this its because it a very simple system with not a lot of explaining like DnD or Dark Heresy and because it allows for some stupid shit because of how open ended it is; perfect for an RP about a bunch of orkz. Its also remarkably self sufficient as you can roll against yourself to see if you pass or fail an action if I'm not around to do it.

This will be set up more like a traditional tabletop RP however with GM being mostly separate from the player characters and having a heavy hand. If you're played DnD in real life before, then you know what to expect. I will be setting up encounters and creating stuff along the way for you guys. If you've never actually played DnD irl, then expect some puppetting and more direct interaction than most normal RPs on this site.

As for the plot: a bunch of Orks on a derelict cruiser happen to stumble upon a Rogue Trader vessel that's just jumped out of the Warp and is a little stuck. The Orks being friendly as they are, decide to butcher and presumably eat most of the crew until they get to the Rogue Trader himself (who they mishear as "Roof Trainer") who explains who he is and what kind of job he does for the Imperium. The Orks are strangly enthralled for all of two minutes before they kill the Rogue Trader. However, several of the Orks have gotten it into their heads that they should be Rogue Traders having been amused by the stories of adventure, wealth and fighting (but mostly fighting). Players will start as one of the clans vying for power and the position of "Roof Trainer" aboard their new ship as a sort of tutorial level before they go off and do whatever Roof Trainers do.

In addition, the system will allow for some unique character creation if you so choose. Like the example given in the link, you can roll to see if you're proficient with tools or guns only to find out that no, in fact you're blind but have excellent echolocation and prefer to throw squigs at loud noises in combat. As a general rule of thumb, because this is the Orks, stupid and funny shit will be greatly appreciated but try and be creative; anyone can make an Ork that's big, bad, smells to high hell and can 1v1 an Avatar of Khaine or some shit, but it takes true class to make the aforementioned blind squig-slinger.



Ideally the group will not be too large but in the case it is, I reserve the right to pick and choose who I wish as this stuff does require a bit of trust in everyone else as well as knowing the person won't try and constantly do stuff that would break the game.
Hidden 6 yrs ago Post by neogreggory
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Hmm... On the one hand, Orks. On the other, my information and lack there of regarding rouge traders, my preference for conquest and war, and the act of having to go through everything I write to make sure I spelled it 'right'.

Hmm... I will ponder on the matter, and see what I decide upon.
Hidden 6 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Come Fly With Me!

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Hmm... On the one hand, Orks. On the other, my information and lack there of regarding rouge traders, my preference for conquest and war, and the act of having to go through everything I write to make sure I spelled it 'right'.

Hmm... I will ponder on the matter, and see what I decide upon.


Your lack of knowledge of Rogue Traders is not and issue in this RP. Most Orks either have no idea or don't care what they are besides "slightly shinier 'umies"
Hidden 6 yrs ago Post by Antarctic Termite
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Antarctic Termite Resident of Mortasheen

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@ClocktowerEchos ooookeydokey

Q1: When rolling against ourselves, how do we determine the dice pool we're rolling against?

Q2: Do we get starting XP?

Q3: When we level up a skill and take a similar one, say, from 1-Pyromaniac to 2-Molotov cocktail connoisseur, do we keep the original skill or has it been replaced?
Hidden 6 yrs ago Post by Lauder
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Jesus this sounds hilarious. I needz a good laugh so count me in wif ya bois.
Hidden 6 yrs ago Post by ClocktowerEchos
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Q1: When rolling against ourselves, how do we determine the dice pool we're rolling against?


You use whatever relevant skills you have for it and if you don't have one, then its a base d6. If you are trying to climb a wall and have Climbing 3, then you'd roll d6 for both your roll and the counter roll. If you are trying to eat a squig for the first time and don't have an "Eat Squig" ability, then it would be d6 just like your Do Anything skill. Again, I'd prefer if people try not to stretch what each broad ability can do too much, otherwise it limits the humor of being proficient in really random skills.

Q2: Do we get starting XP?


Nerp :c
You only get XP from failed rolls. You can use it to level up skills but not pass a skill check. To level up a skill, you need at least that level amount of XP. If you are trying to go for Reckless Driving 4, you need at least 4 XP to do so.

Q3: When we level up a skill and take a similar one, say, from 1-Pyromaniac to 2-Molotov cocktail connoisseur, do we keep the original skill or has it been replaced?


You'd keep the original skill but you use the newer one. Basically in the CS it would go like:

  • Pyromaniac 1, Firebomb Fanatic 2, etc
  • Kicking 1, Punting 2, etc
  • etc...
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Hidden 6 yrs ago Post by Antarctic Termite
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<Snipped quote by Antarctic Termite>

You use whatever relevant skills you have for it and if you don't have one, then its a base d6. If you are trying to climb a wall and have Climbing 3, then you'd roll d6 for both your roll and the counter roll.


I know, but how many d6 form the counter pool? One? Equal to your own pool? Case by case?
Hidden 6 yrs ago Post by ClocktowerEchos
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<Snipped quote by ClocktowerEchos>

I know, but how many d6 form the counter pool? One? Equal to your own pool? Case by case?


Counter pool is the same number of d6s as your normal Pool.
If you have 3d6 in your pool, your counter pool is 3d6; you just have to hope you roll higher.
One of the main things of this system is to allow you to gain a lot of small/low level skills quickly if you want (since the chances of gettin g all 6s is higher at the start) while still providing you a way of balancing out so that you aren't constantly getting levels or instantly passing checks.
Hidden 6 yrs ago 6 yrs ago Post by ClocktowerEchos
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Here is a basic CS skeleton we will be using; posting it here so that anyone who wishes to roll for extra starting additions can do so. Again, a reminder that nobody here is some Warcheif that slew a Great Daemon of Khorne with his bare fists or a Mekboy that looted an Emperor Class titan. Try and remain reasonable/humble if you can.



In addition, I will only be letting 4 Players in this RP, maybe 5 if I'm feeling like it. I will only select people who have voiced their interest physically in this thread. I am still not completely sure how many people I can effectively GM using this style and system. The 3 people who have already voiced their interest (@Antarctic Termite@Lauder@neogreggory) have automatically been given spots unless they wish to not participate and let someone else have their spot.

Full thread will be up either later today or tomorrow after I'm done working.
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Hidden 6 yrs ago Post by Lauder
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Lauder The Tired One

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It’s SO HARD to decide which clan to be a part of... they are all absolutely ridiculous. Hmm.

I may need to roll to decide this hilarity.
Hidden 6 yrs ago Post by BangoSkank
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If there’s still a spot I’d be happy to join, I’ll try to get a sheet up tomorrow. I too would like to roll for clan if that’s alright.
Hidden 6 yrs ago Post by ClocktowerEchos
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@Lauder@BangoSkank Do you guys have a clan in mind or do you just want me to roll a d6 for you? Just so you know:

1 = Goff
2 = Evil Sunz
3 = Bad Moons
4 = Snakebites
5 = Blood Axes
6 = Deathskulls
Hidden 6 yrs ago Post by ClocktowerEchos
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Also, I might change the name to Rug Trader just so I can use this image:

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Hidden 6 yrs ago Post by Lauder
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Lauder The Tired One

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@ClocktowerEchos

I just can't decide. To many memes for each!
Hidden 6 yrs ago Post by ClocktowerEchos
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@Lauder I just rolled a 2 for you which means Evil Sunz https://www.roleplayerguild.com/rolls/11490
You can try and play a speed/crack addict stuck on a space ship or do your own roll and see what you get.
Hidden 6 yrs ago Post by Lauder
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Lauder The Tired One

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@ClocktowerEchos

We must go even further beyond in the RNG. I want rolls. Call me a mad man if you will! I have made my choice!
Hidden 6 yrs ago Post by Antarctic Termite
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>Create character: Ork
>Roll gender
Do Anything: 2
Do Anything (counter): 1

>...S-success?

Your name is MADAME KRUNKELFUKK.

You're here to DRINK WINE and COMPLAIN TO THE MANAGER.

>Roll clan
Clan: 2

You belong to the EVIL SUNZ clan. Your ROAD RAGE is UNPARALLELED.

It is said that all orks are in fact fungus, emerging from a wart in the ground that has had a soul belched into it by Mork (or maybe Gork). With no readily apparent sexual characteristics above the mycelial level, it is said that orks are genderless, and universally known as 'boyz'. It is said that you once seduced an Imperial Guardsman so hard that he exploded into a fine mist of red fluid and disgust.

At least one of these facts is true. You're not sure which ones. Who cares. fucking guardsman wouldn't have appreciated you anyway.

The point is, you are the galaxy's first ORK GURL. You look like an AGING MATHS TEACHER POORLY COPING WITH A MID-LIFE CRISIS, which is to say, PRETTY MUCH LIKE ANY OTHER ORK, BUT WITH LIPSTICK. Your anatomy is NORMAL. Your temperament is BITTER. Your necklace is TACKY.

You're here to FUCK SHIT UP.



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Hidden 6 yrs ago Post by ClocktowerEchos
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@ClocktowerEchos

We must go even further beyond in the RNG. I want rolls. Call me a mad man if you will! I have made my choice!


The only real thing that supposed to be rolled and have counter rolls is the equipment and skills if you want anything beyond the basic stuff
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Hidden 6 yrs ago 6 yrs ago Post by Lauder
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Lauder The Tired One

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@ClocktowerEchos

Hmm. Nah I think I'm good for now



Hidden 6 yrs ago 6 yrs ago Post by BangoSkank
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BangoSkank Halfway Intriguing Halfling

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I used the bot to roll and got 3, but I can reroll it we want to avoid the Bad Moons. I’ll start thinking up a character either way but I’m on a phone tonight so I probably won’t post.

I wouldn’t be opposed if we want to all go Evil Sunz
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