Omnes viae Romam ducunt.
All roads lead to Rome. No matter who you had been, no matter what you had done, no matter where you had come, it was you who had been chosen. It was you who had been called to the City of God, your flesh marked by mysterious sigils of sanguine. It was you who had been called to become a Master, to serve as an anchor for those heroes of bygone days. It was you who had been called to fulfil your greatest wish, to make your dream a reality.
It was you who was chosen by the Holy Grail.
Deep in the vaults of the Vatican, the Grail has awoken, its voice guiding seven individuals from across the globe to Rome for a singular purpose: to take its power for their own. An artefact with immense magical energies, the vessel of Christ’s lifeblood is said to be capable of performing miracles. And all that is required is a simple ritual.
A battle royale.
Seven magi will summon seven Servants, magical beings containing the essence of legendary heroes, to fight each other until only one remains. And the victors, both Master and Servant, will be proved worthy of the Grail. Proved worthy of having their greatest wish granted.
Your greatest wish.
But, unlike the past wars to the East, simply winning the War is not everything. Rome is under the aegis of the Holy Church, and every step you make, every action you take, is only permitted because they deem it so. And to retrieve the Grail from deep beneath the city, to steal it away from the boundaries of Urbs Aeterna, is to declare war on the Church on its home ground. In order to succeed, subtlety is absolutely paramount, and making alliances could be beneficial.
If you are not careful, you will be exposed to the wrath of Rome itself, and possibly even the disapproval of a unique, independent Servant - one who calls the Grail itself its Master.
The risk is great, but the rewards are even greater.
That is the nature of the Holy Grail War.
---
Hey folks, this is a Fate RPG set in modern day Rome, where a Holy Grail (or for the more cynical, just a big mass of magical energy) has chosen seven Masters from all over the world to participate in the Holy Grail War. Pretty straightforward, except Rome is Church territory, so if you're not careful, they'll descend on you like a sack of bricks. The Grail’s also in their possession, so at some point not only will you have you fight off your competitors, you'll also have to find a way to sneak it out of Rome without getting hit (making friends will help out in this new heist, but remember - a Holy Grail War only has one winner!)
There's also a Ruler overseeing this War, so if you overdo it, you'll be getting a visit from them as well.
Besides that, none of you know what Servants your rivals have summoned either. So when we (@Plank Sinatra and @Crimmy) get the CS templates up and you’re ready to submit your finished CSes, PM us your pair’s full Servant sheets, and we'll show redacted versions that we will fill out as you guys fight each other and bait each other into revealing your abilities and identities. Think of a system akin to Fate/stay night and its status screens.
We'll try and start when there's seven Servants and Masters. If you don't have a pair, hit up your friend, or if you really can't or none of them are interested, feel free to be both sides of your pair.
Character sheet templates will go up when we get enough interest. In the meantime, feel free to tag us here with any questions. One of us is always awake and usually around.
All roads lead to Rome. No matter who you had been, no matter what you had done, no matter where you had come, it was you who had been chosen. It was you who had been called to the City of God, your flesh marked by mysterious sigils of sanguine. It was you who had been called to become a Master, to serve as an anchor for those heroes of bygone days. It was you who had been called to fulfil your greatest wish, to make your dream a reality.
It was you who was chosen by the Holy Grail.
Deep in the vaults of the Vatican, the Grail has awoken, its voice guiding seven individuals from across the globe to Rome for a singular purpose: to take its power for their own. An artefact with immense magical energies, the vessel of Christ’s lifeblood is said to be capable of performing miracles. And all that is required is a simple ritual.
A battle royale.
Seven magi will summon seven Servants, magical beings containing the essence of legendary heroes, to fight each other until only one remains. And the victors, both Master and Servant, will be proved worthy of the Grail. Proved worthy of having their greatest wish granted.
Your greatest wish.
But, unlike the past wars to the East, simply winning the War is not everything. Rome is under the aegis of the Holy Church, and every step you make, every action you take, is only permitted because they deem it so. And to retrieve the Grail from deep beneath the city, to steal it away from the boundaries of Urbs Aeterna, is to declare war on the Church on its home ground. In order to succeed, subtlety is absolutely paramount, and making alliances could be beneficial.
If you are not careful, you will be exposed to the wrath of Rome itself, and possibly even the disapproval of a unique, independent Servant - one who calls the Grail itself its Master.
The risk is great, but the rewards are even greater.
That is the nature of the Holy Grail War.
---
Hey folks, this is a Fate RPG set in modern day Rome, where a Holy Grail (or for the more cynical, just a big mass of magical energy) has chosen seven Masters from all over the world to participate in the Holy Grail War. Pretty straightforward, except Rome is Church territory, so if you're not careful, they'll descend on you like a sack of bricks. The Grail’s also in their possession, so at some point not only will you have you fight off your competitors, you'll also have to find a way to sneak it out of Rome without getting hit (making friends will help out in this new heist, but remember - a Holy Grail War only has one winner!)
There's also a Ruler overseeing this War, so if you overdo it, you'll be getting a visit from them as well.
Besides that, none of you know what Servants your rivals have summoned either. So when we (@Plank Sinatra and @Crimmy) get the CS templates up and you’re ready to submit your finished CSes, PM us your pair’s full Servant sheets, and we'll show redacted versions that we will fill out as you guys fight each other and bait each other into revealing your abilities and identities. Think of a system akin to Fate/stay night and its status screens.
We'll try and start when there's seven Servants and Masters. If you don't have a pair, hit up your friend, or if you really can't or none of them are interested, feel free to be both sides of your pair.
Character sheet templates will go up when we get enough interest. In the meantime, feel free to tag us here with any questions. One of us is always awake and usually around.