This is a world where Superman is a never was, Spiderman is a gadgeteer with a cool toy collection; more like Batman with a touch of Tony Stark. The strongest Gamma (They call us Gamma) I ever heard of could lift like 20 tons if he was standing on a reinforced surface, something to do with load per square. Try lifting 5 tons on a beach and you’ll sink to your knees or hips before you get it over head. Fliers we have our problems as well, you need to have the power to go fast, make atmosphere, eyesight, and well it's fun till you fly close to a chopper.
..Did I forget to mention that we have powers but not all that powerful, but thats mechanics
“How did we the people of Earthe get our powers?”……. It all started at a lovely little place both our timelines share
TRINITY
"Now I am become Death, the destroyer of worlds."
- Robert Oppenheimer -
Welcome to Trinity City, a city of Heroes and where you’ve always lived or come driven by fate. I know that sounds hokey but its true if you’re a Gamma, think L.A., New York, London, Tokyo, or your country’s city of dreams.
There are 22 million souls living in a city built in the area that was once the Trinity Test Site and where this all started July 16, 1945 in the Jornada del Muerto (Journey of the Deadman) Desert.
Things could have remained quiet as they did on your world but on Earthe 3 years later Transemium a new crystal that could hold enormous amounts of potential energy making electric cars and planes reality was found by a White sands Air Force unit out picking up pieces of test materials blasted by a test of a dam nuke howitzer.
The story is long and boring who and how it was discovered but the new crystal caused a huge rush when it’s potential was revealed by accident to the public at large. Well for the first two years of the Rush Trinity sprang up near the mines which were thought to be the only source of the energy crystals, but you already know how that went bust when it was revealed they were now all over the Earthe and all you needed to find a deposit was to wave a fluorescent light tube around till it glowed.
Still Trinity had the Edge because it was where the first crystal labs were established and the Biggest Fish in that pond Wonderworks “Where Impossible is just another word” started. They were ahead of everybody and it was because of Norwegian born Kel Randolph the Gamma age’s Edison and Einstein in one package and he turned out to be a Gamma...one of the first.
GAMMA
Gamma were in the beginning known only to a select few world wide by 1948-49 then he showed up “Celestial” he called himself and he could fly or make other things fly; a talent he demonstrated on Live TV when a freak storm blew the Dumbo Macy’s parade balloon into the air with 5 boys who’d received the honor of joining the 30 man crew and had refused to let go too late as it sailed up striking the 14th floor of a skyrise throwing the boys into the 10th knocking all but one lose to plummet to their deaths.
Long story short “Celestial” caught the falling boys and floated them to the pavement safe and sound then grabbed 3 towlines and pulled the runaway back down to its handlers and saved the day while blowing the secret.
In two months you could count known Gamma on both hands but 2 years later Gamma numbered in the 100’s worldwide.
Here it is 2018 and Gamma are born to HS to HS (Homo Sapiens) in every 1 in 250,000 births - Gamma to HS 1 in 232,000 - Gamma to Gamma 1 in 217,000 meaning they think there are maybe 3 or 4 million Gamma worldwide.
The World
This world is based loosely on the Aberrant world (Very Loosely) because I’d like to keep things as simple as possible. I want to limit the upper levels of power in the beginning at least as far as the PC’s are concerned so that people are at least on the same power point levels.
The biggest point I want to make is there are no Supers below the age of 17 and if you want me to bore you I can write some pseudo science sounding reason why that is so but in reality it is because 10 year olds hanging out with adults is creepy.
As I pointed out in the first post the eruption of Gammas began shortly after the first Atomic bomb tests. In the beginning it was a trickle of Gamma but as the world powers took a bit of time to catch on to the fact that bomb testing was part of the cause of people being granted the power of Demi Gods so by 1962 the number of new Gamma was 1,500 worldwide and by 1975 4,000+ which caused the powers that be a great deal of concern and forced the Zurich Accords which argued on many points but the one that concerned Gamma the most was “Do Gamma Have the same rights as everyone else?”
Physical
= Deadlift 100kg
= Natural Athletic potential (You get picked first in pickup games and make the high school first string)
= You seldom get sick, heal quickly and can finish a marathon with full effort
Mental
= You are able to see the deer 200 yards away 20/20 vision and all that
= IQ 130
= You keep your cool in a Firefight
Social
= You turn heads
= You'd make a good lawyer or top salesman
= You’re the life of the party
Points
Mega-Attributes
Primary 7 pts
Secondary 5 pts
Tertiary 3 pts
Background Perks 7 pts
Ability (Skills) 23 pts
1 free specialty per ability and any extra cost 1 pt
Gamma Power 30 pts
Costs
Mega-Attribute 3 pts
Enhancement 3 pts
Superpower lvl 1 = 1 / lvl 2 = 3 / lvl 3 = 5
Baseline attributes 3 for 1 pt
Background 5 for 1 pt
Ability 6 for 1
Reward point cost for Gameplay are as listed
Attribute 5
Ability 2
Specialty 1
Background 1
Gamma 7
Example Character Sheet
Name: Candy Wilson
Callsign: Huntress
Age: 22 between 15 and 35 years old
Sex: Female This can be the character’s choosing
Physical Description:
- Height: 5’ 9”
- Weight: 127
- Hair color: Brown
- Eye color: Brown
- Tattoo / Scars: None
- Other:
Attributes
Physical Tertiary 3 pts
Strength:
Dexterity: 2+1=3 cost 3 GP
(Enhancements = Catfooted 3 GP pts)
Stamina: 1
Mental Primary 7 pts
Perception: 3
(Enhancements =Bloodhound 3 GP pts)
(Enhancements = Blindfighting 3 GP pts)
Intelligence: 2
Wits: 2
(Enhancements = Enhanced Initiative lvl 1 3 GP pts)
Social Secondary 5 pts
Appearance: 3
Manipulation:
Charisma: 2
15 total GP spent in Mega-Attributes and Enhancements
Gama PowerI reserve the right to limit powers in lvl or to NPC only or raise the cost but never worry I see it as only a last resort
Intangibility= lvl 3 costs 9 GP
Teleport= lvl 2 costs 6 GP
Background perks
Economic status: (This costs costs background points and is under resources) lvl 3 cost 3 background points
Attunement lvl 4 cost 4 background points
Character Sheet
Name:
Age:
Sex:
Physical Description:
- Race:
- Height:
- Weight:
- Hair color:
- Eye color:
- Tattoo / Scars:
- Other:
Physical
Strength:
Dexterity:
Stamina:
Mental
Perception:
Intelligence:
Wits:
Social
Appearance:
Manipulation:
Charisma:
Background perks
Economic status: (This costs costs background points and is under resources)
If you want to write a history or anything else feel free to but I don't require it after making you do all the other stuff