This is a Legend of Zelda game based on the Breath of the Wild story line. However, you do not have to have played Breath of the Wild in order to participate in this RPG. This story is an alternate universe story, and most of what you need to know is mentioned in this interest check. Whatever isn't mentioned can easily be referenced on most wikia sites.
The Legend of Zelda game, Breath of the Wild, takes place in a mildly advanced future of Hyrule, involving magic and machines. A great evil known as Calamity Ganon terrorized Hyrule for ten millennia, causing the advanced civilization to devolve into a medieval state. He was defeated by Princess Zelda’s champion Link and sealed away, but prophecy of his return alerted the Hyrulians and they thus began excavating their ancestors’ mecha technology. They uncovered four divine beasts and chose four champions to pilot them. When Ganon broke his seal and returned to Hyrule, he took over the machines, possessing them with his dark power known as “The Blight.” He killed the champions and gravely wounded Zelda’s hero Link. In order to save Link’s life, Zelda preserved his body in a special chamber where he would sleep for 100 years. Zelda went to challenge Ganon alone, using the power granted to her by the goddess Hylia, and no one has seen her since.
To this day, Hyrule Castle is surrounded by a black and red tornado. The machines that once fought Ganon’s minions, large, spider-like machines known as Guardians have been blighted and guard Hyrule Castle from any armies that attempt to take it back. In this original story, the question is asked: What if Link never woke up? This is where our story begins.
Hyrule still exists in a dilapidated state. Ruins of towns and temples scatter the fields and fill the forests, attracting the greedy eyes of treasure hunters. Deadly Guardians roam the land, destroying towns and vaporizing innocent travelers who stumble within its eyesight. Bokoblins, and other vicious servants of Ganon harass travelers and towns, continuing to spread Ganon’s calamity. The people of Hyrule have learned to endure their hardship and while they hope to be freed from their aberration, most have lost hope and live day-to-day as much as they can. Their continued prayers to the four goddesses: Nayru, Din, Farore, and Hylia; were eventually heard. Without realizing it, four babes were born with the blood of the goddesses, and their destiny, to liberate Hyrule from Ganon.
Basically, this is going to be a small group game with three other writers besides the GM. You are playing a child of one of the four Golden Goddesses: Farore, Goddess of Courage; Nayru, Goddess of Wisdom; Din, Goddess of Power; and Hylia, The Benevolent Demiurge. What these kids all have in common is that they do not remember their past. They have always been orphans, and they have always seemed different from the other beings of Hyrule. They each possess the mark of their respective goddess. There is a destiny that draws these kids together and leads them to ultimately join together and defeat Calamity Ganon.
I am going to be recruiting dedicated writers who are interested in creating stories in our Legend of Zelda alternate universe (AU). I will only be picking the best concept (and yes, this is subjective). If I pick a character over another character, it does not mean you are a bad writer or that your concept wasn’t good enough. As the GM, I am just picking the best concept that fits well in the game. So multiple writers are welcome to apply. Only three will be chosen unless I get more than three really good concepts. If I get more than three, then I do not mind expanding the game a little. We'll figure something out don't worry. It's the story and quality that counts!
All I ask is please be respectful, be willing to interact with others, and definitely bring your imagination to this game. This game is going to need writers rather than role players. Writers are capable of carrying a story without much GM intervention. They use NPCs, and they can create the entire world around them. The role player is expecting the GM to guide them in the right direction. Therefore, they are not always capable of operating independently. If you are more of a role player than a writer, then do not apply to this game. As the GM, I cannot force you to interact with others and bring fun and interesting drama to this game. Therefore, for this small group, I need everyone to be a writer and be capable of story-weaving and adding depth to their characters.
If you are still interested in this story, then continue reading onward.
These races are playable, but this game does not require every character to play a different race. All characters can be Hylians for all I care. There is no obligation so please do not force yourself to play something you have no interest in playing because you think it adds variety to the game. Play only what interests you.
Hylians: They are the race believed to be blessed by the gods. They are adept with magic, potion-making, and technology. Even though, technology now a days in the game has been reduced to ruins. They resemble Elves and function like humans in appearance and personality.
Sheikah: They are an ancient and considered extinct race of humans who (in Breath of the Wild) live in secret. Sheikah are known for their stark-white hair and live in a Feudal Japan-style society. They are responsible for protecting and serving the goddesses and the Hylian Royal Family. They were the secret soldiers who went to great lengths to ensure they succeeded in their mission. Their symbol is a Single Eye with a Tear drop. Supposedly, there is a hidden village in the mountains where all the Sheikah reside called “Kakariko Village.”
Goron: The Gorons are a humanoid folk who hail from the mountains, most well-known Death Mountain, and live off the nutritious rocks found around. Physically, they started off as bare before learning to wear loincloths and sporting intricate tattoos. Some Gorons even have hair and beards. They have the unique ability to roll themselves into giant balls and slide down mountain sides. They can climb onto the backs of each other and propel themselves to higher elevations. Gorons are rarely seen. They have always been portrayed as helpful and friendly, and very stuck in their ways to the point of distrust. But once a Goron’s trust is won, they trust for life! Gorons have displayed advanced technological skills (like Dwarves) due to their mines and a deep spirituality that rivals the Hylians.
Zora: Zoras have their own monarchy and history. They are pretty civilized and think very highly of themselves. They are the “fish people.” These aquatic humanoids don’t have much mystery to them and they are charged with overseeing Hyrule’s waterways. They have a close relationship with the Hylian Royal Family bested only by the Sheikah. Unlike the other races, the Zoras have their own patron deity named Lord Jabu-Jabu.
Rito: The Rito are the “bird people.” They are humanoid birds who live high in the mountains and cliffs of Hyrule. Interestingly, the Rito were once Zoras. Some Zora colonists who grew tired of the sea and desired to be close to the sky, left into the mountains to create a civilization that overtime evolved into birds. The Rito, like the Zora, have a patron diety named Lord Valoo. Valoo only speaks the ancient Hylian tongue, and therefore, only few can understand him. Valoo is the god that grants Rito who come of age the ability to fly with one of his scales. Rito are rarely seen in regions at lower elevations preferring their high roosts close to the sky.
Gerudo: The Gerudo are the most unique human race in all the land. They are a tribe consisting of only women and every 100 years a male is born. As soon as the male is born, he is instantly declared their king. Ganondorf, the human-form of Ganon, was this male reborn as a Gerudo after his sealing by princess Zelda. As Ganondorf, he attempted to ally with the Hyrule Royal Family in order to one day take Princess Zelda as his bride. He attempted to overthrow the king, but his plot was thwarted long ago by the champion Link (so the stories say). Since this incident, the Gerudo have had a very bad relationship with other races. They are believed to be thieves and aren’t at all trusted. They are considered lawless and uncivil.
Human: Humans are, well, Humans. It is unknown if they are the base race for all the other humanoids in Hyrule, but they are easily identified by their ear shape. Unlike Hylians, they do not have pointed ears. Humans are the main race that dominate the land and possess no supernatural perks.
The races mentioned above are the only playable races, but they are not the only races in the game. Because there are multiple other races in the Zelda universe, I did not list them. However, they can be referenced as NPCs as long as it makes sense for them to be in a location.
Fated to Meet
During this chapter, we will discuss how our characters will meet. Our characters, I'm sure will come from various backgrounds, but they can meet in various ways. One could be a traveler. Another could work at an Inn that another character stops at. I will be creating events that bring our characters closer to the next chapter and revealing the overall game story. In Chapter One, our characters will be teenagers. In the next chapter, which will be 10 years later, they will be much older. Some characters may have changed in appearance to show their maturation.
Nayru: Nayru is one of the three Golden Goddesses who created the realm of Hyrule along with parallel realms such as the Sacred Realm. She is the source of the fundamental laws that govern the realm. Her essence, as well as the essence of her two sisters, Farore and Din, is the source of the Golden Power within the omnipotent sacred relic, the Triforce. Her crest is the Mark of Nayru. Nayru is the Goddess of Wisdom and is revered for establishing the physical and meta-physical laws of Hyrulean existence as well as the designer of space-time itself. She is commonly associated with the element of water and is worshipped as the Goddess of the Seas and other great bodies of water such as lake Hylia. Because she is the creater of law, she is also worshipped as the Goddess of Time. Symbols and talismans associated with Nayru are often colored blue. Of all the Hyrulean realm, her essence is best personified by the Zoras (however, the player who wishes to play a child of Nayru does not have to be a Zora). As for musical instruments, she is associated with string instruments. Nayru characteristics are high intelligence and a natural affinity for magic.
Din: Din is one of the three omnipotent Golden Goddesses who created the Land of Hyrule. Din’s essence as well as the essence of her sisters, Nayru and Farore, is the source of the Golden Power within the sacred relic known in legend as the Triforce. Her crest is the Mark of Din. Din is the Goddess of Power and is associated with themes that exemplify power. Her elements are often fire and earth. Mountains and volcanoes are her creation and her talismans are often themed with the color red. Of the races of Hyrule, Din’s essence is most exemplified by the Goron race (however, the player who wishes to play a child of Din does not have to be a Goron). Characteristics of Din are physical strength, competitiveness, toughness, and arrogance. Musical instruments associated with Din are percussion.
Farore: Farore is one of the three Golden Goddesses who created the realm of Hyrule. She is the source of all life that exists in realm. Farore’s essence as well as the essence of her two sisters, Din and Nayru, is the source of the Golden Power within the omnipotent sacred relic, the Triforce. Her crest is the Mark of Farore. Characteristics of Farore are courage and magic. Farore is the creator of all life that exists within the Hyrulean realm. She is associated with regions that flourish with it such as the Lost Woods and Faron Woods. She is also worshipped as the Goddess of the Winds, and thus her essence is represented by the wind. Her symbols and talismans are associated with the color green. Farore is closely associated with forest-dweller races such as the Kokiri and the Deku. She is commonly associated with wind instruments such as the ocarina or the flute.
Hylia: Hylia is the goddess who supposedly was the first incarnation of Zelda that started the Hyrule royal line, and the divine blood they were believed to have. With the death of each Zelda, she is reincarnated time and time again in human form. She is depicted in statues and ancient text to resemble an angel. When the Golden Goddesses supposedly departed the world, they entrusted the protection of the world and the Triforce to Hylia. The color that represents this goddess is White. Unlike the other three children, a children of Hylia is the goddess in human form. The character playing the human form of Hylia, however, does not have to be female. They can be either male or female at their choice. Characteristics of Hylia are calm, caring, empathic, protective and having a good singing voice.
1. Do not come to this game to argue. If you read over this recruitment thread, and saw something that you didn't like, then move on.
2. Whatever the GM says goes. I try to be fair to the best of my ability. However, I do not try to please the world nor do I care to. If we discuss an issue and we can't seem to come to an agreement, then it is best that the issue is dropped.
3. If someone chose the goddess you wanted. The best concept is going to be placed in the game, so still submit your CS. You never know if your CS will be chosen over another person's.
4. Images. Be mindful of the size of your images. If it is too big for the screen, then put a hider around it or make it a url.
5. Read my Game. I did not write this for my health. I wrote this mostly for you than for me. The number one way to get on my shit list is to show me that you didn't read my game. The best way you do this is by frequently asking me questions that are answered in the damn OP. If I suspect you're not thoroughly reading this OP, then I'm going to stop caring and you're not going to be allowed in this game. Why would I allow a person whose hand I would have to hold throughout the game because they don't want to read a freakin' text role play game on a text role play site?
6. GM questions. If you ask a question, mention me. If you're talking to me, mention me. If you want my attention mention me because that is what that button is for. If it looks like I ignored you, 99.9% of the time it is because you didn't mention me and I lost your comment or question in the OOC flood. Mention me. Mention me. Mention me. I have to repeat this because people don't do it.
7. Edits, Changes, Finish your CS. If you finish your CS, and you do not resubmit the CS, then I'm not going to know that you finished it. I will not be checking YOUR CS to make sure you finished it. So if you want to be in this game, as soon as you finish your CS, or make any changes the GM may have asked you to make to your CS, you either let the GM know or you resubmit it. If you do not do these two things, I miss your CS, and the game starts without you. It is your fault. Not mine. Be proactive.
8. Be open and friendly. I am very big on character interaction. It is often overlooked in games. Please collaborate with other writers in this game. This game will become way more interesting if you do.
9. Romance. I like romance. Some of us do. But if you plan on walking the borderline of the Guild rules, then take it into PMs or a 1x1.
10. Have fun. There is only so much I can do as a GM. I cannot make you have fun. I cannot make you enjoy the character that you created. I cannot make you seek out writers to collaborate with. All I do is guide the game and make sure everything goes forward and not backwards. You have to do the rest. So please make the most of this game.
Approved Character Concepts.
Cidro - Sheikah/Farore - @Rabidporcupine
Zelah Naboori - Hylian/Hylia - @Crusader Lord
Looking for Din!
Koja - Zora/Nayru - @Holy Soldier