The city of Marlon on the East Coast of the United States. A beacon to the world in terms of advancement and improvement of the world. Home to the Lorne Corporation. Since 2019 when they made their debut on the International Stage they have gone from strength to strength, in 2049 they are truly a world superpower in their own right with Military Contracts, Medical Contracts and various contracts with Governments all over the world. With their corporate headquarters in Marlon they practically own the city, employing many of its inhabitants in their factories and facilities.
Then four months ago a catastrophic failure at one of their main facilities. Dubbed The Tower by the people of Marlon. One night during a violent storm the top of the tower exploded, causing a cascade of energy to be spread throughout the city. This energy acted as a catalyst creating mutations among the population of Marlon. These mutations granted members of the population with abilities that were beyond human gaining them the name Parahuman. These Parahumans caused mass damage at first as many were unable to control their abilities. Then came the opportunists, those who sought to use these abilities to further their own cause. Some took on criminal lifestyles, some heroic for fame and fortune, others simply sought to help others.
They were not welcome, however. The Lorne Corporation using its vast wealth and influence cracked down on these, convinced the Government that these Parahumans shouldn’t be allowed to remain in the general population and had to be brought in. Some came in willingly, wanting to be rid of their abilities but there were those who liked their new life, their new power. Where do you stand?
This roleplay takes place on the Eastern Coast of the United States in the fictional city of Marlon, in the year 2049. You are playing one of the Parahumans in this new world as it evolves into something new. Do you try your hand at heroics? Are you a powerful criminal? Or are you someone that just wants your old life back?
I am willing to allow people to create various technologies to put into the Roleplay just check with me first. I’m going to put in some to help you all get a feel for the world.
Hologram technology has been a thing in the world for the previous twenty years. It is reaching the point now where people can carry small handheld hologram projectors. These are capable of creating 3D holograms. They are unable to appear fully ‘real’ however, coloured orange and with obvious static.
Mechs have a very limited Virtual Intelligence. Their entire being to complete simple tasks, be they security related or as simple as lifting boxes and moving them from one place to another. While Robotics started out in factories the Mechs now perform many of the menial labour jobs that humanity used to do. Many of the lower classes cannot afford personal mechs and instead dislike Mechs for ‘taking all the damn jobs’. Meanwhile those of higher standing use them for pretty much everything they need.
These are groups/organisations that no matter who you are, you’re likely to come across.
Tiberius Lorne is currently the CEO of the Lorne Corporation. A high influence tech conglomerate that controls several industries such as robotics, chemical and robotic enhancement, weaponry and computing software. Responsible for the explosion that created the Para-human menace they have been the leader in anti-parahuman technology, including neutralisation and containment. Working together diligently with the MPD they’re long term goal is the cure and rehabilitation of those affected by the explosion of the tower.
The city police department has taken to hiding their faces, and disguising their voices in fear of reprisal from any criminal as well as cut an imposing figure. They’re heavily armed, and use extensive cybernetics, and robotics to help enforce the peace. Mechanized K9’s that can pick up the slightest whiff of a gun, and bomb residue. Robotic riot police units. They are equipped with shoulder-mounted tear gas, and smoke launchers, and riot shields. In a pinch, they can be used as breachers, and disposable cover in breach, and clear operations. State of the art weapons, and tech provided by the generous benefactors at Lorne in exchange for cooperation, and contract purposes extensively acting as a semi-transparent arm for the company.
Mayor Joseph Lietti currently presides over the city of Marlon, voted in by the city in the face of various charges from the public for corruption, voter fraud, and extorting the criminal populace of the city. Most of those charges are true, with helpful lobbying from the Lorne corporation he acts in their interest, as well as a middle man to the corporation, and shady backroom deals. The city senate currently votes in the interest of their own pockets, or goals. Most have been bought off by various companies, and outside interests.
The Church of the Para is run by a man with the name Atom. A Parahuman himself he is by far the most wanted individual within the city. Atom believes that the coming of the Para is a sign that the Gods are back on Earth, forming his own pantheon his goals are citywide and eventually world wide domination in order to spread the good word of the Para to every living being. They have no official church nor ministry, and are some of the most despised individuals among the anti-Para movement. Consorting with the Church of the Para is classed as a criminal offence, as while the Para Protection Society does not always stoop to terrorist methods the Church of the Para holds no restraint in how they deal with ‘lesser beings’
While the city might seem like a rotten apple at its core, the group is little more than reformed anarchists, rebels, and criminals who wish to live the robin hood life. Steal from the rich, protect the poor, hide the existence of paras, and protect them from anyone who wishes to do harm to them. Various sects exist within the PPS, and some of them are not afraid to commit to doing some of the darker things in life to fulfil their goals. Kidnapping, extortion, blackmail, and murder, among other things. Especially when it comes to keeping the existence of the organization, it’s leaders, or paras a secret. When it comes to the leadership it’s run by a council of people who simply wish to do some good, even if they have to sometimes do bad to achieve it.
These are classifications of Parahumans and how the authorities classify them in their dealings with them. There are four categories, threat level within a category can change drastically depending on the individual
The most worrying Paras and typically the most feared. An Alpha Paras ability is one that can have influence over another living being. This is exceptionally rare and typically results in telepathy or the ability to influence over someone's mind. Typically ‘mind control’ is limited to control over animals rather than humans however more powerful Paras have been able to control people with rumours that there are even some who can influence control over crowds.
A Beta Para is a Para who has influence over their environment. The most common in this category are the ‘kinesis’ users. Telekinesis, Geokinesis, Pyrokinesis, Hydrokinesis, Aerokinesis etc. Usually they have control over some form of environmental factor, some have even been recorded to have power over technology. These Paras can even sometimes take on attributes of whatever it is they are controlling, and use it to further advance themselves. E.g. Turning themselves to rock, flying, setting themselves on fire.
A Gamma Para is a Para whose ability directly affects themselves. Superspeed, healing, strength, durability, hyper intelligence. These are all potential abilities of a Gamma. Easier to blend in than any other category the Gammas make up the vast majority of the Para population. These abilities unlike in the other categories have the highest fluctuation of threat levels. With some being classed at a lowly ‘1’ where their abilities are just above that of a regular human. Up and coming athletes face tests to determine whether they are simply top of their class or a Para trying to capitalize on their abilities.
Omega Paras are exceptionally rare and are instantly a Threat Level 3. Omega Paras are individuals who exhibit abilities from two or even three categories. Exceedingly rare. Only two have been known so far and both caused mass damage to Marlon and its people.
1. First response crew capture and contain. Standard operating procedure. [PASSIVE PARA - MINIMUM THREAT] 2. Specialised units called to assist standard units. Capture and Contain. [AVERAGE PARA - MEDIOCRE THREAT] 3. Initial forces work on containment only. Specialist forces called in for capture. [ACTIVE PARA - THREAT] 4. Specialist forces contain and capture, backup called for heavy units. [HIGH RISK PARA - IMMEDIATE RESPONSE] 5. Heavy units called, kill order given. Evacuate surrounding areas. [DANGEROUS PARA - HIGH RESPONSE]
These power levels can also be broken up like so. [1] is a Para who likely can’t affect anyone, other than potentially one or two people. If they decide to use their powers to get one over on other individuals they won’t be able to affect many people at once. Whereas [5] indicates that a Para will be able to cause mass destruction, harm and death all by themselves likely with very little effort. These are the extremes, and there is everything in between.
RULES:
1.GMs word is scripture, Co-GMs is law. 2. Please be respectful of other people and their story, don’t just barge into what they’re doing without invite/asking first. 3. Please be respectful, inclusive, caring, responsible and honest. 4. In your characters sample post please include an angry cop outside a donut shop. To prove you read the rules. 5. Before creating a major event/game changing technology please check with the GM team first. 6. Have fun, and ask any questions you may have!
Character Sheet: I’m a firm believer in people making and designing their own character sheet, so if you want to do that feel free. If not, there will be this here for you to use.
[b]Name:[/b] [b]Age:[/b] [b]Appearance:[/b] [b]Para Category:[/b] [b]Powers/Abilities:[/b] [b]Skills:[/b] [b]Weaknesses:[/b] [b]Brief History:[/b] I say brief, as this is important and all in understanding your character but I feel like a sample post is a true example of your skills. [hider=Sample Post] Sample Post goes here. [/hider]
Post Catalogue:
As the Roleplay goes on important events will be linked too here.
Name:Chester "CJ" Jonas Age:26 Appearance: Para Category:Gamma, threat level 1 Powers/Abilities:Hyperkinesis: Chester's mind works differently from others his mind, and his muscle control are perfectly in-sync allowing him enhanced reflexes, perception, and motor control. He doesn't know how he does it. But his mind is capable of near impossible shots, and perception. If he isn't stressed, and he focuses well enough he could shoot another bullet out of the air, or ricochet a bullet to take out multiple perpetrators in a room. Photographic Reflexes:Perhaps due to his hyperkentic abilities, or perhaps something more has given him the ability to copy some of the physical abilities of others. If he wishes to he can learn martial arts simply by watching a kung-fu movie, learn to shoot like a pro from watching instructional videos, operate a vehicle simply from watching someone do it. Of course his abilities are limited by what the human body can accomplish so he can't copy others abilities, or mimic an ability that requires outside tools unless he has said tools, so those obvious moves where the actor is wearing a wire he can't reproduce without a wire. Skills:Warrior: Before he got his abilities he was already an accomplished fighter, and warrior. Serving as a soldier, and a private military contractor, before settling down to become a cop. So he's familiar with a variety of weapon platforms, and combat styles. Technical skills:Being a cop has left him with extensive knowledge of technical systems inside the city, and how they work. Meaning he can interface pretty well with some of the more cyber related things through out the city as long as he has the clearance for it, or getting in trouble if he doesn't. Weaknesses:Abilities:His abilities don't allow him to go beyond that of a normal mans, so he can't keep up with some of the stronger abilities, nor be as strong as someone with super strength, or as fast as someone with super speed. So in reality he's basically an augmented athlete. His hyperkinesis requires a pretty clear mind to properly work. Stress, and not focusing can limit it severely. And as a cop in a pretty crime filled city, he's always stressed. Slow/stubborn learner:With the exception of his photographic reflexes, he's slow to come around to other ideals, or view points. Often standing his ground on stupid tiny things that don't even matter for the sole purpose of he can. His older sister:The only thing in the entire world he truly cares for. With her being ill, and neither one of them making enough money to afford proper treatment for her, he is immensely protective of her, and if anything happened to her it would be more than enough to push him to the brink, or put him out of commission.
Brief History: Growing up with deadbeat parents. Much of Chester's child life was spent with his older sister, Lillian taking care of him. The two of them together learned how to survive on their own with just their wits, and skills. His sister was an honest person, a kind person. But some of the things she had to do, and some of the things they encountered out there very much still burn vividly in Chester's mind, filling him with a strong sense of justice from an early age.
As he grew older his sense of morals never faded. Not when he enlisted, and saw things that would shock people to this day, not when he sold his soul for a private military contract to earn some money for his sick sister. But as her condition worsened, he felt a stronger need to return home, so he fulfilled his contract, and flew back on the first plane he could catch.
He would move in with his sister first chance he got to take care of her, getting a job with the police force to keep them afloat with what medicine they could afford, and a nurse to care for her while he was at work. At home he's a kind gentle human being who would do anything for his sister, in the MPD he's a lawbringer who is working to change the corruption, and public opinion from the inside.
When the para incident happened, he didn't know he had changed until he could perfectly replicate a martial artist on the holovids it just clicked with him, and he could copy it. To top it off, if he focused well enough he could pull off shots on the range that would be nothing short of 1 in a billion shots, or from ranges that were incredibly difficult to pull off. Being able to tag a perp with a round to the leg while running through a crowd with a rifle at 700 meters with no sight proved pretty useful to the police work he did, and due to his abilities found himself getting promoted.
Of course for his promotion they wanted to test if he was a parahuman, or not. But all it took was just a matter of holding back his powers enough to blend in, but still stick out. Allowing him to pass his test as far as he could tell. He now works as a beat detective on the streets, working hard to use his new abilities to make the city, and the police force from the inside.
The city was a cesspit of crime, and menace. But perhaps this one went too far, the gathered cops stared at the scene before them. The area around them had been blocked off so they could investigate the scene. Burnt out before them stood perhaps the most glorious place in the entire city, now gone. A charred sign said. "Willy Pete's donuts. Est 1970" This place had the best donuts, and joe in the city, and now it was gone. A bunch of angry cops were now outside this donut shop. Shouting, angry, upset. "What kind of bastard would do something like this?" Asked one. "Don't know some sort of madman, and when we find him we're sending him straight to hell." Replied another. The rage in the air was palpable, but Chester had a job to do. He singled out the owner one Chelsea Pete.
She was pretty overweight, probably from sampling her own product too much. But her kind face, and gentle mannerism's had made this donut shop feel like a second home to many of the assembled police officers, himself included. "Miss Pete tell me what happened here." He said, making sure to study her face for any lies. He doubted her guilt, but that didn't mean there was a slim chance she burnt it down herself for the insurance money. "Well I was outside on my smoke break, when a man in one of those obscure band t-shirts, and black jeans entered the shop. All I remember was him shouting. 'Death to the pigs' Then he started to glow, before he just exploded into flames. Never saw anything like it but everyone inside was just vaporized, gone..." Her voice quivered, and the sadness in her voice was palpable. "Lost some of my favorite customers, and workers in that blast, and all my great grandfathers original copies of his recipes. Thankfully we have them copied, and hopefully you'll let the insurance companies know what happened here." She finished her statement with a shaky sigh, and the officer just nodded. "Of course, thank you for your time Miss Pete." With that said he gave her a kind wave, and headed back to his patrol vehicle.
Safely inside his patrol vehicle, he brought up his police issued computer, and checked the street footage of the incident. It didn't have a good angle of the shop, but he thought perhaps he could see the perp on the screen. With some luck he managed to catch the man on screen. His greasy hair seemed to hang to his scalp by mere threads, he work a black t-shirt with the words "Metallica" it also had a generous amount of rips, and cigarette burns, the perp also wore black jeans. The classical music t-shirt, and the description matched so it was clearly their perp. Using the voice command feature he had the information forwarded to the other police officers at the scene of the crime, and kicked back into his seat with a heavy sigh. He wanted to light up himself, but he chose not to in case he got interrupted.
It took longer than he thought to be interrupted, but interrupted he was. "Yo CJ, that perp you sent us he's hanging out in the crowd of onlookers, we haven't moved in yet figured we'd let you handle it." Came a voice over his helmet radio. He didn't bother with a reply, he just exited the vehicle, and used his helmet's HUD to scan the crowd. Sure enough the man had come back to the scene of the crime, perhaps to see if they knew anything yet. So Chester set on an intercept path with his target. "You there! Come ere" He shouted, of course he didn't approach him, instead he bolted. They always run.
The foot chase didn't last long before he had cornered the man in the plaza of a group of buildings. His pistol was drawn, but the criminal didn't want to stand down. "I'm gonna fuckin toast you pig." The criminal scum shouted, in his arm he readied some sort of fire in his hands. This man was a parahuman, but that didn't matter to Chester his job was to uphold the law, and he was a parahuman as well. He fired his pistol into the mans arm, the fire dissipated as the criminal lost focus on whatever he was going to do. Then it was a matter of quick rush, to intercept him striking him in the face, throat, and groin. With him disabled it was only a matter of drawing his buton, and knocking him unconscious. The job was done thoroughly, and the suspect was slapped into cuffs. If only all cases worked out like this.
He didn't even make it as far as the sidewalk before he was stopped by two men dressed in suits, he didn't even have to guess to know they were with the Lorne corporation. "We'll take him off your hands officer." Said one of them who didn't look like he had a single hair on his head, or body. "But h-" "But nothing officer, he's our problem now... Good work." With that they took the unconscious perp from him, and stuffed him into the back of a van. He sighed as they drove off, and just looked at his shoes. "Guess it was all in days work." He thought to himself bitterly, as he got back into his patrol vehicle, and drove off.
@alexfangtalon I don't know if you remember me but we were both in a One Piece RP a few years ago. Now I've seen you here and in the new OP interest check. Are you following me? :-P
@Zapdos Generally yes. I do tend to look at the pages of other guilders I like to role play with, you being one of them despite not much interaction with each other outside of that one piece rp, and if they’re in a rp I like the sound of I will generally attempt to join it. But this time no. I discovered it in the interest check only just after the ooc was posted.
Former special forces soldier that becomes a vicious vigilante after gaining powers. Sort of a middle ground between the Punisher and Batman, still all about stealth and parkour but he skins people alive and strings up their corpses to send a message. Power-wise I think he could just be "hyper-physical" or something, just very strong and fast and durable.
Other idea is for a psuedo-cult leader with a hypnotic mind control power. I kind of want for him to be highly cyberized, with half his brain replaced with electronics that have driven him basically insane. His pitch is very high-concept parahuman liberation, but really he's just a nutcase.
Name: Daniel "Sad Boy" Fenton Age: 22 Appearance:A tall, lanky man. His black hair is in a perpetual psuedo-afro. Frequently smokes. Para Category: Beta Powers/Abilities: Can turn into electricity and possess electronic devices. Skills: Weaknesses: Shutting an object off before he exits will forcibly remove him from it. This is very painful for him. The first time this happens, he'll usually get a nosebleed and a mild headache. If it happens again he'll have an extremely painful headache. The third time this happens he'll probably pass out form the pain for a few seconds. If he does it a fourth time he will die of a massive brain anuerysm. Brief History: I say brief, as this is important and all in understanding your character but I feel like a sample post is a true example of your skills.
Alright, here we are. Inspired by a certain iteration of spiderman. If it's too whack, I have a backup.
Name: The Ratman Alias: Adrian Romano Age: 26 Appearance: A tall man, completely covered in bandages, wearing a heavily worn trench coat and an old hat. His physical appearance varies, but if one looks close enough, they might see something squirm under the bandages.
Para Category: Alpha, threat level 3
Rumours have begun swirling in the back streets of Marlon, of a mysterious vigilante hellbent on revenge. A bandaged man in an old trench coat, prowling the alleyways to fight injustice. His hatred for the Lorne corporation is only matched by the ferocity of the rats he commands as they tear the flesh of his foes. Those who know of his existence often speculate on his identity. A man burned by a chemical accident, a parahuman disfigured by his own powers, and more theories thrown to the wind. In peeling back the bandages, one finds the truth - a mass of rats in the shape of a man, hiding the gnawed bones of whom they once were.
The Ratman began his life as Adrian Romano, proud son of Claudius and Rachel Romano, and brother to a number of siblings. His parents were high level managers in the Lorne corporation who had worked their way up from nothing, and Adrian's older brother also worked there. Adrian followed suit and sped up the ranks, hoping to use his position for good. Sadly, his rapid rise had attracted jealousy, and there were those already plotting his downfall.
Stabbed in the back by someone he trusted, Adrian was taken through the back streets of Marlon to die. They threw him into a pit, leaving him with nothing but the clothes on his back and a bullet in his head. Barely alive and in shock, Adrian weakly called for help, but his call attracted a swarm of hungry rats instead. Only a miracle would have saved him, and funnily enough, one came. The energy wave came from the tower, imbuing various people with special powers. This did nothing to dissuade the ravenous rats, however, and Adrian was promptly eaten. As they ate, however, they were slowly coming under Adrian's influence. The more they ate, the more they became like him. When they had gnawed him down to the bone, he was reborn. His will had been transferred to them, and there was no going back.
It took some time to get used to being a swarm of rats, but that allowed him time to get used to his environment. He became familiar with the lowest rung of society, making him lose more faith in the Lorne corporation. The shock at his situation had given way to anger, and now he planned against the corporation which ignored the plight of the poor and who had, in some ways, facilitated the betrayal.
When the Lorne corporation began their sweep, he was ready. Hiding their identity, Adrian and his swarm of rats became the Ratman, fighting the Lorne corporation and the corrupt government as best they can, carving their legend into the back alley streets of Marlon.
Blood ties The Ratman's sole power. His flesh and blood act as a conduit for his will. By ingesting parts of his body, a part of Adrian's consciousness is transferred and the recipient becomes a part of him, allowing the effect to proliferate. The effects of this power are affected by certain factors, however. The mind control is strongest from Adrian himself, but takes a back seat to stronger wills. A secondary host exhibits weaker powers, but the effects are stronger if the secondary host infects another host similar to itself. This way, the rats of Ratman can create other rats for the mass. There is a limit, however, as if there are too many minds to control, some will resist the effects.
Those under the effects function as a hivemind of sorts, many minds making one whole.
Strengths:
Infiltration and surveilance The small size of Adrian's rats allow for discreet infiltration, and they can pass information around the hivemind.
Survival As long as one rat survives, the pack can be remade. In an emergency the entire mass scatters in different directions, maximising survival chances.
Knowledge of the Lorne corporation As an ex-employee of the corporation, he knows of some secrets. Though they have most likely scrubbed his credentials from the system, he knows other ways to enter the headquarters.
Weaknesses:
Strength of many The strength of the Ratman is the strength of numbers. In situations where they are outnumbered, Adrian doesn't have many options. Thus, he prefers avoiding large engagements where he can't just pick off targets one at a time.
Human contact The Ratman is a group of rats in a trench coat. While he can communicate through language, it's obvious that he's at the very least a parahuman. This makes communicating with non-parahumans difficult.
Hunger In order to ensure their survival, every member of the pack needs to eat. Finding food for a large pack of rats every day is a task in and of itself.
It was a calm, moonlit night. The bandaged man walked the back streets of Marlon as he usually did, traversing the maze of concrete with measured ease. Rats accompanied his every step, skittering to and fro, exploring every unturned rock and dustbin in their path. Suddenly, the he stopped dead in his tracks, prompting the other rats to follow suit. They looked at him with curiosity as, in a hundred little voices, the Ratman sighed. As the bandaged man turned to stare at the moon, the other rats turned to the sky as well. He wanted nothing more than to simply stand there, staring at the beauty of the world. It was something he wished for everyone, in some ways. But not tonight. He had snagged something on his information network, which meant he had work to do.
It was a quiet night, which meant that he could hear it pretty soon. Grunts, thwacks, and occasional sobs. The bandaged man turned the corner and found what he was looking for. In the alleyway, a man relentlessly pounded a scantily clad woman with his fists. Judging from the man's clothes, he was from Marlon's upper crust. The woman was likely a sex worker of some sort. The bandaged man didn't know their story, and he didn't care. The bandaged man knew him as a government official, and it was time to pay his respects.
His shadow loomed over the pair, and the squeeking of rats heralded his arrival. The man turned, his face twisted in anger melting into horror as it beheld the bandaged man. "Y-You!" "Me." The Ratman rasped. The man was angry, but his voice was tinted with fear. So they had heard of him up there. Good.
He stepped forward with measured ease, slowly closing the distance between them. The government man scrambled through his pockets and withdrew a gun. "Back off! Now!" He barked. The bandaged man stopped stopped. A hundred voices spoke in unison. "Don't bother. You'll only put more holes in my coat." He said. The government man opened fire. The bandaged man's flesh shifted under his coat. Blood splattered from the holes that formed in his chest. The man grinned, but his triumph melted into confusion, as the being in front of him stood right where he was. His expression once again turned to fear, as the bandaged man brushed off the blood and took another step forward. The government man gritted his teeth and took aim, shooting at the bandaged man's head. 2 shots landed, and the bandages unfurled. The bandaged man put a hand to his face. "Y-you see that? Get the hell out of here, freak!" The man yelled with renewed bravado. "My, my. Look at what you've done to us." The bandaged man replied calmly. He rose to his feet and 2 bloodied rats scurried out of his hand. His head bluged and shifted under the now bloody bandages.
The bandaged man took step forward. "S-Stop!" And another. "I mean it this time!" And another.
The government man turned his gun towards the woman. "Take another step and I'll blow her brains out!" He yelled. But it was too late for him. Rats swooped down onto the flustered man from the rooftops, biting down on his gun hand. The government man screamed. The rats at his feet scurried into his clothes, biting and scratching wherever they could.
It was over quickly. The bandaged man surveyed his handiwork. The only thing left was bones and clothes, the rest had been eaten by the rats. The woman had run off in the mean time, but he didn't mind. There was only one thing left to do now. He issued a command and a wave of rats picked up the remains.
The night was transitioning to day. In an hour the sun would rise, and the citizens of Marlon would begin their day. But there was no rest for the police, especially not with parahumans running amok. The donut shop was a popular place for them to relax, as it was open 24 hours a day. In other words, it was the perfect place to send a message to the right people.
A policeman sat outside the store with a box of donuts on his lap. He was the only one to see it happen. A mass of rats dropped from the rooftop, scattering as they hit the ground. The cop jumped up and drew his gun, but they were gone as fast as they appeared, taking some donuts for the ride. Left on the scene was the skeleton. The policeman scrambled to the car and yelled a report through his radio. He had served for a while, he knew what he was dealing with. The Ratman's eyes watched as the policeman howled his name with fury, dozens of pairs of tiny little eyes, watching from the shadows. As the sirens drew closer, they turned away and disappeared into the night.
Hmmm ... I lurked my way through the URL so that's +1 for likelyhood of sticking around. I was thinking about pulling an old concept from archive, but that may need photonic entanglement to fly. That uhh ... "revises" some laws of physics and has the potential to power scale to the ridiculous if not handled carefully. I traditionally balance it out by putting it with a generally harmless character, i.e. some naive do-gooder with limited knowledge of the ability's true limits. Plus I should have a pyromancy concept in the vault too if hardlight opens far too many cans of worms.
Dropping my continued interest here! Happy to see the OOC is up. I'll finish reworking my character by the end of the weekend, hopefully that won't be too late to jump in