φҽɾʂօղąӀìէվ
Ahmya is a nice girl. What more is there to say? She's a nice girl who never had anything that'd develop something cynical or cold-hearted in her, nor anything to inspire ferocity and ambition. Beloved in her childhood and free from bullying in her school years, she grew up content, with no real need to wish for too much. Her childhood dream was that of marriage to a handsome prince. Her youthful goals was stress-free office work that could provide a decent income. Perhaps a bit on the side of a realist, Ahmya always understood that she was better as a follower than a leader, and doesn't really want to be troubled with difficult, intense, or dangerous things. She finds it hard to get into competitions as well, though sometimes a sufficiently cute reward would bait her into getting into that sorta stuff. Cute things are nice, after all, from little dogs to fat cats to pretty bouquets to fancy little cakes. Even Ahmya can work up the will to step out of her comfort zone if her Cuteness Meter is filled up.
Not, of course, that it helps her at all in actually performing well.
Ⱥքքҽąɾąղçҽ
Ahmya is beautiful. Not in her proportions or her face, nor in how she dresses or acts. Rather, it is the purity of her soul that shines so brilliantly, enough so that her mere presence is soothing to others. Her movements are average, her height is average, her physical assets are average, but still, an innate charisma is present in her poise, in how her smile is at times helpless and hopeful, in how she treats everything as if they were as fragile as glass. Her vulnerability is clear, her selflessness present in each thoughtful movement. That is how she shines, in a world that seeks to snuff her out.
That is how she burns, in a world so lightless, so dreadful.
βӀҽʂʂìղց | Ͳհҽ Ɛʍքվɾҽąղ Ⱥɾҍìէҽɾ
The Mantle of the Saint, the Crown of the Pure Soul, the Vestements of Divine Mandate.
The Blessing of the Empyrean Arbiter is one that grants many boons, all rolled together to serve the function of a highly proficient supporter. Proof of this Blessing is founded in the Banner of Conquest, a metaphysical relic that the Arbiter's Blessed is able to call forth at will. Upon manifestation, various gifts are granted, such as a massive capacity for mana, resistance to all magical attacks outside of those of a divine or demonic nature, immunity to any negative magical effects, proficiency and knowledge of the demonic, the ability to speak the Universal Language, as well as access to a variety of abilities, many of which have yet to be unlocked. Below are the two that Ahmya starts with.
Sէìցʍąէą
The Arbiter can inscribe an emblem upon willing targets, setting them as an ‘Ally’. Once inscribed, Allies can telepathically communicate with each other, sharing all five senses when necessary, and their locations are always known by the Arbiter, barring anti-divination abilities or other indirect methods of interference. The more active Stigmatas are inscribed, the more quickly the Arbiter grows in strength.
Sąղçէմʍ
By planting the Banner of Conquest into the ground, the Arbiter can consecrate and isolate an area of her choosing, creating a battlefield where escape through physical means is impossible. In this quarantined arena, the Arbiter can teleport Allies to any location within, instinctively understand their physical, mental, and spiritual state, as well as improve their physical and magical state by draining her own health and mana. Furthermore, status effects can be transferred from Allies onto the Arbiter as well. Healing spells that would normally require physical contact can be performed onto Allies regardless of distance, while Buffing spells that are normally single-target can affect all Allies simultaneously.
ȺҍìӀìէìҽʂ
If all things go well, Ahmya will never have to be physically challenged. Currently, she looks about as strong as she is, which is to say she's weak.
Ɱąցìç
A variety of passive effects manifest from her magic, the boon of an otherworldly force. Ahmya has incredible health and mana regeneration, to the point where it’d be hard to kill her without instantly crushing her head, as well as a smattering of supportive spells, offering buffs and barrier creation in normal circumstances.
Ɛզմìքʍҽղէ
Ahmya wears holy vestments, woven of fabrics tough enough to dissuade the sharpened blade, dispel magics cast by a foul heart, and shelter her from the duresses of the environment. Unfortunately for the last part, her clothes aren't so modest as to make such protection from nature truly effective.
Ahmya does not carry any weapons.