NAME: Blue Deeveed
GENDER: Female
DEPARTMENT: Ex-Electronics
AGE: 25
APPEARANCE: Blue only has a few clothes, and has taken to heat-blasting the few she does own in an attempt to get them clean when water is unavailable. Her goggles are always around her neck, even while she sleeps. Her hair is threaded with neon-luminescent strands that glow in the absence of light, though they can be turned off via a switch at her belt.
Once upon a time, Blue was what one might call a 'Tron prodigy. In a world of sparks, metal, and flashing lights, she picked up the Learned Nye's teaching faster than any of her peers. In the Wal, one learns fast or dies fast, but Blue learned the fastest. during her childhood, she was member of the Tribe of Lonex, who believed in throwing their young into brutal work weeks with impressive turnaround. This resulted in plenty of childhood creations--most of which didn't work at all--and a healthy helping of anxiety and stress. A Lonexer never had time to process: there was always work to be done, machines to strip, machines to design, etc.
As her ability became apparent, so to did the expectations required of her. In her teenage years, Blue began to recede from tribal life, so busy was she with working on the next project planned by the Elders. Her reputation and fame grew, even as her mental health dropped further and further. Her father, Great Sam bless him, did what he could, but he was often away on Tron-raids, and so she learned not to rely on him.
Then, disaster. While on a raid of her own, the first she had been a part of for a long while, she was cut off by a trio of angry, angry Smiling One cultists. Her tribe--her entire point for living, working, and creating--left her for dead. That was the first crack in the glass of her mind. So far, the only one. After a near-suicidal 'Tron attack saved her from almost certain death, she limped across the Wal in a desperate attempt at reuniting with her tribe.
But it was no use. Alone, hungry, and worse, running low on power, Blue nearly gave up on life entirely before the voice spoke to her. It was small and soft, but insistent. Something inside her drove her onward, to find that voice, get her shit together, and maybe find out where she spited the great Lonex such that he had smote her so.
The voice turned out to be a
small man. He didn't move when she approached, nor when she picked him up, but he spoke to her all the same. His perpetual smile and kind words soothed her troubled mind, and for the first time in weeks, she began to pull the fragments of her thoughts back together.
She was Blue Deeveed, expert 'Tronsmith. She had done incredible things for her people, and had devoted her life to the progression of science, as she had been told. And what had it gotten her? A tribe who'd turned on her at the first sign of trouble, despite being armed with tools she'd built for them. Lonex hadn't saved her--she'd saved herself, with a little help from the man who called himself Bonk.
That was her turning point. For the years after that, Blue struck out on her own, drifting from department to department like the wind from the great fans of the Ceiling. She survived through her wits, and by making deals with anyone who needed her expertise. Her reputation had somehow spread even further than she'd expected: after her stint with the Meat department devising an automation process for sharpening their hooks, she realized that anyone in the Wal could have use of her talents.
She was Blue Deeveed, and she would become a legend greater than Lonex himself. But to do that, she had to survive.
PERSONAL GOAL: Blue will be legend. The entirety of the Wal will know her, like Great Sam himself. She will map every corner, scale every shelf, and find out what lies beyond the walls of the Wal. All of these things, and more, in time. The Lonex will rue the day they left her out to dry, as she eclipses them to be greater than they ever dreamed.
LIKES:
+Tinkering
+Neon Lights
+Powerful 'Tron
+Electronic mice
+Music with guitar in it
+Bonk
DISLIKES:
-Neon items which are not lights
-Disciples of Edison
-Tribe of Lonex
-Irregular noise patterns
-Folding Chairs
REPUTE: Blue was well known within Lonex-and indeed the whole of Electronic--before her abandonment. That is not to say she was well-liked: as mentioned, Blue was reclusive. Even among her own people, she saw few and spoke with fewer. There was no real love between her and her tribe, but they understood that her talent and creativity were essential to their growing dominance. In the face of death, however, their true loyalty (self-preservation) was revealed.
(We've been asking a lot about how your character looks at the world, so, let's reverse it around. How does the world view your character? What status does your character have in the world?)
HEEL: Her greatest strength is her greatest weakness: Blue is driven by a need to outdo her peers. This is a hallmark of the Electronic tribes, but her isolation and constant projects have pushed this need to absurd levels. If there is a hint of something broadening her horizons or improving her reputation, Blue will find it hard to turn down.
CODE: Blue's friends are few and far between. Namely, there is Bonk, and some of the kinder souls she's met during her pilgrimage to greatness. After her abandonment, she swore to never abandon a friend in need, even at risk to herself. She was better than the Lonex, and would not stoop to their level of cowardice.
QUIRKS: To briefly break the fourth wall, we observe--of course--that Bonk is not alive. And yet, Blue believes him to be so, and carries the small toy man with her at all times. Her hair is also unique, in that she is constantly weaving in strands of different lights and technology. The lights can be of many different colors, or none at all: a pure white light.
Maker
► Blue is an inventor, a creator, and a tinkerer. Anything she is given is viewed by her as its component forms, and she carries around a set of small tools in her bag at all times. Nothing massive: a shining multitool, a pair of pliers, etc, but enough that she is able to make quick work of many things she finds during her misadventures. In fact, some who have watched her work believe that her bag must be blessed by the Great Sam himself, as any tool she needs appears to already be inside.
Weaponsmith
► Furthermore, Blue was a 'Tronsmith. She knows of the three Pillars of Nye, Electricity, Mechanery, and Reactivity. She uses this knowledge to brutal effect, crafting gleaming works of hodge-podge art that can down a dire pigeon in one shot, assuming one has the batteries to power it.
Magic Hands
► A catch-all term for the incredible dexterity and steadiness of Blue's hands, combined with great sleight of hand technique. Blue's hands are her artist's brush, and dealing a deck of cards will never be as beautiful after watching Blue's false cut.
(Your character's equipment. Include as many things that you think are necessary for your character. I want the most wacky shit you can come up with. But, be reasonable, however. Don't make your character carry a microwave that can turn into a nuclear bomb.)
Kriver
► Blue's primary Tron. A gleaming hulk of silver and black metal. A Lightning Shotgun overclocked to hit anything within ten feet with a blast of lightning strong enough to fry a Dire Dog whole. Kriver requires a change of batteries after every firing, and so is often the last resort in any firefight. Devastating, with absolutely no finesse.
Cazette
► Blue's non-Tron weapon, a potent crossbow that fires razor blades through a series of multiple strings and pulleys. More accurate than Kriver, generally more accurate, and the rate of fire is high. Battery requirement is fairly low. A Freelance repairman helped her design the wooden parts of the device, while she constructed the Tronic parts (a rudimentary aiming system and auto-reloader, for example). Prone to jamming.
Bonk
► Blue's best friend and guardian. Oftentimes Bonk will wake her if danger is near, or alert her in a low voice to an oncoming threat. She protects him, and he protects her. The only family she has, not that her father is gone.
The Heirloom
► Despite all her other tools, the Heirloom is Blue's prized possession. It is a little 'Tron device with a keyboard, a mysterious source of charge, and a retracting cable. It is the key to her success, and Blue uses the Heirloom to get the internal components of her Tron to fall to her will. A gift from her father before his untimely demise, few members of Lonex have Heirlooms, instead swapping them between one another as required.
In other words, a portable computer Blue uses to program Tron where necessary.