Princess Alina Cascade
The Petrichor Princess
The Enlightened
LOOK
Sad, green eyes - delicate body - frosted glass armor, diaphanous, multi-colored silks - lightly curled, lavender hair
AGENDA
Salvation: Seek out your own peace of mind.
Be Brave, Take Risks
Tell Us Of Your People
Improve The World Around You
STATS
Blood: +0
Courage: -1
Grace: +2
Sense: +1
Wisdom: +3
Wanderer
You wander the world, keeping whatever it is you wish to keep. Your little light gains the following form:
Light convenience (Useful). Your little light can take the form of tools or comfort items, like ropes, wrenches, screwdrivers, blankets, small animals, tattoos, or clothes. These things still glow, as your light normally does.
Alina's light is derived from her crown. Each crystal has a different color, and each color has its own specialties. When needed, the crystals can float freely off of her head and clip into the bracers on her arms and legs, which stabilizes their functionality (though not their magic. That comes from her heart). Since she's missing Red, her overall fighting power is lower than her station suggests. Since she's missing Yellow, her magic's not as bright as it should be. Her rainbow bridge has holes in it sometimes, please watch your step.
CORE MOVES
Your Little Light
You carry a little light with you. It generally floats around you wherever it wishes, but it sticks close to you and rests inside the [lantern] you carry. Your little light cannot speak, but it can point things out to you with beams of light, and flicker or change color to relay simple messages. Your little light will always provide light for you, and it can change its form to suit your needs. Its forms are listed in your gear. When you Share this Move, they also add the little light's Basic Forms to their Gear.
Bend Light
When you command the light to do as you say, choose a spell from the list and mark it. You cannot use a spell when it is marked. When you Fill Your Belly, remove a mark from one spell. When you Recover, remove all marks on your spells.
[X] Bridge: The light makes a path, forming a (almost) rainbow road for you to walk on. This bridge can connect any two well-lit places you can see.
[ ] Flash: The light blinds everyone nearby, everyone but you.
[ ] Shadow: The light flees the area, plunging it into darkness.
[X] Wall: The light grows still, forming a wall of hard light to block off a passageway.
This move cannot be Shared.
Reveal The Way (Wisdom)
When you tell someone what is best for them, you mean it, and they listen, roll +Wisdom. On a 10+, they will do as you say, with Hope. On a 7-9, they'll do it, but they'll either do it in the way they think is best, or they'll only do it if you help them. On a 6-, they reject your advice entirely.
When you Reveal The Way to another player, instead of rolling, they choose how to react. If they take the advice at face value, they roll with Hope the next time they follow it. If they refuse your advice outright, they roll with Hope the next time they do something to spite you.
CUSTOM MOVES
Healing Light. You may damage your little light to heal someone.
Hook Shot. Your little light gains the following Form:
Hook - Your little light can pull you to anything heavy enough to hold your weight, or pull anything lighter than that to you. The hook has a limited range, and cannot pull you past a certain distance.
Strength of a hundred. You can pick up anything and anyone you can firmly grasp with at least one hand. Objects and enemies you hold have the tags Ranged and Thrown.
Soul's Blade. Your little light is especially combat adept, and can take on two Forms at once. When your little light is damaged, instead of reverting to Lantern Form, it may retain only one Form for the rest of the scene. If your little light is damaged a second time, it reverts to Lantern Form for the rest of the scene, as normal. This move cannot be shared.
I Am One With The World. When you are not alone, you cannot have Despair.
Golden Warrior. You can pay a price at any time to envelop yourself in shining light, granting you total invincibility. While your armor lasts, Cuts have no effect on you, and you cannot take damage or suffer consequences from enemy actions. However, maintaining this armor drains your strength. When you make a move while wearing your golden armor, you take damage after rolling. Your armor goes away when you dismiss it, when you get Taken Out by it, or at the end of the scene, whichever comes first.
GEAR
Your little light has all of these Forms, but only one at a time:
Lantern - its basic form. The little light can fly wherever it wants, point things out to you, and provide a warm glow. If your little light takes damage, it enters this form and cannot leave it for the rest of the scene.
Light weaponry - (Melee). Your little light rapidly changes to suit your movements, forming blades around your arms and legs as needed.
Laser beams - (Ranged). Your lttle light fires blasts of energy at your enemies.
Light shield - (Armor). This shield will protect someone from all damage the light can see coming, but a hard enough hit will damage the little light. You can keep the shield for yourself, or command it to protect an ally.
Battle Ribbon (Melee)
A light meal (3/3 Uses, Food)
Ornate Armor and Jewelry (Armor, 1 Use, Precious, 2 Uses)
Throwing knives and explorer's gear (Ranged, 3 Ammo, Useful, 2 Uses)
BONDS
Princess Adila is so honest! Listening to her, she sometimes reminds me of home.
Princess Adila is a good friend, and I trust her even when she doesn't trust herself.
Princess Adila promised to win back Illumina.
Princess Kazelia saw me during my most vulnerable moment.
I am the light in the darkness for Princess Kaja Ironpelt
Princess Rita von Catabas and I remember the true shape of Summerveil
I love Princess Rita von Catabas with all of my heart
Princess Rita von Catabas is my strength
Rhyza Sussari likes me even though I'm Illuminan
Rhyza Sussari is worthy of my treasure and my affection
Princess Tashanna knows that I believe in her
I helped save Princess Helya Laynasdottir from Oberon's control
Princess Helya Laynasdottir is my family, whether she thinks she deserves it or not
Princess Jessamine Cascade loves me enough to come back to my side
Princess Jessamine Cascade trusts me to take care of her
Princess Freesia Cascade protected Illumina when I couldn't. I am proud of my brave, beautiful sister
I showed Princess Ninian true kindness when nobody else would
I am going to bring King Isolde back home to Mommy, and we're all going to be a family together again
BAD BONDS
"I have fought Alina before, and left a wound upon her. It burns with winter's chill in my presence. (Didn't you learn your lesson last time, dear?)"
ADVANCEMENT
The Lantern
Level 6
Destiny - The Enlightened