Yuki!
Aadya is big. It's hard not to notice that when she's crammed, sweaty and beaming, into a booth at Chatte Souffrance. It doesn't matter to her who won your race through the early streets, leaping over flood-strewn debris and stopping to help lift fallen beams out of the streets: she's just happy that she's got you to challenge her again. She spars with other Paladins constantly, but none of them are a challenge as unique, as delightful, as you are.
"So why be in two places at once?" she asks, demonstrating with the salt and pepper shakers (having well-seasoned her eggs). "What's the point of her declaring her attack on the goddess while also fighting me at the dyemakers' shop? And why did she come here, fight Heron's personal trainer, and then run away? Is she just trying to confuse the issue? What if she is a lying lieface and she's smokescreening us with her alibi? And if not... what's going on?"
She's looking to you not for answers, but for the escalation of theories, of bouncing facts back and forth, of helping her attune her inner compass to what she should do with her quest to apprehend Eclair Espoir. (One may note that she is not working with Heron right now.)
Hazel!
Olesya looks at you. Like, really looks at you. Studies you, her head cocked, her shaggy morning hair weighed down with beads and ties. Then she gets up, steps over to you (in barely more than one step), and squats beside you.
And she puts her palm between your shoulderblades and decides that you are no longer pushing yourself up. Not in a cruel way, but in a humiliatingly effortless way. You were up and now you are not. Squirm, little chewtoy, squirm.
"In the Khaganate," she breathes, "a huntress may permit her sluzhanka to cook her kills. It is an honor to them. But we have not decided whether you are or are not mine." Her tail thumps, the once. "You are enough mine that my sister cannot have you and you are enough not mine to not upset your Yuki Edogawa." Her nails are present on your skin.
And she holds you there. And says nothing. Take a glance back over your shoulder at her half-open mouth, her eyes which flick away from yours, the tension in her stance like a deer about to bolt. Then suffer the awkward headpat which smooshes you into the pillow. "No more dancing and strutting for Avel ladies, Fawn," she says, and regrets it immediately, and then flings herself back at the cooking in time to save the eggs from burning.
Handmaidens!
"As you once said, in your ineffable wisdom," Brother Mason dryly responds, "bing bong, so simple. You use that thing made entirely out of coats and Aestivali scruples in order to handle rebuilding this ancient shrine to your modesty and good taste, and while she handles that, you go and finally take the fight to the dragons and their fawning maids."
(In case you are confused, dear darling Cair, what he is implying is that Heron is immodest, tasteless and has been ignoring a perfectly good Quest.)
"Though I would understand why you are hesitant to take action at this moment," he continues in all humble piety. "I have studied enough of your mighty deeds to know that the temptation of the role of the interior decorator is strong with you. Especially in this monument to your community outreach. Far be it for me to imply that saving all of Thellamie from perfidious maids is more important than fussing with proper couch placement."
Eclair Espoir!
The next step of the invitation was brought to your table with the complementary vanilla wafers: come take tea with me in the Persimmon Room. It is natural that you would follow through, knowing what I know about you. Up the stairs on the east side and out into one of the side-rooms, stepping through a beaded curtain.
Before you is a circular table. A bench extends almost all the way around it, the circle broken at the exact place you stand. A table for friends to sit at, shoulders snug against each other, pushing baskets and plates around so that everyone can get a bite. The light coming through the windows is broken up by the swooping lattices.
And framed against those lattices is Timtam, dressed in Kel finery: a rich silk robe, dipping low at the chest, cinched tight around that devilish waist. Bells dangle from her hairpin, and her entire face is hidden behind more beads. But it's her. You'd know that insouciant crossing of the knees anywhere.
She's alone in here. But the room implies company. A teapot sits in the middle of the table.
"Well. And who do I have the honor of speaking with today, miss?" She gestures with a long pipe, held with seeming casualness. Her smile is a suggestion behind her beaded veil. "Come, sit down, you darling little thing." Her Kel accent is almost flawless, and even the slight Vespergift roll of her rrrs is a deliberate affectation. She presents herself to you as artifice, just as you do in turn.
Aadya is big. It's hard not to notice that when she's crammed, sweaty and beaming, into a booth at Chatte Souffrance. It doesn't matter to her who won your race through the early streets, leaping over flood-strewn debris and stopping to help lift fallen beams out of the streets: she's just happy that she's got you to challenge her again. She spars with other Paladins constantly, but none of them are a challenge as unique, as delightful, as you are.
"So why be in two places at once?" she asks, demonstrating with the salt and pepper shakers (having well-seasoned her eggs). "What's the point of her declaring her attack on the goddess while also fighting me at the dyemakers' shop? And why did she come here, fight Heron's personal trainer, and then run away? Is she just trying to confuse the issue? What if she is a lying lieface and she's smokescreening us with her alibi? And if not... what's going on?"
She's looking to you not for answers, but for the escalation of theories, of bouncing facts back and forth, of helping her attune her inner compass to what she should do with her quest to apprehend Eclair Espoir. (One may note that she is not working with Heron right now.)
Hazel!
Olesya looks at you. Like, really looks at you. Studies you, her head cocked, her shaggy morning hair weighed down with beads and ties. Then she gets up, steps over to you (in barely more than one step), and squats beside you.
And she puts her palm between your shoulderblades and decides that you are no longer pushing yourself up. Not in a cruel way, but in a humiliatingly effortless way. You were up and now you are not. Squirm, little chewtoy, squirm.
"In the Khaganate," she breathes, "a huntress may permit her sluzhanka to cook her kills. It is an honor to them. But we have not decided whether you are or are not mine." Her tail thumps, the once. "You are enough mine that my sister cannot have you and you are enough not mine to not upset your Yuki Edogawa." Her nails are present on your skin.
And she holds you there. And says nothing. Take a glance back over your shoulder at her half-open mouth, her eyes which flick away from yours, the tension in her stance like a deer about to bolt. Then suffer the awkward headpat which smooshes you into the pillow. "No more dancing and strutting for Avel ladies, Fawn," she says, and regrets it immediately, and then flings herself back at the cooking in time to save the eggs from burning.
Handmaidens!
"As you once said, in your ineffable wisdom," Brother Mason dryly responds, "bing bong, so simple. You use that thing made entirely out of coats and Aestivali scruples in order to handle rebuilding this ancient shrine to your modesty and good taste, and while she handles that, you go and finally take the fight to the dragons and their fawning maids."
(In case you are confused, dear darling Cair, what he is implying is that Heron is immodest, tasteless and has been ignoring a perfectly good Quest.)
"Though I would understand why you are hesitant to take action at this moment," he continues in all humble piety. "I have studied enough of your mighty deeds to know that the temptation of the role of the interior decorator is strong with you. Especially in this monument to your community outreach. Far be it for me to imply that saving all of Thellamie from perfidious maids is more important than fussing with proper couch placement."
Eclair Espoir!
The next step of the invitation was brought to your table with the complementary vanilla wafers: come take tea with me in the Persimmon Room. It is natural that you would follow through, knowing what I know about you. Up the stairs on the east side and out into one of the side-rooms, stepping through a beaded curtain.
Before you is a circular table. A bench extends almost all the way around it, the circle broken at the exact place you stand. A table for friends to sit at, shoulders snug against each other, pushing baskets and plates around so that everyone can get a bite. The light coming through the windows is broken up by the swooping lattices.
And framed against those lattices is Timtam, dressed in Kel finery: a rich silk robe, dipping low at the chest, cinched tight around that devilish waist. Bells dangle from her hairpin, and her entire face is hidden behind more beads. But it's her. You'd know that insouciant crossing of the knees anywhere.
She's alone in here. But the room implies company. A teapot sits in the middle of the table.
"Well. And who do I have the honor of speaking with today, miss?" She gestures with a long pipe, held with seeming casualness. Her smile is a suggestion behind her beaded veil. "Come, sit down, you darling little thing." Her Kel accent is almost flawless, and even the slight Vespergift roll of her rrrs is a deliberate affectation. She presents herself to you as artifice, just as you do in turn.