Yuki!
Sulochana takes a moment to choose between the Khanum and the oncoming dragon. But is it really a choice? She leaves herself exposed to the Serigalamu brat and turns, takes her heartspear, and casts it from her fingers with every last bit of determination she can bring to bear.
It bursts out through the dragon's wooden skull, a firework of light bursting and fading all too fast. That buys just enough time; the dragon smashes into the stairs, through them, and a massive part of the winding stairwell falls apart. With a lurch, you fall through splintering boards. At least from this distance it'll just be like falling off the roof of your house back in Yukisworld.
Sulochana falls, flailing and ridiculous. Juniper falls, shrieking. Hazel falls, glowing like the sun. Walking Elm falls like deadwood.
Cair, naturally, has something up her sleeve for just this scenario, so don't worry about her. The Khanum has a grappling hook, so you don't have to worry about her (or Hazel). And Aadya's running towards the disaster, like always, dripping wet and her face set in determination.
Be the hero, Yuki. Hit the ground (with your axe) if you have to. Save your friends (except for Hazel, who, again, I must stress, will be completely fine).
Hazel!
The power of a goddess in the palm of your hand.
Do your best not to be frightened as you fall through broken wood. Don't look at the walls and see the labor that it takes to construct them. Don't look at the ruined cafe up on the upper floors and see how it was a hub for relieving the stress and loneliness of people in a cramped, unhappy city, and see how it could be again. Those aren't the purposes of this Charm.
The purposes of the Charm, as you can feel somewhere between your lungs, are as follows:
Or, put another way:
When you call upon the Charm through a dramatic pose and short speech in order to make or enforce a rule in a contest for your hand, roll +Radiance. On a full success, choose one; on a mixed success, choose two. On any success, the Charm will do as you bid. It will not help you to evade a contest or its results, and it will not help you avoid connections or binding, which are necessary for civilization.
Go ahead. Declare (and quickly) the first contest for your hand. May I recommend...
Oh, that last one. You should definitely do that last one. I'll have you safely back in my arms in no time. The Khanum grabbing you out of the air as you speak will be a very temporary safety in comparison, especially since I'm sure you'll feel much less safe once she gets you to the ground and starts trying to escape with her prize.
Handmaidens!
I mean, beyond just how Cair gets out of this scrape, you've got plenty to worry about! The complete lack of Heron, for example. Now is the right time for somebody to put on the Heron outfit, but nobody is, so this moment on the ground floor of the Chrysanthemum is a moment for disappointment, for watching Yuki Edogawa's heroism and feeling envy that at least she knows what to do, for quiet blame games to start, and for doing your best to fail to live up to the occasion.
After all, you've just been shown up, repeatedly, by Eclair Espoir: the woman who you're supposed to be trying to arrest, and who is a disconcerting wild card in all this. And she's gone just as quickly as she arrived, in a way that suggests that if she were one of Heron's Handmaidens instead of a maid to dreaming dragons, she'd be making the rest of you look bad.
Especially poor Injimo. Just couldn't get the capture, defeat the beast, or win the battle. It took Eclair Espoir to finally defeat the Architect-Knight, after all...
Eclair Espoir!
It would be lovely if Timtam replied right away, wouldn't it? If she was baited into replying hastily, all too eagerly, spilling words across her tablet screen as she rises to your bait. But nothing yet. Instead: bats.
They're a common sight around Vespergift, these mice with wings. They roost in the high towers and fly out in great swarms when they are disturbed, or when night falls. Since both have happened tonight, they move between you and the clouds in great, swirling flocks. (Is that what a group of bats on the wing is called? Let us assume so.) At times, they seem to be like one vast animal in many parts, twisting in impossible serpentine acrobatics. And they glitter.
That's another thing about the bats of Vespergift that Yuki Edogawa would likely be surprised by. The legend goes that they carried off the old stained glass of the great Avel castles when the trees and the dead consumed them all. Each Vespergift bat is studded with glass shards, tiny ones worked into their fur, and they reflect the lights of the city back down on it, which means that right now it looks as if the sky is catching fire, too.
Your tablet pings.
>[.onarainyeve]
>I dreamed about you, Eclair.
>Or, no. I dreamed about someone who looked like you but wasn't you.
>There's a you-ness to you, and nobody else has it.
>And this person who wasn't you, but looked like you, she was covered in fire, from her ears to the tip of her tail.
>Or, no. The fire didn't burn. Burning is a thing that fire does. It was like a picture of fire, like the art you all make with your tablets.
>Appearance without reality. You are very real, my darling Eclairette. It's so easy for me to see you right now, if I try...
>Watching little fires in the sky...
>But you're so very small...
>Be brave for me, my kitten. I know that you will come back home to me.
>And you will know why dear Timtam has tried to hurt all of us with her antics.
>Oh! The little fires! I think I know what they mean!
>They are coming back to you...
That was a lot of words for Evening. Effort, on her part, to cohere her thoughts towards you in speech for so long. She is affectionate with her presence, with her thoughts slithering ghostly through the library wings, with how she drapes her attention around maids like the coils of a Nagi princess- not with words. But she believes that you are worth the effort.
Natt!
The damn maid has her heels up on the good cushion.
Behind the wagon come the whimpering, sobbing Civils, later to be sorted into those wise enough to understand and those foolish enough to require training. Soon it won't matter whether they could escape the coffle or not: if they try to run off while you all travel through the Outside, anything could happen to them. So you sit on your fur blanket in the wagon and try to ignore the dragon's sluzhanka. But it's hard when she's got her heels up and is lounging amidst the loot, playing with her silly little tablet, gnawing on the stylus.
She's been glued to the thing since the first reports started coming in on the groupchat from Olesya's hunting pack. Dragons fighting in the sky; a city on fire; tumult, confusion, and the opportunity for glory. And here you thought that striking into Kel itself, plundering another decadent cathedral, and undermining Civelia herself for the good of the Serigalamu would be the best trouble that the night would see. And instead it's the Khatun's daughter who'll be remembered for fighting dragons. Feels like rocks grinding in your chest.
"Afternoon tea!" She murmurs to herself, lazily running a wet fingertip along the rim of a sanctified goblet. "Amorous..." Her smile is almost Outside-mad. "Three times!"
When she glances at you, suddenly, it raises the hackles on the back of your neck. It'd be better for everyone if she was at the back of the coffle, save that then you'd have to answer to the Khatun about the state of her jester. (And, not that you would admit it, even in a parenthetical, you're not sure that you wouldn't end up back there instead, with her eyes shining all bright and fey like that.)
"Ha!" She says, once, deliberately, and drums her heels on the cushion. And then she goes back to gnawing on the stylus, staring at the words on her tablet like she's trying to drill a hole in it, or else convince it to melt. Finally, chuckling to herself, tail's tip swishing fitfully and erratically, she begins to type...
Sulochana takes a moment to choose between the Khanum and the oncoming dragon. But is it really a choice? She leaves herself exposed to the Serigalamu brat and turns, takes her heartspear, and casts it from her fingers with every last bit of determination she can bring to bear.
It bursts out through the dragon's wooden skull, a firework of light bursting and fading all too fast. That buys just enough time; the dragon smashes into the stairs, through them, and a massive part of the winding stairwell falls apart. With a lurch, you fall through splintering boards. At least from this distance it'll just be like falling off the roof of your house back in Yukisworld.
Sulochana falls, flailing and ridiculous. Juniper falls, shrieking. Hazel falls, glowing like the sun. Walking Elm falls like deadwood.
Cair, naturally, has something up her sleeve for just this scenario, so don't worry about her. The Khanum has a grappling hook, so you don't have to worry about her (or Hazel). And Aadya's running towards the disaster, like always, dripping wet and her face set in determination.
Be the hero, Yuki. Hit the ground (with your axe) if you have to. Save your friends (except for Hazel, who, again, I must stress, will be completely fine).
Hazel!
The power of a goddess in the palm of your hand.
Do your best not to be frightened as you fall through broken wood. Don't look at the walls and see the labor that it takes to construct them. Don't look at the ruined cafe up on the upper floors and see how it was a hub for relieving the stress and loneliness of people in a cramped, unhappy city, and see how it could be again. Those aren't the purposes of this Charm.
The purposes of the Charm, as you can feel somewhere between your lungs, are as follows:
- To declare contests for your hand.
- To dictate rules for the contests.
- To enforce punishments in the breach of the rules.
Or, put another way:
When you call upon the Charm through a dramatic pose and short speech in order to make or enforce a rule in a contest for your hand, roll +Radiance. On a full success, choose one; on a mixed success, choose two. On any success, the Charm will do as you bid. It will not help you to evade a contest or its results, and it will not help you avoid connections or binding, which are necessary for civilization.
- Give a String to Civelia, who may Influence you from afar.
- Take a Condition as the Charm saps your strength.
- Summon a Suitor where you least expect them.
Go ahead. Declare (and quickly) the first contest for your hand. May I recommend...
- ...the Hunt?
- ...the Ball?
- ...the Tournament?
- ...the Gambling Tournament With Very Convenient And Affordable Accommodations?
Oh, that last one. You should definitely do that last one. I'll have you safely back in my arms in no time. The Khanum grabbing you out of the air as you speak will be a very temporary safety in comparison, especially since I'm sure you'll feel much less safe once she gets you to the ground and starts trying to escape with her prize.
Handmaidens!
I mean, beyond just how Cair gets out of this scrape, you've got plenty to worry about! The complete lack of Heron, for example. Now is the right time for somebody to put on the Heron outfit, but nobody is, so this moment on the ground floor of the Chrysanthemum is a moment for disappointment, for watching Yuki Edogawa's heroism and feeling envy that at least she knows what to do, for quiet blame games to start, and for doing your best to fail to live up to the occasion.
After all, you've just been shown up, repeatedly, by Eclair Espoir: the woman who you're supposed to be trying to arrest, and who is a disconcerting wild card in all this. And she's gone just as quickly as she arrived, in a way that suggests that if she were one of Heron's Handmaidens instead of a maid to dreaming dragons, she'd be making the rest of you look bad.
Especially poor Injimo. Just couldn't get the capture, defeat the beast, or win the battle. It took Eclair Espoir to finally defeat the Architect-Knight, after all...
Eclair Espoir!
It would be lovely if Timtam replied right away, wouldn't it? If she was baited into replying hastily, all too eagerly, spilling words across her tablet screen as she rises to your bait. But nothing yet. Instead: bats.
They're a common sight around Vespergift, these mice with wings. They roost in the high towers and fly out in great swarms when they are disturbed, or when night falls. Since both have happened tonight, they move between you and the clouds in great, swirling flocks. (Is that what a group of bats on the wing is called? Let us assume so.) At times, they seem to be like one vast animal in many parts, twisting in impossible serpentine acrobatics. And they glitter.
That's another thing about the bats of Vespergift that Yuki Edogawa would likely be surprised by. The legend goes that they carried off the old stained glass of the great Avel castles when the trees and the dead consumed them all. Each Vespergift bat is studded with glass shards, tiny ones worked into their fur, and they reflect the lights of the city back down on it, which means that right now it looks as if the sky is catching fire, too.
Your tablet pings.
>[.onarainyeve]
>I dreamed about you, Eclair.
>Or, no. I dreamed about someone who looked like you but wasn't you.
>There's a you-ness to you, and nobody else has it.
>And this person who wasn't you, but looked like you, she was covered in fire, from her ears to the tip of her tail.
>Or, no. The fire didn't burn. Burning is a thing that fire does. It was like a picture of fire, like the art you all make with your tablets.
>Appearance without reality. You are very real, my darling Eclairette. It's so easy for me to see you right now, if I try...
>Watching little fires in the sky...
>But you're so very small...
>Be brave for me, my kitten. I know that you will come back home to me.
>And you will know why dear Timtam has tried to hurt all of us with her antics.
>Oh! The little fires! I think I know what they mean!
>They are coming back to you...
That was a lot of words for Evening. Effort, on her part, to cohere her thoughts towards you in speech for so long. She is affectionate with her presence, with her thoughts slithering ghostly through the library wings, with how she drapes her attention around maids like the coils of a Nagi princess- not with words. But she believes that you are worth the effort.
Natt!
The damn maid has her heels up on the good cushion.
Behind the wagon come the whimpering, sobbing Civils, later to be sorted into those wise enough to understand and those foolish enough to require training. Soon it won't matter whether they could escape the coffle or not: if they try to run off while you all travel through the Outside, anything could happen to them. So you sit on your fur blanket in the wagon and try to ignore the dragon's sluzhanka. But it's hard when she's got her heels up and is lounging amidst the loot, playing with her silly little tablet, gnawing on the stylus.
She's been glued to the thing since the first reports started coming in on the groupchat from Olesya's hunting pack. Dragons fighting in the sky; a city on fire; tumult, confusion, and the opportunity for glory. And here you thought that striking into Kel itself, plundering another decadent cathedral, and undermining Civelia herself for the good of the Serigalamu would be the best trouble that the night would see. And instead it's the Khatun's daughter who'll be remembered for fighting dragons. Feels like rocks grinding in your chest.
"Afternoon tea!" She murmurs to herself, lazily running a wet fingertip along the rim of a sanctified goblet. "Amorous..." Her smile is almost Outside-mad. "Three times!"
When she glances at you, suddenly, it raises the hackles on the back of your neck. It'd be better for everyone if she was at the back of the coffle, save that then you'd have to answer to the Khatun about the state of her jester. (And, not that you would admit it, even in a parenthetical, you're not sure that you wouldn't end up back there instead, with her eyes shining all bright and fey like that.)
"Ha!" She says, once, deliberately, and drums her heels on the cushion. And then she goes back to gnawing on the stylus, staring at the words on her tablet like she's trying to drill a hole in it, or else convince it to melt. Finally, chuckling to herself, tail's tip swishing fitfully and erratically, she begins to type...