Avatar of ctrlsaltdel

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5 days ago
Current you must embrace the cringe. let it flow through you and strenghten you.
7 likes
13 days ago
got the itch to write, but holding back from joining/creating any more threads at the moment because two of the ones I'm already in haven't even started yet :^Y
14 days ago
thank you behindthename randomizer for blessing me with the name "Yoda Hopkins"
5 likes
15 days ago
i don't have a dog in this race, but toads seem inherently more lickable than spiders
3 likes
16 days ago
if i were dictator every township would be required to have a designated screaming area, where you'd be allowed to really just let 'er rip whenever you needed
1 like

Bio

he/him
30s
us pacific time



Active Threads

Eidolon: Conspiracy Theory as The GM
Noble Arms: The ASEAN War as Warrant Officer Michaela "Mikey" Rangel
2100: Badland Republic as Rory Arcadia
Nerves in Carbonox as Sanro & Nero Marques

Most Recent Posts

Haven't heard any objections to downtime, so let's make this the official thumbs up/down post for the debrief.

If your character has a generally positive impression of the events so far, use the "Thank" react on this post.

If your character has a generally negative impression of the events so far, use the "Laugh" react.

@XxFellsingxX@rush99999@Digmata@Guardian Angel Haruki
Sanro & Nero Marques

Fortress Ship Solaire - Hangar Bay

"...not really my department, but I got to talk to some of the people who did work on her. It's wild stuff. Framewerks are on the edge of our scientific knowledge in terms of complexity, power generation, and control systems, but the Solaire--and the other ships in her class--incorporate all that, plus everything we know about materials and construction. Just the scale of the thing is enough to boggle..." Sanro looked up from the backgammon game that sat abandoned between him and his brother and sighed; it didn't seem like they were going to finish this one before landing.

He didn't try to interrupt his brother--that would have been more trouble than it was worth. Instead, he set about packing up the tablet they had been using and cleaning their little section of the shuttlecraft. That didn't take nearly as long as he had hoped; by the time he had shoved everything back into their rucksacks and collected what little trash they had, the shuttle had only started its approach. His brother drawled on as Sanro tapped his foot, waiting for it to finally dock.

After what felt like an eternity to him, they were finally able to deboard and enter the hangar. The first thing he noticed as he walked out of the shuttle's airlock was the sheer size of the hangar; it reminded him of planetside facilities rather than anything he'd seen on a starship before, and he couldn't help but gawk. Nero stepped up alongside and raised his eyebrows at his brother; Sanro shrugged and gave him a slight smile. Yeah, ok. It's kind of cool. Nero returned the smile, and as the crowd coming off the shuttle split apart, the two of them followed the small crowd of people they had identified as the other pilots.

Both brothers were wearing their military-issue working uniforms, which only served to make their physical similarity more pronounced, but as the Lieutenant made her presence known, they were easily distinguishable by their salutes. Nero came to attention almost too crisply; Sanro's salute was... well, "acceptable" might have been a good adjective.

Both dropped to an at-ease posture as their commanding officers gave their welcoming spiels. From a distance, their attention seemed to be on the speakers, but someone watching them closely would have been able to spot them looking over at each other, making subtle gestures of eyebrow and mouth that served as well as talking for two men who were as close as they were.

The LT seems impressive.
The LT seems like a hardass.
You don't approve?.
I didn't say that.

Is this really the guy in charge?

Training already? I wanted to get settled first.
Welcome to the military, egghead.

The LT asked for questions; neither having anything to ask, each brother took the chance to look around.

Sanro's eyes tracked Lorenzo; his gaze was cold as he noted the man's attitude towards Minerva, and he made a mental note to follow up on that.

Nero's gaze swung to the side, landed on Elora, and immediately stopped. She had been at the back of the group with him and his brother, but they must have been both too occupied with keeping up (and gawking at the huge interior of the ship) to notice her until now. Oh no... She looks like a wet puppy in the cold. What's she doing here?

Instead of saying any of that out loud, he bumped her lightly with one elbow; assuming she looked over to see who had nudged her, he glanced over and gave her a silent smile and thumbs-up, held low where the Lieutenant wouldn't see.
@rush99999 Hm, good question. Let's say as a general rule that if it's an NPC you've introduced, feel free to play both parts if that's what you'd prefer. If it's one I've introduced, then check with me first and we can discuss.
Eidolon: Conspiracy Theory



Dramatis Personae
Luka Durand, the Conductor
Emily Sanderson, the Virtuoso
Ashley Whitlock, the Navigator
That Damn Crow, the Beast


The Story So Far

UPTIME 1 -「CANNED HEAT」
Our heroes' adventure starts when their lives end; an interested party offers them a deal; they save their killer's target and spare his life
Also, this feels like a good time to check in. How's everyone feel about things so far? Anything I can be doing differently? Anything you particularly liked/want to see more of? Or anything that's not working for you?
@rush99999 Yep, that's correct. He does seem to have a habit of escaping the consequences of his actions, huh =P
Alright, took me a bit longer than I intended to get that up lol. This definitely feels to me like the end of uptime, but feel free to let me know if any of you disagree and I can edit my post.

That does mean that we need to start looking at taking care of Downtime stuff, but if y'all want to do some stuff in character then that doesn't have to happen immediately. As a reminder, Downtime consists of:

- Shuffling the Fate Deck

- Debrief: Each player will answer--from their character's POV--whether they thought the past uptime was overall a positive or negative experience. You should consider whether your character would be happy with the events that transpired, whether they accomplished something important, and whether their accomplishments were worth it to them considering what they went through. Only a positive or a negative answer is allowed--no abstentions! After the vote, we'll play out a scene where your characters will have a chance to discuss the past uptime, keeping their answers in mind.

- Level up: We don't have enough experience for the group to level up this time, but if we did, this is when it would happen.

- Tie scenes: For each of your existing ties, you can choose to do a Tie Scene where your character interacts with the character in their tie. At the end of the scene, increase the tie's affinity and maturity.

- Downtime Moves: Any player may choose to do a Downtime Move from the rulebook; each move must include at least two PCs, but there's no maximum. Each Downtime move must include at least one player who has yet to be in a Downtime move.

Downtime is finished once the debrief is complete, and there are no players remaining who can or who want to do a Tie Scene or Downtime move.

I know that's a lot, so if you have any questions please let me know and we can hash things out!
Simonsen blinks witlessly, first at Luka, then at Ashley, then at the exit that has suddenly appeared in place of the broken window. You can almost hear the grinding hard drive sound coming from his brain as he tries to process the conflicting information you're giving him, and evaluates his options in light of that.

(If there's one thing that's become clear about Simonsen, beyond what he's told you, it's that he's not the sharpest pencil in the box. He'd much rather be blowing things up than evaluating a new threat, especially one that has proven to be outside his previous experience; luckily, you've managed to convince him that he can't explode his way out of this situation.)

Finaly, he seems to reach a decision. Ray moves slowly towards the exit, keeping his eyes on the four of you, and backs out towards the street. As he does, the strange coloring drains out of the environment, leaving the diner looking as it did before (though with the addition of a rather garish new entrance). He does not say anything in response to Ashley's offer; however, he points two bandaid-covered fingers at his eyes, then tracks the gesture over the four of you as he backs down the street.

Despite his silence, the message is clear--"We'll be watching."

The only people remaining in Mario's are you and the goat-bat creature, whose soft chirps are muffled by the metal third pan still sitting on his head.


UPTIME 1 -「CANNED HEAT」- COMPLETE



WO "Mikey" Rangel



"might be in poor taste to call it the perv dungeon in a room of people who just lost their CO to said location, but I definitely would prefer that view over the ocean"

Goosebumps went straight up Mikey's back and her blood ran cold. First, from simple surprise. She hadn't registered the presence of the... well, the quite striking woman standing behind her. Then, from embarrassment. She certainly hadn't expected to be overheard, and a part of her now realized that her choice of words probably was in poor taste. Way to stick your fuckin' foot in it, Mikey.

She shook her head hard a couple times, physically forcing the wide-eyed reaction off before more than a couple of seconds had passed, and gave the woman a smile. This one was... another volunteer. Mikey thought she remembered her dossier saying she was from Russia, but that might have just been her own assumption based on the accent. Her name was... Tonka, right? Like the toys.

"Uh, yeah, sorry." she whispered back, doing her best contrite face. "Didn't mean to make light of the whole thing. Just, uh... yeah, sorry."

At least Archer didn't seem put off by her faux pas, judging by his laugh. That was a comfort; of all the other people in the room, he seemed the most normal, and Mikey thought she could use a bit of normalcy at the moment.

"Honestly, I’m not sure where I fit into all of this. I suppose I’ll just let them decide where I’m best suited. I can’t exactly pinpoint where my... talents would be most useful,"

There was something in those words, in the other soldier's demeanor, that twinged Mikey's spidey senses. Mikey felt nervous as hell, herself; maybe that's all there was to it with the big Englishman, too, but she had to admit she didn't know him well enough to say for sure. Instead, she filed the judgment away; if she were really curious, she could always ask him about it when they weren't, say, in the middle of a briefing, surrounded by other people.

"What about you?"

Mikey shrugged. "You know, it really hadn't occurred to me that we'd actually have a choice. In my experience the military isn't big on--" She was suddenly aware of another person standing next to her, looking at her with bright blue eyes and an inquisitive expression. Mikey thought that this white-haired woman might also have been older than her, but there was something disarmingly childlike about her question and her broken English.

”Uh, Myke? What is a Perv and Norm?”

Mikey opened her mouth. Closed it. Almost said, "I'll tell you when you're older," then thought better of it. Looked to Archer and Tonka, her face a silent appeal for help.

Several feet away, closer to the front of the room, she heard Charles speak up.

“I’ve had more than enough time in, so called, perv dungeons.”

Oh, come on! Frenchie too?!


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