Hidden 5 yrs ago Post by Blizz
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Blizz Grand Chancellor Supreme of the Wizard Council

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Helsend Forest


A long time ago, a large handful of necromancers came together to form a cult in the woods, far away from the reaches of civilization. Sometimes they’d leave their seclusion to kidnap people for sacrifices to some horrific god, and sometimes they’d keep their prizes to train and bolster their numbers. Nobody ever caught them because they lived too deep in the forest for anyone to come back out. You either got lost, killed, or both.

Then one day the fire happened.

In the middle of their daily practices, a fire supposedly caught onto something and spread throughout the place. It’s likely this came from an uprising made by the captive children, or maybe the necromancers got clumsy. No one knows. The strange thing is that the forest was never harmed. To this day there’s no trace of a camp or a house, no trace of anything left behind by the necromancers. It’s possible there were survivors, someone who could remember the way out of that damned place, but it’s highly unlikely you can find them anymore. They’ve all likely died or simply forgot about the place. And why wouldn’t they? That forest has always been strange, weird noises come from it at night, the kind you wouldn’t hear out of another forest. Dogs have wandered in after chasing butterflies and no one has seen them since, all you can hear is the echoed barks. Some people have even said that they can seen things moving through the trees, late at night, when they look out their windows. None of them know about the band if necromancers that once lived there, none of them would have noticed the fires, or the smoke. It was all too far to be seen.

That was 20 years ago, and the closest piece of civilization to any of this is the people living in a small riverside village called Helsend, full of farmers and craftsmen of various kinds. One may even find a wizard if they looked far enough. Helsend isn’t quiet, no one comes here looking for a fight, people come here to rest and be on their way in the morning, or to just settle down and let the world pass them by. Helsend isn’t just a mile away from the edge of the forest, which everyone keeps rumors alive about. Rumors that it’s cursed. The older folk keep their children from going too close, saying it’s dangerous, or that wolves could come out. This is where you come in.

You’re visiting Helsend for whatever reason, maybe you’re a paladin tracking down some evil people, maybe you heard the rumors, or maybe you’re just the usual adventurer coming for glory. Wizards, warriors, thieves, it doesn’t matter who you are or why you’re here. Just be careful going into those damned woods.

You might not come back out.

OOC Information


So as you can probably guess this is gonna involve a group of players hearing some stuff about a weird forest and they go in. It’s not likely I’ll have a character, but rather I’ll probably just DM encounters and such. If you have questions, feel free to ask them, and if this gets enough attention we can go somewhere with it. There’s a character template if you are interested.

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Hidden 5 yrs ago Post by Kinjaav
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I know exactly what kind of character I want to make!! I’m excited and interested.
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Hidden 5 yrs ago Post by Bria The Human
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Name : Zora Mae

Class : Fighter/Adventurer

Age : 24

Race : Human

Appearance : Zora is rather short standing at only 5 foot 3 inches tall, but what she lacks in height she makes up for in strength. Years of training to become a professional fighter have made her arms and legs more muscular than most. Regardless of this, Zora still comes off as very approachable. She has dark brown hair, styled into a shaved pixie cut for convenience purposes, and warm, muddy brown eyes. Zora's skin is tanned from all the time that she spends outside, but she is naturally very fair skinned. Zora can normally be seen wearing her dusty tan training clothes. It almost looks like a sweatshirt sweatpants combo, but she prefers clothes like this because they are easiest for her to move in.

Personality : Initially Zora can be very standoffish, when you work as a fighter anyone could wind up being an opponent so it's best not to let your guard down easily. That said, if you get the chance to get to know her she is actually a total sweetheart. She's very kind, taking jobs from anyone in need regardless of the money. If she believes that you are treating somebody wrong she'll fight you no questions asked. She can be very brash this way.

Motives : Zora is apart of an adventurer's guild from a foreign town. She took this job in the hopes to find some of the people who have gone missing within this forest. Although, if we're being honest, I think she just wanted to get to fight some cool forest monsters.

Gear : Zora carries a large backpack filled with 30 days rations, a sleeping bag, torches, rope, a small pot and pan for cooking purposes, and a small map of the area ((ooc: if that's allowed)). Around her waist is a weapons belt equipped with dual short swords and a small hunting knife.

Other : Zora's area of expertise is in hand to hand combat
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Hidden 5 yrs ago Post by Blizz
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@Bria The Human

A map is fine as long as it’s not of the forest, anyone who’s ever tried to make a map of the place never came out, so if you want to have a map of Helsend and most of the surrounding area, that’s cool, but the forest itself is gonna have to be like a big blind spot if that makes sense
Hidden 5 yrs ago Post by Bria The Human
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@Blizz
sounds good! Everything else okay?
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We just need more players tho
Hidden 5 yrs ago Post by baraquiel
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baraquiel Angel of Moe *:・゚✧

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Interested!
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Hidden 5 yrs ago Post by Bria The Human
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@Baraquiel look forward to roleplaying with you :)
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Hidden 5 yrs ago Post by Kinjaav
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@Blizz are crossbows acceptable weapons?
Hidden 5 yrs ago Post by Blizz
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@Kinjaav
👀
Elaborate on this

Are we talking a boring crossbow or are we talking like Dark Souls greatbows with a trigger

Hidden 5 yrs ago Post by Kinjaav
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@Blizz I was thinking like a smaller Skyrim crossbow? so more compact and better at close-range than a bow because it fires more rapidly. Maybe like a Chinese repeating crossbow.
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@Blizz I was thinking like a smaller Skyrim crossbow? so more compact and better at close-range than a bow because it fires more rapidly. Maybe like a Chinese repeating crossbow.


I can vibe with that, but be careful about going Rambo and burning through bolts really early
Hidden 5 yrs ago Post by Kinjaav
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@Blizz oh absolutely! I want to play a ranger/thief character, and I don't care for using daggers so I just wanted to have options aside from just my bow.
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Perfect
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Hidden 5 yrs ago Post by Kinjaav
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@Blizz when you say “be realistic” for ages, can elves be really long lived like in most fantasy? Or should every race age like humans? Either is fine ofc i just want to know whether to add or subtract a century on my OC lol.
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@Kinjaav

I’d prefer if your character is more like a human’s age and not 2 centuries old 😂
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Hidden 5 yrs ago Post by Blizz
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So that’s two characters in total, we could probably start with one or maybe two more
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Hidden 5 yrs ago Post by Bria The Human
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So that’s two characters in total, we could probably start with one or maybe two more


Sounds good :) I could always create another CS and RP two people. I don't know if that'd be alright with you
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I’d prefer if we have at least three actual people
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