Hidden 3 yrs ago Post by rocketrobie2
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rocketrobie2 Money owns this town

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@Duthguy Misspelt your @ in the last post!
Hidden 3 yrs ago 3 yrs ago Post by Jerkchicken
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Jerkchicken

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@rocketrobie2

Yeah, I'll get around to filling out the CS in mspaint. Can I have a custom motivation of "thrills"?

Also what's the setting for this game? Are we like going to be setting this 30-40 years back to be more contemporaneous with where the movies left off? Or are we going for a more current time, such as with the game.
Hidden 3 yrs ago Post by Duthguy
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Duthguy Someone who can't spell Dutchguy

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@rocketrobie2
Do we just need the Roleplaying Training Manual and Operations Manual PDF or also the supplemental books?
Hidden 3 yrs ago Post by rocketrobie2
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@Jerkchicken I'd say thrills would be alright for a goal. I'll be a little cautious though handing out brownie points for 'cheap' thrills. Basically don't expect to get brownie points everytime you're in danger.

As for setting I was thinking pretty shortly after the movies left off though I also had the idea of the characters trying to revive the brand after the GBs went under. What do you guys think you'd rather do?

@Duthguy
I believe all you need is the Training Manual. Operations is more modules that I can run and is more of a GM's guidebook than a player one.

I'll get the OOC up in a little bit here and leave some room for us to fill in the details. Also if you have any ideas for where you guys want to setup shop let me know! I was thinking LA but I want you guys to have a fair say in it as well.
Hidden 3 yrs ago Post by rocketrobie2
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roleplayerguild.com/topics/187135-who…

Not much just yet but I'll flesh it out a bit more once we've got time, location, and setting settled.
Hidden 3 yrs ago 3 yrs ago Post by Duthguy
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@rocketrobie2
I'm fine with LA and both settings sound good to me.

BTW any idea on how to handle the ghost die?
Hidden 3 yrs ago Post by rocketrobie2
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@Duthguy I don’t have the book available right now but I think there’s a substitution rule in the GM book about it. If not I’ll come up with my own. I’ll get back to you guys on it.
Hidden 3 yrs ago Post by Jerkchicken
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roleplayerguild.com/rolls/22486

You can just separate the ghost die from the pool.

Hidden 3 yrs ago Post by rocketrobie2
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You can just separate the ghost die from the pool.

@Duthguy

Sounds like a plan! So we'll just roll a separate d6 for the ghost die and consider it a 'ghost' if a 6 is rolled.
Hidden 3 yrs ago Post by RickyG85
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Huh... I know about this game, has this actually gotten off the ground?
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