Players: 4-5
Level: 1
Writing Level: Casual+
Pace: Mixed Tempo, short-to-medium posts as needed.
The Kingdom of Pallaviel has stood in the southern reaches of the continent of Iedda for centuries, fighting off threats of the merciless and greedy. It has suffered great tragedy and great triumph.
You know it well. It has been your home for your entire life. Several years ago the village you lived in, Ardenfeld, was attacked by a coalition of bandits with particular iconography. You were a child then and survived by the skin of your teeth, hiding with your friends. When the smoke cleared you were all orphaned. You parted ways, though you kept in touch as each of you found yourselves part of a new life and creed but none of you forgot the bandits who robbed you of your childhood and your families.
On the anniversary of the massacre, as adults, you reunite in a tavern on the road named The Lying Wolverine. As you will soon learn, your shared bond will start you on a path of great adventure. This is not a single story reflecting that but many.
I’m in the mood for D&D 5th Edition, so I decided to DM it myself.
I haven’t DM’d the system in awhile so a lot of this will be a refresher on how mechanics fundamentally work and my ability to design simple sessions for the most part. As long as you keep that in mind we’ll have some fun while this lasts!
I’m looking for four or five players to generate level one characters that, well, fit the prompt. I understand it’s a bit more restrictive than other D&D prompts but I had this idea in my head and I wanted to test it out here. Ideally, characters will be a race that fits the context of a small melting pot village and will be relatively young given the characters are now adults after a decade or so since the incident that changed their lives. All characters will know each other and at minimum remember how their personalities were as children. Standard point-buy array for attributes. With some spice thrown in. We’ll use something like myth-weavers in combination with a sorta traditional character sheet. More details on that soon.
This will be a benchmark/milestone level system with leveling happening at the end of 1-3 quest blocks. Something around there. I will be accepting most books from 5th Edition barring Unearthed Arcana (though I will accept feats and some case-by-case things). Other than that, I’m going to open the floor to questions and discussion of the setting going forward as we build interest.
Anyone want to give it a try and let this old dog relearn DMing 5E?
You know it well. It has been your home for your entire life. Several years ago the village you lived in, Ardenfeld, was attacked by a coalition of bandits with particular iconography. You were a child then and survived by the skin of your teeth, hiding with your friends. When the smoke cleared you were all orphaned. You parted ways, though you kept in touch as each of you found yourselves part of a new life and creed but none of you forgot the bandits who robbed you of your childhood and your families.
On the anniversary of the massacre, as adults, you reunite in a tavern on the road named The Lying Wolverine. As you will soon learn, your shared bond will start you on a path of great adventure. This is not a single story reflecting that but many.
I’m in the mood for D&D 5th Edition, so I decided to DM it myself.
I haven’t DM’d the system in awhile so a lot of this will be a refresher on how mechanics fundamentally work and my ability to design simple sessions for the most part. As long as you keep that in mind we’ll have some fun while this lasts!
I’m looking for four or five players to generate level one characters that, well, fit the prompt. I understand it’s a bit more restrictive than other D&D prompts but I had this idea in my head and I wanted to test it out here. Ideally, characters will be a race that fits the context of a small melting pot village and will be relatively young given the characters are now adults after a decade or so since the incident that changed their lives. All characters will know each other and at minimum remember how their personalities were as children. Standard point-buy array for attributes. With some spice thrown in. We’ll use something like myth-weavers in combination with a sorta traditional character sheet. More details on that soon.
This will be a benchmark/milestone level system with leveling happening at the end of 1-3 quest blocks. Something around there. I will be accepting most books from 5th Edition barring Unearthed Arcana (though I will accept feats and some case-by-case things). Other than that, I’m going to open the floor to questions and discussion of the setting going forward as we build interest.
Anyone want to give it a try and let this old dog relearn DMing 5E?