The Frontier
An anthro space western roleplay
Premise
The Frontier is a Sci-Fi roleplay with anthropomorphic animals that follows the exploits of the crew of the cargo ship SS Dauntless as they try to make a living on the fringe of colonized space. The roleplay draws heavy inspiration from franchises such as Firefly/serenity and Cowboy Bebop. In this roleplay the crew will take various jobs to make a living on the frontier of colonized space. The jobs can range from anything legal to doing very illegal stuff. After all, the frontier is a rough place where government control is not as sharp. People do what is necessary to survive.
This roleplay will focus heavily on the crew of the Dauntless as they travel through the known universe on the fringe of colonized space. This roleplay will not have a big overarching plot but will be a series of adventures based upon jobs, our characters backstories and other influences. Players are greatly encouraged to bring in their own stories, ideas and ghosts from their past to shape the universe around them.
The Crew
- Captain: Evren Frost@Milkman
- First officer: Luck @PerfectThought
- Pilot: Anxi Yue @EmiliaBaiYue
- Navigator:
- Chief engineer:
- Mechanic: Karma Riddle @Expendable
- Doctor: Darien Ziplon @BigPapaBelial
- Other:
- Other:
- Other:
The rules
- Keep it Roleplayer Guild friendly. Any content that is not allowed to post on the forum should not be in this roleplay.
- No godmodding/power-playing/auto-hitting/controlling other players characters and stuff like that.
- Be friendly, tolerant and tolerable. Treat your fellow players with respect and don’t be afraid to communicate with them or the GM. If you have any problems, concerns or stunning idea’s then reach out to the GM and the rest of the group.
- The players are greatly encouraged to expand and add existing lore. New colonies, planets and organizations are all fine. Just consult the GM about it first so that we can keep the lore coherent and up to date.
- If you lose interest, run out of time or have some reason that you are no longer willing or able to participate in the roleplay, then it would be really awesome to write your character out of the story. If there is some reason such as a vacation, funeral, wedding or whatever that makes you unable to post for a while, please communicate about it and we can work things out.
- The desired post frequency is 2 to 3 posts per week. If that is too fast or too slow for you, then this roleplay is simply not for you. In the case that players go missing without a trace the GM will take over their characters as NPCs.
- Casual or better writing standards. Write a paragraph or two and use spell check.
- There will be a maximum of 10 participants in this roleplay. Players will be accepted based upon their character sheet. Once your character is approved you’ll be on the roleplay.
The lore
Terra is the home planet where everything started. Under pressure from overpopulation and pollution, space travel and colonization switched into high gear around 300 years ago. With the invention of the Fusion engine distances within the solar system could be traversed in reasonable time with large payloads. With constant acceleration fusion engines near lightspeed traveling became a possibility, reaching the furthest colonies in matters of months. Terra is governed by the Union of Nation-states, UNS for short. The UNS is a federation of independent Terran states who have unified in order to maintain peace and prosperity on Terra itself. State based space travel is all done under the UNS flag. The Union of Nation-States Space agency is the primary organization that enforces government control throughout the UNS colonies.
Application
The players are the ones with the power to make and break any roleplay. Their part in the roleplay is just as or even more important as a GM. Because in essence, the players are the ones who make the magic happen. My job as a GM is to gather a group of remarkable people that motivate each other by their contributions to the roleplay and avoid having people in the group who take the joy away from others. So how does this application process work? Very simple. Tell me a bit about yourself. What do you desire in roleplays? What kind of storylines, pacing and interaction makes you happy? But also what kind of aspects make you lose interest.
Of course I will be looking over your character sheet too. Your character needs to be interesting and fitting for the theme. An important part of your character sheet is going to be the skill section. Skills might play a major factor in many of the adventures the crew will have. What I would love to see is a cast of characters whose skill sets complement each other. Afterall, roleplaying is a collaborative effort.
Personally I really value that participants bring in the creativity to expand the lore by thinking up new places, people organizations and story lines. I greatly encourage people to come up with their own story lines to follow and explore.
Character creation