Hidden 1 yr ago Post by shagranoz
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shagranoz

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Name: Asmodea Ironscale

Age: 21

Species: Lamia

Class: Artificer

Weapons: Quarterstaff, but she'd much prefer to rely on spells and artifacts

Appearance:


Bio: Asmodea's life was never stable, but that's what happens when your parents are nomadic traders for a living. Buying whatever they could get their hands on in one place and selling it in another, the family traveled up and down Vradia a dozen times over. Being in contact with all sorts of people, Asmodea naturally met many magicians, and eventually started apprenticing under an Elvish wizard named Farn. Asmodea found that making enchanted objects came naturally to her, and started focusing on that area of magic. She's got several useful items, most notably an infinite purse and a wand specialized for mind magics.

Likes: A warm fire, magic, traveling, meeting new people

Dislikes: The cold, the dark, being alone

Skills: Artifice- Asmodea is well trained in the art of making magic items. Mental Magic- A recent addition to her skill set, Asmodea is starting to learn to delve into others' minds, picking out information and creating illusions.

Weaknesses: Cold- being cold-blooded, low temperatures can make her sluggish and lethargic.
Hidden 1 yr ago Post by WhiteAngel25
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@shagranoz I like your character idea, however, I would like it if you would use the character template that should be in the first post. You are missing a few bits and pieces. You’re on the right track, it just needs a bit of finesse. :)
Hidden 1 yr ago Post by Jamesyco
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Still looking for people? @WhiteAngel25
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@Jamesyco Sure!
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Torsten Valherren








Basic Info




Age: 28

Race: Human

Class: Paladin/Fighter

Weapons:
Bow
&
Bastard Sword

Detailed Appearance:
6'2
220 lbs
Brown hair
Blue Eyes
Average controlled muscle growth, more natural muscle, but just size and bulk entirely. He is more similar to a traditional muscle man than a bodybuilder in his build, like a lumberjack. Typically is seen sprouting a thick beard, a long hair; it is typically kept well in order. More monastic long than scraggly, straightened typically, or weaved.

Bio History:

At a young age, the noble family Valherren had several sons, but in all reality, had use for one and a fallback in case the eldest died. Sadly, he was the youngest son. His elder cousin, a priest in the eastern parts of the plains, took him in. For the most part, the order he was a part of was monastic and healthy, a station between the forest and the capital city; he could experience and learn a lot from those who traveled the lands.

Growing up in the monastic lifestyle, but with his noble heritage, he did well with donations funding a more fanciful lifestyle there in the monastery. Able to treat both themselves and those who came. He grew into a lifestyle of general luxury and necessity to do something with his time. He found himself being chastised and forced to do manual labor away from the roles he typically enjoyed, and when he continued his work, was when a group of holy warriors passed through around the age of nineteen or so. Within, he found his mentor, a holy knight named Kal, who took the sizeable young man as his squire and underling.

Torsten and his mentor Kal would continue to travel the western fringes of the forest, and the eastern plains, keeping local wildlife populations in check, how to become a master at arms, and most importantly, how to heal and earn his favor to use abilities to heal. But he continued his active lifestyle: traveling, socializing, fighting, healing, and praying. He was not one to settle much for long and was thankful that the warriors he was with did not stay in any place too long. But with time, he became quite the squire and quite the huntsman, finding a bond with faith and nature, bringing the two together.

But over time, the group of warriors was drawn apart, and slowly the group he was with grew smaller and smaller; Kal and Toresten were with six other Holy knights when a small riot broke out, and they were separated. He likely would have been killed if he had not fallen into a quickly moving river.

When he came to, a lot from the village had washed down river to the embankment. He took a sword he found that likely was from one of the warrior bands, a thick stringed bow and quiver, and whatever else he could take before heading out once again in hopes of finding his mentor and traveling by temples, churches, and monasteries, and doing small odd jobs such as repair, cooking, or basic labor depending on their needs.

Likes:

  • A general fondness for nature
  • Alcoholic beverages, primarily beers and whiskies.
  • A high-quality lifestyle, comfortable arrangements, and higher-quality foods.
  • Hunting
  • Runic inscriptions (not that he can read most of them)


Dislikes:

  • Monotony
  • Solitude
  • Being frugal
  • Going without alcohol and meats
  • Things he cannot read well that doesn't look 'exciting.'


Skills and Abilities:

Abilities:

  • Master at Arms - Regardless of what kind of weapon he holds, he has basic knowledge of how to use it effectively. Suppose it is a martial weapon, such as a spear, sword, bow, or any form of militant weapon. He typically knows how to use it decently.
  • Healing Hand - His body regenerates quickly, and because of this, he can take the wounds of others onto his body several times past what most people would call fatal, but due to his size, and sound constitution, he can heal others from even the brink of death.
  • Faith's Weapon - The weapon or ammunition (in terms of bow/crossbow/flintlock/ranged) can be imbued with the divine sentencing of god. It burns those who have been judged against.


What are the drawbacks of those abilities?

  • Master at Arms - He does not see much point in using things that are not weapons and thus doesn't know much about brawling with his hands or using general items/staff as weapons. If anything, they are defensive measures until an actual weapon can be found.
  • Healing Hand - While it heals others, it gives pain to him. It is an extreme case or triage situation where this should be used, for when it is done; he will need to rest for a long while. He will be hurt, in pain, and likely near death in extreme cases, and will be out of any fight for up to several days until his body's natural and unnatural healing can take effect to bring him to a functional state.
  • Faith's Weapon - Honestly, this one is hard; it's more or less a catch-22; this is just a good ability because it helps in many ways. It is a helping hand, but it's limited in its uses; you can't chuck a bunch of holy objects in hopes of smiting someone, it has to be thoughtful in its use and used only when needed, or else it may just be lost ever.


Skills:

  • Medicine - being a man of faith and charity, his gift to those in the world is the tender hands of health. Being able to heal, medicate, and treat those needing medical assistance.
  • Athletics - Being a stout man, he is typically able to do most things out of sheer brute force. Cutting trees, carrying supplies, and in tandem with his skills as a basic carpenter and mason, he could do repair work on most forms of buildings. It also has been used in recreational sports, such as dwarf tossing and arm wrestling.
  • Survival - he knows how to cook, he knows how to clean an animal, he knows how to build shelters. He has a plethora of knowledge regarding survival, from patching up wounds to foraging. Living off the land is his life skill, even when on the move.


Extra Information:

Any other information that you feel is needed should be put here. Do they have a pet? Maybe they have a familiar? Are they allergic to anything?
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Hidden 1 yr ago Post by WhiteAngel25
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@JamesycoPerfect! If you could add a theme song for Toresten under the Extra Info that would be great! Then you can post him in the Character section.
Hidden 1 yr ago Post by shagranoz
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I am still interested, with luck I will be able to touch up Asmodea Wednesday.
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Hidden 1 yr ago Post by WhiteAngel25
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@Troubleshoot@Mechromancer@Ti@shagranoz@Jamesyco I'm going to post the introduction post soon to get things rolling. :)
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Hidden 1 yr ago Post by WhiteAngel25
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Use this to create your token. Dorian is an NPC right now so you can create whatever you need him to say.
Hidden 1 yr ago Post by Ti
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Dumb question time.
What is the token to be used for?
Hidden 1 yr ago Post by WhiteAngel25
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@TiNot a dumb question. The token is used to accept the job/quest. The idea is that the mentors already accepted the job and our characters found the tokens. That's why I mentioned that a blacksmith from Somerset made them, each blacksmith should have a signature on their pieces of work. I'd explain more but that would ruin the next post with the explanation from Dorian. :)
Hidden 1 yr ago Post by Troubleshoot
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@WhiteAngel25 Looking really cool!

@Mechromancer @Ti @shagranoz @Jamesyco What tokens do you guys want - I can make any of the following 4 work: Paladin, Warlock, Sorcerer, Wizard.
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Hidden 1 yr ago Post by Mechromancer
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@Troubleshoot Think I would prefer the Sorcerer token for myself personally, if that isn't too much to ask for.

And, just as a final question for @WhiteAngel25, everyone's mentors had some form of contact with this Sir Dorian, and the tokens is how they identify themselves to him, yeah? I assume in that case I need to figure out a way to have Dorothea actually seek this man out. Maybe a note or something in that journal I mentioned in her backstory?
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Hidden 1 yr ago Post by WhiteAngel25
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@Mechromancer That is the idea, yes. Think of Sir Dorian the connection to the Emperor. He’s the go between man that relays quests to our characters mentors and now to our characters.
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Hidden 1 yr ago 1 yr ago Post by Ti
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I selected the Monk one. Used Token Stamp to make it look somewhat like a coin.

Though I did find an interesting set on google.
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Hidden 1 yr ago Post by Mechromancer
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@Mechromancer That is the idea, yes. Think of Sir Dorian the connection to the Emperor. He’s the go between man that relays quests to our characters mentors and now to our characters.


I see. Alright. I'll have a post up then and the token ready tomorrow, it's a tad bit late for me right now.
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Hidden 1 yr ago Post by Troubleshoot
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I should have something up tonight sometime. Pending time I'm back home.
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Hidden 1 yr ago Post by shagranoz
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Tokens? Anything but paladin.
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Hidden 1 yr ago Post by WhiteAngel25
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We are now using @Ti image for tokens! I love the detail!
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Alright. My first ever IC post is up. Please be gentle. :)

As I was writing this up though, a thought came to me. Did @WhiteAngel25 ever give a name for the soldiers watching over the mages in the Gallows? Are they Templars? Hospitallers? Some Knightly Order? Or just regular Imperial soldiers?
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