For 700 Years, the Pergrande Kingdom stood resolute with its impregnable, beatitude stronghold amidst the demonic fog that plagues the living.
An erected holy fortress for the anguished to take refuge, being the mainland ishgar, Pergrande is an archipelago, surrounded by sinister waters. Every sevens of the month, in the counting calendariumized sequence of 7, 17 & 27; battles are fought for the Kingdom's purity & the souls of its people to a standstill. The adversaries of Pergrande are Devils from the neighboring Kingdom of Sin & its primary dark guild, Tartaros, torment & corrupt the holy lands.
In response to the the cataclysmic event, the Lady of The Lake shall penetratively thrust Excalibur into the capital's lacrimized stoneyard, for every succeeding King that pulls the holy sword from the stone, leads the kingdom under the banquet of Pendragon. In each passing generation, the Pendragon is customarily aided by a Mage from the Order of Merlin, serving the King as its Court Mage, the King is also expected to muster the peerless military might of the Roundtable Magic Knights. Seven Peerless Warriors serving Pendragon with their lives on the line and the fate of Elentir at their destiny shaping hands will do either make or break Pergrande's eternal kingdom like a grain of sand & heaven in a wild flower. To hold infinity in the palm and eternity in an hour, the guild with an unquestionable honor has risen from the slumbering hearth as Pendragon's honorary subjects, the guild, Fenix Tear.
Neither a Dark Guild nor Light Guild but an Independent Guild, the guildies of Fenix Tear share the burden of Pergrande.
Can they continually rise from the ashes or are they already continual because they're ashes already? The battle rages on.
An erected holy fortress for the anguished to take refuge, being the mainland ishgar, Pergrande is an archipelago, surrounded by sinister waters. Every sevens of the month, in the counting calendariumized sequence of 7, 17 & 27; battles are fought for the Kingdom's purity & the souls of its people to a standstill. The adversaries of Pergrande are Devils from the neighboring Kingdom of Sin & its primary dark guild, Tartaros, torment & corrupt the holy lands.
In response to the the cataclysmic event, the Lady of The Lake shall penetratively thrust Excalibur into the capital's lacrimized stoneyard, for every succeeding King that pulls the holy sword from the stone, leads the kingdom under the banquet of Pendragon. In each passing generation, the Pendragon is customarily aided by a Mage from the Order of Merlin, serving the King as its Court Mage, the King is also expected to muster the peerless military might of the Roundtable Magic Knights. Seven Peerless Warriors serving Pendragon with their lives on the line and the fate of Elentir at their destiny shaping hands will do either make or break Pergrande's eternal kingdom like a grain of sand & heaven in a wild flower. To hold infinity in the palm and eternity in an hour, the guild with an unquestionable honor has risen from the slumbering hearth as Pendragon's honorary subjects, the guild, Fenix Tear.
Neither a Dark Guild nor Light Guild but an Independent Guild, the guildies of Fenix Tear share the burden of Pergrande.
Can they continually rise from the ashes or are they already continual because they're ashes already? The battle rages on.
Intro
Fenix Tear without a doubt is an alternate continuity of Fairy Tail but set in the high fantasy magic world of Elentir and it's also a roleplay that I co-created with @j8cob, @Gittarackur & @Sanguine Rose back in 2020. I Endeavor beyond my limits, the expectations I am here to set for y'all only means that I care and love so much content from Hiro Mashima, let it sink in that his great works share the same verse but in different timelines/realities, the connection is evident and hard to ignore. These are Rave Master, Fairy Tail, Eden's Zero & Dead Rock.
Our Roleplay will be a Fairy Tail-oriented story and I'm expecting Players to at least acknowledge that there would be some form of concept overlap between Mashima's works because not only they share the same verse but also loosely inspired in their magic power systems. Although there'd be references from time to time, the "crossover" vibe is not something to be confused about, especially when the worldbuilding we're embarking is something that's already pre-ordained by Hiro Mashima, there's no shock factor to consider even if Players are to draw ideas for their OCs from RM, FT, EZ & DR magic systems, Ether is Ether and it's still magic/ethernano, call it whatever you want, based on the idea you're drawing from. That being said, also expect reworks of certain forms of magical abilities because of how crazy it can be canonically, this is to suit the roleplay yet not everything can be used and I have the right to ban magic that don't make sense, asspullish and Deus ex machina.
Rolewise, I decree Players to be around B, A or S Rank, given the adventurous and high stakes tone of the RP.
We will still be the fun-loving & lighthearted adventurers like any Fairy Tail character as it should be from the start, the serious parts of the lore is addressed when we're at that phase, encountering said things.
Likewise, I seek dedicated Players, preferably around 7 to 11 members in the recruitment and productive stages, anything after that, the RP will become an Invite-Only.
Our Roleplay will be a Fairy Tail-oriented story and I'm expecting Players to at least acknowledge that there would be some form of concept overlap between Mashima's works because not only they share the same verse but also loosely inspired in their magic power systems. Although there'd be references from time to time, the "crossover" vibe is not something to be confused about, especially when the worldbuilding we're embarking is something that's already pre-ordained by Hiro Mashima, there's no shock factor to consider even if Players are to draw ideas for their OCs from RM, FT, EZ & DR magic systems, Ether is Ether and it's still magic/ethernano, call it whatever you want, based on the idea you're drawing from. That being said, also expect reworks of certain forms of magical abilities because of how crazy it can be canonically, this is to suit the roleplay yet not everything can be used and I have the right to ban magic that don't make sense, asspullish and Deus ex machina.
Rolewise, I decree Players to be around B, A or S Rank, given the adventurous and high stakes tone of the RP.
We will still be the fun-loving & lighthearted adventurers like any Fairy Tail character as it should be from the start, the serious parts of the lore is addressed when we're at that phase, encountering said things.
Likewise, I seek dedicated Players, preferably around 7 to 11 members in the recruitment and productive stages, anything after that, the RP will become an Invite-Only.
![](https://i.imgur.com/INWUN0f.jpeg)
To cut straight to the point, the multiverse exists in Hiro Mashima's works and that's why there's consistent reference of all his works, primarily Rave Master, Fairy Tail, Eden's Zero & Dead Rock. Our world belongs to & is among the many realities based on probability, the reality within Elentir is called Universe 7, the map is laid for us to ponder and familiarize the different yet similar facets of this reality compared to the Earthland, we know and love. To embrace familiar comfort, Universe 7 of Elentir will be no different from Earthland in terms of geography, the only difference that remains constant is that Elentir being the world we inhabit, is a world of overflowing magic power.
![](https://giffiles.alphacoders.com/141/141394.gif)
Character Creation
As such, doppelgangers, variants and clones of characters in terms of physical appearance is normal in Hiro Mashima's works. I expect no less of y'all to be reminded that this is another world and that I'm permitting y'all to make not just an original character: OC that you so desire to manifest, I'm encouraging y'all in plain sight that making a variant of a canon character is fine. The canon variants come in many forms, as long as they don't heavily impact the limelight, they aren't the original versions but just copies. You can make a Natsu character only in physical appearance but the characterization is different and has no connection to canon events, said character's story will be mold by you.
NPCs will be strictly managed by the GM Team, y'all have rights to make NPCs but 90% of the time, I'm inclined to strictly review and even reject them. It's better to ask yourself, to what value will my NPC serve the RP? I'd like to set the record straight that NPCs aren't to be made selfishly, when making NPCs, there'll be a 50-50 control between GM and Player. NPCs are not your OCs and will never be developed equally because they aren't the relevant focus of your application.
Think carefully on the bigger picture beyond your wants and needs.
NPCs will be strictly managed by the GM Team, y'all have rights to make NPCs but 90% of the time, I'm inclined to strictly review and even reject them. It's better to ask yourself, to what value will my NPC serve the RP? I'd like to set the record straight that NPCs aren't to be made selfishly, when making NPCs, there'll be a 50-50 control between GM and Player. NPCs are not your OCs and will never be developed equally because they aren't the relevant focus of your application.
Think carefully on the bigger picture beyond your wants and needs.