Hidden 11 yrs ago Post by Zordon
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Captain Jenno said
When Zordon has finished her CS, I'll be giving our members who haven't yet uploaded theirs a nudge and starting on the IC the same day. So it's the members of this OOC that decide, in a way.

So, you're waiting on me?

;.;
Hidden 11 yrs ago Post by Empath
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Yea, no pressure :P
Hidden 11 yrs ago Post by Zordon
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Empath said
Yea, no pressure :P


...Lovely.
Hidden 11 yrs ago Post by Pumpkin Prince
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Empath said
It would be against the law of the internet to deny someone with such a tasty name.


darn it empath what did i tell you about assuming direct control in captain's absence and claiming it was the law of the internet
Hidden 11 yrs ago Post by Zordon
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Good thing I just pumped out my Bio.

c:
Name: Ruslana Oryol

Earned name: Obsidian

Age: 21

Born Omega/Turned from Runner: Turned from Runner

Nationality: Russian

Appearance:

Ruslana, or Lana for short, is a fair skinned and slender woman. sporting subtle curves accentuated only by her choice of clothing. She has raven locks that flow down her back and graze her waistline when released from their confines of her hood. Though not exactly curls, her hair has a distinct wave to it, making it difficult to maintain and conceal at times. Her most striking features, beyond a doubt, are her irises. During her travel to New London from Russia, Lana lost the majority of her sight in her right eye, its iris turning a piercing blue. Her left eye is the reddish brown shade of Mahogany she recalls having for most of her life.

As far as stature is concerned, Ruslana stands a mere 5'3" tall and is perfectly content with that. She has done more than her fair share to accommodate for her size in terms of muscle. Her abdomen is the least tone part of her in comparison to hleginandand arms. She prides herself on the level of tone she has in her legs, no doubt from her time as a Runner and presently, as an Omega. Her arms have acquired their muscle from years of training with her bow, both before her life as an Omega and before her life as a Runner.

Ruslana chooses to wear a long sleeve sort of spandex top coupled with a fine leather under bust corset. Not only is it pleasing to look at, a valuable distraction at times, but it also provides amble support to her midsection for properly pulling back her bow with little resistance. She wears loose-fitted fingerless leather gloves. They lace up the side and give Ruslana just enough leeway to proficiently use her bow without her gloves interfering. The gloves give her a slight bit of cushion when she travels through the streets and across rooftops. On her back she carries a vintage quiver full of steel bolts, of which she can create herself if necessary. (Though, they are not as sturdy as the originals she brought with her or those she has salvaged from stores.)

Biography:
Ruslana ran with Sector ж in Russia, a Sector known for their brutal mastery of Sambo and effortless ability to disarm and neutralize their opponents. She was born to Natalia and Nikolai Oryol, a couple fortunate to have a genetic immunity to the Servitutem Formula whom were already Runners in Sector ж. She grew up an only child, her father taking every advantage to treat her as equally as possible. She recalls numerous days where her father would train her for hours until his Sector required him. Then, he would leave her with 'homework' to continue training in his absence.

She trained, and trained, and trained for countless hours over the years but, she never could quite master Sambo. There were a few holds and arm locks that she knew well but, the overall style escaped her and her once caring father grew more distant as time passed. Full of resentment, Ruslana spent more of her days traveling the rooftops on her own, drawing herself further away from her family as time passed.

By the time she turned eighteen, Ruslana was a completely different entity from her parents and, knowing that her Sector gave their residents the choice to join a neighboring Sector once they were of age, she had gathered her belongings weeks before. As the day approached, she stood tall before her Elders and told them of her desire to head to New London and eliminate the threat at the source. Her Elders, all six of them male, looked upon her incredulously and laughed at her. In a fit of hilarity, they permitted her to go, not having taken her seriously.

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Life in Sundown greeted her on the streets of New London where she weaved in and out of the shadows night after night, climbing the occasional building in search of Runners. She encountered a small group of Runners who, after careful scrutiny, took her to Sundown to go before the Elders. Determined to prove that she is not just a puny woman as was thought of her when she left her Mother Country. "I have family in Russia.." she drawled before the conglomerate of people, looking directly to the Elders as she spoke. "I asked to come here. To you." 'To kill Gunners' her mind silently completed.

Her first weeks in Sundown were tense as the group seemed to have openly accepted one of the Gunners sons into their ranks. This only escalated when she found they had not accepted him into their ranks add Sector Leader, due to a recent "demotion" of one called Roark.

Things grew worse as Ruslana was instructed to accompany Gunner and a few others on a skirmish. It was an eerily dark night, even by New London standards and Lana could not shake the unsettling feeling in her stomach. This was intended to be a routine run for supplies, nothing out of the ordinary. She was sent simply to be another strong back to carry. Unzipping her pack and kneeling next to Gunner, she slowly filled it with resources for Sundown.

There was a snap behind them and Gunner leapt into action as a Section leader was meant to, unsheathing his club in one swift motion to battle the assailant. For a brief moment, she respected him. She was, of course, not impervious to human emotion and her father had done well to raise her on the aspect of honor. And, though Runners valued running from a fight if possible, this singular foe had gotten far too close for them to be able to finish their supply run. "Go! RUN!" Gunner told them, fending off the unarmed shadow with his golf club.

Quickly finishing packing her bag, she zipped it up and strapped it to her back, peeking over her shoulder once more. Their third member was already three rooftops ahead of her and she was, surprisingly, torn. Dropping her pack, she pulled her cat o' nine tails from her hip and crept low to the ground up to Gunner. Carefully creeping closer and preparing to wrap her weapon around the mans legs to knock him off balance, the shadow man landed a hard hit on Gunners hip, causing him to shift on his stilt legs. The motion scraped Lanas eye and pierced her iris, an excruciating pain coming over her, followed quickly by..rage. Gunner somehow used the balance change to his advantage and knocked the man unconscious, spinning to see Ruslana not only still by his side..but injured.

Bleeding through a makeshift bandage, Lana felt a bit off centered with only half of her vision available to her. She stood before the Sundown Elders once more, this time with the intention of leaving. "My father.." she struggled, her accent having only faintly worn off in her time with them. "Believe in Honor. I believe in Honor." She lowered her head for a moment, a drip of her own blood escaping the torn cloth substituting for an eye patch at the moment and landed between her feet. Slowly, she brought her head back up, feeling slightly light headed. "I cannot stay in Sundown. I will dishonor Runner Vow. I wish to leave." After a long silence and a simple wave of a hand, she was hooded and escorted of out Sundown. Somewhere along the twists and turns, she passed out from blood loss.

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When Lana awoke, she had an arrow in her face, a squad of 5 standing over her. "Who are you?" a strong Spanish voice asked her. Her vision was still blurry and her limbs felt numb. She slid her tongue across her lips, forcing moisture back into them. "I..." she began, only to be cut off by another voice. "Are you a Runner?" they questioned blatantly in the darkness before her.

Unable to contain her laughter, Ruslana broke into a fit of giggles, hearing the straining of the string of the bow before her. "Not anymore." She managed to say, looking up to the archer holding the bow. "I've always wanted one. Can you teach?" she asked, sitting up with a smirk. If this was to be her last moment, her humor certainly didn't know any better. Plus, it would take more than a blind eye and blood loss to kill her. And even now, in her dazed state, she knew she had just found her new home... The Omegas.

Runner Rival: The Gunner Kid.

Specialty: Stealth, Marksmanship and Creating her Arrows.

Melee weapon: Cat o' Nine Tails, picked up

Long range weapon: Her Compound Bow, a recently acquired weapon due to her training underneath Roark

Brutality: Varies depending on situation but typically, Modest at most.

Goal as an Omega: To kill each of the Gunners herself.
Hidden 11 yrs ago Post by Captain Jenno
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BerryBuns said
Are you still accepting new characters? I don't want to hold anybody up, but this really looks awesome.


Depends on how quickly you think you can knock up a good character sheet. I'm hoping to get the IC up either tomorrow or the day after, at this rate: So if you can write me a good CS in two days, then you'll be the last I allow in. Best'a luck!
Hidden 11 yrs ago Post by Empath
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Pumpkin Prince said
darn it empath what did i tell you about assuming direct control in captain's absence and claiming it was the law of the internet


That I should do it at all times because I am the One and Almighty? ^^
...No?
Edit: Nice character Zordon.
Edit #2: Anyone seen that bland man?
Hidden 11 yrs ago Post by Zordon
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Empath said Edit: Nice character Zordon.


Thanks! The Omega portion of her history is the part I'm least happy with but, overall? I'm pretty content.
Hidden 11 yrs ago Post by Captain Jenno
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Blandman still exists, I'm tracking him through the mountainous forests of Ecuador as we speak.
They called me mad, but I'll show them! I'll show them all!
Hidden 11 yrs ago Post by Empath
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Ohh exactly what I have come to expect of the captain!
Oh yea, in regards to the time skip: how long was it again? (Not sure if it is mentioned somewhere - and if it has, I might need glasses...).
Hidden 11 yrs ago Post by BerryBuns
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Okay, so.. maybe not so brief. Sorry if I got a little carried away. n_n;;

Name: Acacia Ridder
Age: 22
Gender: Female
Nationality: British
Years as a Runner: 22 - born and raised at Sundown
Description of appearance: Nearly everything about Acacia is petite, from her slight, 5'4" frame to her delicate hands to her slightly upturned nose. Her soft curves and ever smiling face give her the appearance of a perfectly gentle soul, which is, for the most part, right on point; but they also belie the agility and speed that she has honed for years, the tightly coiled muscles ready to release at the first sign of trouble.

Upturned hazel eyes sit in a pale, heart shaped face, which is framed by bluntly cut bangs and long, straight black hair that comes to the bottom of her shoulder blades when it's not up in a messy bun -- which it often is. Acacia usually wears a loose-fitting white t-shirt over dark heather grey leggings with red and white running shoes, throwing on a black leather bomber jacket and extra layers in colder weather. She is never without a small, red backpack that holds a host of essential medical supplies.

A brief bio: Sundown has been Acacia's home for her entire life, the Runners the warm blanket that lets her sleep soundly at night. She was born within the cloud-kissed sanctuary and has lived a relatively easy life, considering the overall state of affairs. While it would be impossible to grow up as a Runner and not be aware of the danger they all faced every day, Acacia's parents raised her within as much of a protective bubble as they could allow -- although whether this will end up helping or hurting her remains to be seen. For better or worse, a sort of wide-eyed optimism and naiveté has become one of Acacia's defining traits, along with a deep, deep desire to nurture and protect.. well, everyone.

From a very young age, Acacia observed, and eventually assisted, her mother, Iris, as she tended to the wounds and ailments of many of the Runners within the civilian sector. She proved to be a fast learner, eager and driven. By the time she was ten, Acacia was actively involved in treating nearly everyone who came to see her mother. Even if all she had to do was hold a tray or fetch more gauze, every second spent by her mother's side was an opportunity to absorb the knowledge that had been passed down through the generations, originating from the first Runner in their family, a doctor who helped to build Sundown with the rest of the original Runners Movement. There was nothing that Acacia loved more than helping others, mending them with her own hands, as if she could actually make a difference in their broken world.

Around her sixteenth year, Acacia began to long for something more, as teenagers often do. The persistent coughs and minor injuries they saw to day in and day out, while not unimportant, had begun to leave her feeling unfulfilled. They didn't see many Runners injured in the field, not in her mother's small clinic -- though she was an experienced nurse, Iris had very little experience with combat-related injuries -- but Acacia knew what went on beyond the walls of Sundown, despite her father's best efforts to continue to shield her from that harsh reality. Just like other Runners her age, she began to feel the call to join the group of elite Runners who protected their society. But it was not to be.

Acacia's father, Frederick, had always been loving, doting, and fiercely protective of his daughter. But when, at seventeen, she asked for his blessing to volunteer for assignment to one of the outlying Sectors, Frederick felt a primal fear rise within him at the thought of losing his only child, and immediately refused. Acacia found herself trapped in a life she had previously revelled in. It went against her nature to harbor any real resentment toward her father; instead, she focused all of the energy not already dedicated to helping her mother on training herself physically. She was determined to show Frederick that she could take care of not only herself, but others as well; that she would be an asset, not a liability, to whichever Sector she joined; and that instead of fearing the worst, he should be proud of the things Acacia was capable of.

Over the next four years, Acacia trained hard, pushing herself to new heights (literally and figuratively). She became an accomplished young woman, quick of mind and foot, and a competent nurse, thanks to the years spent in her mother's clinic. Though she had appealed to her father countless times to change his mind, and each time his response had been the same as the first, she hadn't given up hope. Things were looking up, and she was sure that soon, she would be able to get through to her dad and finally realize the dream that she had held onto for almost six years..

But then her mother got sick.

Really sick.

And in just a few short months -- before they even knew it -- she was gone.

Acacia, who had spent so many years mending wounds and comforting those in pain, found herself unable to break through the walls that her father put up following Iris's death. Without realizing it, she put up her own walls, too, pushing everything deep within until it crystallized into a single thought: her mother had slipped away before Acacia could do anything to save her, and she never, ever wanted to feel that helpless again. She put in her request for assignment soon after, shoving aside the guilt of leaving her father behind when she knew he needed her. If he wouldn't let her help him, then that was his choice. All she could do now was move forward.

Melee weapon: Acacia doesn't carry a weapon, instead choosing to rely on her ability to evade her foes, or use their momentum against them if forced into close combat.
Hidden 11 yrs ago Post by Captain Jenno
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Alright, all seems to check out. I think, considering she's a medic, I can also pretty easily introduce her into the next mission. Approved, as is our new Omega.
Hidden 11 yrs ago Post by Captain Jenno
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Quick question, though: Have any of you new guys got a skype? It's a GM's favourite tool.
Hidden 11 yrs ago Post by Empath
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Gee Cap'n don't ignore me...
Anyway, on another note: should we try and create further relations between our characters? This would definitely be more interesting when we meet the new characters - and perhaps also help create some "rubs" etc.?
Hidden 11 yrs ago Post by Captain Jenno
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I have my own methods of roping the new characters in, don't you worry. There's no point forcing tensions when we can build them ourselves, we're writing a roleplay not a book, y'know?
Hidden 11 yrs ago Post by Captain Jenno
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Time skip is literally just like, a day.
Hidden 11 yrs ago Post by Empath
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Captain Jenno said
I have my own methods of roping the new characters in, don't you worry. There's no point forcing tensions when we can build them ourselves, we're writing a roleplay not a book, y'know?


Yea but establishing some form of background between characters usually make the roleplaying more interesting in my opinion. But both things should work I suppose.

Captain Jenno said
Time skip is literally just like, a day.


Uh oh - Melanie is going to have to find a hair-dresser quickly, anyone know a good one in Sundown?
Hidden 11 yrs ago Post by Captain Jenno
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Establishing things beforehand is all well and good for some instances, but making it a persistent theme just removes the point of characterization. Why would we need to roleplay a developing friendship/rivalry if it was already established thoroughly in the past?

Besides, it produces problems for the roleplayers themselves: If these two characters knew each other beforehand, then that means they should know personal things about one another that the roleplayers couldn't possibly, leading to just genuinely confusing and unrealistic portrayals.
Hidden 11 yrs ago Post by Empath
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very true, however, having a background with every character is not really possible (Melanie has only been there half a year etc.) so that eliminates a large portion of the first problem - or at least it should, plus that is where our own judgement comes in: we should be able to balance it, right?

Also two characters doesn't necessarily have to be "BBF", do they (although the intimacy could be agreed upon in PMs or over skype)? They could just have bumped into each other before (Melanie could have an unreasonable dislike towards Acacia because she could have the odour of medical substances - however Acacia shared this dislike because Melanie always gave her the cold shoulder, but on the other hand; Melanie wouldn't have the faintest clue who Ruslana is because she departed before Melanie arrived (I think?) - just some quick ideas). Of course this can also be done in the roleplay, but I think it is always nice to have some form of shared idea of a possible bond.

Oh and I should probably add Melanies hate towards medical areas in her CS, huh? ^^
Hidden 11 yrs ago Post by BerryBuns
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Awesome! My Skype is bitterbuns, add away.

It'd be cool if there was some mutual recognition, at least, between Acacia and some of the other Runners, since she's supposed to have been at Sundown her whole life.. But I want her to actually get to know everybody in real time.

Edit: I like Empath's idea, although knowing someone disliked her would probably just make Acacia want to be their friend even harder..
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