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Hidden 11 yrs ago Post by wonderlandalli
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wonderlandalli

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Something was wrong...

You woke from your cryo chamber feeling groggy, cold, and a bit stiff. Others were beginning to stir around you, but something was wrong. As your vision cleared, you realized the lights were blinking red, and that noise in your ear clarified to red alerts over loudspeakers. The computer was urging all passengers to seek escape pods immediately. Something in the system was down. People were getting up, stumbling, trying to move towards the evacuation route to get out of here.

You were supposed to be part of a colonization party, and there were 100 of you in cryo chambers on board the ship bound for the Earth-like planet Spera. Not all of them were opening, and the air feels stale and thin. Dates on computer screens showed you had arrived at Spera on time, but it seems life support was dwindling and that several engines had disabled over the last few months of the travel. You were supposed to arrive on the planet, wake up, and allow robotic systems to establish a simple dome colony to begin your work from, but apparently that wasn't going to happen. You have one chance to live: find the escape pods that would deliver you onto the planet in a one-way trip, and once on Spera, survive.
This is an RP centered around survival, homesteading, and human drama. It's about the lives and relationships of the players and how they interact with each other and their environment. Approach it and others how you will. Can you live on Spera, hoping that the people that sent you here would realize eventually that no signals were being sent out? That could take decades...
So you're landed on Spera, named for the Latin "fac et spera" "Do and hope," an Earth-like planet with similar conditions but very different fauna and vegetation (feel free to make up your own species as you explore, don't wait on just my direction). You will know of some of the larger creatures from the educational videos you watched prior to joining the colony population, giving up on Earth and all ties to it. You will also know some of the edible or dangerous plants, but you may end up with some trial and error. You aren't all scientists; you have a variety of people with a variety of skills. The scientists may not have even made it off the ship. There were small packages containing your personal belongings at the base of your cryo chamber, did you think to grab it? If you had someone with you, did they make it out?

I will be RPing but I will also serve as a narrator so I can bring on things like weather problems, hostile creatures, and other things into the story. :)

Hoping to have at least three people playing including myself. Preferably people that can check daily or every other day so the story keeps moving. Too often I've had RPs just die 3-4 weeks in because people stop posting. If you're prone to that, please skip this. I'm looking for active players who can write advanced RP, looking especially at character development and interaction, with dialogue as well as action and the creativity to shape a world.

Things you should know:

  • It took 30 years for the pre-programmed ship with an artificial captain AI built in to get you from Earth to Spera.

  • You have a pack stored at the base of your cryochamber with personal belongings. It would be in a sort of compartment. It is not locked. It fits the amount of space afforded to cabin storage on an airplane today. So think smaller suitcases.

  • There are storage units filled with planting seed stores, as well as advanced farming tools, robotic machinery for building, and weaponry for hunting in the cargo bay. It also would have contained items colonists wished to be shipped, though they were limited to one crate. It's on lockdown.

  • The ship taking you to Spera, the Bright Hope, is cylindrical with the engines at rear, followed by the cargo hold, followed by the escape pods, followed by the cry chamber housings, followed by the main computer which, as mentioned, is running on an AI and pre-programmed to take the sleeping colonists to their destination.







  • CS Template

    Name:
    Age:
    Gender:
    Appearance:
    Pack contents:
    Did you store anything in the cargo bay?
    Skills:
    Education:
    What was your reason for joining the colonists?
    How did you get get accepted?
    What did you do before this?
    Hidden 11 yrs ago Post by wonderlandalli
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    wonderlandalli

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    Name: Lizzie Gray

    Age: 27

    Gender: Female

    Appearance: Lizzie is of average height and strong build. She's a swimmer, so she has strong wide shoulders and her endurance is high. Her hair is a short dark brown, and she has golden eyes the color of whiskey. She has an olive skin tone and narrow almond-shaped eyes. She went into the cryo with sneakers, jeans, a black tank top, and sunglasses as if she were ready for a cruise.

    Pack contents: Amid a few changes of clothes and three racing swimsuits & hair caps and water shoes, she packed a selection of fishing lures for both fresh and salt water, several spools of the strongest fishing line she could find, and two collapsible fishing reels. She also packed a small medical kit, a sewing kit with several spools of strong waxed thread, two sturdy pocketknives, a hunting knife in a sheath, salt to get rid of leeches (you know, just in case), a small and medium towel, a big bottle of sun block, and a small camping lantern with a solar cell. Finally she has her tablet and solar charger loaded with the information the colonists had been given about Spera, photos/videos from home, and "Smith's Guide to Outdoor Survival" on ebook (as well as several other ebooks to keep her entertained, she was expecting a dome life).

    Did you store anything in the cargo bay? Some bow hunting gear, a larger machete that wouldn't fit in her pack, and several dozen arrows. Lots more clothes.

    Skills: She can hold her breath for several minutes while diving, and is a very strong swimmer. She grew up in a very out-doorsy family and is a knowledgeable fisherman and decent bow hunter. She knows how to build good campfires, and some basic survival skills (but she bought a handbook for that). She knows CPR and first aid and how to tourniquet a bleeding limb or splint a broken bone.

    Education: BAS in Kinesiology focusing on swimming and aquatic sports

    What was your reason for joining the colonists? "I entered the lottery hoping for change, because I had broken up with my gorram cheating-ass boyfriend and was kind of mad at the world. My parents were a little concerned when I entered, but they didn't think I'd be drawn. However, when my name was announced on the stream, I was kind of freaked out at first but came around. Everyone was calling me suddenly, and my parents were upset and didn't want me to go. I had to sleep on it for a few days, honestly, and in the end I thought of all the adventure that could be had and how you just don't get this kind of opportunity on Earth. Alaska was tamed decades ago, they even have suburbadomes in Antarctica and stuff. So I thought, yeah I'll do it. I want to do it. I need a challenge."

    How did you get get accepted? "As I mentioned, I won the big lottery they had for civilians. It was a 60 in 10 billion chance, you know? And yet, here I am... It's like God wants me to come here."

    What did you do before this? "I taught swimming lessons at our suburbadome, and competed a bit too. I also had this rubber mermaid suit and would do kids parties, swimming around with them as Milly the Mermaid. Cheesy, but it made me a fair amount of extra cash!"
    Hidden 11 yrs ago Post by Zran
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    Zran Ancient and Forever

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    just found this again I'll read through everything and hopefully have a sheet up some time tomorrow.
    Hidden 11 yrs ago Post by MountainLynx
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    MountainLynx

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    Give me some time to cook up a character. Might do a little recycling from other locations and such.
    Hidden 11 yrs ago Post by Blazion
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    Blazion

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    I'm brewing a character as well; I had D&D tonight and probably tomorrow though. :c
    Hidden 11 yrs ago Post by El_Tigre
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    El_Tigre

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    Name: Charlotte "Charlie" Jones.

    Age: Twenty-five (25).

    Gender: Female.

    Appearance:
    Charlie stands at about 5'6" with a strong frame though maintains femininity through her curvy figure. Having been a mechanic since her father taught her at the young age of six she had always had a wrench in hand. This had given the girl a strong physique and always kept her rather fit despite her poor dietary habits. She has shoulder length brown hair that is often kept in a ponytail or pig tails. She has rather fare skin often staying indoors in the shop though she is rarely seen without some grease streaks all over the girl. She has dark almond colored eyes and naturally thin yet expressive eye brows.

    Pack contents:
    -3 cartons of cigarettes.
    -A few assorted lighters.
    -9mm pistol that her father made her promise to take with her to the new planet for safety. She assured him they would have plenty of body guards but he insisted.
    -Box of 9mm rounds, containing 50 bullets.
    -Small box of assorted tools for small mechanical repairs.
    -Stainless Steel Hatchet with pick on opposite side of blade.
    -Three pairs of clothing changes.
    -A silver necklace with a pendant of a cross.
    -Work Gloves.
    -Sunglasses.
    -Tablet with Solar charger.
    -Three books. One pertaining to the environment of Spera and the other two leisure books.

    Did you store anything in the cargo bay?
    -A lot more clothes.
    -Rest of her tools; Large wrench, sledge hammer, welding torch, etc.
    -Extra boots.
    -Personal Hygiene items.
    -Larger Tree Cutting axe.
    -Large solar Generator.

    Skills:
    -Extraordinary Mechanic and repair-woman.
    -Rather strong with a high endurance.
    -Improvisation savvy.
    -Rather good shot.

    Education:
    No formal education. Learned in the field and from her father. Exceptional mechanic even without a degree.

    What was your reason for joining the colonists?
    Charlie was asked to accompany the Colonists for her skills in engineering. They thought she would be a good addition if something needed repairing or build while on Spera. They offered her a good deal of money to join. That and the experience was too enticing to give up.

    How did you get accepted?
    Charlie had proven herself an extraordinary engineer and mechanic over several years. She was eagerly accepted amongst the other crew members that were meant to keep everything in working order.

    What did you do before this?
    Charlie was an automotive mechanic in a shop that her father owned. She often worked with the local government that be with several secret projects that needed a trained engineer. Charlie was actually one of the engineers working on the production of The Bright Hope, the vessel taking the Colonist to Spera.
    Hidden 11 yrs ago Post by Zran
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    Stalking me Tigre?
    Hidden 11 yrs ago Post by wonderlandalli
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    wonderlandalli

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    El_Tigre said
    Charlotte "Charlie" Jones.


    Looks good!! :)
    Hidden 11 yrs ago Post by El_Tigre
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    Zran said
    Stalking me Tigre?

    MAYBE! O.O;;
    wonderlandalli said
    Looks good!! :)

    Woot! Awesome :D
    Hidden 11 yrs ago Post by The New Yorker
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    The New Yorker Treading the Rhetorical Minefield

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    Very interested. I will be posting a CS soon.
    Hidden 11 yrs ago Post by The New Yorker
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    The New Yorker Treading the Rhetorical Minefield

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    Did you say that it would take 30 years to get there? So characters would need to be older than 30 or they would be born on the ship.
    Hidden 11 yrs ago Post by El_Tigre
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    The New Yorker said
    Did you say that it would take 30 years to get there? So characters would need to be older than 30 or they would be born on the ship.


    Cryostasis chambers actually put your body in a sort of frozen state. You no longer age in Cryostasis. So your character would be as old as they were the day they stepped on the ship. :)
    Hidden 11 yrs ago Post by Raid
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    Raid The Way Out

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    Count me in. I'll put together a character for your approval.
    Hidden 11 yrs ago Post by wonderlandalli
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    wonderlandalli

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    El_Tigre said
    Cryostasis chambers actually put your body in a sort of frozen state. You no longer age in Cryostasis. So your character would be as old as they were the day they stepped on the ship. :)


    ^ this, think of having been put on pause.
    Hidden 11 yrs ago Post by El_Tigre
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    @Wonderland; Not gonna lie... your gif has me dying of laughter xD
    Hidden 11 yrs ago Post by El_Tigre
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    El_Tigre

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    wonderlandalli said
    ^ this, think of having been put on pause.


    Furthermore....

    Cryo is a word for icy or frozen
    Stasis refers to the state at which something stays the same / does not progress.
    Cryostasis Chamber refers to the capsule in which the individual is frozen to a stage in which they no longer progress in the terms of aging. :)
    Hidden 11 yrs ago Post by KurtyKool
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    Hey man, is it too late to join the RP? If not, can I have a character who scammed his way on board as a way to get out of a prison sentence?
    Hidden 11 yrs ago Post by Raid
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    ermm well I hope she's still accepting or posting my character will be pretty pointless...

    Hidden 11 yrs ago Post by The New Yorker
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    The New Yorker Treading the Rhetorical Minefield

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    On second thought, count me out. Life is getting a little busy.
    Hidden 11 yrs ago Post by wonderlandalli
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    wonderlandalli

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    Yes still taking people!! :)

    Miraj approved!
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