Biographical SectionName: Alicia Le’roux
Age: Alicia appears to be in her twenties, but is at least a decade older than that.
Race: Human
Sex: Female
Homeland:-
Kingdom of Liveria: Liveria is a single city-state with self-sustaining farmlands. They are isolationist in nature and their ruler, Crown-Prince Xavier, rejected the idea of folding into the greater Renaltan kingdom due to conflicting ideologies. Where Liveria wants to be left alone, Renalta wants to swing open its doors. This has led to some friction between the two kingdoms at points, with Liveria claiming total control over the only coastline Renalta could feasible use.
Liveria is small but determined, and their people tend to be either commoners who work for the rich, or the rich who pay tariffs and taxes to the royalty, whom in turn use said taxes and tariffs to ensure their isolationism remains intact.
Unlike Renalta’s open city architecture, Liveria as a city holds are more gothic architecture, with stone gargoyles and dark stone used in construction one could almost be forgiven for confusing the keep for a citadel of engineering genius. Almost.
History: Alicia was born the only child of the noble house Le’Roux: a recently risen upper-class family that made its fortunes in the Silk trade. Shortly after her birth, Alicia’s mother died and, to his credit, her father entered a stage of mourning that lasted the rest of his life.
Alicia and her father were very close, as she represented the last remnants of a beloved wife, gone; as well as the only heir to a recently risen house. As such, she was spoilt beyond repair as the ‘Le’Roux Princess.’ She received tutoring from a great many wise teachers and was taught the prime lessons that any noble should learn: etiquette and poise and talking with other nobles and, perhaps her favourite lesson, the art of combat and courtly duelling.
Sometime in her teenage years, a man approached Alicia’s father and caused a fierce argument that shook the household. The man was escorted off the grounds, only to return the next day, and so on, so forth. To the young Alicia, it was a very confusing time but after a dozen attempts, Alicia’s father relented, and introduced her to Jacque: a man that would play a very important role in Alicia’s life.
When she was 22 years old, the gods were made to fall. Everything changed and suddenly, Liveria isolated itself from the world. It was during this period of tremendous turmoil that Alicia’s father passed away. The young noble woman inherited the house, and most predicted it would fall within weeks.
It didn’t. Alicia seemed to relish in her role as the house’s matriarch. It seemed that being led by a new, beautiful and competent young woman attracted both the adoration of her workers, who increased efficiency twice over, and the attention of courtly investors, hoping to get their hands on a very desirable part of the Liverian court.
It was at this point that Alicia turned to vampirism. She recalled her father’s dying words and remembered his call to ‘live on forever.’ She took the meaning literally, as she feared both her own mortality and succumbing to age and entropy. She managed to find a Liverian vampire and paid the monster to turn her.
Alicia woke a few hours later, on the floor and being shaken awake by Jacque, her manservant. There was a worried hysteria on his face, and Alicia feared she would have to kill the man as he might discover what she’d become. In truth, he embraced her: tears in the manservant’s eyes that Alicia could not explain. Alicia could not place where this strange loyalty had developed, but it had: and Jacque offered his blood. She accepted, despite the confusing loyalty the man showed and continues to show to this day.
For the next decade, Alicia lived a comfortable life in the Liverian courts. Her silk farm continued to produce and her goods were sold by trade ships that frequented the Liverian coast. The only issue came when one of the Crown-prince’s agents approached her, and demanded she seek an audience with Xavier himself.
The rest, as they say, is history.
Motivation: “Well, what can I say. My arm is twisted by a Crown-Prince of a country that deplores my kind. If I fail to comply, I will at best be destitute and at worst, decapitated. Still, it could be worse: fighting demons and parading around the continent does sound rather appealing.”
Traits & EquipmentGeneral Traits
- Slippery-
- You are fully aware of what happens if that war hammer the size of a small child hits you square on the chin. You’ve decided to make it a priority to learn how to never let that happen, and while you’re still learning, you understand at least enough to jump back from a blow before it takes off your head. (Basics of dodging and evasion.)
--Dodge! (Rank 2): As you've refined your instincts, your ability to avoid harm has also grown, and as such whenever an enemy swings at you, there's a solid chance you've already figured out not to be there by the time the swing would connect. (Dodging is quicker and no longer forces your character onto the defensive, and can occur even if your character is caught off guard.)
- Charger
-Something a lot of people don’t seem to realize is that the more muscles you have, the faster you are. Sure, perhaps not dexterous, but certainly faster. While you have only begun to learn the true meaning of land speed and would still be caught and killed by a tiger, you are capable of a short distance charge that can knock opponents down and catch the unwary by surprise. (Basics of dashing quickly and charging into opponents.)
- Rapid Blows
- Sometimes, it’s just better to hit something several times in quick succession, instead of trying to hit something really, really hard, and you understand this. Though you aren’t too good at hitting specifically vital points with it yet, or keeping it up for very long. (Basics of attacking rapidly in an effective manner.)
- Sharp
- You’ve started to notice how certain people stand, and how others try to keep certain parts of themselves out of harm’s way, or try to cover up certain not-so-good looking pieces of armour. Given more time, you could manifest this into a real talent for assassinating even the most armoured of targets. (Basics of weakness-finding and lie detecting)
Unique TraitsVampire, Diana’s Brood
-Fearing the ravages of old age, Alicia sought out something most people deem a curse. She decided that she’d prefer to face eternity as a monstrous beauty, as opposed to being an aging hag who will die when she is useless.
Effect: High bonus to speed and charm, lower bonus to strength and a passive regeneration bonus. These effects are null if exposed to sunlight and any prolonged exposure can rapidly become lethal. Due to being a vampire, blood is required as sustenance, and without it, Alicia would wither away and die.
The Grand duellist-Level 2
-While most of her adult life was spent wowing the nobles of Liveria’s court with fancy displays of showy swordsmanship, it proved a poor show for the fields of combat. Following her less than satisfactory efforts on the field, Alicia has rededicated herself to training, and has found and hammered out several flaws in her form: sharpening her skills as much as the tip of her blade. She maintains the skill developed in the court, she has simply expanded them.
Effect: A bonus to Alicia’s offencive capabilities, especially her Slippery and Quick blows stats that is increased even further in one-on-one fights.
Vampire Socialite-
-Most of Alicia’s involvement in Liverian culture focuses around the aspect of courts, nobles and balls. Alicia may have spent more of her learning time in the training grounds, she was schooled and prepped for both leading her family silk empire and attending and entertaining nobles. These skills continue to serve her, although the Le’roux silk empire is the least of her issues.
Effect: Alicia gains a bonus when it comes to converting NPCs to Contacts, and she can offer a limited number of contacts the chance to become Thralls. Contacts must be willing and Alicia can only maintain a limited number of Thralls at a time.
Achievements:--Purple Ribbon: You took a hit for Queen and Country, and have learned how to better handle pain. (Minor bonus to dealing with damage, less likely to fall into shock or succumb to injuries.)
--Counter Strike: You've found that dueling is more effective when you use your dexterity to attack something after it has attempted to hit you. (Minor bonus to hit chance and armour penetration, if countering an attack with another attack.)
Equipment List[list]
Several sets of courtly dressesA set of ‘casual’ travel wearA set of leather armour: a jerkin, leather trousers reinforced with iron plat sown into the fabric, a pair of leather studded gloves and a pair of boots.Two rapiers, one made of cold steel and one made of Silver. Both polished and maintained to a sharp, deadly precision. A parasolA single unremarkable servant named Jacque. His function seems to be to maintain Alicia’s equipment when she is away and to make sure the sun never becomes a bother in his presence. Personal SectionRomance: As Alicia’s creator, I see no issue with the concept of sexing up my character.
Does the Kouri Plushie exist?: It simultaneously exists and doesn’t exist.
Signature: I, LimeyPanda, hereby give permission to have Alicia violently murdered should my stupidity warrant her execution or should Nuffle snuff out her life. Praise be to Nuffle, and his champions, the GMs.