Damo021 said
Personally it is your RP, your built it for yourself and other to come an join in this game environment, you did a lot of research and put in a very good cast of planes. I don't blame you in saying it your game and you put in what planes you want and in fact I would support that if you take that stance, you shouldn't have to feel pressured into putting in plans that you know will pop up everywhere or drop the uniqueness and efforts of others. even with you putting up those 'Normal suspects' I am still sticking to my choice from the original cast you put in. IMO I have to probably agree with you and Rafale concerning the 29, but it's your RP you choose what to do :) My cs will be up later today soon.EDIT: Actually the Gripen gets a mention in my CS ( Little spoiler alert there.)
Driving Park said
I think if you took out the Fulcrum, Flanker, and Eagle (and F-16 if you don't want it) you'd have it the way you want it.Even if you took out the Foxbat I wouldn't really object. Limitations are fun.
Right, I have removed the Fulcrum, Flanker, Eagle and F-16.
I have re-added the planes I removed, and I have also added in a bunch more Eastern-Bloc aircraft of earlier vintage. I may also add in some more US/Western ones of around the same era too, though that will come later. I'll edit the post to include links later too.
Sorry for those of you that will have to change your sheets now, but I personally feel that this is a better mix of aircraft, and I'm happier with it this way around.
The aircraft in question will be unlocked later in the game, so you'll have a chance to pilot - and upgrade - them then, but for now, what you see is what there is to choose from.
There may also be the occasional 'special mission' where you have to fly something that wouldn't normally be available, as in, a highly specialized aircraft, but that's for later on.