Alright. Maybe not a God, but some other being of power?
Name- TallyMark, sometimes calls himself Halindrix.
Coat/Eyes/Mane/Cutie Mark: A white alicorn with black tally marks burned into his body. He has empty eyes that feel like they stare into your soul. His mane is made of black flame that flickers and seems to have a mind of his own, and his tail is the same way. His cutie mark, if you could call it a 'cutie' mark, is a laughing skull with blood pouring out it's eyes.
Spheres of influence: Insanity, madness, shadow, deceit, Necromancy.
Powers and abilities:
Madness Incarnate: Being the closest thing to the physical representation of sheer insanity this universe has to offer, he has immense raw magical power as the more madness there is, the stronger he gets. He is feeding off the war to fuel his plans.
Necromantic Fiend: Due to his large use of necromancy and black magic, his mind has started to be plagued by visions of horrific fiends. This keeps him awake at all times, and has only increased his own insanity.
Light shapeshifter: His light control over minds allow him to change how he appears.
Master Necromancer: Most of his army is that of necrotic constructs and skeletal fiends. Sometimes deals in forbidden rituals to summon creatures from the Warped Dimension, a place where horrific beings of power and dark magics lurk.
Insanity Factor: The longer he is in combat, the stronger, tougher, and overall better in physical prowess he becomes.
Anger Factor: The more pain he is put under, the stronger his magical capability gets.
Advanced Unicorn Magic: Can cast high level spells with ease. Just not ones that require true mastery.
Seat of Power: Resides in a vast cave system underneath the bottom of Ghastly Gorge.
Number of followers: Barely any living ponies are stupid or insane enough to help him in his cause. But if i had to name a number, i'd say 650 living ponies currently serve him without question. They are his to control, no matter the command.
His most loyal follower is a lich.
Name: Skazzaern
Age: 2046
Species: Lich, formally a Gryphon.
Appearance: A skeletal gryphon with glowing blue eyes.
Abilities: Raise Dead: Can raise scores of undead, whether it's ponies or a house cat, the magic will fill the corpse and put it under his control.
Laughing Skulls: throws screaming skulls that are engulfed in blue fire at the enemy. At contact with anything they explode. Violently
Fear Aura: any sensible mortal would run at the sight of this horror of magic.
Weakness: Has a ring on his left middle finger. If the ring is broken, he dies for good.
Strength: If he is destroyed, but the ring remains, his body reforms from thin air.
Divine Blessing: Shadow Affinity: Allows the recipient to talk to shadows, and control them to a limit.
Divine Flaw:
Triple Personality Syndrom: Has three split sides in his head. They are as goes:
Skizzerax:, The angry and uncontrollable. He will kill for pleasure and then eat the body. A frightening foe on the battlefield, but his blind anger can easily get him killed.
Halindrix: The calm and scheming. He takes a more political approach to his wants, and will bribe or even swoon his opponent to do his will.
TallyMark: The insane. Not much more I can say there.
The speed he changes between the three personalities depends on the amount of chaos in the land. Right now, it can be minutes or even seconds before he changes. Before the war, it would have taken months or even years.
God Complex: All the personalities believe themselves unable to lose any battle they choose to fight in personally. They also believe themselves better than all other beings in the realm.
Decay: Due to his immense use of dark magics, his soul has started to fall apart and decay.
and just plain worshippers ready to die for their god should someone go against him.
Exiled: monks that felt an emotion, they are forced to fight as cannon fodder on the battle ground. They have their mouths stitched closed and their ears are torn off. They fight with crazed bravery to prove themselves worthy to stand by their god in the afterlife he promises them.
Knights: unicorns in heavy bronze armor,