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Hidden 10 yrs ago Post by mattmanganon
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Hey, guys, i've been thinking about my guys... And I have come to the conclusion that they probably won't work.

1) There is just too much unknown about Outlaw Star, it was a series ripe for expansion, that was never expanded upon...
2) What is known, is that most weaponry is conventional combustion based weaponry which will do fuck all vs Star Wars technology.

With that in mind, would you terribly mind if I swapped my guys out for my Imperium guys that I had in the other one, since that is now officially dead?
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1) Meh.
2) Combustion/Missile weaponry is good against Star Wars tech. Star Wars shields do sweet fa against combustion/missiles.

I want to see a sheet again obviously. Though to be honest right now we have ground forces en-masse. With 10,000 Wraith drones and the UNSC vessel we could quite happily take on a small planetary body and IIRC you modified that ship slightly to not be overly large. I personally would like canon ships.

If it is canon throw up a sheet with all the other usual stuff and the intro scene. Due to the current nature of things everyone would need to edit their posts who have incorporated your ship. You'll need to either have both or find a way to get rid off it if your other ship is acceptable.
Hidden 10 yrs ago Post by RogerD
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In an hour or so I'm going to do my next post.
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I'll make my post later today as well.
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Click This said
I'll make my post later today as well.


Actually you will make it right now young lady!
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<_<
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ILY 5Ever.
Hidden 10 yrs ago Post by mattmanganon
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Sep said With 10,000 Wraith drones and the UNSC vessel we could quite happily take on a small planetary body and IIRC you modified that ship slightly to not be overly large. I personally would like canon ships. If it is canon throw up a sheet with all the other usual stuff and the intro scene. Due to the current nature of things everyone would need to edit their posts who have incorporated your ship. You'll need to either have both or find a way to get rid off it if your other ship is acceptable.


Well, thing is that the ship I was using for the Outlaw Star guys is non-canon... But then again, there is very little Canon in Outlaw Star. But here we are. As promised, she's about the same size as a Star Destroyer.

Ship Name: Culling of Prospero
Ship Class: Retribution-Class Battleship (1.5KM long)

Ship Wikia Link

Dorsal Hellfrost Exterminatus Cannons X 5
Broadside Weapon Batteries X 16 (8 on each side)
Ventral Lance type anti-capital Ship Cannons X 4 (DISABLED)
Twin-Linked Hellfrost Anti-Aircraft turrets X 40
Missile tubes X 10
Crew Complement: 15,654 (285 Astartes, 2821 Guardsmen, 12,539 standard crewers and 9 Inquisitorial members)
10 Thunderhawk Gunships
30 Valkyrie Gunships
15 Storm Eagle Gunships
15 Stormfang Gunships
15 Stormtalon Gunships
100 Drop pods

Half of the weapons are currently disabled, including the Lances. Krakatoa will take the best part of a year to repair.

Notable Crew:

+Name: Kurn Wolfstalon
+Job: Azuriah or Rune Priest Lord (Serves as both Chapter-Master and Chief-Librarian.)
+Description: Reletively young by Chapter Master standards as he is barely 500 years old. Kurn was noted for his powerful Psyker powers when, his powers made themself clear at the age of 7 when he watched a Black Legion Aspiring Champion slaughter his mother, In response, his mind shreded the champion to red paste. His father, A commander in the Space Wolves, tried to have his son enlisted when the Inquisitions Black Ships arrived to have him drafted into the Grey Knights. The Space Wolves and Inquisition got into a shouting match and almost came to blows when an Inquisitor offered a compromise. Found a new chapter, that the boy would take command of when he was old enough. One that would hunt Daemons... The Space Wolves most hated enemies. Over the next 200 years, he was trained to use his psyker powers to their fullest. He has now been leading the Angels against the Thousand Sons in several successful campaigns. He is a Master of Runes level Psyker wears hooded Terminator Armour with Metal Angel Wings on the back and an Iron Halo adorning it and is armed with a Force Staff and wrist mounted Psycannon.

+Name: Worf Wolfstalon
+Job: Prisoner
+Description: The brother of the Azuriah. He is 12 years older than his brother and was already in his training when his younger brother was taken by the Inquisition for training. Worf had minor psyker potential, but never enough to be noticed by the Inquisition. He was transfered to the Angels of Fenris when his brother became Chapter Master. During a recent raid on a Thousand Son base, he freed a captured Eldar Farseer that was to be ritually sacrificed to Slaanesh. Then they were ambushed, Worf was cut off from his team and had to escape with the Farseer. He was mortally wounded escaping. The Farseer foresaw him being of great importance to the defense of his craftworld... That, without him, the great enemy would consume the souls of them all. Vowing to not let that happen, he captured his soul in a Spirit Stone. His soul was then interned into a Wraithlord. Waking, he saw what he had become and immediately attempted suicide. Naturally, he was restrained and prevented from doing so. When the others tried to have the abomination killed, Worf was returned to the Angels by the Farseer, saying that he would return him on the condition that he wasn't killed. Worf now resides on the ship, restrained, begging all passersby to kill him. End his suffering as a Monstrosity. But, by Kurns honour, he cannot allow his brother to perish. He is now a Wraithlord that has been repainted in Angels of Fenris livery (Space Wolf Grey, Mephiston Red and Burnished Gold)

+Name: Viqtor Remly
+Job: Inquisitor
+Description: An Inquisitor in the Angels midst to keep an eye on them. He has a Servo-arm and uses a Blast Pistol and Daemon Blade, he also carries around a Tau Pulse rifle. He travels around with his own Death Cult.


+Name: Lafrao Morray
+Job: Admiral (Commands the ship itself.)
+Description: An Admiral in the Imperial Navy, he is highly decorated strategist. He wears the standard Admiral's coat and has a prosthetic arm and eye and uses a Laspistol in the highly unlikely event of having to fight without his Battleship.

+Name: Lemanicus Bridge
+Job: Master of the Forge
+Description: Ever since he was small, on Fenris, he has been a weaponsmith. Naturally, when the Sky Warriors came for him, he wanted to be a Techmarine. Although he has limited Combat experience, there are few more skilled at the forge than he. He made most of the armour worn by the Angels of Fenris. He has 6 servo-arms and, in the highly unlikely event of entering combat, he wields a Melta-Bolter combi and a Power Axe. He is 800 years young and his flowing, silver beard he boasts to be the finest in the Universe.

+Name: Zequial Remming
+Job: Master of Sanctity
+Description: During the Great Crusade, Zequial was a Chaplain in the Word Bearers Legion. When his ship went into the Warp, it didn't emerge for another 13000 years... Although, as far as he was concerned, it was only 100 years, he spent it in the Warp, fighting an unending army of Daemons, holling himself up in the cargo bays, the only way he could drown out the whispers of Chaos was to sing loudly. When the hulk finally emerged, it was found by the Angels, when found him, his armour so bloodstained that the paint had been worn off, they couldn't see his Legion markings. He was barely alive. And being that the computer told them that he hadn't exitted the warp for 100 years, they decided to have him interned, the only Dreadnought available was a Contemptor in the ships hold that he was in. He now works as the Master of Sanctity. Although, as with most Dreadnoughts, he isn't entirely there in his head. As such, he is prone to randomly bursting into song. He is armed with a Twin-Link Autocannon and a special Corzius (Large enough for a Deadnought to weild) made by Lemanicus. He also has a Missile rack on his shoulders.

+Name: Grumm Plorgan
+Job: Honour Guard
+Description: An Ogryn formerly of the Cadians, he is more commonly known as "Headpuller" due to his preference of killing his victims by pulling their heads off. He was transfered to the Honour-Guard of the Angels when he saved the Azuriah's life, the Azuriah had been cut off from his troops when his Drop-pod was hit by flak and he was thrown out, his Psyker powers saving him from the fall. On the ground he met up with the Cadians and Grumm, when they were ambushed by a Daemon Prince and his forces, Their forces engaged each other whilst Kurn and the Daemon Prince squared off. The Daemon Prince gained the upper hand by pinning the Azuriah to the ground and was just about to deliver the finishing blow, when Grumm jumped on his back and ran up, before grabbing the Daemon Princes head and pulling, the Daemon Prince ignored him, knowing that if he took his hands off the Azuriah, then he'd be vulnerable to his Psycannon. Unfortunately for the Daemon Prince, he didn't count on the conviction and stubbornness of the Ogryn as, soon, his head was ripped clean off his shoulders, before Grumm proceeded to beat a nearby Chaos Terminator to death with it. Pleased by this creature, he ordered the Ogryn be transfered to his honour guard. He is armed with a unique pair of Krak Missile Launchers, upgraded from those made for the Bullgryns, only, these have Power Fists loaded onto the end of them to help better get a grip on his enemies heads.

+Name: Lord General Siegfried Wallace
+Job: Commander of the Guard
+Description: The Angels of Fenris, due to a lack of a homeworld, have a notable lack of Astartes among their number. To balance out their forces to make them a proper fighting force, they are heavily bolstered by The Emperor's Hammer, The Astra Militarum (Imperial Guard). The Militarum is commanded by the Lord General. Officer, gentleman, genocidal killer of Heretics. Formerly a Commissar in the 501st Cadians, he worked his way up the ranks, most of the time by sacrificing body parts, Achieving Lord Commissar at the cost of he arm, General at the cost of his remaining hand, and Lord General at the cost of his eye. He is never seen without his signature moustache and monocle, wearing his cravat and frilly-cuffed shirt, and you are not likely to find a shinier pair of boots in the entire Imperium. His motto being "A spit-shined pair of boots, a crisp, ironed shirt, and a trusty Pistol by your side and the Emperor will not allow any harm to come to you." He is always ready to fight at a moments notice, primarily because his hand was replaced by a Power Fist with a Hotshot-lasgun built into the wrist, as well as a Power Sword on his belt, built specially by Lemanicus, it's hilt is shaped like a wolf's head, howling a blade.

+Name: Father Morican Beniiel
+Job: Wolf Priest/Chief Apothecary
+Description: A practitioner of the Faith, but primarily the ships chief Medical Officer. Morican was, like Lemanicus, a youth that grew up in the tribal system of Fenris. He was trained in the ways of medicine by his Grandfather, who had learned his medical knowledge from his grandfather, and so on. Morican was recruited by the Sky Warriors and became a Wolf Priest, due to his combination of extensive medical knowledge and fierce devotion to the faith. He was the one that found Zequiel and interned him, and is one of Kurns oldest friends, it is said that he is the only member of the crew allowed to talk back to the Azuriah. And, though is not the Master of Sanctities, is considered one of the wisest in the order when it comes to the faith... He is also considered the biggest party animal, due to his fondness of Ale and Mead



Hidden 10 yrs ago Post by RogerD
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Just out of curiosity what level psykers are they?
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RogerD. As you seem to know something about this, you have point on Matts new App.

Matt, just remember you need to do something with your Outlaw Star guys. Though, if you have them killed please don't just piss off the Imperials when they won't be around for much longer as that is likely to put them against the other ships and then that is a bit unfair.
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Sep said RogerD. As you seem to know something about this, you have point on Matts new App.Matt,


Cool, thanks.

My response will be incoming.
Hidden 10 yrs ago Post by mattmanganon
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Sep said
RogerD. As you seem to know something about this, you have point on Matts new App.Matt, just remember you need to do something with your Outlaw Star guys. Though, if you have them killed don't just piss off the Imperials when they won't be around for much longer as that is likely to put them against the other ships and then that is a bit unfair.


Well, being that I've only made 1 post with them, I was hoping to just, you know, pretend that they didn't really appear. I was hoping this, because, well, it won't really require any real editting on anyones part.

And RogerD, I added their psyker levels to their CS'
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I'll re-read over the IC but I believe I recall someone mentioning. I'll let you and that person decide what happens with that little interlude.
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Sep said
I'll re-read over the IC but I believe I recall someone mentioning. I'll let you and that person decide what happens with that little interlude.


Checked. Only Penultimate_Pi mentioned it and in passing.If you are accepted just drop him a little note and he can maybe edit that little sentence out.
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yes, Flamelord tried to contact Lupaegis, but all we need to do is change a few words and we'll be good.
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OH didn't notice that, well. That's up to you to sort out Matt. I was just worried a couple of people may have mentioned it and it wouldn't be fair to ask them all to sort it out.
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mattmanganon said
Well, being that I've only made 1 post with them, I was hoping to just, you know, pretend that they didn't really appear. I was hoping this, because, well, it won't really require any real editting on anyones part.And RogerD, I added their psyker levels to their CS'


Okay Matt, I'm going to have to say no to 40k, primarily due to firepower discrepancy between polity's.

I got my information here: http://forums.spacebattles.com/threads/40k-source-and-feats-thread.235176/#post-8645909

This contains information from books and RPG's and what have you,just in case anyone thinks it is snap decision, I primarily looked at space bombardment and the disparity is absolutely huge.

Are you okay to pick another polity?
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RogerD said
Okay Matt, I'm going to have to say no to 40k, primarily due to firepower discrepancy between polity's.I got my information here: http://forums.spacebattles.com/threads/40k-source-and-feats-thread.235176/#post-8645909This contains information from books and RPG's and what have you,just in case anyone thinks it is snap decision, I primarily looked at space bombardment and the disparity is absolutely huge. Are you okay to pick another polity?


Well... This was the one accepted for the previous RP. This was under the express permission that the ship was heavily damaged. I was hoping that we could do the same here. Have most of her weapons being useless, specifically her planetary Bombardment capabilities. Plus, as I put in her CS. She is a ship built for hunting down Chaos. Planetary Bombardment is useless against chaos, due to their ability to just scurry back into the Warp whenever it rears its ugly head. And really, Space Wolves are not ones to sit in orbit taking pot shots at the enemy. Their doctrine says that they have to rip their enemies apart with their bare hands.

Essentially, I'm willing to cut out anything you don't want, for the purpose of having these guys. Primarily because I want to RP the characters, but mostly because... Space Wolves are awesome.
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mattmanganon said
Well... This was the one accepted for the previous RP. This was under the express permission that the ship was heavily damaged. I was hoping that we could do the same here. Have most of her weapons being useless, specifically her planetary Bombardment capabilities. Plus, as I put in her CS. She is a ship built for hunting down Chaos. Planetary Bombardment is useless against chaos, due to their ability to just scurry back into the Warp whenever it rears its ugly head.Essentially, I'm willing to cut out anything you don't want, for the purpose of having these guys. Primarily because I want to RP the characters, but mostly because... Space Wolves are awesome.


The other issue is that Space Marines are like America + and it would basically overwhelm everyone else too.

http://www.comicvine.com/profile/strider92/blog/space-marines-respect-thread/92848/

Sorry dude, but they're too much no matter how awesome they are.
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This is still RogerDs party and you two can discuss it knowing the universe better than I. I don't like messing with canon(just so things between players can be easier) however if RogerD is confident enough in what he knows to try and whittle down your vessel to the max level in the RP. Basically most the ships in the RP are capable of besting a Star Destroyer, the Victories being the current ones off the line however I'm more along the lines of comparing them to ISDs. However each ship is not capable of taking on more than two of these without sustaining very heavy damage or being blown up.

That is the level everyones ship has to be at. If you two feel confident you can achieve that level, sobeit however in the end it is RogerDs decision. As I said, I know denada about W40k.
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