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Hidden 10 yrs ago Post by Stitchblades
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Stitchblades Never Fear Stitch is here

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Accepted Characters:
Ryan
Dirge
Amelia
Titus
Hidden 10 yrs ago Post by Saarebas
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Saarebas Wandering Wild Magic Fanatic

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Name
Dirge (the name was given to him by a wander he use to travel with)

Race
Supermutant

Age
Doesn't have a clue, but judging from his size he is older than most Mutants.

Gender
Male, rather that what people have told him judging from his dangling bits.

Appearance
Dirge, like all Supermutants, is bald and has sickly green, rough skin that is racked with countless different scars. He is about twelve feet tall, putting him a good head and shoulders above most other Mutants, and has the bulky body build that is common among his kind. Besides his size what sets him a part from his kind is his choice in clothing. Instead of the seemingly random pieces of scrape metal Dirge wears a large hooded trench coat that looks like it was made from Brahmin leather. Under that he wears a large pair of pants that is made from stitched together jean cloth and a black sleeveless shirt that use to be a blanket. He also wears a pair of biker goggles to help with the wasteland's sun and dust.

Personality
If anyone would ever set out to find the physical definition of the word bizarre they would find their goal in the walking mountain that is known as Dirge. Dirge's out look on life is rather cheery, everything to him seen through the innocent eyes of the ignorant. Unlike most of his kind Dirge is rarely angry, the only times he yells is when to cheers or laughs, in fact he down right friendly. When he meets new people Dirge nearly always assumes they are friends and will offer them a hand, which tends to him being tricked rather a lot. Even while he is fighting Dirge is usually laughing as if he is playing. Needless to say Dirge is rather slow when it comes to his mental skills, having rather poor speaking skills though he is able to read somewhat

Biography
The very first thing that Dirge can recall is the blinding light of the wasteland shining down on him as he busted out of Vault 87, or as he calls it the dark place. The next would be the raging voices of the other mutants yelling after him and the firing of their rifles. "Defect! Defect!" Those were the words that were blurted at him as he ran from the others, those were also the words that replayed in his mind for the first few weeks as he wandered the Capital Wasteland completely lost. He would of surely died if he wasn't found by a wander, well more like fired at by a wander who only stopped when Dirge started crying. The wander treated Dirge's wounds, including the one's she created, and asked who he was. When Dirge told her he didn't know she took him in, out of pity or some other motive Dirge isn't bright enough to tell. The wander taught Dirge how to survive in the wasteland and her most important lesson was that no one could survive with out bottle caps, or as Dirge started calling them jinglys. They traveled together for a few years, her giving him his name and set of clothes, before the wander said they had to part ways. With a very odd teary eyed good bye the Supermutant went on to make his way in the wastes. The stories of a large hooded man stomping out deathclaw nests, breaking up raider groups, and saving towns started to spread through out the wasteland for years to the point they reached from the Capital to the Mojave. Dirge had took the wander's lessons to heart and made sure he always had plenty of "jinglys". It was when he finally reached the Mojave that he hit hard times. He was attacked by legionaries, or red mean men according to him, and ended up losing all of his stuff. He was without the one thing he was taught was the most important in the world, leaving him feeling lost again. He felt this way until he was approached with a offer to get more jinglys.

Specialization
-Strength10
-Perception6
-Endurance9
-Charisma3
-Intelligence2
-Agility4
-Luck6

Strengths/Weaknesses
Dirge is a expert with melee weapons and his fists. His survival skill is also something that has kept him alive through out the years. His weakness as you would expect is his verbal and mental skills, him being as useful in negotiation situations as a brick. He is also completely and utterly useless when it comes to firearms, the best he could do is whack somebody with a rifle.

Other
Dirge carries around a old radio so he can listen to the "pretty noises" or music as everyone else calls it.

Weapon list
He has a large engine he uses as a club to whack people, though he is known to use anything around as weapons when he doesn't have his club.
Hidden 10 yrs ago Post by Stitchblades
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Dirge - Loved the character from last time glad to have him back!
Hidden 10 yrs ago Post by Stitchblades
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Hidden 10 yrs ago Post by Winter
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Winter

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Name: Amelia Winter

Race: Human

Age: 23

Gender: Female

Appearance:

Appearance and Armor:


Helmet:


Amelia uses a modified stealth armor with a self contained stealth field when crouched. It doesn't hold up well against prolonged damage and is strictly for stealth like engagements. Unlike the previous variants, this one is more lightweight and easier to move in. The material also adapts to body temperature, either cooling or heating slightly. It can not adapt to extreme temperatures however and will only slightly assist in this aspect.

Personality:

Amelia is a kind and caring individual who comes across as confident and positive in how she conducts herself. She enjoys deep conversations about philosophy and wont hesitate to voice her opinion on a subject which interests her. However, when she is involved in her work she quickly becomes focused, collected and always on task. Her attention to detail and perception is incredibly sharp and she appears to take pride in what she does. She does carry a sense of humor but again this will not often be seen while she remains focused on the matter at hand. Last to note, Annabelle does carry the capacity for a temper, however it appears to be very tame and well controlled. Following a possible temper outbreak, Amelia will often walk away to cool down, seeming to favor isolation over confrontation. This does not apply to combat and her work.

BackStory:

Amelia had a pretty clear role within the wasteland and to put it short and sweet, she was a contract killer. But before that she started by taking small jobs, escorting caravans and in some cases she would take individuals through dangerous areas. But it wasn't long before her career boomed when she began applying her skills elsewhere, creating a name for herself as she began taking on bigger jobs given by those who would then recommend her to bigger names. Usually the jobs she was given were strictly data retrieval, usually from rival companies and factions all willing to get an upper hand on their competition. Latter, that began to change once her contractors realized her skills could be used to remove people rather than retrieve data. After all why ask for the data to get the upper hand when you could have the person or people executed and remove the competition altogether. The answer was simple and it seemed a fair amount of those who used her services were more than willing to apply her skill set to this manner of thinking.

Soon after and into her more dangerous jobs, she'd been given an anonymous contract to breach a building which was teeming with raiders, having to enter through and abandoned metro before following a small cave system up and into the building through the basement. She'd infiltrated as expected, using the longest but safest route while sparing as many enemies as she could as to not attract unwanted attention. She'd continued up through the floors of the building to where her target was said to be before picking the lock and silently entering. The room had been pitch black save for a single flickering light with a piece of folded paper on a stool. She took the piece of paper and read it, seeing it was left for her by someone named 'Mr V' who she found out latter had actually been her anonymous contractor. Shortly after then, Amelia fell off the radar to most of her previous contractors, assumed to have either moved on to some place else or to have perished during an existing contract.

Specialization:

-Strength 4
-Perception 5
-Endurance 5
-Charisma 7
-Intelligence 6
-Agility 8
-Luck 5

Strengths:
- Incredibly patient
- Stealth and Infiltration
- Small arms specialist
- Fast on her feet.

Weakness:
- Physically weak
- Susceptible to her emotions
- Can't take allot of damage

Weapon list:
- Chinese officers sword
- 10mm Silenced SMG
Hidden 10 yrs ago Post by Stitchblades
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winter thats good ^^

So so far we have Ryan Dirge and Ameilla
Hidden 10 yrs ago Post by Voltus_Ventus
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Voltus_Ventus The Voltusiest Ventus

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i am interested, gimme some time to develop a CS
Hidden 10 yrs ago Post by Superfly
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Superfly

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I'm interested as well. I should have a CS up by tonight.
Hidden 10 yrs ago Post by Stitchblades
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Okay sweet ^^
Hidden 10 yrs ago Post by Voltus_Ventus
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Voltus_Ventus The Voltusiest Ventus

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Name: Titus Starkweather
Race: Human
Age: 31
Gender: Male
Appearance:



Back-Story: Titus never had a clear position in life, he generally drifted from place to place doing odd jobs for the inhabitants of the town or village or what have you. however he arrived to to veges at the perfect time, trouble was brewing, tensions were rising and above all money was flowing, more caps then he'd ever seen before were being changing hands, in the streets people were fighting, the NCR was clearly in trouble, not even able to keep control over there own territories and like any rational person would Titus exploited it. He made a fortune working all sides, being an agent, double agent even a triple agent, praised by both the NCR and the Legion for his loyalty to their cause, little did they know he didn't care for any of them, as long as they were paying he was willing to do anything, and h most certainly did everything.
after a few moths of working for the opposing forces he gained enough money to move to a small ranch out side of veges, bought it from a man named wolfhorn. after a few weeks of living in peace selling his produce for a fair living to the NCR, they found out. The Legion and the guys out west found out about his dealings on both sides and were not to pleased, so they sent their killers to get him, the NCR sent the rangers and the Legion their Frumentarii when Titus went outside to check on the crops both sides fired and he was stuck in the cross fire and was practically shredded, died that day... or should've that is. he woke up in a followers of the apocalypse tent covered in stitches and scars,a bad head ache pounding in his head, the followers saved him but drained most of their materials, so he had to work off his debt but ever since that day he was a bitter person, hated the world and everything and everyone but he payed off his debt and was set free where he returned to odd jobs, which eventually led him to a job that would change his life. he was tasked to deliver package across the Mojave but when he reached his location it was empty, a dead skeleton of a town with one surviving building, a chapel with a note on the front. 'Titus, open the package.' and he did, inside was another note. 'are you alone? good. i have a proposition for you, 238, 455. Mr V

Personality: Cold and bitter, to sum it up into two word. after the attack he was never the same, once happy go lucky and open he became cynical and cold. he has a short fuse, when someone does something stupid he cant help but be mad at them usually shouting and roaring and insulting heavily. his capacity to be kind and to care for others had long since shriveled away to nothing, yet he still has a soft spot for people who have been through death and returned screwed up, a bit of empathy one might call it nut not Titus. he never lets people in, keeping his life to himself, who knows maybe the travelers with him might learn something interesting, if they are lucky. he keeps his eyes and ears opens and never lowers his guard, he doesn't want a repeat of wolfhorn,not for himself or anyone.

Specialization:
Strength- 9
Perception- 10
Endurance- 6
Charisma- 2
Intelligence- 6
Agility- 5
Luck- 2

Strengths:
Very Perceptive.
Strong in will and body.
the ability to intimidate almost anyone.
Crack shot with his rifle.

Weaknesses:
Not sociable, at all.
ever since the attack his luck has been horrible.
he doesn't trust people for a long time until he feels he knows them.

Weapon List:
Right hand rifle (his special varmint rifle)
Dusty (a weathered 10mm pistol)
Brass Knuckles

Other:
During his current job with Mr V Titus arrived at the hub during late at noon and was heading to Ryan -whom at the time he didn't know, when he met someone who would eventually become the most important person in the world to him. Kat. He met her on the way to the abandoned garage, begging him for money to eat and drink, so he obliged. When his team set off for the legion lands Titus was aware of something following them, when he turned around there she was, the tattily dressed street urchin, dirty and poor, her long blonde tangled and matted, her green eyes filled with hope, He tried to convince her to go back to the hub, he asked and threatened but she was not going anywhere, so he let her travel with him and soon -after all there adventures- he found himself not wanting her to go, wanting his daughter to stay by his side.
Hidden 10 yrs ago Post by Voltus_Ventus
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Voltus_Ventus The Voltusiest Ventus

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hope i'm considered. every group needs an asshole with a softside.
Hidden 10 yrs ago Post by PhoenixEye9
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PhoenixEye9

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Name: Milo Cash (sometimes called Johnny due to his last name)

Race: Supermutant

Age: 256

Gender: Male

Appearance:


- Armor: Altered BoS armour, designed to fit him.

-Other: Deathclaw claw marks all over his body

Personality: Having grown up in the Brotherhood Milo knows the meaning of family, he will die before he lets his team get hurt. Though he is now a mutant he carries his old softer side its hard for him scaring children when he used to be seen as their knight in shining armour (literally). Milo is relaxed most of the time, lost in thought, and when stuck out overnight he always carries his guitar (named Tiffany) to help lighten the mood.

BackStory: Milo served as a member of the BoS Expansion teams, his team was first ones in in claiming and clearing land. Milo entered Vault first, major mistake. Inside was a Pack of Deathclaws, more than ever seen before, they seemed to fight like they knew people and weren't by instinct. The first several either punctured his armour or stuck between the joints rendering him useless and this is before they ripped the armour off. Milo never got to see what happened to his team, the last thing he saw was 4 super mutants walking like guards entering the room, and one massive one behind them seeming to rule over them. At the big ones word the deathclaws dispersed with one coming beside him and seeming to speak to him. The next thing he knew, he was waking up mutated to his current state, with the claws and puncture wounds still visible as scars. Over the next few days, he adjusted to his new body it felt weak compared to his old one probably and effect from the deathclaw wounds and whatever mutated him, but his brain felt smarter, it was odd considering most mutants Milo dealt with seemed so stupid. Before a week had passed though, the BoS stormed through the Vault, a bigger team they obviously learned from what happened to Milo's unit. After managing to convince them he was Milo he was passed to enter as the first ever mutant Brotherhood member, and with a lot of work he even had his own armour. While he was in base there was an incident with a mole rat getting in, before the team had a chance to kill them Milo went in and "took care of them" or really moving them outside and playing with his mutated buddy. They are now best of friends and travel together. During his travels in the waste, a man approached him and now on a new team Milo is ready to see what happens, with Brotherhood permission of course.



Strengths: May not be the strongest, but the FEV instead of removing his intelligence it heightened it, while thickening his skin.

Weakness: Odd obsession with collecting heads, PTSD effects when seeing deathclaws.

Other: There's a voice in his head, who it is is unknown or which side they are on.

Weapon list:
-Guitar (not a weapon, found to be a decent player)
-Riot Shotgun
-Bowie Knife
-Mole Rat named Sprinkles
Hidden 10 yrs ago Post by Stitchblades
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Voltus_Ventus Yes you are in ^^
PhoenixEye9 - Finish it when you can
Hidden 10 yrs ago Post by Voltus_Ventus
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Voltus_Ventus The Voltusiest Ventus

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Yeah.
Hidden 10 yrs ago Post by PhoenixEye9
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PhoenixEye9

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Stitchblades said
PhoenixEye9 - Finish it when you can


That awkward moment when you realize that your backstory didn't type in, FML. I'll do that when I'm done mowing
Hidden 10 yrs ago Post by Stitchblades
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Stitchblades Never Fear Stitch is here

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there is also the personality part Unless you are putting that in with the back story :)
Hidden 10 yrs ago Post by PhoenixEye9
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PhoenixEye9

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There we go, all done.

Actually question, permission to get a pet and if so a list of what you'd consider fair.
Hidden 10 yrs ago Post by Stitchblades
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yeah that seems solid :) you're in

Edit: i will allow Dogs (cyber dogs from OWB) and mole rats
Hidden 10 yrs ago Post by PhoenixEye9
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PhoenixEye9

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Sweet, and figured it would be about there on pets if any. Im feeling like getting a mole rat named sprinkles. Yeah, mole rat named sprinkles
Hidden 10 yrs ago Post by Voltus_Ventus
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My dog will have a green brain dome and cybornetics, his name will be grinzler. He will follow around the group but away from them because Titus acts like he doesn't love him but secretly does.
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