Hidden 10 yrs ago Post by Dinh AaronMk
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The Whacko said
Sweet. Might even take us through Point Lookout....<Evil laugh>


That DLC was shit all around.
Hidden 10 yrs ago Post by TheUnknowable
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AtomicItalian said
So far that puts Green line in the lead with 4 and red line with 2. Blue line has no takers.


you did count me as red, right? Just checking.
Hidden 10 yrs ago Post by The Imagination
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TheUnknowable said
you did count me as red, right? Just checking.


I threw my vote in for Red as well.
Hidden 10 yrs ago Post by TheUnknowable
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The Imagination said
I threw my vote in for Red as well.


This RP needs more crazy hillbillies

I created what is essentially a CS for our cities, creatures, and special items for the cities. I figured it would help us cement and share our ideas, especially on unclaimed cities.

Settlements:

Name:
Location:
Population:
Origin:
The modern city:
Chief exports:
Chief imports:
People of interest:
Fun facts:

Creatures:

Name:
Description:
Abilities:
Loot:

Items:

Name:
Dmg/DR:
Type:
Ammo:
Description:
Effect:
Weight:
Value:
Hidden 10 yrs ago Post by Terminal
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Ah, right, with that I should probably mention:

Poe will be able to repair/maintain weapons and equipment for people too stupid to do otherwise, :P and due to a generous donation of special technology from Mr. House, he will in fact be able to make custom weapons from scratch. He's paid by commission by House and Tenpenny, so the only thing he needs are raw materials. I was going to have him hand out a shopping list of valuable materials for the party to scavenge for while out and about.

So if you can think of Custom Items for a particular location, that's great. If there's a particular unique item you specifically want your character to have though, just run the request by Poe. That way you can make random cool things for all the locales that you might not necessarily want, but someone else would be interested in.

Also: Dibs on the State of Missouri.
Hidden 10 yrs ago Post by ArcanicNeon
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Terminal said
Ah, right, with that I should probably mention:Poe will be able to repair/maintain weapons and equipment for people too stupid to do otherwise, :P and due to a generous donation of special technology from Mr. House, he will in fact be able to make custom weapons from scratch. He's paid by commission by House and Tenpenny, so the only thing he needs are raw materials. I was going to have him hand out a shopping list of valuable materials for the party to scavenge for while out and about.


I like this. Yes.

And I was thinking. In Dallas' CS one of his other weapons in a cowboy repeater. I haven't written it in yet. Would it be alright if I wrote it so that he got the weapon on the trip? from like, a dead corpse or something.
Hidden 10 yrs ago Post by TheUnknowable
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ArcanicNeon said
I like this. Yes.And I was thinking. In Dallas' CS one of his other weapons in a cowboy repeater. I haven't written it in yet. Would it be alright if I wrote it so that he got the weapon on the trip? from like, a dead corpse or something.


Well, it's on his sheet, so I assumed he already had it. If it had a bit of a back story, like belonging to his brother, sister, parent, or girlfriend, or even a man with a grudge he had to kill, it would be more memorable. Like A-23's plasma rifle, my favorite gun in all of FO3.

Terminal said
Ah, right, with that I should probably mention:Poe will be able to repair/maintain weapons and equipment for people too stupid to do otherwise, :P and due to a generous donation of special technology from Mr. House, he will in fact be able to make custom weapons from scratch. He's paid by commission by House and Tenpenny, so the only thing he needs are raw materials. I was going to have him hand out a shopping list of valuable materials for the party to scavenge for while out and about.So if you can think of Custom Items for a particular location, that's great. If there's a particular unique item you specifically want your character to have though, just run the request by Poe. That way you can make random cool things for all the locales that you might not necessarily want, but someone else would be interested in.Also: Dibs on the State of Missouri.


Technically Zero can only build stuff if he has a schematic or if he understands it well enough to design one. He's not great at improve. That said, most of my custom items will be tech or food, which as a robot he can't even use. Also a rail gun, because they are awesome, and if I could find a good enough power source I'd probably build one in real life.
Hidden 10 yrs ago Post by ArcanicNeon
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TheUnknowable said
Well, it's on his sheet, so I assumed he already had it. If it had a bit of a back story, like belonging to his brother, sister, parent, or girlfriend, or even a man with a grudge he had to kill, it would be more memorable. Like A-23's plasma rifle, my favorite gun in all of FO3.


Hon hon hon, good point!

should I edit my backstory on how he got his weapons?
Hidden 10 yrs ago Post by Terminal
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None of his weapons are particularly notable, so why bother?
Hidden 10 yrs ago Post by ArcanicNeon
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Terminal said
None of his weapons are particularly notable, so why bother?


Yeah, another good point.

Also, I think point lookout is a GREAT dlc!
Hidden 10 yrs ago Post by Sovi3t
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Green Line I guess :P
Hidden 10 yrs ago Post by TheUnknowable
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ArcanicNeon said
Yeah, another good point.Also, I think point lookout is a GREAT dlc!


My main problem with it was the Swamp people. Even at the end of the game, they'd use up my ammo trying to kill them.

Whenever I used to start a game, I'd do Operation Anchorage or The Pitt, then the other, then I'd play through, including Broken Steel, and do Point Lookout at the end. I never figured out the point of it, so I didn't technically finish it. I also didn't have Mothership Zeta, but from what I read it looked awesome.
Hidden 10 yrs ago Post by TheLonePup
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TheUnknowable said
My main problem with it was the Swamp people. Even at the end of the game, they'd use up my ammo trying to kill them.Whenever I used to start a game, I'd do Operation Anchorage or The Pitt, then the other, then I'd play through, including Broken Steel, and do Point Lookout at the end. I never figured out the point of it, so I didn't technically finish it. I also didn't have Mothership Zeta, but from what I read it looked awesome.


Eh not so much... After doing mothership zeta it would break the rest of the game so bad... any other weapons would be completely useless when you have the named alien weapons
Hidden 10 yrs ago Post by Terminal
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All swampfolk (and tribals) do 35 extra damage that ignores damage threshold and resistance on top of a weapon's normal damage.

There's no in-game lore explanation for this, it's just because.

This means that, at any level - 1 through 30 - no matter what kind of armor you are wearing, from T-51b to Enclave Hellfire Armor and no matter what perks you have - that a single Swampfolk with a Shotgun at 3% condition can kill you in one hit, from twenty feet away, as long as the number of pellets that hit you times 35 exceeds your hitpoint total - which can happen very easily even at level 30.

Two out of the four regular Swampfolk enemies - who are encountered with the same approximate frequency - have more Health than Deathclaws, and have better unarmed damage with them. Again, there's no real reason than this other than to artificially steepen the difficulty curve.

This is one of the reasons I have a Love-Hate relationship with Bethesda. For every good idea they have, they have completely stupid half-assed ideas like that.
Hidden 10 yrs ago Post by ArcanicNeon
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I thought it was good because i put it on easy like the little bitch that I am.
Hidden 10 yrs ago Post by TheLonePup
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ArcanicNeon said
I thought it was good because i put it on easy like the little bitch that I am.


That doesn't make you a bitch... Only a masochist would play on anything but >.<

I've played through everything on Hard until I got to Point... And then I kept getting my ass kicked by those inbred fucks... pretty bad when they can take a missile to the face and do nothing but sneeze from the smoke...
Hidden 10 yrs ago Post by ArcanicNeon
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TheLonePup said
That doesn't make you a bitch... Only a masochist would play on anything but >.<I've played through everything on Hard until I got to Point... And then I kept getting my ass kicked by those inbred fucks... pretty bad when they can take a missile to the face and do nothing but sneeze from the smoke...


Yeah. I'm calling myself that because everyone I know who plays Fallout plays on hard. It actually got to a point where I swapped my game mode to very easy, and I haven't changed since.
Hidden 10 yrs ago Post by Dinh AaronMk
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I like to think at this point that apart from a Freudian slip I discovered to be too good to let un-ran with, I'm now making fun of fresh-to-the-wasteland types knowing how to use military gear.
Hidden 10 yrs ago Post by Terminal
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Dinh, do you have a notion of when/where you would like Sweet Gin to encounter the party? It looks like the Green Line is going to be the winner here, so no matter what it still looks like she has some walking ahead of her.
Hidden 10 yrs ago Post by AtomicItalian
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Lonepup, I can answer this IC, but I just wanted to let you know, the trolley is NOT a subway. Trolleys travel above ground, not below. The trolley levitates above the ground due to the electromagnetic fields generated by the UNDERGROUND "rail". We'll be traveling across the surface, not under it. Sorry for any confusion.
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