@Burthstone Oh...I was thinking of changing it to Shadow Make instead. I already have a Make wizard but eh. The more the merrier XD
Actually Mark Zerrit is a light, shadow, ice, and fire maker mage.
I just didn't want to, at the time of his creation, think of all the different maker magics he can use. But those four are what I ultimately decided on.
Sorry I keep taking all the abilities you want ^.^' Feel free to make a shadow make wizard anyway though. Since I assume your character will only know that one, unlike Mark.
@Silver Fox Yeah after these two I don't think I'll be able to handle anymore. They're coming along slowly because I'm a lazy person.
Indeed xD technically I only have 2/5 CS's for the characters I have brought up. Soon to be three. Ish. XD Was a little tempted to have one of them be in Frenzy Plant but went 'naaaah'
Every morning I lay in bed feeling like I need a couple more hours of sleep. So I sit there staring at my phone on the desk praying that work won't call me in.
I can't actually be bothered finishing these right now, so this is what I've got.
Pieces are missing and I haven't even finished Vera's magic yet. Also, Vera is Bullet's sister (Nico Arc is Bullet's actual name). In Nico's biography it explains that his father was a crazy douche who experimented on his children. He turned Vera into a monster that lived in pain and suffering, so when Bullet killed his pops he ended her life as well to put her out of her pain.
I haven't written her biography yet, but Vera's story obviously didn't end there.
I should probably say something about Axis. Uh. He's a dashing, handsome stallion. He's also very tol.
Axis stands at 6'5" and weighs around 210lbs. He's very muscular and well built, sporting a large bone structure. He has slightly tanned skin, with many battle scars along his torso and arms in particular. Spanning the entirety of the back of his back is a large tattoo depicting a black dragon; with the wingspan reaching his shoulders and the head of the dragon coiling itself around his neck to rest on his right shoulder. His hair is jet black with long, parted bangs. His eyes are a light green. He wears a large, white tunic very which sits loosely on his torso; practically draping over him. The tunic is fastened to his waist by a set of two brown, leather belts with silver buckles. He also dons a pair of black trousers which are accompanied by a rather formal looking set of black, steel toed boots and a massive belt with a large, ornate golden buckle. The buckle is engraved with the Magic Management Council crest. He's usually seen wearing a large, black cape with a golden pattern sewn into the back.
Family NameJubilee Given Name(s)Axis Title or Alias(s)The Iron Hand of Fiore GenderMale SexualityHeterosexual Age29 Birthday1st of December
AllignmentLawful Good MotivationKeeping Fiore Safe Likes
Determination
Wrestling
Appreciating Weapons
Discussing politics
Flirting
Dislikes
Paperwork
Pessimistic People
Sitting still
Sweet things
Personality[color=silver][/color]
Guild AllegianceMagic Management Council Guild Mark LocationN/A Team MembersVera Arc Magic LevelS Class Strengths
Incredible Endurance
Adept with his weapon and hand to hand fighting
Able to stay focused and calm through most things.
Weaknesses
Mostly reliant on close quarters combat
His weapon slows him down
Very hesitant to kill
Magic SpecialtyThe Black Knight and Lifehunt DescriptionThe Black Knight is a caster magic that creates and manipulates the power of black flames to enhance the physical capabilities of the wielder. The Black Knight can also be used to super charge weapons to increase their destructive power. The magic feeds off of pain, allowing Axis to shrug off a significant amount of pain inflicted upon him and turn it into additional power.
In addition to The Black Knight, Axis also wields the Anti-Magic Weapon "Nyx". This greatsword is nearly two and half meters long, and one meter wide. Requiring incredible strength and stamina to wield, Nyx possesses the unique ability of Lifehunt. With the power of Lifehunt, Axis is able to turn the pain he inflicts upon others with Nyx into healing energy that channels through his body as he fights. The healing effect isn't instantaneous, but it does add up quickly if Axis is landing multiple blows.
Axis is able to channel The Black Knight magic through Nyx, allowing for his black flames to inherit the Lifehunt Magic. Please note that The Black Knight's flames do not possess any similarity to a Fire God Slayers flames outside of appearance. The Black Knight's flames do not even retain the same properties as regular fire.
Black Knight's Ravenous ArmorThe main form of The Black Knight. The Ravenous Armor is a form that offers high defensive power that can be sacrificed for incredible offensive power. It is made entirely out of the Black Flames of Axis' magic, yet despite this it is incredibly durable and heavy. The Black Knight armor can be summoned fully or partially depending on the situation. Axis only rarely enters the full body form when absolutely necessary. The Black Knight armor significantly reduces the amount of pain Axis feels when attacked, turning that pain into additional power for when Axis releases the armor into a powerful attack. There is a short period of time after every attack made with the armor where it cannot be reformed over that particular body part.
Black Knight's Ravenous GauntletMaterialises the Ravenous Armor around one or both of Axis' arms. This increases the durability of his arms as well as grants him immense strength. The drawback is that the gauntlets are incredibly heavy, making his strikes with his fists and with Nyx slower. While the gauntlets do not provide protection to the other parts of Axis' body, they still channel his pain into additional power. When needed, Axis can release the armor with a devastating strike that's destructive power increases with the stored energy from any injuries Axis received.
Black Knight's Ravenous ChaussesLeg armor of The Ravenous Armor. Has all the same effects as the other pieces of armor. When released, the Chausses power can be used to propel Axis into the air or at his target with a quick burst of speed.
Black Knight's Ravenous HelmHead armor of The Ravenous Armor. Has all the same effects as the other pieces of armor. When released, the Helm can release a controlled blast of magic that can be fired to a moderate range. Explodes on impact.
Black Knight's Ravenous BreastplateChest armor of The Ravenous Armor. Has all the same effects as the other pieces of armor. The Breastplate is the only piece of armor that cannot be channeled into a devastating attack. Instead, the Breastplate is by far the most defensive of the pieces and is able to channel Axis' pain into making it more durable. Fully powered, the Breastplate is able to withstand an incredible amount of physical and magical force before dispersing.
Knight of NyxCombining Nyx's Lifehunt properties, with Axis' Black Knight magic, allows for their powers to intertwine and create an assortment of attacks that are capable of stealing life from anything they strike and restoring it to Axis. There are many different ways for him to use this, but here is a list of some standout spells he possesses.
Black GuillotineA slow, downwards swing with Nyx powered by The Black Knight and Lifehunt. Releases a small, contained blast on impact.
Black LanceCreates spinning, magical energies around Nyx utilising both The Black Knight and Lifehunt. Used to impale his target or burst through obstacles.
Sword of the NightStabs Nyx into the earth, releasing magic through the blade below the ground. After a slight delay, the magic explodes underneath Axis' target.
Night QueenWearing his full Ravenous Armor, Axis channels the power of Lifehunt through himself and Nyx before stabbing the blade into the earth in a similar fashion to "Sword of the Night". He remains perfectly still for the duration, his armor keeping him safe from any attack. After a long delay, magic circles appears on the ground around Axis in random fashion; releasing pillars of destructive magic onto anything that isn't quick enough to avoid the onslaught. Axis' armor shatters after this attack, and cannot be used for a week.
Vera stands at about 5'6" and weighs around 120lbs. She has a very mature build, sporting an hourglass shaped figure. Her skin is oddly cold to the touch, having a very porcelain white appearance to it. The lack of any kind of blemish on her skin makes her appear almost too perfect. Her eyes are different colours; with one being brown, the other pink. Her long, wavy hair follows this same colour scheme. Half is brown, the other half is pink. She twists these different colours together into an appealing pony tail that she usually lets sit in front of her. She wears a long sleeved, lightly pink hued blouse with a simple pair of black trousers and a set of black shoes.
Family NameArc Given Name(s)Vera Title or Alias(s)First Secretary, "Pixie" (She goes by this in public, keeping her real identity a secret) RaceVera is a Homunculus; an artificially created body with a deceased human's soul residing in it. GenderFemale Sexuality"..." Age27 BirthdaySeptember 17th
AllignmentLawful Neutral MotivationShe wants to find her brother, Nico. Likes
Organisation
Maintaining Peace
Flowers
English Literature
Poetry
Dislikes
Loud Noises
Her father
Sunlight
Hospitals
Personality[color=silver][/color]
Guild AllegianceMagic Management Council (Secretary) Guild Mark LocationN/A Team MembersAxis Jubilee Magic LevelA Class Strengths
High Magical Reserves
Resourcefulness
Agility
Weaknesses
Unable to recharge her magic power unlike other Slayers
She is quite naive
Not a very experienced fighter (She usually relies on Axis)
Magic SpecialtyFairy Dragon Slayer Magic DescriptionSecond Generation Slayer Magic granted to Vera when she was brought back as a Homunculus. Vera is able to produce a unique substance called Fairy Dust. It holds large destructive properties, as fragments of the dust are razor sharp. The dust also has the unique ability of afflicting the mind of any who are exposed to it for too long. The longer one fights against Vera, the harder they find it to stay focused. If exposed for too long, they could even fall asleep.
@Leslie Hall *Coughs something about dragon slayers and that the GMs aren't currently accepting them because there's already four or so. But they might accept a whole new slayer with complete unique ability style.*
@Leslie Hall *Coughs something about dragon slayers and that the GMs aren't currently accepting them because there's already four or so. But they might accept a whole new slayer with complete unique ability style.*
*Hides from GMs*
I was contemplating adding a Angel slayer to my dark guild but thought better of it as Slayer magic is probably hard to get through >.> I am unsure if anyone has done an Angel Slayer before, so as far as I know it's my idea. Thought I won't be surprised if one of your guys have it already XD
I was contemplating adding a Angel slayer to my dark guild but thought better of it as Slayer magic is probably hard to get through >.> I am unsure if anyone has done an Angel Slayer before, so as far as I know it's my idea. Thought I won't be surprised if one of your guys have it already XD
Yeah I have an angel slayer I just haven't introduced them yet
Nah, Angel slayer is new as far as I know. But you need all the GMs to OKay the new slayer, instead of just two thirds.
Notice: All this character and guild creation has me throwing around the idea of making a guild. However, I am not entirely sure if I want to do so just yet..