Well, this thread is going to be lock now.
Imperfectionist said
Can you give a specific example, Brovo? This is a very complex concept, especially considering all of the different interpretations of magic out there.Which kind of magic did this person claim was more realistic?
Brovo said
Apparently one form of fire magic that involves summoning gun powder out of thin air and lighting it on fire is more realistic than just summoning fire in the same space. Makes the head spin, doesn't it?
Imperfectionist said
-nods- Reasonable. I don't think I understood that the player wanted everyone else to adhere to her/his version of their own.
Prince said
Magic itself is normally defined as a super natural force, ie not natural, ie not real. You can't have something that is by definition 'not real' be 'more real' than another form of it.
Rexcalibur said
On Jig's topic: I was in a similar community as well. It was on Gamefaqs instead of an RP-based site though, but I was always RPing with folks in the social boards lol. I didn't think sites actually dedicated to RPing would actually employ this. On the site you mention, what if the "owner" of a canon character leaves the site and never comes back? Was there a rule for how often you had to be active? What if the owner couldn't write that character well at all though? lol
Jig said New B!tching:
I know everybody has different ways of dealing things, but any kind of system to resolve a character conflict decided by anything other than good ideas for where the story goes gets my goat. Sure, it would be really interesting for your character if he were to be defeated by the monster, and have his confidence and maybe leg broken, but, nope, the dice say you kill it in one hit.
I see RPing as storytelling and not as a traditional game. The objective, for me, is to be writing prose in a format that doesn't require the same energy that solo fiction requires. There is no 'winning', beyond the satisfaction in taking part in the game. The idea of trying to 'win' an RP baffles me. If that's what people wanna do, it's what they wanna do and it's fine, but, like, ew.
Equally, I sometimes worry that, even if I genuinely believe that it would be good for the story for my character to win an engagement of some kind (say, to affirm alpha status in a group rather than have it be an informed attribute), I worry that people would think I'd be cheerleading for my own character's success, rather than the development of the story.