Solace - "My father told me to stand up for what I believe in. I believe in vengeance. Get out of my way."
Female Human Monk(Master of Many Styles) 1
NE Medium Humanoid(Human)
Init +2; Senses Perception +0
XP:0
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DEFENSE
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AC 12, touch 12, flat-footed 10. . (+2 Dex)
hp 9 (1d8+1)
Fort +3, Ref +4, Will +2
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OFFENSE
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Spd 30 ft.
Melee Unarmed Strike +5 (1d6+5 +1d4 bleed/B)
Ranged
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STATISTICS
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Str 20, Dex 14, Con 12, Int 18, Wis 11, Cha 11
Base Atk +0; CMB +5; CMD 17
Feats Improved Unarmed Strike, Stunning Fist, Kirin Style, Bleeding Attack
Skills Climb +9, Knowledge (Arcana, Dungeoneering, Local, Nature, Planes) +5, Knowledge (Religion) +8, Spellcraft +5
Languages Common, Varisian, Shoanti, Tien, Draconic
Combat Gear Zilch
Other Gear Nada
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SPECIAL ABILITIES
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Racial Stuff:
+2 to two stats.
Feats:
Improved Unarmed Strike: Unarmed strikes count as armed.
Stunning Fist: 1/day, declare before to hit, if unarmed strike hits, DC 11 or be stunned
Kirin Style: Get into style as swift action. As swift action, attempt to identify a creature with a Knowledge check, DC 15+CR. If successful, +2 on saving throws and AC for AoO vs that target till the fight/style ends.
Bleeding Attack: 1d4 bleed damage on unarmed strikes.
Monk Stuff:
Unarmed Damage: 1d6 on unarmed attacks.
AC Bonus: When unarmored and unencumbered, add Wis to AC and CMD... No wis, so no bonus.
Fuse Styles: Use two styles at once! Useless with only one style.
Traits:
Magical Knack (Magus): +2 CL up to current hit dice with Magus.
Metamagic Master: -1 to Metamagic Costs on Shocking Grasp
Solace was taught the mixed eastern styles of combat from Sunaki (Monk stuff in general, Tien), her Tian-Min godfather, as well as her father's brutal Chelaxian pugilism (Bleeding Attack). However, while she keenly learned the form of Sunaki's martial arts, and began developing her own combination of martial arts, her mother's teachings, with her father's techniques (Kirin Style), her pride and anger prevented her from learning the true art of the monk's ways (Low Wis on a monk).
In her youth, before the events precipitating her training by Sunaki and her father's death, her intelligence was her most prominent factor. Her mother, Luminita, attempted to train Solace to be a wizard and scholar, much like herself(Magical Knack and Metamagic Master as well as vast array of Knowledge skills, spellcraft, and Solace's other bonus languages). Solace has not forgotten these lessons despite her hesitation to use them, wishing to use primarily her father's techniques to take vengeance for him.
And here is the stuff for fellow players, things they would likely know if they keep an eye about the prison/chain gang.
Background: On a path of bloody vengeance for her father, Solace has left a trail of several bodies in her search for her father's killers. She was arrested for the murders of several lowlife, who, while scum, did not deserve death in the eyes of the law.
Apparent Personality: In prison, she has demonstrated her overwhelming pride and anger. She is aggressive and easily falls for taunts. With little patience, it is easy to push her buttons. One just has to make sure you can survive her "witty" rebuke.
Appearance: Appearing at first glance as a fit young Varisian of little deviation from the standard, bronze skin and lithe skin with long straight black hair. However, upon closer examination, she shares the piercing small dark eyes, thin arched eyebrows, and sharp nose of her Chelaxian blood. Her body also goes past the nicely taught but still soft appearance often preferred by men of their women and into sharply defined muscles of a harshly strong fighter. She also holds the appearance of someone who hasn't quite learned how to duck but doesn't quite care, bearing several fresh scars in her flesh, one on her brow, another two in her gut, and one on her upper left arm, in addition to an array of old scars and callouses on her hands.