Some extra fleshing out of Makitherin, also added in Dragonbone for those bone enthusiast.
Makitherin, so named due to the common belief this metal falls from the star goddess Marakash herself, is a extremely rare and abnormally powerful form of metal often associated with the first Makitherin weapons gifted to from Kammeth to mortal men in their wars against dragon-kind. Makitherin is a precious metal almost silvery white in color, and becomes blazing white when refined from ore. Makitherin can also have a green sheen when viewed by candlelight or a purple-white sheen when viewed by magical light. Aside from meteorites it is believed one can mine Makitherin from extremely deep deposits beneath the earth though these may be long buried fallen stars that have buried themselves deep within the ground upon impact. Makitherin steel, when smelted, would become an ultra-hard metal, but this is a costly procedure.
The difficulty in forging true Makitherin steel is the need for a furnace or smelter capable of producing the hottest heats imaginable for extended periods of time, beyond that, the metal must be constantly beaten, then cooled in water that has been blessed by a priest of Kammeth. Then heated again and beaten slowly into shape, the metal is surprisingly fragile as well while in this process. Once done right however, Makitherin becomes an ultrahard, astoundingly light, metal that adds to the quality of a weapon or to a suit of armor. Though given the rarity of Makitherin an entire suit of armor forged from it is inconceivable.
After the Wyrm War, much of Elyden had been forever changed, and the aftermath had left many corpses of dragons littered throughout the continent. Hardly believing that their long time hated foe had at last been vanquished, and fearing they would somehow rise again, the victorious races of men set to burying the bones of these dragons in great funeral pits. Some even going so far as to casting the majority of them into the eastern seas. Over time many of these bones were taken up by the current and thus helped create what is now known as The Bonelands of Alabast. Dragon bones are of such strength they have lasted throughout the centuries.
Armorsmiths have in time learned to work with the bones of these long since vanquished dragons to produce armor or shields of masterwork quality. One dragon was often large enough to produce bones for a single suit of masterwork bone armor for a creature the size of a giant. By selecting only choice pieces and bits of their skeletons, an armorsmith can produce eighty suits of masterwork banded mail for a creature the size of a normal man, thirty suits of masterwork plate-like armor for a creature also the size of a common human.
Due to the inflexibility of the martial, primal magic is often needed to reshape the bone, with smiths then reinforcing it with leather underneath. A true suit of dragon armor it is said grants the wearer some resistance to the element that the dragon used in life. Only the most skilled and experienced of bone armorsmiths can tell the difference of one kind of dragon bone from another.
Coming Soon: Time Line, Faction founded to watch for Gothica invasions from the underbarrows called the 'Wardens.'
Map thus far.
Phoenix Throne: Gold Yellow
solamelike: Red
Nex: Teal
Milkman: Dark Red
Lone Wanderer: Light Green
Crabmeat: Light Grey
Deadbeatwalking: Dark Blue
LordZell: light purple