Gisei, Mayoi, Itsuwari
(Sacrifice, Hesitation, Lies)Online IDGin
(Silver)Real Name Yukimura, Shin
(Last Name, First Name - Truthful Snowy Village)SexMale
Age26
Nationality Japanese
RaceKitsune
Like many legends and myths, the Kitsune is a unique and rather rarely seen race within the word of NTO. Normally living within cold environments and temple like area's, the Kitsune are a strange bunch. They enjoy interacting with others and are generally very playful and prideful creatures, they also seem to be very protective of what is theirs and anyone special to them. They also tend to either travel alone or in small groups of up to six at one time, either for safety or simply companionship. Player's gain the ability to change into a true Kitsune, or fox as some call them. In this state the player is unable to attack or defend and is mainly used for travelling quickly, when in this state the player gains +100 to agility but - 100 to all other stats (apart from Vitality). The player is able to remain in this state for as long as need be and may change back at any time. Alongside this full transformation, a half transformation can be done. Allowing the user to have the ears and tail of a fox on their bodies, the color of which is decided by the player's hair color, this can also be turned off at the whim of the user. When playing as the Kitsune race, like other animals, the player gains enhanced senses, allowing them to see further and in the dark, as well as pick up on things other races may not notice. When playing as the Kitsune race, player's gain +10 Agility and +5 to Resistance. In every sub-class regarding entertainment/movement, Kitsune gain 50 points of mastery.
Level75
Class Base - Specialist
Current - Magi Combat Specialist (Tier Two)
This class is for those who wish to specialize with one type of weapon, alongside an extra sub-weapon thus the name. A specialist's first weapon is chosen by the player when picking this class, this weapon can not be changed after choosing and the player can not use any other kind of weapon until further on within the class tree. Once chosen, based on a set of questions asked once entering the game, the player's selected weapon will then gain a special ability unique to their personal character. These abilities can only ever be gained by that one player, and are never repeated onto other users. These abilities at higher levels can develop into something more, perhaps gaining a new way to use the weapon, or a element that is infused with the blade itself, these features however are locked until a higher level and thus not able to be shown until a player reaches level sixty
(60) or above and tier four. When leveling and moving on to each tier alongside the basic skills given to that weapon type, there also exists a sub-tier for the player's weapon's special ability. So while a player's tier may be high, their sub-tier may be far lower, the sub-tier skill is raised by simply using that special ability, whatever it may be. Due to the nature of these weapons, once gained the player never needs to buy any other type of weapon, as they level with the user. Once reaching the third tier, the player is able to choose a second weapon, which then becomes their sub-weapon. Although having less skills than the player's main weapon, this secondary weapon still has sub-tiers and what are known as 'hidden abilities' that are locked until later levels. This class can become anything from the player's choice, but is somewhat based on chance. Therefore the chances of seeing any Specialist class are very very slim as most if not all player's avoid the class due to it's unpredictable nature.
Tier OneSpeedster
[Passive][You can also create your own, just remember to add a tree of skills and perks for it, as well as a short explanation for it. A class advances completely on its own, separate from the Level with tiers and sub-tiers that grant abilities or magic. A class is strictly composed of six major tiers, with the opportunity to choose and specialization somewhere between it, at tier 3]
Class Mastery Level190
Abilities & Magic[One or the other, depending on which of two you use. Remember to add cooldown times and effects on enemies or allies!]
Sub-Class(es)Acrobatics
Sub-Class(es) Mastery Level280
Stats750
Strength110
Agility150
Vitality105
Dexterity 110
Resistance80
Intelligence100
Stamina/Willpower105
Max HP29,400
Max Stamina/Mana 12,600
Equipment[What do your characters wear as armor? What weapons do they have?]
Miscellanous Items [Healing Items, Accesories, etc....]
Faction Neutral - Solo Player
PersonalitySly, mocking and secretive are a few words that many speak of when regarding this young man. As his real self, he seems to be slightly more withdrawn to those around him, this not being the case to all but a handful of people. Although he isn't a hermit and doesn't hide away, he won't go out of his way to talk to random strangers he meets, unless of course they prove to be interesting to him. Both within his real life and the life he has come to know, Gin is never the type of person to show his emotions. Yes, he displays emotion, but only the ones he wishes others to see, which is never very much. When with a crowd of people, he can be seen talking quite happily and never appears to lose the cheerful, mocking and sarcastic tone that carries through with each word spoken, despite making everyone else in the room uncomfortable he doesn't seem to care. It is this way of speaking that makes it almost impossible to discern his thoughts, nor does he allow his body language to give anything away either. It seems Gin also never care for other's opinions, either dismissing them or ignoring them entirely to simply carry on with what it was he was doing previously.
Life is a game, and games should be fun! To Gin everything is a new chance, a new opportunity to do something fun or unexpected in life. You only get one life so why not make the most of it? Gin possesses a fun-loving and sometimes childish personality, making others sometimes dispute his age and sanity as well, but if life's not fun to him, then it's not a life worth living. Like everything else about this young man, normal is not something this man is often described as, which is shown by his eccentric way of viewing the world and how things work, seeing many things and opportunities that would have otherwise never been found. Despite that Gin seems to have that rare gift of finding trouble wherever he goes, and that includes getting others into trouble be it good or bad. Gin is also a natural wanderer by nature, and thus must be allowed to come and go as he pleases. He'll almost always come back if it's somewhere important, if not, well good luck finding him anytime soon.
When alone this young man appears to enjoy reading or simply lounging around doing nothing. When with nothing else to do, Gin could be found doing one of four things, reading, sleeping, wandering or just generally causing mischief if he's in a playful mood. Whatever he does and wherever he goes, this young man remains calm no matter the situation and within his forced time so far in NTO, he has never lost his temper and doesn't plan to either, this makes things easy for him to rile others. With faked polite manner and overly cheerful way of talking, it's easy to annoy others while he remains perfectly calm, this seems to help when Gin wishes to tease others and has also come in very handy during battle as well. Most things this man does or has done recently has been done on impulse, on his feelings at the time, not that he doesn't think things through. He does,
greatly, having been known to sit for most of the day just thinking or trying to work something important out. If nothing else, he seems to be very determined and when a goal is set, very few may even attempt to change his mind on the matter. Overall there is very little difference between Gin and Shin, save for a few minor details and that's how Gin plans to keep things; he hopes so anyhow.
History [What were they doing when they were in the real world? How have the last 6 months living in the game affected them?]
Like/Dislikes + Winter
+ Music
+ Peace & Quiet
+ Coffee
+ Late Night Walks
+ Teasing Others
+ People Watching
- Overly Optimistic Individuals
- Summer
- Early Mornings
- Paperwork
- Snobs
- Following 'Rules'
- Large Crowds/Parties
Other > Both Shin & Gin are ambidextrous.
> Gin seems to hold an accent of some kind
(Kansai Dialect), that of which seems to have carried over from his real world self.