Hidden 10 yrs ago Post by Skallagrim
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Skallagrim Walker between Worlds

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Hmmm to chose a gawd...hmm
Hidden 10 yrs ago Post by Schradinger
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Don't repost. Edit one of the previous posts. Less clutter that way.

And I won't be able to address any other concerns until I'm off work.
Hidden 10 yrs ago Post by drallinix
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Never was it stated that Herriman had grown a mouth inside of his chest, or a harpoon for that matter. Also I don't think the neck guard should be able to absorb all that energy and all that happens is it knocks you backwards. The spikes stopping their momentum is fine, but remember your still getting ran into at that speed so it isn't going to leave him unfazed.

also there is now way Herriman had planned on Mifune doing what he did seeing as how he was trying to impale him. Lets also not forget that in your last post you turned at a forty five degree angle so it isn't hitting you square in the chest more in your side. Thinking about it now Mifune running into you sideways would make him fall forward and you fly off your feet sideways not fall backwards on spikes.
Hidden 10 yrs ago Post by Daglobster
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I just suddenly realized I made a mistake. The post where Herriman mutates up was lost in one of the guild's many failures, and I must've forgotten that I didn't rewrite that whole mouth-chest harpoon in...I think. Nevermind me, I'll edit my post. Also, I just remembered that although Mifune's sword might be super-tempered and diamond edged, I'm pretty sure Mifune's claws aren't. I'm going to rewrite my post soonish.

Please, forgive me for my derps.
Hidden 10 yrs ago Post by ASTA
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Schradinger said
He doesnt just have good physical defense. He has phenomenal physical defense. Tempered steel can apparently reach as high as an 8.5 on the MOHs scale of hardness, and with your skin being even harder than that it's approaching the level of a diamond regarding scratch resistance. Given that your skin (unlike actual steel and diamond), would still have to be supple and immune to fracturing, you'd be all but immune to bullets and blades (I'm not even sure a supersonic sword strike from Mifune would cause anything more than surface damage, and he currently has the most powerful single physical attack of any character), and his resistance to heat based on his anatomy alone would be measured in thousands of degrees (without taking his magical resistance into account).Unless his insides are still just as frail and squishy as normal people, other characters would pretty much be limited to suffocation in order to defeat him (since having insides tougher than tempered steel would pretty much rule out everything else from lightning to even exceedingly potent acid).


What character tier are we working with anyway?
Hidden 10 yrs ago Post by drallinix
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his claws don't have to be it wont matter at that speed hell itd probably break his claws, but it would shatter that bone armor as well.
Hidden 10 yrs ago Post by Grnmachine
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Grnmachine That guy who takes things a bit too seriously

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ASTA said
What character tier are we working with anyway?


Honestly, i have no idea. Again, if anyone has ANY concerns or questions, bring them up now, please.
Hidden 10 yrs ago Post by Schradinger
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ASTA said
What character tier are we working with anyway?


Not sure, but I do know that Light thought having skin as tough as iron and muscles as tough as steel was too powerful when combined with the resistances Krix originally had (which were less than Anthony has). I reduced it to skin as tough as hardened leather and he approved it there (though when I just checked it seems the site had reverted it to its previous version, so I just changed it back).

Grnmachine said
Honestly, i have no idea. Again, if anyone has ANY concerns or questions, bring them up now, please.


I believe I addressed my concerns with the current version of the CS, but it's impossible to know if the new version will bring up any more until I've had the chance to read it. Generally, saying that you'll only change it X amount of times isn't a good way to go about getting accepted. It makes you seem rude and impatient.
Hidden 10 yrs ago Post by Grnmachine
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Grnmachine That guy who takes things a bit too seriously

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Sorry. Ive been having a really bad week, and i let it seep into here. I apoligize.
Hidden 10 yrs ago Post by ASTA
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This is a WIP I have so far. I'll finish up the champion sheet and get my deity up later.

Note: The extent of Sovereign's abilities are incredibly vague because I have no idea what tier we're working with here. Wut do?
Name: Sovereign

Age: Hard to tell since Sovereign rarely (if ever) shifts back to his human form. He's 104 years old.

Sex: Male

Appearance:



Powers

>(Active) Supernatural Biology: As a being infected with lycanthropy, Sovereign is impervious to sickness, can regenerate from sever wounds, cannot age, and lays a stern claim to an extraordinary measure of physical prowess bolstered by the influence of extramundane forces. Sovereign can detect the electromagnetic pangs produced by a living creature's heart, can pick up the pheromones secreted by applicable beings, and has an excellent sense of hearing, smell and sight.

>(Passive) Hysterical Dynamism: Persistent psychological and physical trauma initiates a gradual (although ultimately dramatic) increase in physiological capabilities and a pronounced reduction in the perception of time, allowing Sovereign to willfully disregard his body's inbuilt limitations to execute daring feats of titanic strength, blinding speed, and daunting agility. Tunnel vision, impaired hearing, a marked impediment in situational awareness, and a very real risk of self-injury are the assorted adverse effects of Hysterical Dynamism, but the tactical benefits of such an ability can outweigh the risks in distinct combat situations.

When he has suffered sufficient damage, Hysterical Dynamism is immediately engaged, and proceeds to operate as a perpetually-active charged attack that improves by +1 after every two actions (two posts) made by Sovereign. Can be negated by specific magics or, ironically enough, healing Sovereign directly. Wounds suffered at the hands of toxins crafted from wolf's bane or armaments shaped from silver cancel out Hysterical Dynamism completely for the remainder of a battle.

>(Passive) Grisly Roar: A nonlethal area-of-effect attack that projects a powerful, spherical-arranged pulse of disruptive sound and an overpowering gust of wind around Sovereign. Aside from forcing nearby foes away from him, Sovereign's Grisly Roar ability is not particularly damaging, but the cascading sonic waves that it emits have a decent chance of damaging eardrums and causing the target to be afflicted with momentary blindness through the fierce resonating of their eyeballs.

>(Passive) Devastating Blows: Sovereign's claws are analogous to miniature, magically-infused daggers crafted from reinforced steel, but their effectiveness against opponents wrapped in a protective metal garment of equal arcane temperament is hampered to a sizable echelon. When faced with plate armored adversaries, Sovereign may opt to protectively retract his claws so that he may utilize his bare fits as makeshift flanged maces.

>(Active) Hardened Hide: Functioning as a pseudo-suit of quality armor, Sovereign's dense pelt affords him ample protection from most magical and nonmagical attacks. Silver-lined or silver-forged weapons ignore its protective properties altogether; the same applies to mundane weapons laced with wolf's bane toxin.

Weaponry

Teeth/Jaws: Strong enough to pierce through a sheet of steel several millimeters thick. Being bitten or mauled by Sovereign will likely end in sever bloodless, limbs being severed or bones being shattered. Or a combination of all three.

Claws: Retractable knives of paranormal sharpness. Identical in strength and effectiveness to a bundle of small knives created from quality steel and enchanted with a honed edge.
Hidden 10 yrs ago Post by Daglobster
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Edited my post, Dral
Hidden 10 yrs ago Post by drallinix
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Again yes it will probably fuck up his hand, but that armor isn't going to stop that attack completely like that. Also at the way they are hitting there isn't really any way Herriman could roll on top of Mifune considering that the impact will knock him sideways, and Mifune is going to continue in a straight line not stop right there.
Hidden 10 yrs ago Post by ASTA
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Are Mifune's claws specifically stated to be as potent as his sword? From your CS and your IC description of them, they sound like regular claws to me. Mifune is a speed-based character; haphazardly brute-forcing his way through defenses isn't the most viable of tactics imo, and it doesn't sound like his style either.

If Herriman's 'armor field' and his inherent physical toughness are to be respected and believed, I don't see the claws doing much of anything other than delivering a surprising blow that may or may not briefly throw Herriman off balance/out of concentration. This could afford Mifune the chance to escape, re-obtain his weapon and reevaluate the present situation.
Hidden 10 yrs ago Post by Daglobster
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Mifune is hitting the equivalent of enchanted steel plate with an extra layer of protection at least an inch thick. His claws aren't enchanted, or modified, they're literally just claws. He also isn't the strongest. Sure speed might be a factor, but there comes a certain point where it no longer matters how fast he's going. In fact, in this situation, top speed is the worst thing ever.

Also, if Mifune's hitting herriman to the side, and Herriman's holding his sword out, Mifune would have to go under Herriman's arm and tackle him like that if he doesn't want to get stabbed. This would give Herriman plenty of opportunity to reverse the tackle, as Mifune would probably be distracted by having all of his fingers and nails broken at the same time.
Hidden 10 yrs ago Post by Schradinger
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Couple things.

Strength plays no part whatsoever in how hard a person can hit. The only role strength has is to generate the speed that actually does matter when you're hitting something. The stuff that matters is mass and acceleration. Since Mifune is airborne, all of his mass is going to be used to power the blow, and he has over 1,000 times the mass of a bullet and half the speed. Herriman is getting knocked on his ass (so to speak) no matter what happens to Mifune's hand.

The next question then, is what DOES happen to Mifune's hand? Since I'm not a physicist, this part is much less clear than the result of getting hit at 500 mph by a 180-200 pound projectile. In all likelihood, the hand would make it through the armor field relatively unscathed, but it would be robbed of a significant amount of its momentum. So the question that remains is which breaks first? The chitin or the claws and hand? Well the chitin is more durable thanks to being a solid thicker piece, but the hand has velocity on its side. Honestly, it could go either way. Since this is a statless RP (and I'm not well-versed enough to pull out the necessary calculations even if it were stat-based), it's pretty much impossible to say for sure which would come out in better shape. My best guess is that both the chitin and the hand would get mangled.
Hidden 10 yrs ago Post by Daglobster
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Seems fair enough to me.
Hidden 10 yrs ago Post by ASTA
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Schradinger said
Couple things. Strength plays no part whatsoever in how hard a person can hit. The only role strength has is to generate the speed that actually does matter when you're hitting something. The stuff that matters is mass and acceleration. Since Mifune is airborne, all of his mass is going to be used to power the blow, and he has over 1,000 times the mass of a bullet and half the speed. Herriman is getting knocked on his ass (so to speak) no matter what happens to Mifune's hand.


I think you might have acceleration confused with velocity. Acceleration is defined as the rate of change in velocity; velocity is just the given speed of an object traveling in a set direction.

Physical strength does play a major role in how much damage someone can do with a punch (greater muscle mass equates to an increase in a fighter's body mass and a consequential gain in punching velocity; greater mass and greater velocity results in heightened amounts of kinetic energy generated), but merely being burly isn't going to cut it. If UFC and boxing ring matches are anything to go by, technique is arguably the defining factor, since the individuals that compete in these two combat sports aren't 400 pound Olympic weight lifters, but men and women that hover around an optimal 105-200 pound weight margin.

I'm not a professional by any means, but I do know that a punch's power is deprived (at least) from the mass of the fighter delivering the blow, the velocity of the punch, proper rotation of the hips, and the fighter's footwork.

If Mifune is airborne and not grounded, where is his maximum momentum coming from? Where's the power? There's no opportunity or even space for him to set himself for a proper hand strike; there's no room for adequate footwork or suitable torso and hip rotation. If Mifune can still fell Herriman to the ground using an attack like that (and if we go by legitimate physics), then Mifune is no longer a speed-based character, but a scaled down hulk that uses a sword for some obscured reason.
Hidden 10 yrs ago Post by Skallagrim
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Asta is right, a punch and the power in a punch come from the correct stance and then technique and speed/power of hip rotation, shoulder thrust and correct delivery of fist.

To show you the power of a punch, Georges St. Pierre, an MMA fighter who is 5’10 and weighs 170 lbs.

- Georges St. Pierre's punch registers at 2859 lbs of force
- Georges St. Pierre's kick registers at 3477 lbs of force
- Georges St. Pierre's punch/kick combo registers at 6000+ lbs of force in under 1 second
- Speed: Georges St. Pierre's takedown generates 2400 watts of power in 1.17 second (on par with Rashad Evans)
- Georges St. Pierre's superman punch moves at 15 feet/second (twice as fast as his normal punch)

from sports science
Hidden 10 yrs ago Post by drallinix
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Daglobster said
Also, if Mifune's hitting herriman to the side, and Herriman's holding his sword out, Mifune would have to go under Herriman's arm and tackle him like that if he doesn't want to get stabbed. This would give Herriman plenty of opportunity to reverse the tackle, as Mifune would probably be distracted by having all of his fingers and nails broken at the same time.

Mifune already knocked Herriman's sword and arm out of the way with his right hadn he is leading forward with the left handed strike.

edit: Also yes footwork is important in both a punch and a kick but lunging forward at someone and hitting them while airborn still carries a lot of power especially considering that it would be like running full speed then driving your hand like a spear into someone.
Hidden 10 yrs ago Post by Schradinger
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Skallagrim said
Asta is right, a punch and the power in a punch come from the correct stance and then technique and speed/power of hip rotation, shoulder thrust and correct delivery of fist.


All of that, correct stance, technique, hip rotation, shoulder thrust and rotation, and fist delivery, is designed to generate as much speed as possible on the smallest area possible. Strength is used to generate that speed, yes, but it has no effect on the actual force of the blow. Mass and velocity are the defining factors, and one need not be grounded in order to deliver kinetic energy to a target. Take bullets for instance. Shooting a guy in the chest with a .45 (who's wearing a bullet-proof vest) tends to knock him down (or at least stagger him) quite handily, as well as break or fracture ribs. The bullet doesn't have any connection to the ground to generate additional force, but it still has the majority of the momentum it left the barrel of the gun with. The same concept applies to Mifune. At the point when he leaves the ground, he's essentially a human-sized sub-sonic bullet. All that force isn't going to suddenly disappear when he hits Herriman. It's going to be transferred first to the protective shield (which based on Herriman's descriptions wouldn't be able to absorb all of it), then to Herriman's chitinous armor and, when that fails to shatter completely, back into Mifune's hand.

Honestly, there's no way the move ends well for Mifune. He just doesn't have the durability to withstand an impact at that velocity. Then again... neither does Herriman. It's just a matter of who breaks more first.
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