[Submissions no longer accepted]
Today seemed like any other for you, a normal school-kid. Altdorf is a beautiful city this time of the year, and you decided to walk home from school. However, something caught your eye. You see a mysterious white ferret-like creature with round crimson eyes watching you from a distance, and you are shocked when you hear someone's voice telepathically: it turns out the ferret was looking to meet you.
The ferret introduces herself as Qubus, and says that you are a Sleeping One: that you have hidden potential deep inside, a magical gift yet to wake. She says that this world is full of invisible evil that causes people to act horribly against each other or themselves.
She wants you to help her fight against this evil by using your potential for magic.
She proposes that you make a contract with her: she offers to grant any wish you ask of her, and in return she awakens the magic within you, thus making you capable of transforming into a Magic Knight: an arcane warrior tasked with finding and destroying evil.
Qubus suggested that you meet her at the rooftop of your school at dusk, and mentioned that other Sleeping Ones may also be present for the contract. With hope in your heart, you decided to take the offer.
Where this road takes you, only fate may know.
1. Please make sure what you're writing is sensibly laid out. Things like capitalization, line breaks, proper punctuation, all that. Nothing kills other people's immersion faster than posts that look like they belong to a texting teenager. You get two warnings, and that's it, you're out. Please note, I'm not talking about just occasional misspellings, everyone does those, I'm talking about consistently bad or illegible posts.
2. Avoid one-line posting as much as you can. If you have trouble coming up with a post, don't force it.
3. Description is always a positive. Anything you can do to make a post more interesting to read is extra credit, and if you're attempting actions, I'll factor it into your results.
4. Anyone can die in this RP. No matter what kind of character or powers they have, nobody is safe on the battlefield, and an early demise of your character is entirely possible.
5. Please read everything in the OP before posting a sheet. It may sound redundant, but you may miss something important if you skim through it. There is no hurry, so take your time.
6.You are required to post at least once a week. If you are unable to do so please inform me through the OOC thread or a PM so I can plan accordingly.
1. The following may not be included in a wish:
-More wishes
-Anything that could affect other players negatively
-Rewriting the laws of nature/history
-Time travel
-Resurrecting anyone who has been dead for longer than a day
-Manipulation of emotions
2. In general, don't abuse your wish. Stay in-character for it.
3. The wish you make directly decides your Arcana (explained in the Glossary section). Wording is very important: while "I wish to live", "I wish that you save my life", "I wish to survive" and "I wish to connect to life" grant the same immediate effect, they result in different Arcanas. However, don't be afraid about getting a bad Arcana: all of them are useful, and could result in very interesting combinations. The Arcana you get is revealed once the contract is complete.
[Sleeping One]
A young person that has the emotional capability to awaken and control their inner magic when unlocked by Qubus.
[Magic Knight]
Magic Knight is the transformed state of a person who has had their hidden potential for magic awakened. This state may be activated at any time using a Soul Gem after a contract has been made with Qubus. Magic Knights use combat uniforms they have designed themselves. The Soul Gem is always a visible part of the uniform.
Magic Knights may use their magic powers to combat evil. However, every spell and magical ability carries a cost from their magic reserves, which can run out. Also, use of magic is restricted to this state, with the exception of using a Soul Gem to generate a weapon directly out of it.
They have access to a multitude of magical powers, covered below.
[Enhanced physical abilities]
These include making building-height jumps, physical fortitude to take a great amount of damage, immunity to mortal wounds that would kill a normal human, advanced regeneration, strength to wield big weapons and use them effectively, running up vertical surfaces and generally augmented capabilities when compared to normal humans. These abilities only have a tiny cost in magic use, and therefore can be used the most without fear. Basically everything physical a human could do, a Magic Knight can do better.
[Telepathy]
Magic Knights may telepathically speak with Qubus and any other Magic Knight they have previously spoken to. Magic Knights are also telepathically connected to their Soul Gems, and always know how bright it is.
[Weapon generation and manipulation]
The most important power a Magic Knight has in combat, and the most identifying aspect of her extent of magical prowess.
A Magic Knight must choose a single type of weapon upon making the contract, and only one. This weapon may then be generated and manipulated using magic.
The magic cost of this ability is dependent on the number, density and scale of the generated weapons, and the extent of the manipulation used on a weapon.
For example, a Magic Knight could choose the hammer to be her weapon. She may then use magic to generate numerous hammers with differing sizes with no speed limit. She can also manipulate and control these weapons without physically touching them, but with a bigger cost in magic.
A weapon's form can also be manipulated into something else, for example a mace. Weapon manipulations that adhere to the basic structure of the weapon carry a considerably smaller cost in magic than an outright morph: a clever Magic Knight, instead of outright morphing a weapon to something entirely different, may simply split the weapon into two smaller ones, merge smaller weapons into a bigger one, extend the weapon with chained segments and so on. The structure of the weapon is considered to stay the same despite the added chain segments, and the magic cost is therefore considerably smaller. For another example, a sword-wielding Magic Knight may generate two swords, and then fuse them together to form a double-bladed weapon for a lesser cost instead of morphing a sword into one.
[Arcana]
The main magical essence of a Magic Knight that governs a particular type of magic spells they have access to. For example a Magic Knight could have the Arcana of Restoration, which includes spells that treat injuries, fix broken objects and even, with a large cost, resurrect people back from the dead. Another example is the Arcana of Illusion, which includes spells for fake image generation, hypnotism on weak-willed targets etc.
[Soul Gem]
An object created by Qubus that allows you to transform into a Magic Knight, custom combat uniform included. Magic may only be used in this transformed state, with the exception of creating a weapon directly out of the Soul Gem. It reacts to evil, and allows you to track even distant sources of it. It also measures your remaining magic: A Soul Gem's brightness is directly related to your magic reserves. The less magic you have, the dimmer it gets, until it turns completely dark when you have no magic left, something you are advised to never let happen.
[Grief Seed]
Mysterious objects that can be used to refill one's magic reserves. Dropped by destroyed evil, and your main objective as a Magic Knight to acquire.
Google doc (Chapter 1):
Chapter 2:
Name:
Gender:
Age: (Limited to between 12 and 16)
Appearance:
Personality:
History:
Favorite Color: (Unique color obligatory)
Dreams:
Fears:
Likes/Dislikes:
Wish:
Magic Knight Uniform: The design of the uniform you wear when transformed into a Magic Knight.
(Your Soul Gem must be a visible part of the uniform somewhere. It may take the form of any kind of jewelry, but it may not be hidden. Otherwise transformation is not possible.)
Chosen Weapon: The weapon that you have chosen to wield as a Magic Knight upon making the contract.
(The weapon may not be more advanced than a single-shot flintlock rifle: we're talking swords, hammers, axes, bows, crossbows, claws, spears, shields etc. The reason for this is that the weapon must be something your character can completely conceptualize, every detail included, without error; something that is extremely difficult to do for contemporary weapons and even basic black powder weaponry. Also, you may not have a type of weapon chosen by somebody else.)
Other:
Players:
-Damiann47
Name: Ancia Broker
Gender: Female
Age: 16
Appearance: About average height of 5’ 6”, Ancia has a somewhat athletic build although it comes from genetics not from any conditioning. Her hair is a natural black and long reaching down past her shoulders, she typically wears it straight. Ancia’s eyes are brown on a thin somewhat angled face. For clothes she dresses plainly, often times a t-shirt and a pair of jeans would do.
Personality: “Take the advantage.” is the motto Ancia lives by and does a great job of describing her. Ancia is naturally competitive, being headstrong and independent. Ancia doesn’t make much of a socialite, in fact one of her main weaknesses is lack of any real social skills. She is not awkward, more simply she is dismissive only staying to herself and her own matters.
History: The Broker family is not much of any note, in all honesty just a standard,modern middle class household. Ancia lived a normal early childhood, did whatever a young girl did, go to school, make friends, just explore and learn life. However come around entering early teenage her life experienced a change, a more strict lifestyle became the standard. Education was very important to the Brokers, and with enforcement from Ancia’s parents academic success came to override anything else. Only top marks were accepted, anything lower was met with… unconventional punishments, nothing life threatening of course but still severe, the details of which would remain ambiguous.
By the time Anica had enrolled in her current school the social perception of herself had shifted. She never had time or incentive to make friends while not even of her own intent, that fact did not change opinions of her. Ancia didn’t become a standard outcast, rather “that someone you don’t mess with.” due to her dismissive way of dealing with other students. Moving onto the present day and now given one wish, that one wish was quick to be to decided on, more freedom.
Favorite Color: Navy Blue
Dreams: By and large freedom of choice, beyond that not much else.
Fears: Failure to succeed, overall weakness in general, and while not on a conscious level she does deeply fear loneliness.
Likes/Dislikes: Little known about her is that Ancia is really into history, specifically about warefare. Reading on battles, tactics, the biography of generals in some of her free time, the concept of leading thousands of men has always fascinated her, partly due to her inability to directly interact with others. Ancia is also a closet gamer: she enjoys the competitive atmosphere from multiplayer games.
In terms of dislikes, bananas, the texture of the food just doesn’t sit well with her. Ancia doesn’t take well to anything feminine, a case of tastes more than anything else, course this does make her out to be a tomboy.
Wish: I want to lead, I for once want to know what to say and when to say it, to help guide others rather then push them away.
Magic Knight Uniform: The uniform is modeled after Medieval attire expect instead of white its navy blue. The boots are simple leather with not much in the way of decoration, and instead of bracers she wears iron gauntlets. The uniform also comes with a cowl still following the coloring scheme of blue. The Soul Gem takes form of a sapphire pendant that hangs around the neck.
Chosen Weapon: Spears.
Other: Finished this around 2 AM my time, probably going back to tweak things later on.
-Gisk
Name: Markus Goethe
Gender: Male
Age: 15
Appearance: A handsome young man of slightly below average height. His features are thin and sharp, his eyes light gray and round. His hair is dark and curly, it's long but often held in a tight bun behind his head.
Still dresses with a casual elegance, the layman might not notice that his clothes are a few seasons behind in style, as he hasn't been able to afford anything new in his wardrobe in recent months.
Personality: Markus is habitually self-centered, but can be easily moved to altruism when pushed. He is a bit vain, but moves and speaks with an easy confidence.
He is polite at all times, especially with people he dislikes, for whom there can be found a hidden venom in his manners.
History: The Goethe family had been rich from investments since Markus's great grandfather. Markus's father was an affluent accountant on top of this, working for a company that makes high quality performance car parts.
Markus, therefore, grew up in a certain level of comfort. His parents could afford to indulge his various young whims, and they very often did, with the help of nannies and tutors. When, at eight, he wanted to take up classical German swordplay, he was immediately dressed and armed in the best gear and presented to a teacher. The same went when he turned fifteen and fancied a BMW motorbike.
Unfortunately, not long after his birthday, the authorities came knocking on his door with a warrant for his father. As Markus came to understand it, his company had been caught utilizing foreign slave wage labor, and Wilhelm Goethe was implicated in covering it up. The family accounts were frozen, and both Markus and his mother were forced to take up jobs to pay their extravagant bills. She as a secretary for an executive who was still friendly to the family, and he part time in data entry.
When offered any wish he desired, Markus immediately narrowed it down to two: the return of his family's wealth, or the freedom of his father. Even as he went to meet with Qubus on the school's roof, he wasn't sure which he would pick. He even surprised himself when the words left his mouth.
Favorite Color: Yellow
Dreams: To be an Olympic level fencer. To travel the world(the civilized bits, at least).
Fears: Physical frailty/crippling injury. Poverty.
Likes: metal music, meaty foods, nice clothes, fast cars.
Dislikes: cheap(and foreign) craftsmanship. Tasteless food. Social obligations.
Wish: For his father's release from prison.
Magic Knight Uniform: High collared, blue fencing doublet, black slim fitting pants with high brown boots. Brown belt with a bronze buckle. The soul gem is embedded in a small pendent hanging from his belt on the left hand side.
His head is covered by a black mesh fencing mask, it forms tightly around his head and face, with a close guard around the neck that goes under the collar of his doublet.
Chosen Weapon: Sword
Other: Owns a BMW R Nine T, one of a few leftovers from his family's former wealth.
-onenote
Name: Felice Mayer
Gender: Female
Age: 16
Appearance:
Personality: A laid back sort of person who tries to go with the flow. She often tries to get along well with others and will try to get along with people that she doesn't necessarily like. She can get a bit nervous in new situations and talking with people shes not used to, but can quickly get used to things. She will often go into her own little world if left alone long enough, even while doing things if the task is monotonous. She will try to do nice things for friends but often times she’ll stop, for a multitude of reasons (“I don’t have time right now”, “This isn’t good enough”, “I’ll do this later” etc.) She’s the type that will pull her own weight in the group, but will neither be the leader, or would work as well on her own.
History: Felice was born to a middle class family, a mother, father, and older brother. Throughout her life she was just average. She looked up to her brother who, while not being anything too special either, could sing quite well and could play the piano fairly decently. She tried a multitude things to find her own special talent and tried to make many friends. She liked reading and watching movies and anything that put her into another world, but besides that she found that other things rarely held her interest for long or were things she didn’t enjoy. And while she didn’t have too much trouble making friends, she didn’t really have a good ability to keep them close, as they became more like acquaintances she was on good terms with. By the time she got into high school, she realized she had no real ideas for her future, and though she was told that she still has a long while to think about it, she couldn’t help but feel that maybe there wasn’t going to be a place for her.
It was about that time when Felice saw the ferret and heard a voice inside of her head. At first she thought she was just day dreaming again, until she realized that the voice was talking directly to her, not how her day dreams usually went. She couldn’t quite believe what she was hearing as it sounded like something she would day dream, but she decided to go to the roof to see if this was all real or if she was crazy. When she got there, there were a few others like Qubus said there might be, so maybe this was all real but it still almost made Felice turn back at the sheer craziness of it all. But she stopped herself at a thought. When it was her turn to make a contract, Felice got up and said her wish and the contract was made.
Favorite Color: Beryl Green
Dreams: She’s unsure if she has any dreams right now. If she had to say something, it’d probably be something like writing a novel or being able to play the violin decently.
Fears: That she’ll never amount to anything really,
Likes/Dislikes:
Likes: bustling places (Malls, city squares, anywhere where there are things going on and people around, as she feels like she can blend in there), stories in all medias (books, video games, movies, etc), day dreaming, fantasy, flowers.
Dislikes: Quiet places, lectures, and thinking about the future.
Wish: She wishes to be able to find her place in the world.
Magic Knight Uniform:
Chosen Weapon: Guandao
Other: learning to play the violin, currently at the stage where it doesn't sound like a dying cat all the time. Enjoys listening to her brother play the piano.
-rusty4297
Name: Ryan Kane
Gender: Male
Age: 16
Appearance:
Personality: Ryan always saw himself as worse at everything than anyone else might say. When he might find a talent, if a friend said he was good at that particular thing, he would always deny it. For this reason, his entire life he's seen himself as nothing more than a loser who's only reason to live is to help his friends in every way he can imaginably find. No matter the case, if it means helping a friend, he'll sacrifice his own life to do it, if need be. Although, because of his lacking view of himself, he won't usually go out of his way to speak to others, and will instead be as silent as he can so that he won't put the burden of his friendship on anyone. That isn't to say that he will avoid making friends, simply that if he doesn't consider you one, he won't speak unless you speak first. (this may seem like he's a depressive little #%$@, however, he's not really, he's extremely friendly to those he considers friends and courteous to those he doesn't. He's not sad about how he views himself and he won't bring it up at all, it's just his point of view, and he accepts that others may see it differently)
History: His whole life, his family was an effort for him to have any interest in. His parents divorced when he was young, and he was switched between the two, visiting the one he wasn't with every so often in an attempt to keep him with both as much as possible. All of it being for him (the one he considers basically a burden) made Ryan lose his connection with either, and simply see them as existent, rather than family.
Favorite Color: Red and black on the same surface (if it needs to be one single color, then most likely blue)
Dreams: To find something that will let him give back to his friends for staying his friends no matter what.
Fears: Friends getting injured or dying... And insects/arachnids.
Likes/Dislikes:
+Chocolate, video games, social interaction
-Mint, watching the same movie for more than the second time (unless it's been a while), people that hurt his friends (emotionally or physically)
Wish: The strength to make sure my friends never even have to know that evil exists...
Magic Knight Uniform: Leather armor with a few metal plates. The metal plates are protecting his left arm, his right shoulder, and his chest. In the center of the chest is the gem.
Chosen Weapon: Kama (as in the kind of weapon that ninjas would use)
Other: If there's anything you want me to change, just say something, I'll change it when I see that you asked me to change something.
-WanderingSpirit
-TheHangedMan
Today seemed like any other for you, a normal school-kid. Altdorf is a beautiful city this time of the year, and you decided to walk home from school. However, something caught your eye. You see a mysterious white ferret-like creature with round crimson eyes watching you from a distance, and you are shocked when you hear someone's voice telepathically: it turns out the ferret was looking to meet you.
The ferret introduces herself as Qubus, and says that you are a Sleeping One: that you have hidden potential deep inside, a magical gift yet to wake. She says that this world is full of invisible evil that causes people to act horribly against each other or themselves.
She wants you to help her fight against this evil by using your potential for magic.
She proposes that you make a contract with her: she offers to grant any wish you ask of her, and in return she awakens the magic within you, thus making you capable of transforming into a Magic Knight: an arcane warrior tasked with finding and destroying evil.
Qubus suggested that you meet her at the rooftop of your school at dusk, and mentioned that other Sleeping Ones may also be present for the contract. With hope in your heart, you decided to take the offer.
Where this road takes you, only fate may know.
1. Please make sure what you're writing is sensibly laid out. Things like capitalization, line breaks, proper punctuation, all that. Nothing kills other people's immersion faster than posts that look like they belong to a texting teenager. You get two warnings, and that's it, you're out. Please note, I'm not talking about just occasional misspellings, everyone does those, I'm talking about consistently bad or illegible posts.
2. Avoid one-line posting as much as you can. If you have trouble coming up with a post, don't force it.
3. Description is always a positive. Anything you can do to make a post more interesting to read is extra credit, and if you're attempting actions, I'll factor it into your results.
4. Anyone can die in this RP. No matter what kind of character or powers they have, nobody is safe on the battlefield, and an early demise of your character is entirely possible.
5. Please read everything in the OP before posting a sheet. It may sound redundant, but you may miss something important if you skim through it. There is no hurry, so take your time.
6.You are required to post at least once a week. If you are unable to do so please inform me through the OOC thread or a PM so I can plan accordingly.
1. The following may not be included in a wish:
-More wishes
-Anything that could affect other players negatively
-Rewriting the laws of nature/history
-Time travel
-Resurrecting anyone who has been dead for longer than a day
-Manipulation of emotions
2. In general, don't abuse your wish. Stay in-character for it.
3. The wish you make directly decides your Arcana (explained in the Glossary section). Wording is very important: while "I wish to live", "I wish that you save my life", "I wish to survive" and "I wish to connect to life" grant the same immediate effect, they result in different Arcanas. However, don't be afraid about getting a bad Arcana: all of them are useful, and could result in very interesting combinations. The Arcana you get is revealed once the contract is complete.
[Sleeping One]
A young person that has the emotional capability to awaken and control their inner magic when unlocked by Qubus.
[Magic Knight]
Magic Knight is the transformed state of a person who has had their hidden potential for magic awakened. This state may be activated at any time using a Soul Gem after a contract has been made with Qubus. Magic Knights use combat uniforms they have designed themselves. The Soul Gem is always a visible part of the uniform.
Magic Knights may use their magic powers to combat evil. However, every spell and magical ability carries a cost from their magic reserves, which can run out. Also, use of magic is restricted to this state, with the exception of using a Soul Gem to generate a weapon directly out of it.
They have access to a multitude of magical powers, covered below.
[Enhanced physical abilities]
These include making building-height jumps, physical fortitude to take a great amount of damage, immunity to mortal wounds that would kill a normal human, advanced regeneration, strength to wield big weapons and use them effectively, running up vertical surfaces and generally augmented capabilities when compared to normal humans. These abilities only have a tiny cost in magic use, and therefore can be used the most without fear. Basically everything physical a human could do, a Magic Knight can do better.
[Telepathy]
Magic Knights may telepathically speak with Qubus and any other Magic Knight they have previously spoken to. Magic Knights are also telepathically connected to their Soul Gems, and always know how bright it is.
[Weapon generation and manipulation]
The most important power a Magic Knight has in combat, and the most identifying aspect of her extent of magical prowess.
A Magic Knight must choose a single type of weapon upon making the contract, and only one. This weapon may then be generated and manipulated using magic.
The magic cost of this ability is dependent on the number, density and scale of the generated weapons, and the extent of the manipulation used on a weapon.
For example, a Magic Knight could choose the hammer to be her weapon. She may then use magic to generate numerous hammers with differing sizes with no speed limit. She can also manipulate and control these weapons without physically touching them, but with a bigger cost in magic.
A weapon's form can also be manipulated into something else, for example a mace. Weapon manipulations that adhere to the basic structure of the weapon carry a considerably smaller cost in magic than an outright morph: a clever Magic Knight, instead of outright morphing a weapon to something entirely different, may simply split the weapon into two smaller ones, merge smaller weapons into a bigger one, extend the weapon with chained segments and so on. The structure of the weapon is considered to stay the same despite the added chain segments, and the magic cost is therefore considerably smaller. For another example, a sword-wielding Magic Knight may generate two swords, and then fuse them together to form a double-bladed weapon for a lesser cost instead of morphing a sword into one.
[Arcana]
The main magical essence of a Magic Knight that governs a particular type of magic spells they have access to. For example a Magic Knight could have the Arcana of Restoration, which includes spells that treat injuries, fix broken objects and even, with a large cost, resurrect people back from the dead. Another example is the Arcana of Illusion, which includes spells for fake image generation, hypnotism on weak-willed targets etc.
[Soul Gem]
An object created by Qubus that allows you to transform into a Magic Knight, custom combat uniform included. Magic may only be used in this transformed state, with the exception of creating a weapon directly out of the Soul Gem. It reacts to evil, and allows you to track even distant sources of it. It also measures your remaining magic: A Soul Gem's brightness is directly related to your magic reserves. The less magic you have, the dimmer it gets, until it turns completely dark when you have no magic left, something you are advised to never let happen.
[Grief Seed]
Mysterious objects that can be used to refill one's magic reserves. Dropped by destroyed evil, and your main objective as a Magic Knight to acquire.
Chapter 2:
Name:
Gender:
Age: (Limited to between 12 and 16)
Appearance:
Personality:
History:
Favorite Color: (Unique color obligatory)
Dreams:
Fears:
Likes/Dislikes:
Wish:
Magic Knight Uniform: The design of the uniform you wear when transformed into a Magic Knight.
(Your Soul Gem must be a visible part of the uniform somewhere. It may take the form of any kind of jewelry, but it may not be hidden. Otherwise transformation is not possible.)
Chosen Weapon: The weapon that you have chosen to wield as a Magic Knight upon making the contract.
(The weapon may not be more advanced than a single-shot flintlock rifle: we're talking swords, hammers, axes, bows, crossbows, claws, spears, shields etc. The reason for this is that the weapon must be something your character can completely conceptualize, every detail included, without error; something that is extremely difficult to do for contemporary weapons and even basic black powder weaponry. Also, you may not have a type of weapon chosen by somebody else.)
Other:
-Damiann47
Name: Ancia Broker
Gender: Female
Age: 16
Appearance: About average height of 5’ 6”, Ancia has a somewhat athletic build although it comes from genetics not from any conditioning. Her hair is a natural black and long reaching down past her shoulders, she typically wears it straight. Ancia’s eyes are brown on a thin somewhat angled face. For clothes she dresses plainly, often times a t-shirt and a pair of jeans would do.
Personality: “Take the advantage.” is the motto Ancia lives by and does a great job of describing her. Ancia is naturally competitive, being headstrong and independent. Ancia doesn’t make much of a socialite, in fact one of her main weaknesses is lack of any real social skills. She is not awkward, more simply she is dismissive only staying to herself and her own matters.
History: The Broker family is not much of any note, in all honesty just a standard,modern middle class household. Ancia lived a normal early childhood, did whatever a young girl did, go to school, make friends, just explore and learn life. However come around entering early teenage her life experienced a change, a more strict lifestyle became the standard. Education was very important to the Brokers, and with enforcement from Ancia’s parents academic success came to override anything else. Only top marks were accepted, anything lower was met with… unconventional punishments, nothing life threatening of course but still severe, the details of which would remain ambiguous.
By the time Anica had enrolled in her current school the social perception of herself had shifted. She never had time or incentive to make friends while not even of her own intent, that fact did not change opinions of her. Ancia didn’t become a standard outcast, rather “that someone you don’t mess with.” due to her dismissive way of dealing with other students. Moving onto the present day and now given one wish, that one wish was quick to be to decided on, more freedom.
Favorite Color: Navy Blue
Dreams: By and large freedom of choice, beyond that not much else.
Fears: Failure to succeed, overall weakness in general, and while not on a conscious level she does deeply fear loneliness.
Likes/Dislikes: Little known about her is that Ancia is really into history, specifically about warefare. Reading on battles, tactics, the biography of generals in some of her free time, the concept of leading thousands of men has always fascinated her, partly due to her inability to directly interact with others. Ancia is also a closet gamer: she enjoys the competitive atmosphere from multiplayer games.
In terms of dislikes, bananas, the texture of the food just doesn’t sit well with her. Ancia doesn’t take well to anything feminine, a case of tastes more than anything else, course this does make her out to be a tomboy.
Wish: I want to lead, I for once want to know what to say and when to say it, to help guide others rather then push them away.
Magic Knight Uniform: The uniform is modeled after Medieval attire expect instead of white its navy blue. The boots are simple leather with not much in the way of decoration, and instead of bracers she wears iron gauntlets. The uniform also comes with a cowl still following the coloring scheme of blue. The Soul Gem takes form of a sapphire pendant that hangs around the neck.
Chosen Weapon: Spears.
Other: Finished this around 2 AM my time, probably going back to tweak things later on.
Name: Markus Goethe
Gender: Male
Age: 15
Appearance: A handsome young man of slightly below average height. His features are thin and sharp, his eyes light gray and round. His hair is dark and curly, it's long but often held in a tight bun behind his head.
Still dresses with a casual elegance, the layman might not notice that his clothes are a few seasons behind in style, as he hasn't been able to afford anything new in his wardrobe in recent months.
Personality: Markus is habitually self-centered, but can be easily moved to altruism when pushed. He is a bit vain, but moves and speaks with an easy confidence.
He is polite at all times, especially with people he dislikes, for whom there can be found a hidden venom in his manners.
History: The Goethe family had been rich from investments since Markus's great grandfather. Markus's father was an affluent accountant on top of this, working for a company that makes high quality performance car parts.
Markus, therefore, grew up in a certain level of comfort. His parents could afford to indulge his various young whims, and they very often did, with the help of nannies and tutors. When, at eight, he wanted to take up classical German swordplay, he was immediately dressed and armed in the best gear and presented to a teacher. The same went when he turned fifteen and fancied a BMW motorbike.
Unfortunately, not long after his birthday, the authorities came knocking on his door with a warrant for his father. As Markus came to understand it, his company had been caught utilizing foreign slave wage labor, and Wilhelm Goethe was implicated in covering it up. The family accounts were frozen, and both Markus and his mother were forced to take up jobs to pay their extravagant bills. She as a secretary for an executive who was still friendly to the family, and he part time in data entry.
When offered any wish he desired, Markus immediately narrowed it down to two: the return of his family's wealth, or the freedom of his father. Even as he went to meet with Qubus on the school's roof, he wasn't sure which he would pick. He even surprised himself when the words left his mouth.
Favorite Color: Yellow
Dreams: To be an Olympic level fencer. To travel the world(the civilized bits, at least).
Fears: Physical frailty/crippling injury. Poverty.
Likes: metal music, meaty foods, nice clothes, fast cars.
Dislikes: cheap(and foreign) craftsmanship. Tasteless food. Social obligations.
Wish: For his father's release from prison.
Magic Knight Uniform: High collared, blue fencing doublet, black slim fitting pants with high brown boots. Brown belt with a bronze buckle. The soul gem is embedded in a small pendent hanging from his belt on the left hand side.
His head is covered by a black mesh fencing mask, it forms tightly around his head and face, with a close guard around the neck that goes under the collar of his doublet.
Chosen Weapon: Sword
Other: Owns a BMW R Nine T, one of a few leftovers from his family's former wealth.
Name: Felice Mayer
Gender: Female
Age: 16
Appearance:
Personality: A laid back sort of person who tries to go with the flow. She often tries to get along well with others and will try to get along with people that she doesn't necessarily like. She can get a bit nervous in new situations and talking with people shes not used to, but can quickly get used to things. She will often go into her own little world if left alone long enough, even while doing things if the task is monotonous. She will try to do nice things for friends but often times she’ll stop, for a multitude of reasons (“I don’t have time right now”, “This isn’t good enough”, “I’ll do this later” etc.) She’s the type that will pull her own weight in the group, but will neither be the leader, or would work as well on her own.
History: Felice was born to a middle class family, a mother, father, and older brother. Throughout her life she was just average. She looked up to her brother who, while not being anything too special either, could sing quite well and could play the piano fairly decently. She tried a multitude things to find her own special talent and tried to make many friends. She liked reading and watching movies and anything that put her into another world, but besides that she found that other things rarely held her interest for long or were things she didn’t enjoy. And while she didn’t have too much trouble making friends, she didn’t really have a good ability to keep them close, as they became more like acquaintances she was on good terms with. By the time she got into high school, she realized she had no real ideas for her future, and though she was told that she still has a long while to think about it, she couldn’t help but feel that maybe there wasn’t going to be a place for her.
It was about that time when Felice saw the ferret and heard a voice inside of her head. At first she thought she was just day dreaming again, until she realized that the voice was talking directly to her, not how her day dreams usually went. She couldn’t quite believe what she was hearing as it sounded like something she would day dream, but she decided to go to the roof to see if this was all real or if she was crazy. When she got there, there were a few others like Qubus said there might be, so maybe this was all real but it still almost made Felice turn back at the sheer craziness of it all. But she stopped herself at a thought. When it was her turn to make a contract, Felice got up and said her wish and the contract was made.
Favorite Color: Beryl Green
Dreams: She’s unsure if she has any dreams right now. If she had to say something, it’d probably be something like writing a novel or being able to play the violin decently.
Fears: That she’ll never amount to anything really,
Likes/Dislikes:
Likes: bustling places (Malls, city squares, anywhere where there are things going on and people around, as she feels like she can blend in there), stories in all medias (books, video games, movies, etc), day dreaming, fantasy, flowers.
Dislikes: Quiet places, lectures, and thinking about the future.
Wish: She wishes to be able to find her place in the world.
Magic Knight Uniform:
Chosen Weapon: Guandao
Other: learning to play the violin, currently at the stage where it doesn't sound like a dying cat all the time. Enjoys listening to her brother play the piano.
Name: Ryan Kane
Gender: Male
Age: 16
Appearance:
Personality: Ryan always saw himself as worse at everything than anyone else might say. When he might find a talent, if a friend said he was good at that particular thing, he would always deny it. For this reason, his entire life he's seen himself as nothing more than a loser who's only reason to live is to help his friends in every way he can imaginably find. No matter the case, if it means helping a friend, he'll sacrifice his own life to do it, if need be. Although, because of his lacking view of himself, he won't usually go out of his way to speak to others, and will instead be as silent as he can so that he won't put the burden of his friendship on anyone. That isn't to say that he will avoid making friends, simply that if he doesn't consider you one, he won't speak unless you speak first. (this may seem like he's a depressive little #%$@, however, he's not really, he's extremely friendly to those he considers friends and courteous to those he doesn't. He's not sad about how he views himself and he won't bring it up at all, it's just his point of view, and he accepts that others may see it differently)
History: His whole life, his family was an effort for him to have any interest in. His parents divorced when he was young, and he was switched between the two, visiting the one he wasn't with every so often in an attempt to keep him with both as much as possible. All of it being for him (the one he considers basically a burden) made Ryan lose his connection with either, and simply see them as existent, rather than family.
Favorite Color: Red and black on the same surface (if it needs to be one single color, then most likely blue)
Dreams: To find something that will let him give back to his friends for staying his friends no matter what.
Fears: Friends getting injured or dying... And insects/arachnids.
Likes/Dislikes:
+Chocolate, video games, social interaction
-Mint, watching the same movie for more than the second time (unless it's been a while), people that hurt his friends (emotionally or physically)
Wish: The strength to make sure my friends never even have to know that evil exists...
Magic Knight Uniform: Leather armor with a few metal plates. The metal plates are protecting his left arm, his right shoulder, and his chest. In the center of the chest is the gem.
Chosen Weapon: Kama (as in the kind of weapon that ninjas would use)
Other: If there's anything you want me to change, just say something, I'll change it when I see that you asked me to change something.
Name:
Ryuu Wantanabe
Gender:
Male
Age:
15
Appearance:
"It's easier that if I take off my coat..."
Personality:
Ryuu is a quite and modest person who isn't a talker at first to people, however he does get more sociable when he grows close to them. But even then he doesn't usually doesn't start up conversation as he usually waits for someone else to break the ice, as he is usually bad with words making them come out wrong at times. Sometimes he might seemed depressed or how introverted he is at but thats because he isn't much of a realist, with his head always being in the clouds of 'what ifs' and 'what should I dos'. He is more of a dreamer with huge goals that he cannot even think that could happen which contributes to him being a hopeless romantic and also a naive one, as he spends his time always thinking about people that he likes while missing when people like him. Making it very hard for him to love anyone due to his own issues which he acknowledges but cant get over them. When entering High School, Ryuu turned into a mellow introvert who was an easy person, agree with anyone just so no arguing would happen and also to be polite whenever.
History:
Like any other child, Ryuu went to school and had a nice house with everything he needed along with what the typical middle class family had. However besides the early divorce that his parents had and the current rocky relationship his mother and his step-dad were having everything was fine really... outside his older brother moving out angry and their mom, and his oldest brother not having a job until recently and going to Texas, everything was perfect. Well at least what it seemed like to most people, however to his parents they knew their son was much of a social person, and that almost everytime they would celebrate something he would decline inviting anyone over due to embarrassment of something which when looking back was a silly idea. But now, he seen what that had done to him as he is a quite kid, who doesn't go out much and doesn't have many friends except for a handful of them. With him entering his teenage years in High School, he grew more emotional and sensitive which made him close everything off as well, just smiling to be polite and agreeing just so no agreements would be created.
With his issue of being non-social and a bad relationship with his parents for multiple reason like their disagreement on how unsocial he is in academics and in his life due to the fact that at home he never talks about his friends since its a subject that he doesn't like talking about. His parents too are prejudice about gay people, making the wedge even more due to the fact that he is gay making him feel confused and unwanted by them, even though he wont tell them and probably wont for the rest of the life. He spends most of his time busying himself with his phone or looking at cute people and couples which he envies them for having such a thing that he possible couldn't have ever...
Favorite Color: Ashy Silver
Dreams:
"To fall in love with someone, that isn't much to ask?"
Fears:
"Well, to be alone wouldn't be much as I'm use to it but to be misunderstood and terrorized for what my preference will be devastating to me..."
Likes:
Interacting with people that he likes and love
Likes Sweets and Seafood, mostly sushi
Fruits and Cookies are a go, especially coconut but not canned
Likes animals
Dislikes
Rude People
Jerks and those kind of people
Uncleanliness even though he is sometimes dirty
Big groups or crowds to speak to, heck even small groups like a classroom he doesn't like talking to
Wish:
"I wish that there would be someone to love me and watch over me, in case I ever get in trouble they would come to cheer me up and lighten my day"
Magical Knight Uniform:
Soul gem is embedded on the right hand of the glove and is protected by a layer of glass just incase of anything. More or less its just to ease the annoying thought that its going to shatter...
Chosen Weapon:
''Simplistic yet beautiful, in technique and accuracy. With power and seed to achieve what is needed"
Other:
Hmmm... emotionally unstable at times sounds something worth mentioning... I mean tough emotionless guy act does break every once in a while.
Ryuu Wantanabe
Gender:
Male
Age:
15
Appearance:
"It's easier that if I take off my coat..."
Personality:
Ryuu is a quite and modest person who isn't a talker at first to people, however he does get more sociable when he grows close to them. But even then he doesn't usually doesn't start up conversation as he usually waits for someone else to break the ice, as he is usually bad with words making them come out wrong at times. Sometimes he might seemed depressed or how introverted he is at but thats because he isn't much of a realist, with his head always being in the clouds of 'what ifs' and 'what should I dos'. He is more of a dreamer with huge goals that he cannot even think that could happen which contributes to him being a hopeless romantic and also a naive one, as he spends his time always thinking about people that he likes while missing when people like him. Making it very hard for him to love anyone due to his own issues which he acknowledges but cant get over them. When entering High School, Ryuu turned into a mellow introvert who was an easy person, agree with anyone just so no arguing would happen and also to be polite whenever.
History:
Like any other child, Ryuu went to school and had a nice house with everything he needed along with what the typical middle class family had. However besides the early divorce that his parents had and the current rocky relationship his mother and his step-dad were having everything was fine really... outside his older brother moving out angry and their mom, and his oldest brother not having a job until recently and going to Texas, everything was perfect. Well at least what it seemed like to most people, however to his parents they knew their son was much of a social person, and that almost everytime they would celebrate something he would decline inviting anyone over due to embarrassment of something which when looking back was a silly idea. But now, he seen what that had done to him as he is a quite kid, who doesn't go out much and doesn't have many friends except for a handful of them. With him entering his teenage years in High School, he grew more emotional and sensitive which made him close everything off as well, just smiling to be polite and agreeing just so no agreements would be created.
With his issue of being non-social and a bad relationship with his parents for multiple reason like their disagreement on how unsocial he is in academics and in his life due to the fact that at home he never talks about his friends since its a subject that he doesn't like talking about. His parents too are prejudice about gay people, making the wedge even more due to the fact that he is gay making him feel confused and unwanted by them, even though he wont tell them and probably wont for the rest of the life. He spends most of his time busying himself with his phone or looking at cute people and couples which he envies them for having such a thing that he possible couldn't have ever...
Favorite Color: Ashy Silver
Dreams:
"To fall in love with someone, that isn't much to ask?"
Fears:
"Well, to be alone wouldn't be much as I'm use to it but to be misunderstood and terrorized for what my preference will be devastating to me..."
Likes:
Interacting with people that he likes and love
Likes Sweets and Seafood, mostly sushi
Fruits and Cookies are a go, especially coconut but not canned
Likes animals
Dislikes
Rude People
Jerks and those kind of people
Uncleanliness even though he is sometimes dirty
Big groups or crowds to speak to, heck even small groups like a classroom he doesn't like talking to
Wish:
"I wish that there would be someone to love me and watch over me, in case I ever get in trouble they would come to cheer me up and lighten my day"
Magical Knight Uniform:
Soul gem is embedded on the right hand of the glove and is protected by a layer of glass just incase of anything. More or less its just to ease the annoying thought that its going to shatter...
Chosen Weapon:
''Simplistic yet beautiful, in technique and accuracy. With power and seed to achieve what is needed"
Other:
Hmmm... emotionally unstable at times sounds something worth mentioning... I mean tough emotionless guy act does break every once in a while.
Name: Tracy Povis Robertman
Gender: Female
Age: 16
Appearance: Green eyes, Red wavy (burnt-orange color) hair that nearly reaches her tail-bone, and has slightly tanned pink skin. She usually ties her hair into a pony tail or a braid, holding it with a black ribbon. She is extremely fit for a girl her age, and boasts a swimmers six pack and muscles as a result of her training (both of which she usually hides, because it causes things to get awkward) Her usual attire consists of long sleeved jerseys or jackets and short shorts with some very unusually designed knee-socks (a habit she picked up from her otaku sister). She has a habit of wearing half-finger gloves to cover up the calluses on her hands and knuckles.
Personality: Head strong, loud and selfish (in her own way), Tracy is a girl with goals and when she wants something, she is determined to get it. She rarely gets depressed and is constantly energetic. She takes bonds and relationships seriously, and anyone stupid enough to betray those bonds (hers or other peoples) will quickly find themselves facing her ire. Socially, she is not a leader or a follower. She does things for herself, even if only other people benefit from her actions. She is blunt and honest and doesn't hesitate with criticism (with other people or herself) and conversely dislikes dishonesty and lies. She hates taking the easy way out and enjoys a challenge.
History: Tracy is the third youngest daughter of seven siblings (making her the fifth child) and was a disappointment to her parents. The Robertman family is a massively wealthy and powerful one. They own several businesses and have solid ties with other such huge conglomerates. They pride themselves in the power that they've achieved through their intelligence and cunning, two things that she did not inherit, apparently. Make no mistake, Tracy is not stupid, in fact, her grades are just a bit above average, but in a family of valedictorians, that meant next to nothing. Moreover, her family got into their position through dishonesty and a vicious sense of cunning, which Tracy despised since she was young, and was horribly inept at. She couldn't tell a proper lie to save her life.
So, her family liked to pretend she didn't exist. Despite her strong personality, this was something that a five year old child is unable to handle. In fit of depression, Tracy ran away from home for a short time. In that moment, she came across a man kicking down banana trees. The sight of this had a strange effect on the young Tracy, who had never seen any sort of combat related things before. The man, noticing her curiosity, put on a small martial arts demonstration for her. Delighted by the performance, Tracy asked what kind of dance he was doing. He responded with "The deadliest dance of all, little girl: Krav Maga."
Since then, she'd become obsessed with fighting and all it entailed. She enjoyed the thrill of the fight and the victory that comes after. Her entire existence became devoted to completely shredding the definition of power her family clung to.
Favorite Color: Bronze
Dreams: "To reach new horizons of power!", "To win every martial arts related competitions in the world!" & "To be recognized by her family."
Fears: "Being forgotten" & "Monotony"
Likes/Dislikes: Fighting, training, winning, exercise, food and sleeping, power / Losing, being ignored, being hungry, arrogance, snobs, people who dismiss martial arts and moping, being powerless.
Wish: "Eh? Oh, I have to make a wish just so I can get into a fight with evil? Whatever, hm . . . let's see, I wish I had . . . man this hard for some reason. Er . . . Oh, I know! I wish I had a lot of potential to get a 0. 0001 reaction time! I can dodge sniper rounds with that speed!"
Magic Knight Uniform: A golden segmented chest plate with gold-black lion-head shoulder guards with black trims with a knights helmet shaped like an eagle opening its mouth. Her legs up to her knees are covered with golden armor, and she has a gold-red metal skirt covering her rear and her thighs. Her midriff is covered with a black rubber suit with red lines running vertically up the suit. Attached to her shoulder pads is a black cape bearing a large red Greek letter Alpha. Her Soul Gem is inserted on the right eye of her eagle helmet.
Chosen Weapon: Large golden gauntlets with short spikes on the knuckle areas.
Other: Never let her sing karaoke if you want to keep your ears the way they are. Her favorite food is pork cuts with egg and teriyaki sauce. Her favorite musician is (surprisingly) Owl City. She is prone to daydreaming. She has a rabid sweet-tooth and can cook and bake fairly well. OOC: Her first name, 'Tracy' is inspired by the Latin for three 'Treis' and the three Latin words for invincible 'invicta invictus indomitus' Her second and last name were named for similar reasons.
Gender: Female
Age: 16
Appearance: Green eyes, Red wavy (burnt-orange color) hair that nearly reaches her tail-bone, and has slightly tanned pink skin. She usually ties her hair into a pony tail or a braid, holding it with a black ribbon. She is extremely fit for a girl her age, and boasts a swimmers six pack and muscles as a result of her training (both of which she usually hides, because it causes things to get awkward) Her usual attire consists of long sleeved jerseys or jackets and short shorts with some very unusually designed knee-socks (a habit she picked up from her otaku sister). She has a habit of wearing half-finger gloves to cover up the calluses on her hands and knuckles.
Personality: Head strong, loud and selfish (in her own way), Tracy is a girl with goals and when she wants something, she is determined to get it. She rarely gets depressed and is constantly energetic. She takes bonds and relationships seriously, and anyone stupid enough to betray those bonds (hers or other peoples) will quickly find themselves facing her ire. Socially, she is not a leader or a follower. She does things for herself, even if only other people benefit from her actions. She is blunt and honest and doesn't hesitate with criticism (with other people or herself) and conversely dislikes dishonesty and lies. She hates taking the easy way out and enjoys a challenge.
History: Tracy is the third youngest daughter of seven siblings (making her the fifth child) and was a disappointment to her parents. The Robertman family is a massively wealthy and powerful one. They own several businesses and have solid ties with other such huge conglomerates. They pride themselves in the power that they've achieved through their intelligence and cunning, two things that she did not inherit, apparently. Make no mistake, Tracy is not stupid, in fact, her grades are just a bit above average, but in a family of valedictorians, that meant next to nothing. Moreover, her family got into their position through dishonesty and a vicious sense of cunning, which Tracy despised since she was young, and was horribly inept at. She couldn't tell a proper lie to save her life.
So, her family liked to pretend she didn't exist. Despite her strong personality, this was something that a five year old child is unable to handle. In fit of depression, Tracy ran away from home for a short time. In that moment, she came across a man kicking down banana trees. The sight of this had a strange effect on the young Tracy, who had never seen any sort of combat related things before. The man, noticing her curiosity, put on a small martial arts demonstration for her. Delighted by the performance, Tracy asked what kind of dance he was doing. He responded with "The deadliest dance of all, little girl: Krav Maga."
Since then, she'd become obsessed with fighting and all it entailed. She enjoyed the thrill of the fight and the victory that comes after. Her entire existence became devoted to completely shredding the definition of power her family clung to.
Favorite Color: Bronze
Dreams: "To reach new horizons of power!", "To win every martial arts related competitions in the world!" & "To be recognized by her family."
Fears: "Being forgotten" & "Monotony"
Likes/Dislikes: Fighting, training, winning, exercise, food and sleeping, power / Losing, being ignored, being hungry, arrogance, snobs, people who dismiss martial arts and moping, being powerless.
Wish: "Eh? Oh, I have to make a wish just so I can get into a fight with evil? Whatever, hm . . . let's see, I wish I had . . . man this hard for some reason. Er . . . Oh, I know! I wish I had a lot of potential to get a 0. 0001 reaction time! I can dodge sniper rounds with that speed!"
Magic Knight Uniform: A golden segmented chest plate with gold-black lion-head shoulder guards with black trims with a knights helmet shaped like an eagle opening its mouth. Her legs up to her knees are covered with golden armor, and she has a gold-red metal skirt covering her rear and her thighs. Her midriff is covered with a black rubber suit with red lines running vertically up the suit. Attached to her shoulder pads is a black cape bearing a large red Greek letter Alpha. Her Soul Gem is inserted on the right eye of her eagle helmet.
Chosen Weapon: Large golden gauntlets with short spikes on the knuckle areas.
Other: Never let her sing karaoke if you want to keep your ears the way they are. Her favorite food is pork cuts with egg and teriyaki sauce. Her favorite musician is (surprisingly) Owl City. She is prone to daydreaming. She has a rabid sweet-tooth and can cook and bake fairly well. OOC: Her first name, 'Tracy' is inspired by the Latin for three 'Treis' and the three Latin words for invincible 'invicta invictus indomitus' Her second and last name were named for similar reasons.