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Hidden 10 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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@duck55223I sent you my minor civ's profile a few days ago in PMs.
I'd be interested to know if they're allowed or not.
Hidden 10 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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Since Duck seems to be missing my alerts in rows, may as well just post my minor civ profile here:

I'll of course add a few mecha types later.
But aside from that this profile is complete.
Hidden 10 yrs ago Post by null123
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Uh, the history of the humans comes from the humans in the main RP set in the Milky Way. The Terrans there never invented a Jump Drive, unless this Jump Drive also happened to have caused them to run amok and end up in a entirely different universe.
Hidden 10 yrs ago Post by null123
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@Apollo26
Looking back at your posts I could let the Septonians in but on a few conditions one.

1.You gotta realize that with the scale of some of the weapons in this RP that slightly upgraded Earth weapons just will not cut it.
2.The Septonian's seemly endless magical resistance needs to be cut down on a lot. In the Main RP nothing the Iscandarians did with magic affected the Septonians. While I dont mind a little bit, what you did in the main RP needs to be cut down on hugely.

With those in mind re-post your sheet.

And Willy I wasn't ignoring you, was at school.
Hidden 10 yrs ago 10 yrs ago Post by ASTA
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Oh, Wilson's gone. Sweet.

I've recently garnered some inspiration for a new nation concept. If I don't suddenly vanish again, I'm going to post a WIP within the next day or two.

Additionally, if you seriously think that modern firearms are somehow incapable of contending with the body armor in this RP, then you might want to revisit contemporary firearm technology (specifically the plethora of cartridge phenotypes that a firearm can be chambered for). For example, your standard FMJ round is not going to have the same penetration values of an APDS cartridge or a round with a tungsten (or depleted uranium) head. If stopping power and penetration are both still an issue, move on to the next little-known stage of firearm engineering: gyrojets, electrothermal-chemical technology and improved propellants (such as bulk-loaded liquid propellants or nano-engineered solid propellants).

There's more to infantry weapons than just lasers, railguns, and plasma weapons. To be honest, a modern high-powered anti-material rifle that's chambered for the Russian 14.5×114mm HMG round is capable of destroying light-armored vehicles with relative impunity. Give one to a soldier that's wearing a bog-standard powered exoskeleton, shove a smart sight on it and boon the Russian HMG round with the capacity to correct itself mid-flight (yes, self-guiding bullets do exist: http://www.iflscience.com/technology/darpa-has-created-self-guided-mid-flight-changing-bullets) and you now have a soldier that has nullified the anti-material rifle's greatest weakness: lack of mobility due to the weapon's innate mass.

EDIT: Of course, the above ignores logistics, the nature of urban combat and the training needed to operate such a hefty rifle, but meh.

EDIT 2: Although the RP has a single nation that utilizes particle accelerator weapons that can fling antiparticles at FTL velocities. Which can somehow only be guarded against by employing energy shields or [nanogibberish] armor forged from [nanogibberish] wonder materials.

>Powerscaling
>Duck actually reading apps


Pick one.
Hidden 10 yrs ago Post by Commodore Robot
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Commodore Robot Transient Hatemonger

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Got a first post up just to show how the Dominion does things and handles rebellion. If anybody wants to make contact hit me up. Alternatively I could be an established ally or partner of one of you who has only just been drafted into this ever growing galactic war. The moral to the story is that the Dominion isn't really meant to be isolationist, they're a pretty big empire and have been around for quite a while so they're bound to have bumped into somebody in all that time.
Hidden 10 yrs ago 10 yrs ago Post by KaiserAuto
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KaiserAuto A Genius and let none deny it.

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Anti-matter annihilation cannons are still the best thing you could ever have, doe.
Cud MAAAGGGGIIIICCCC.

No, theoretical support.

Granted: Magic is golden for this, and it's why I'm trying to monopylize use it.
Hidden 10 yrs ago Post by darkwolf687
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Anti-matter annihilation cannons are still the best thing you could ever have, doe.
Cud MAAAGGGGIIIICCCC.

No, theoretical support.

Granted: Magic is golden for this, and it's why I'm trying to monopylize use it.


What? I don't understand, what's Cud? :/
Hidden 10 yrs ago Post by KaiserAuto
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KaiserAuto A Genius and let none deny it.

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That, my friend, is a iPhone miss tap.
Hidden 10 yrs ago 10 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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Uh, the history of the humans comes from the humans in the main RP set in the Milky Way. The Terrans there never invented a Jump Drive, unless this Jump Drive also happened to have caused them to run amok and end up in a entirely different universe.
...So? When did you plan to tell me any of this?
Seriously, background for humans was the one thing I wanted to know so my mini civ/faction could fit into the setting.
I directly asked for this and yet you only reveal it to me in such off the hand way.
In short, they originate from the Terran Empire or something from the other RP, right?
And that RP is set in a different universe (meaning your hyperdrives also accidentally sent you to an alternate reality)?
Alright.

Anyways, I can't see the problem. Jump drive is effectively a Hyperdrive called differently and requiring a controlled singularity to work.
They perhaps abandoned this technology after the catastrophic live test involving Krugstahl.
I mean it was an inconveniently big system to begin with and apparently other colonies from later time were using upgraded hyperdrives which could do the same but, as far as they know, with less dangers.
Alternatively we can just say this colony originates from the humans indigenous to this universe.
Not the Terran Empire but whatever government the humans in this universe's Milky Way have/had.

Oh, Wilson's gone. Sweet.

I've recently garnered some inspiration for a new nation concept. If I don't suddenly vanish again, I'm going to post a WIP within the next day or two.
Do the two of you have some beef with each other?
Anyways, welcome aboard!

Additionally, if you seriously think that modern firearms are somehow incapable of contending with the body armor in this RP, then you might want to revisit contemporary firearm technology (specifically the plethora of cartridge phenotypes that a firearm can be chambered for). For example, your standard FMJ round is not going to have the same penetration values of an APDS cartridge or a round with a tungsten (or depleted uranium) head. If stopping power and penetration are both still an issue, move on to the next little-known stage of firearm engineering: gyrojets, electrothermal-chemical technology and improved propellants (such as bulk-loaded liquid propellants or nano-engineered solid propellants).

There's more to infantry weapons than just lasers, railguns, and plasma weapons. To be honest, a modern high-powered anti-material rifle that's chambered for the Russian 14.5×114mm HMG round is capable of destroying light-armored vehicles with relative impunity. Give one to a soldier that's wearing a bog-standard powered exoskeleton, shove a smart sight on it and boon the Russian HMG round with the capacity to correct itself mid-flight (yes, self-guiding bullets do exist: http://www.iflscience.com/technology/darpa-has-created-self-guided-mid-flight-changing-bullets) and you now have a soldier that has nullified the anti-material rifle's greatest weakness: lack of mobility due to the weapon's innate mass.
Well, while I agree with sufficient thought behind the chemically powered firearms can be just as powerful as various railguns and sci-fi energy weapons, saying that a modern .50cal would have much use is naive.
Sci-Fi genre has their fantastical weapons do massive focused or collateral damage whenever the plot requires it.
Disintegrating people, vaporizing metal doors, blowing craters in rock, etc...
All of these are far more deadly than what a .50cal could do. Hell, some of these would make them stronger than a battleship cannon, even!
Many armors in this RP also include the classic "immune to firearms" sentence thus directly rendering modern infantry weapons useless.
Of course to kill people you don't even need .50cals but that's beside the point.

That being said you can make chemically powered weapons which use some kind of fantastic or technobabble propulsion and reach the same results as with railguns. Nobody is preventing you. I'd actually love it.

EDIT: Of course, the above ignores logistics, the nature of urban combat and the training needed to operate such a hefty rifle, but meh.
Don't worry, not many people think about that for a space opera, science fantasy RP.
For starters this whole "energy is cheap" crap would be gone.
EDIT 2: Although the RP has a single nation that utilizes particle accelerator weapons that can fling antiparticles at FTL velocities. Which can somehow only be guarded against by employing energy shields or [nanogibberish] armor forged from [nanogibberish] wonder materials.
Yup, that's me.
Albeit I don't think I ever said those beams would penetrate everything.
You should also consider that weapons with megaton-scale ship firepower or above are fairly common in this RP.
My beams being antimatter only give them a slight boost in comparison. X amount of antimatter can only interact with X amount of matter.
So yeah, antimatter or not, you need supermaterials to survive a space fight.
Whether you actually spend time to develop a technobabble for this or not, it doesn't change the fact.

>Powerscaling
>Duck actually reading apps


Pick one.
He's surprisingly pedantic about the history/tech of my minor faction, actually.

Hidden 10 yrs ago Post by darkwolf687
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United Terran Federation and no, they're in this universe, just a different galaxy.
Hidden 10 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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United Terran Federation and no, they're in this universe, just a different galaxy.
I see.
Well, given the context of the more recent OOC in that thread I thought they'd be called something like that.
Anyways, if they're in the same universe then of course you can ignore what I said about my fallback plan.
I doubt I'd need that since you can just say Jump Drive tech was forgotten as a crazy experiment which was later rendered obsolete by more tried and proven methods.

Hidden 10 yrs ago 10 yrs ago Post by ASTA
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Many armors in this RP also include the classic "immune to firearms" sentence thus directly rendering modern infantry weapons useless.


This only opens up the possibility of someone drifting into the roleplay and proclaiming that their fictional suits of armor are incapable of sustaining damage from traditional science fiction weaponry. Throwing around the "I" word is a rather dangerous slippery slope to start down.

At the end of the day, your standard M4 carbine is identical to a longbow, a crossbow, a flintlock rifle, or a near-future railgun in principle (but not in mechanical function). While the rules for a DEW may be different, a handheld railgun is going to be constrained by Sir Issac Newton's tyranny, making the few merits that it retains somewhat moot and irrelevant if the creature firing it is incapable of withstanding the recoil that such an infantry arm will generate upon being fired. If people are going to hand-wave the issue of recoil away with a railgun, the same can be done for the firearm.

At any rate, I'm not using modern firearms for my faction, but it irks me when I see people writing off customary firearms as inherently useless in space opera settings.

My beams being antimatter only give them a slight boost in comparison. X amount of antimatter can only interact with X amount of matter.


The antimatter itself, at least from my perspective, isn't the problem, but the concept of an FTL positron beam strikes me as being over-the-top even for a space opera setting. Your standard graser, x-ray laser, or neutral particle accelerator is overpowered enough, but throwing matter at warp factor [insert random numerical value here] is a tad ludicrous.

Hidden 10 yrs ago 10 yrs ago Post by KaiserAuto
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When I roleplay I like to believe that people like to create stories rather than win a game with military victory. Granted: my weak species, the Pantheo, use military battle suits weaved together in a finesse of Technopathy. [Arcane Technobabble] but it makes for a fun concept.
Hidden 10 yrs ago Post by Zoldyck
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Before there is really going to be a heated arguement I would like to point out that Duck doesnt really appreciate arguements and will give you a warning really quickly. After 3 warnings you're banned.

Just take that into consideration and if you want to continue, please take it to PM so you dont get a warning. :)
Hidden 10 yrs ago Post by Apollo26
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So just to clarify duck, your asking me to beef up my weapons?

And on the magic resistance thing, I just didnt like how you did it in the last RP. The thought of somewhat casting a simple spell to make the complicated process of interrogation easier put a bad taste in my mouth, so I was being difficult. That being said, I will reduce the magic resistance of my people
Hidden 10 yrs ago 10 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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<Snipped quote>

This only opens up the possibility of someone drifting into the roleplay and proclaiming that their fictional suits of armor are incapable of sustaining damage from traditional science fiction weaponry. Throwing around the "I" word is a rather dangerous slippery slope to start down.
That's just space opera, soft Sci-Fi for you.
Which is also the popular kind.

At the end of the day, your standard M4 carbine is identical to a longbow, a crossbow, a flintlock rifle, or a near-future railgun in principle (but not in mechanical function). While the rules for a DEW may be different, a handheld railgun is going to be constrained by Sir Issac Newton's tyranny, making the few merits that it retains somewhat moot and irrelevant if the creature firing it is incapable of withstanding the recoil that such an infantry arm will generate upon being fired. If people are going to hand-wave the issue of recoil away with a railgun, the same can be done for the firearm.
Recoil is generally ignored in Sci-Fi, not so shockingly.
EDIT: Here I obviously meant soft Sci-Fi where entertainment value has far higher priority than scientific accuracy.

At any rate, I'm not using modern firearms for my faction, but it irks me when I see people writing off customary firearms as inherently useless in space opera settings.
They aren't always but even then they generally show feats which would make modern firearms look like peashooters.
That's just part of the genre.
Something scientific blub-blub gun will perform massively energetic showings one time and then reduced to the equivalent of modern firearms next.
Some try for a bit more consistency (generally upwards) or avoid typical sci-fi damage tropes (vaporizing people, etc) but overall things are still the same.

The antimatter itself, at least from my perspective, isn't the problem, but the concept of an FTL positron beam strikes me as being over-the-top even for a space opera setting. Your standard graser, x-ray laser, or neutral particle accelerator is overpowered enough, but throwing matter at warp factor [insert random numerical value here] is a tad ludicrous.
Excuse me?
Why I can't use the same mechanism which makes my FTL work?
My superluminal beams are pretty much consistent with whatever tech I have.
Pardon me for having the brain to apply it consistently for my race.
Leagues better than many sci-fi which has FTL beams "just because".
Also I think you have ridiculously low standards for "overpowered". Like I said this is space opera where science takes the backseat for entertainment and large-scale battles.
Hidden 10 yrs ago Post by Durandal
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As stated by Zoldcyk, there is a policy against arguing in the OOC. I'm stepping and telling everyone to either drop it or take it to PMs.
Hidden 10 yrs ago Post by ASTA
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As stated by Zoldcyk, there is a policy against arguing in the OOC. I'm stepping and telling everyone to either drop it or take it to PMs.


No one's arguing.

Hidden 10 yrs ago Post by Durandal
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Such can be debated. All I ask is that you stop 'discussing' before it does become an argument.
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