@Mahz:
The "fresh" tag is a bit better than it was before - it is now mildly annoying rather than ouch-damn-please-take-this-thing-away-now. I'd personally make it even darker - for instance #00a9a9 look goods to my eyes now that I tested different mildly similar text colors on RPG's background gray for a bit. (Personally not fond of the newly-added box-border around it ... eh.)
The white-ish text on Guild is agreeable with me - the background it is on is medium-gray rather than black, and hence the difference in brightness works out well. (Of the three listed, I'd say the second looks best, followed by the first and finally the third. The difference between how convenient the first two are to read is fairly marginal, but if I had to pick one, it'd be option two, so Harbinger and I am in the same boat.)
It can be a bit hard to explain how my specific brand of contrast/color sensitivity works... (Sunglasses are a good invention, I can tell you that, though.) Some color combinations are worse, some are better. That particular brand of bright cyan which was originally used for the "fresh" tag is almost universally painful, no matter on which background it is ... it just is a type of inherently evil color, I suppose. There is also a specific leaf-green, certain type of especially vibrant magenta (slightly less) and a very specific type of medium-light blue (worse on light backgrounds) which seem to have the same effect. There also are many reds which are absolutely fine on black background, but are terrible on any light background. Pure white backgrounds are especially bad - almost anything that isn't at least eighty percent black tends to feel uncomfortable, and even then the white background
itself is too bright after a while, especially in a darker room. As a general rule, faded dark themes are the way to go for me (I have painted almost everything in my devices I can black and iron/steel/silver gray, including text editors ...
especially text editors).
As for things that are perhaps a bit tiring to read (they aren't painful or particularly hard to make out, but just the kind which you probably wouldn't want as longer text), then the white text on almost any lighter gray hiders and buttons? (Same deal as with tags originally, really.) Else I'd actually say the Guild has actually done better than many other sites as far as color schemes are concerned...
I wonder whether the duration of the "fresh" tags should be applied somewhat according to the average level of activity of the forum, say a day for Free RPs, three days for Casual, a week for Advanced? Would make sense, at least for me.
As a sidenote, hey, I just noticed tags don't eat spaces anymore.