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Hidden 11 yrs ago Post by Dsnake1
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Dsnake1

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History
The world has long since been corrupted. The Avatar is corrupted. History, once a living creature, is now dead and forgotten. No one knows what once was. The Four Nations have long since disbanded and new nations have formed. These nations have formed in the opposite light of the goals of Republic City and everything has become segregated.

Avatar

The last pure Avatar, his name has since been lost, realized the direction the world was heading. After gathering the few people, of all elements and those without, who still respected the ways of old, the Avatar entered the Avatar State to move a chunk of land to an unknown location. While he was moving the land, the approaching army released their heart. The land kept moving and has been lost ever since, or so the legend used to go before it was forgotten. The Avatar died in the Avatar state, but due to the corruption causing his death, the Avatar chain was not broken, only corrupted (maybe Rava became dark, idk). Due to this, the Avatar’s past lives, the Avatar State, and the link, or knowledge of, to the Spirit World were all lost.

Spirits

All spirits, besides those essential to life (Moon, Ocean and the like), have become corrupted, enraged, or died. Some elderly people recall some major spirit-human war after the Avatar was corrupted, but no one knows for sure. EIther way, if spirits are ever encountered, no one lives to tell the tale. No one even remembers spirits besides the superstitious elderly.

Map


Nations

After some event that no one remembers, Republic City was destroyed along with all tolerance for individuals different than each other. Over the following years, a large number of nations were formed, much different from the original four nations. Also, due to some scientific advancement during the technology age, if two benders have a child, the child will also be a bender. No more surprises among those in the corrupted world. The nations are as follows.

Air

Air-Nations exist in four city-state nations. They are still located at each of the temples, but they have since expanded their territory to more than just the temple itself. They have also lost their nomadic-pacifistic way of life and have become violent and productive, think Spartans.

Air-Nation 1 - Udara
Location - Northern Air Temple, Crystal Catacombs
Tendencies - Keeps large number of slaves. Slaves run ranches. Eat mostly meats.
Weapon - Hook swords (http://en.wikipedia.org/wiki/Hook_sword)
Government/Leader - City-State/King Malaka

Air-Nation 2 - Gaisa
Location - Western Air Temple and all islands
Tendencies - Warrior-based nation. Constantly raids to the east and the south to live. Everyone is trained to fight, both women and men.
Weapon - Javelin (http://en.wikipedia.org/wiki/Javelin) and short sword (http://en.wikipedia.org/wiki/Gladius)
Government/Leader - City-State/King Trasuko

Air-Nation 3 - Ilma
Location - Southern Air Temple, Patola Mountains
Tendencies - Nation based on agriculture. Created terraced farming environments. Captures and buys non-bending slaves to do the farming.
Weapon - All bows (long, recurve, crossbow) (http://en.wikipedia.org/wiki/Bow_and_arrow) and short spears that act like daggers
Government/Leader - City-State/King Aluke

Air-Nation 4 - Hava
Location - Eastern Air Temple
Tendencies - Loves to fight. Steals most of their resources. The best defensive Air-Nation. Amazing craftsmen - wood carving, painting, artists and sculptors. Traders.
Weapon - Flail (http://en.wikipedia.org/wiki/Flail_(weapon))
Government/Leader - City-State/King Brosung

Fire

The Fire Nation has split into two halves. One half uses strictly fire and have become even more industrialized, although the technology level is still below what it was during the time of The Last Airbender. The other half uses strictly electricity and the nation is known as one giant mercenary.

Fire Nation - Oku
Location - Great Gates of Azulan, Boiling Rock, Ember Island, Fire Nation Capital
Tendencies - Entire population is based on creating goods. Largest producer of clothing, weapons, farming equipment, chariots, horse equipment, and building materials.
Weapon - Scythe (http://en.wikipedia.org/wiki/Scythe)
Government/Leader - Republic/President Roma

Lightning Nation - Kilat
Location - Black Cliffs, Fire Fountain City, Roku’s Island, Crescent Island
Tendencies - Mercenary nation. Trained in the ways of war from birth. Trade services for food and goods.
Weapon - Claymore(http://en.wikipedia.org/wiki/Claymore), any weapon
Government/Leader - Tribal/Chief Moa

Water

The Water Nation has receded to the North Pole only. They have shut down all outside communication with the other parts of the world and have thus receded technologically even further. They have also lost the ability to heal using water bending. Ice bending has also been made illegal and almost forgotten. Due to the corruption, the world has been thrown off balance and the North Pole has become warm. This may be why the South Pole has either been vacated, the people died, or have become even more cut off, no one knows. After the North Pole warmed up, the South Pole became much colder and the ice expanded.

Water Nation - Wai
Location - North Pole (all four)
Tendencies - Shut off from the outside world. No healing or ice. Self contained in a newly warm place.
Weapon - Nunchaku (http://en.wikipedia.org/wiki/Nunchaku)
Government/Leader - Tribal/Chieftess Pomaura

Blood

Bloodbending has it’s own nation, Blood Nation, and bloodbending’s origins from water bending have been forgotten. In fact, no bloodbender can waterbend. This nation is located on the ruins of Republic City, with it’s Capitol Building being on Air Temple Island.

Blood Nation - Jinin
Location - Republic City, Air Temple Island
Tendencies - High rate of crime. Constant raids on neighboring nations. Possible cannibalism
Weapon - Bullwhip (http://en.wikipedia.org/wiki/Bullwhip)
Government/Leader - Dictatorship/Master Ro

Earth

The Earth Nation has divided into four separate nations. One nation is the Sandbenders which is located in the Si Wong Desert, the Library, and what used to be the Swamp. Swampbending does not exist anymore. Another nation which focuses on moving large boulders with brute strength lives where Omashu, Kolau Mountains, The Great Divide, and Hei Bai’s Forest used to be. Another nation focuses on detailed architecture and cunning in battle. This nation is located where Ba Sing Se, Lake Laogai, and the Serpent’s Pass used to be located. The fourth nation focuses on a more all-around and defensive style of earthbending and is located where the Provinces, Taku Ruins, and Mt. Makapu were located. Metalbenders exist but are slaves.

Earth Nation 1 - Lupa
Location - The Swamp, Si Wong Desert, The Library
Tendencies - Use mostly sand bending. Very warlike tribal system. Lots of civil wars along with constant raids.
Weapon - Scimitar (http://en.wikipedia.org/wiki/Scimitar)
Government/Leader - Monarchy/King Troma

Earth nation 2 - Pamant
Location - Omashu, Kolau Mountains, Hei Bai’s Forest, The Great Divide
Tendencies - Focuses on big boulders and brute force. Stubborn, strong, bad traders.
Weapon - War Hammer - (http://en.wikipedia.org/wiki/War_hammer)
Government/Leader - Monarchy/King Troma

Earth Nation 3 - Toprak
Location - Ba Sing Se, Serpent’s Pass, Lake Laogai
Tendencies - Earthbending focuses on small, direct details. This causes beatuifully detailed architecture, beautiful sculptures, and extreme use of planning and cunning in battle. Brute strength is looked down upon. Reading and writing is most valued here.
Weapon - Sling (http://en.wikipedia.org/wiki/Sling_(weapon)), Rapier (http://en.wikipedia.org/wiki/Rapier)

Earth Nation 4 - Erde
Location - Provinces, Taku Ruins, Mt. Makapu
Tendencies - Earthbending here is focused on defense first with an all-around offense. Their cities are the most fortified of all nations. Large castles are erected out of stone and the ancient walls of Ba Sing Se hold nothing on their fortifications
Weapon - Halberd (http://en.wikipedia.org/wiki/Halberd)

Non-benders

There are also four non-bending nations. These are a merchant nation, a warrior nation, a monk-like nation, and one nation that focuses on slave trading.

Merchant Nation - Pedagang
Location - Islands East of Eastern Air Temple
Tendencies - A nation of non-benders where the main source of income is trades. They buy most from the Hava and Toprak and sell to everyone else. They have trade routes built to never run an empty ship. One of the largest navy’s in the world.

Slave-Trade Nation - Pononga
Location - Wulong Forest
Tendencies - Travels to many places to capture people, both benders and non-benders, to force into slavery. Main clients are the Udara and the Ilma. Their mastery of traps and tricks makes them a much wanted ally.

Pacifist Nation - Rongo
Location - Whaletail Island, Kyoshi Island, Island west of Patola Mountains
Tendencies - This nation acts much like Airbenders from Avatar TLA. They are vegetarians, do not fight, do not keep weapons. They do not interact much with other nations and are very, very religious.

Mercenary Nation - Perang
Location - Abbey
Tendencies - This nation is all military all the time. There is no King or Governor, but a General. Every person in this nation either fights or dies. From age 3 on, members of the nation are trained as warriors.

Other Locations

Sun Warrior Ruins - Have somehow been shifted out of the direct path and are viewed as a wasteland. Has not been visited in countless years. What is there is unknown.

South Pole - The South Pole has been lost. When one sails near it, the edges of a once friendly nation have been raised in some weird way. There is a nearly impenetrable wall of ice surrounding the pole and no one has thought it profitable to go through the wall. After the North Pole became warm, the South Pole seemed to take all of the ice and cold.

People

Each group of people have changed prominently. Mannerisms, customs, and traditions have been lost over the countless years that have passed since even history itself died.

Airbenders - Airbenders are no longer monk-like nor peace loving. In fact, most airbenders prefer demonstrating dominance in a violent manner. Thus, the abilities of airbenders have expanded to more violent techniques. Some of these include creating vacuums around enemy heads and separating oxygen from the air enemies breathe. Both of these techniques take a lot of energy and time, so they are not suitable for one-on-one conflict.

Waterbenders - Waterbending has become refined in a way that reflects the changes of the land. After the Avatar was corrupted, the North Pole warmed up. Due to some long-forgotten crime, ice bending has been outlawed. Healing through waterbending has been long forgotten. Waterbenders have become self contained and have forgotten much of the military. Swampbending/plantbending has also been entirely forgotten about. Bloodbending has become a separate art, and most bloodbenders cannot waterbend.

Earthbenders - Earthbending has gone through many changes. Over time, everyone learned to sandbend, earthbend, and metalbend. Then, people spread out and knowledge was lost. Sandbending lost its name and earthbending includes all earth that is not processed. Even though all holds under one name, individual groups of earthbenders now have specializations. Metalbending has become entirely separate from earthbending and while most earthbenders could learn to metalbend (they don’t want to), no born metalbender can learn earthbending. These metalbenders are treated like 0 class citizens and are held as slaves or untouchables.

Firebenders - Firebending has become less of an aggressive art and more of an industrial art. It is used mainly to build an economy rather than fight. Firebending has lost most of its Sun Warrior roots and the movements have become short and choppy. Electricbending has split off and become its own style much like bloodbending/waterbending. Electricbending has taken firebending’s spot as an aggressive art.

Most people have become skilled with some sort of handheld weapon. Non-benders don’t have many other options to defend themselves and benders focus their elemental control through the weapon.

CS

Name:
Nation of Origin:
Gender:
Appearance:
Age:
Ability (type of bending, if non-bender specific skill):
Weapon of Choice (please stay close to preferred weapon of nation unless good reason can be had):
Biography (should be detailed, 3-5 paragraphs, at least):
Special Information (any quirks we should know about):


Power Limits

There is no set limit based on power, but no one is the strongest of their respective bending skills. In this new time, power is really dependant on bloodlines and the royalty of each place (except those with non-familial leaders) have the strongest bloodlines. No one is royalty. Otherwise, power is null. I will let you know if your character is overpowered. Also, remember that bending places physical stress on the body, both from the movements and the extent of power used in the bending.

Plot

The world is falling apart. In the wake of the madness, rumors have emerged. After years of tyranny stemming from the Dark Avatar, it is rumored he, the Dark Avatar, is planning to engulf the world in darkness. It is said, in hushed tones and only late at night, that the true Avatar, a pure Avatar, has been reborn and the cycle restored. It is also said the new Avatar will come back to the mainland to destroy the Dark Avatar and protect the world once again. There are also some other rumors, darker, deadlier rumors, which no one wants to get involved in. Over the years of the Dark Avatar’s tyranny, an organization has risen to combat the pain and misery inflicted upon the people. This organization, the Jasmine Dragon, has been providing much needed relief for years, but some believe there is a dark side to this foundation. Some say the Jasmine Dragon wants to own and rule the world, to dispose of both Avatars and profit from chaos that ensues. After the profit, or so the rumor says, the Jasmine Dragon will come in and save the day, again, and everyone will beg them to take over.

Of course, to most people, this would be better than the current situation with the Dark Avatar. Currently, the Dark Avatar, or Kurai as some know him, is in total control. No one dares oppose him due to his tremendous power and influence. His police force, the White Lotus, is filled with some of the most powerful benders in the world, from all corners of the globe. Some says Kurai captures a promising bender’s family and mutilates the bender’s family before his or her eyes, all while using some sort of power to brainwash the individuals and turn them into violent, loyal subjects. Other’s say he simply takes children from the best breeding stock (powerful parents) and trains them from birth. In this tyrannical world, if someone disappears in the middle of the night, which happens often, no one questions anything because everyone knows what happened. There are prisons set up all over the world and it is said the screaming from the torturous acts inside can be heard for miles. No one dares to challenge the White Lotus or Kurai. Then there’s the tax. 50% of everything belongs to Kurai. No one knows what he does with all of the food, the money, the technology, but some say he uses what he needs for the White Lotus and burns the rest. Kurai is easily identified by his black bending. Whenever Kurai bends, whether it be water, fire, earth, air, or lightning, the result is black. Air gains a foggy, thick appearance, fire turns black, earth gets darker than coal, water becomes sleek and shiny like oil, and lightning is black and seems to absorb light.

The truth is, the Jasmine Dragon really does plan on taking down Kurai and replacing him. What they do not plan on is the appearance of the True Avatar. The stories of his return have been around for decades and he has never come back. The leaders of the Jasmine Dragon believe the cycle was ended so many years ago in a fashion no one remembers.

No matter what, the Jasmine Dragon has been planning on a takedown effort for a long time. Their ranks are filled with powerful benders and non-benders who have escaped Kurai’s evil eye. Recently, their recruiting efforts have doubled, if not tripled. They are reaching out to contact everyone and anyone who has been touched in a negative way by the Dark Avatar’s reign and has skill.
In your bio, please include how the Jasmine Dragon has contacted your character, or how your character contacted them. Be creative.
Characters















Hidden 11 yrs ago Post by Origin
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Origin

Member Offline since relaunch

Quick question does one have to be apart of the jasmine dragon?
Hidden 11 yrs ago Post by Origin
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Origin

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Name: Light Hakuma

Nation of Origin: Kilat (Lightning Nation)

Gender:Male

Appearance:

Age: 17

Ability: Lightning Bending (Mostly channeling it through his sword or otherwise his body.

Weapon of Choice : Claymore and Katana. (Claymore usually seen on his back)

Biography: Light was born in a small average family, his parents were brutal but in Kilat compared to the others average would be the best way to describe it because there the way he was treated and brought up was normal. Not that he minded however that was how the world was and he wouldn't be self righteous and think the he alone was chosen to change it, he accepted how things were. Now hearing that you would wonder why he was so eager to join the Jasmine dragon to the point of hunting them down considering the whole aim was to change the world and free it from the Dark avatar, it was for two reasons. Firstly to satisfy his swords, secondly to be the man that slayed the Dark avatar.

Those were his only reasons, not peace, not love , not forgiveness, but the blood of the most dangerous man in the world. It was surely and truly as simple as that.

His father wasn't by any means a important man, he wasn't famous nor was he renowed for his feats in battle but something Light surely learnt over time was that this was by choice. A quote from his father he still remembers is this day "The most dangerous enemy is the one you know nothing about". Something his father liked to hide was his proficiency in not bending but weaponry relying on bending to only enhance his use of his claymore and as well as the Katana. In Kilat the use of a Katana wasn't widely spread in fact it was discouraged as it seemed less manly but for killing his father considered it more efficient, enjoying that fact a lot.

His mother one the other hand was a lot gentler which was hard to come by, she had picked his name. Light a name that was given so lightheartedly to her he was her little boy. She gave him his name so that everywhere he wet he would be reminded that he was the light of her life, the only thing that made it worth living. It was all she could give him for him to remember her, she knew it was time for him to leave. He would bathe his swords in blood as much as possible as much as it hurt her because.... He was his fathers son!
Special Information: Cold, sadistic, lack of empathy.
Hidden 11 yrs ago Post by Jaeda Fel
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Jaeda Fel

Member Offline since relaunch

Name: Sonam

Nation of Origin: Air Nation- Udara

Gender: Female

Appearance: Sonam Typical and training attire.

Age: 21

Ability (type of bending, if non-bender specific skill): Air bending

Weapon of Choice (please stay close to preferred weapon of nation unless good reason can be had): dual Dao

Biography (should be detailed, 3-5 paragraphs, at least): Sonam was an orphan, and for all she knew and cared she'd spawned from the air itself. There is no tragic loss of parents or heart break in her past. She grew up in an orphanage and working ranches as she could until she was old enough to being martial training. She accepted that fact and moved on with it. At least, that was what she accepted when she began to learn martial arts to function within King Malaka's army.

Without any ties holding her back, Sonam became a ruthlessly efficient soldier. She did not question her orders and did as she was told. It did not matter if her orders involved taking screaming children as slaves, or raiding and razing entire villages. It seemed she had no other loyalty than to the hand that fed her and trained her, almost a mindless robot. The only hint at her hidden personality was her persistent determination to always return with her unit, all of it, one way or another- with a preference to their safety as a whole. Until she found documentation that changed her mentality forever.

After being sent to research and find documentations of a certain incident in the past, she came across another set of documents that were no longer supposed to exist. It was the old teachings of the Air Temples. The ways of peace and meditation, using the martial arts she had learned as a way of maintaining health and balance, and a way of defense. Secretly securing these peculiar teachings for her own research, she completed her task as quickly and efficiently as expected. From that day on, however, she began to read and study- and occasionally look to acquire more of- these supposedly non-existent documents. During her training times she began to practice some of the altered techniques described within them and the meaning behind the writing began to absorb deeper in her mind.

Nearly a year later, she could take it no longer, pretending to be the same, cold war machine. She defected and fled, following rumors of the Jasmine Dragon. She has since sworn penance and to use her bending only in the aid of others and to keep balance within herself.

Special Information (any quirks we should know about): Quiet, thoughtful, may seem aloof at times, often found reading her 'acquired' air temple teachings, master of the physical portion of martial arts and is working on mastering the mental/emotional. Her fighting style is distinctly and directly comparable to Shaolin Kung Fu and Kempo in the real world.
Hidden 11 yrs ago Post by Dsnake1
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Dsnake1

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Origin said
Name: Light HakumaNation of Origin: Kilat (Lightning Nation)Gender:MaleAppearance:Age: 17Ability: Lightning Bending (Mostly channeling it through his sword or otherwise his body.Weapon of Choice : Claymore and Katana. (Claymore usually seen on his back)Biography: Light was born in a small average family, his parents were brutal but in Kilat compared to the others average would be the best way to describe it because there the way he was treated and brought up was normal. Not that he minded however that was how the world was and he wouldn't be self righteous and think the he alone was chosen to change it, he accepted how things were. Now hearing that you would wonder why he was so eager to join the Jasmine dragon to the point of hunting them down considering the whole aim was to change the world and free it from the Dark avatar, it was for two reasons. Firstly to satisfy his swords, secondly to be the man that slayed the Dark avatar. Those were his only reasons, not peace, not love , not forgiveness, but the blood of the most dangerous man in the world. It was surely and truly as simple as that.His father wasn't by any means a important man, he wasn't famous nor was he renowed for his feats in battle but something Light surely learnt over time was that this was by choice. A quote from his father he still remembers is this day "The most dangerous enemy is the one you know nothing about". Something his father liked to hide was his proficiency in not bending but weaponry relying on bending to only enhance his use of his claymore and as well as the Katana. In Kilat the use of a Katana wasn't widely spread in fact it was discouraged as it seemed less manly but for killing his father considered it more efficient, enjoying that fact a lot.His mother one the other hand was a lot gentler which was hard to come by, she had picked his name. Light a name that was given so lightheartedly to her he was her little boy. She gave him his name so that everywhere he wet he would be reminded that he was the light of her life, the only thing that made it worth living. It was all she could give him for him to remember her, she knew it was time for him to leave. He would bathe his swords in blood as much as possible as much as it hurt her because.... He was his fathers son!Special Information: Cold, sadistic, lack of empathy.


Accepted. And to answer your question, not at the moment. It would be helpful for quick plot progression, but if you would like to wait until a small bit in the RP to get recruited, that's okay as well. Either the backstory you have or one that sends him on a mercenary mission or something like that will be accepted. I'll leave that up to you.

Jaeda Fel said
Name: SonamNation of Origin: Air Nation- UdaraGender: FemaleAppearance: Typical and training attire.Age: 21Ability (type of bending, if non-bender specific skill): Air bendingWeapon of Choice (please stay close to preferred weapon of nation unless good reason can be had): dual Dao Biography (should be detailed, 3-5 paragraphs, at least): Sonam was an orphan, and for all she knew and cared she'd spawned from the air itself. There is no tragic loss of parents or heart break in her past. She grew up in an orphanage and working ranches as she could until she was old enough to being martial training. She accepted that fact and moved on with it. At least, that was what she began to learn martial arts to function within King Malaka's army. Without any ties holding her back, Sonam became a ruthlessly efficient soldier. She did not question her orders and did as she was told. It did not matter if her orders involved taking screaming children as slaves, or raiding and razing entire villages. It seemed she had no other loyalty than to the hand that fed her and trained her, almost a mindless robot. The only hint at her hidden personality was her persistent determination to always return with her unit, all of it, one way or another- with a preference to their safety as a whole. Until she found documentation that changed her mentality forever.After being sent to research and find documentations of a certain incident in the past, she came across another set of documents that were no longer supposed to exist. It was the old teachings of the Air Temples. The ways of peace and meditation, using the martial arts she had learned as a way of maintaining health and balance, and a way of defense. Secretly securing these peculiar teachings for her own research, she completed her task as quickly and efficiently as expected. From that day on, however, she began to read and study- and occasionally look to acquire more of- these supposedly non-existent documents. During her training times she began to practice some of the altered techniques described within them and the meaning behind the writing began to absorb deeper in her mind.Nearly a year later, she could take it no longer, pretending to be the same, cold war machine. She defected and fled, following rumors of the Jasmine Dragon. She has since sworn penance and to use her bending only in the aid of others and to keep balance within herself.Special Information (any quirks we should know about): Quiet, thoughtful, may seem aloof at times, often found reading her 'acquired' air temple teachings, master of the physical portion of martial arts and is working on mastering the mental/emotional. Her fighting style is distinctly and directly comparable to Shaolin Kung Fu and Kempo in the real world.


Accepted. I love the creativity behind the character. Will be fun.
This will remain open, at least for a while until we get some more applications, and if we end up needing one or two more, I can fill some out as well.
Hidden 11 yrs ago Post by SailorMoon
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SailorMoon The Moon's Vial

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Hi, are you going to playing the Avatar? Is it okay if my water bender has knowledge of all water bending aspects, except swamp and plant bending as I'm not really interested in that too much. As for blood bending I would like it to be something she knows how to do but doesn't use it due to some moral issues or whatever. Even though it was outlawed I was thinking it might be okay if it was like, kept a secret?
Hidden 11 yrs ago Post by Jaeda Fel
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Jaeda Fel

Member Offline since relaunch

Dsnake1 said
Accepted. I love the creativity behind the character. Will be fun.This will remain open, at least for a while until we get some more applications, and if we end up needing one or two more, I can fill some out as well.


Sweeet. I look forward to playing her. Also, if we end up needing extras to start, I could play a second character (really want to see this played :3).
Hidden 11 yrs ago Post by smilies
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smilies Missing in Action

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Name: Ave Iliescu
Nation of Origin: Hava
Gender: Female
Appearance:
Age: 19
Ability: Air
Weapon of Choice: Small hand daggers for the mobility and ease of carrying, but she prefers to throw her flail and direct it with the wind.
Biography: Ave was intended to be a boy. Her proud father hoped for a strong, elder son to boast about, but was instead greeted by wide golden eyes framed by thick, girly lashes when she was born. Her mother, a strong advocate for the new aggressive fighting style of the Air Tribes, was admittedly disappointed by a stereotypical girl as her first born. However, Ave intended to please her parents, rolling her eyes at Hava's pathetic attempts at schooling and instead focusing on fighting. Therefore, Ave isn't very well educated on the politics of the outside world or intellectual ideas in general, but she has a strong physical background.

As a child, her boyish tendencies were shunned by the Hava girls. Though adept fighting skills was required by both genders, females retained a more demure attitude about their physical capabilities. Ave was oblivious to this social standard, jumping into a juvenile dog pile without thinking twice. Dust under her fingernails was a trophy in her eyes, not a social stigma. Her mentor, her father, was just as ignorant of Ave's social standing as a young girl as she was. Neither of them cared about much aside from her physical standings. As long as Ave could take on most of the other boys in Hava, her father was pleased.

Being surrounded by typical boys, Ave's personality developed from rowdy and immature as a child to, well... a rowdy and immature adolescent. Her flippant nature earned her looks of scorn from most of Hava's elders. They didn't bother to mask their blatant disrespect for the girl, and a strict follower of the Golden Rule, Ave was seen as irreverent to those very elders with every sardonic comment she made.

Her father eventually passed away of natural causes. Of course the loss was of a great magnitude for Ave, only 16 at the time, but her detached emotional persona took care of any remorse she might've expressed. Her emotions remained collected, but under her semblance of apathy lied a teenager with no purpose. Her little entertainment stemmed from harmless pranks on the elders of Hava. With her mentor's passing, she had lost her path.

Admittedly uncultured and uneducated, she knew she'd have no chance out in the "real world," but what else was there for her to do? Her dream is to leave the boundaries of Hava. Ave doesn't believe in textbook education. She figured she may as well figure out what the hell was happening out there by experiencing it herself.

Special Information (any quirks we should know about): Ave is rather ignorant, and is practically oblivious to the turmoil caused by the Dark Avatar. She hasn't known anything aside from the Dark Avatar, and is therefore neutral about his reign. So far, it hasn't affected her negatively, so who is she to complain? (Obviously, she's very uneducated.)

** Note: I'm not exactly sure what culture of names that the Nations go about, so I gave Ave a Romanian surname for shiggles.
Hidden 11 yrs ago Post by sam4books
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sam4books

Member Offline since relaunch

Name: Baqwis Feng
Nation of Origin: Jinin
Gender: Male
Appearance:

Age: 15 years old
Ability (type of bending, if non-bender specific skill): Bloodbender

Weapon of Choice:
A Qilinbian or a variation of the whip that is unique in that the whip is chainlinked, and attached to a leather coated metal handle. Baqwis often takes it a step further, wrapping barbed wires wrapped around the edges. In general, the barb wire is meant more for Baqwis's personal benefit, rather than as another means to injure an enemy. Usually Baqwis will draw blood from his own palms on the barbed wire, rather than carry a knife or a pin needle or let alone bite himself. That doesn't mean it's super effective however, especially when it comes to ripping people's skin off (which is the general idea). The cracker at the end of it is made out of braided nylon which is tied in a very tight knot. In all, the entire length of the whip extends just a little bit past five feet.

Biography (should be detailed, 3-5 paragraphs, at least):
Baqwis was born into a family of bloodbenders who, like a majority of Baqwis' comrades, found that all of life depended on the survival of the fittest. From an early age Baqwis was taught to lie, cheat, and steal his way into safety and happiness. Indeed, many other families were of the same opinion that it didn't matter how you did it. All that mattered is being alive and on top. The prospect of getting into good standing with Master Ro meant a chance to aid in the Blood Nation dream of dominating other nations. Baqwis knew that if he were to successfully complete a raid against a neighboring nation, he would bring great honor to his family. His brother too knew this, and would train harder than him, became smarter than him. Baqwis' older brother, he was the symbol of hope for his family. He was perfection. While Baqwis went through the same training routine, as well as had the same education, he was never as elevated to the high standard that his brother was. Of course, his brother was also a child prodigy, fearless in his bloodbending technique. He did not flinch when he was faced with death. He did not cower at the sight of torture. He did not care much for the rumored cannibalism, and in fact Baqwis swore he overheard his brother and his father talking about supporting it. Baqwis, on the other hand, hated the sight of other people's blood just as much as he hated seeing others in pain. In response to his anxieties regarding his own people's way of life, Baqwis began chewing away at himself, as if to ward people against seeing him as weak. For the most part it has worked.

Baqwis is by no means a cannibal. Nor is he a warrior. He resents those stereotypes, produced as a result of his people's warmongering and corruption. Baqwis is a very peaceful soul at heart, who wants nothing more but to patch a broken world together. Sadly, this is not a worldview that is looked upon fondly by his people. Not once did Baqwis ever consider sharing his thoughts with his family. For the most part, Baqwis had gladly accepted their harsh criticisms of his frailty. Poor Baqwis wouldn't be considered for the Blood Raiders probably, if it weren't for his motor skills. Where he fails in strength in bravery, Baqwis excels in wit and control. This is shown in his own handling of his weapon, which is a variation of his homeland's bullwhip. Certainly his skills were recognizable, and they have been, by a mercenary group no less. These crooks were different, however. For one, none of them wanted to fight in the raids. Sure, they wanted money and some much needed supplies, but they never wanted to pillage. The head honcho was a business man, who ran (of all things) a bounty business. He hired mercenaries to collect bounties placed on criminals, but instead of payment they demanded 1 pint of blood from each criminal. They would then sell the blood gathered on the market, mostly so closet cannibals can have their fix. It was a pretty good business overall. People who couldn't pay in currency offered of some family valuables sometimes, which the leader would auction off for even more money. It was all very surprising and new to Baqwis, and he often wondered why they would do all this.

He never told his family he was a bounty hunter, knowing fair well they would rather him go overseas and pillage for the motherland. When asked about his work outside of the house or his training, or even school, Baqwis would tell them that he was still waiting for Master Ro to chose him for his next deployment. This worked, until one of his family members found that there was a good chance the boy was bluffing, and suggested that he was kicked out like a dog to fend for himself if he couldn't take his training seriously enough. Baqwis would be lying if he ever said he was disappointed. He was heartbroken for sure, but he somehow felt that he was looking forward to the day he could leave his family behind. His own regret was that they didn't choose to do it any sooner.

Baqwis later moved in an apartment with one of his partners. The two of them lived just above what was perhaps the creepiest old lady ever, who apparently ran some sort of "soup shop". The two carried out their boss' business as usually until very special day. It was announced to the group of mercenaries that finally, after days of business, they had enough money to buy for themselves a yacht, on which they were to travel to other lands. They were going to start their own small colony elsewhere free of the dictatorship of the Master Ro, a corrupt politician if they ever saw one. Baqwis was confused, but hopeful as well, He trusted his leader's intuitation almost as well as he trusted his own. More than anything, he wanted to see the world for what it was truly like, and not through what his forefathers had told him.

Special Information (any quirks we should know about):
---Has a nasty habit of licking his own blood, and picking at his own scabs. Keep in mind Baqwis would rather die than drink the blood of others, so many might see this as an oddity. Yet for Baqwis, it is just a way for him to relieve his anxieties.
---By extension, Baqwis bites his nails and even his skin when he's really nervous. It's generally a good rule of thumb not to call attention to this stuff. Baqwis doesn't get offended easily, but that doesn't mean he won't find you hostile.

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Hidden 11 yrs ago Post by Dsnake1
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SailorMoon said
Hi, are you going to playing the Avatar? Is it okay if my water bender has knowledge of all water bending aspects, except swamp and plant bending as I'm not really interested in that too much. As for blood bending I would like it to be something she knows how to do but doesn't use it due to some moral issues or whatever. Even though it was outlawed I was thinking it might be okay if it was like, kept a secret?


Hey, I will be controlling all NPC's, which in this case will be both Avatars. I may make the Jasmine Dragon leader as a character with a CS. This will probably be the most played NPC. Anyways, waterbenders, a. must have a very interesting backstory due to the fact that they are pretty much unknown, and b. while a rouge waterbender who breaks the rules and somehow has knowledge of somewhat ancient arts would know icebending, not bloodbending. Bloodbending wasn't just outlawed, it was evolved out of. Waterbenders can no longer bloodbend; there is no secret scroll or teacher that can teach a waterbender to bloodbend. It is truly gone.

The reason for this is every advanced bending style has since become a separate art form to level out combat and add some spice.

smilies said
Name: Ave IliescuNation of Origin: HavaGender: FemaleAppearance: Age: 19Ability: AirWeapon of Choice: Small hand daggers for the mobility and ease of carrying, but she prefers to throw her flail and direct it with the wind.Biography: Ave was intended to be a boy. Her proud father hoped for a strong, elder son to boast about, but was instead greeted by wide golden eyes framed by thick, girly lashes when she was born. Her mother, a strong advocate for the new aggressive fighting style of the Air Tribes, was admittedly disappointed by a stereotypical girl as her first born. However, Ave intended to please her parents, rolling her eyes at Hava's pathetic attempts at schooling and instead focusing on fighting. Therefore, Ave isn't very well educated on the politics of the outside world or intellectual ideas in general, but she has a strong physical background.As a child, her boyish tendencies were shunned by the Hava girls. Though adept fighting skills was required by both genders, females retained a more demure attitude about their physical capabilities. Ave was oblivious to this social standard, jumping into a juvenile dog pile without thinking twice. Dust under her fingernails was a trophy in her eyes, not a social stigma. Her mentor, her father, was just as ignorant of Ave's social standing as a young girl as she was. Neither of them cared about much aside from her physical standings. As long as Ave could take on most of the other boys in Hava, her father was pleased.Being surrounded by typical boys, Ave's personality developed from rowdy and immature as a child to, well... a rowdy and immature adolescent. Her flippant nature earned her looks of scorn from most of Hava's elders. They didn't bother to mask their blatant disrespect for the girl, and a strict follower of the Golden Rule, Ave was seen as irreverent to those very elders with every sardonic comment she made.Her father eventually passed away of natural causes. Of course the loss was of a great magnitude for Ave, only 16 at the time, but her detached emotional persona took care of any remorse she might've expressed. Her emotions remained collected, but under her semblance of apathy lied a teenager with no purpose. Her little entertainment stemmed from harmless pranks on the elders of Hava. With her mentor's passing, she had lost her path.Admittedly uncultured and uneducated, she knew she'd have no chance out in the "real world," but what else was there for her to do? Her dream is to leave the boundaries of Hava. Ave doesn't believe in textbook education. She figured she may as well figure out what the hell was happening out there by experiencing it herself.Special Information (any quirks we should know about): Ave is rather ignorant, and is practically oblivious to the turmoil caused by the Dark Avatar. She hasn't known anything aside from the Dark Avatar, and is therefore neutral about his reign. So far, it hasn't affected her negatively, so who is she to complain? (Obviously, she's very uneducated.)** Note: I'm not exactly sure what culture of names that the Nations go about, so I gave Ave a Romanian surname for shiggles.


Accepted. I like the backstory and the naming culture of the nations isn't really established so your shiggles are in deed embraced.
Hidden 11 yrs ago Post by SailorMoon
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Okay that makes sense so no blood bending. I'd like to keep healing and ice bending if possible. I'll work on my CS but it won't be posted until tomorrow. Is that okay?
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sam4books said
Baqwis Feng Jinin Male 15 years old BloodbenderA or a variation of the whip that is unique in that the whip is chainlinked, and attached to a leather coated metal handle. Baqwis often takes it a step further, wrapping barbed wires wrapped around the edges. In general, the barb wire is meant more for Baqwis's personal benefit, rather than as another means to injure an enemy. Usually Baqwis will draw blood from his own palms on the barbed wire, rather than carry a knife or a pin needle or let alone . That doesn't mean it's super effective however, especially when it comes to ripping people's skin off (which is the general idea). The cracker at the end of it is made out of which is tied in a very tight knot. In all, the entire length of the whip extends just a little bit past five feet.Baqwis was born into a family of bloodbenders who, like a majority of Baqwis' comrades, found that the best way ---Has a nasty habit of licking his own blood, and picking at his own scabs. Keep in mind Baqwis would rather die than drink the blood of others, so many might see this as an oddity. Yet for Baqwis, it is just a way for him to relieve his anxieties.---By extension, Baqwis bites his nails and even his skin when he's really nervous. It's generally a good rule of thumb not to call attention to this stuff. Baqwis doesn't get offended easily, but that doesn't mean he won't find you hostile.


The CS has good beginnings but I can't accept it until there are 3-5 paragraphs of bio.

SailorMoon said
Okay that makes sense so no blood bending. I'd like to keep healing and ice bending if possible. I'll work on my CS but it won't be posted until tomorrow. Is that okay?


If you can get creative enough I can accept it. And that is more than okay.
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And finished!
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sam4books said
And finished!


And accepted. Quite a good job if I say so myself, and I love the weapon. Truly fits what a bloodbender would use, even one that isn't all about his normal stuffs. I'm going to check this tomorrow and after I do a quick roundup of characters, it may lock but for those who have said they were in but haven't supplied a CS yet. We'll see how I feel tomorrow. Goodnight all.
Hidden 11 yrs ago Post by Masaki Haruna
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The way things are going, I intend to make the Fire Nation Princess as my main OC xD

Be picking up a CS WIP.
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Dsnake1 said
Accepted. I like the backstory and the naming culture of the nations isn't really established so your shiggles are in deed embraced.


Thank you! *^*

sam4books said
And finished!


Your character is super interesting >w< Ahh and Snake, so how is the bloodbending going to work so it isn't super OP like it is in the animes? (Though from your writing skill, Sam, it seems like you obviously wouldn't god-mod)
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smilies said
you! *^*Your character is super interesting >w< Ahh and , so how is the bloodbending going to work so it isn't super OP like it is in the animes? (Though from your writing skill, Sam, it seems like you obviously wouldn't god-mod)


Wondering the sam thing sam due to the concept of bloodbending it would be hard to find a balance so it might end up overpowered or under-powered. Wondering what you had in mind?
Hidden 11 yrs ago Post by sam4books
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I'm probably gonna end up making it so Baq rarely uses his bloodbending. With him I kinda want to explore the healing nature of bloodbending anyways (getting rid of bloodclots, preventing blood loss, maintaining wounds, etc.) Also I'm thinking of having him use his own blood in the way a waterbender will use their own sweat? Like he would launch drops of blood as projectiles or something like that.

But yeah, I agree. I kinda want Baq to stay away from the whole puppeteering thing a lot of bloodbenders have. He definitely wouldn't have the same expertise as Naotak. Tarrlok? Maybe. But I think he'll basically be on the same level as Katara when it comes to that stuff. Maybe his powers still sort of rely on the strength of the full moon? That way he won't be able to use his puppeteering abilities unless nature allows it.

Plus, I would think it would be easier to manipulate something within yourself than something that belongs to outside influences.
Hidden 11 yrs ago Post by Dsnake1
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As of now, we have six planned CS's, 4 written and 2 planned. I believe we have enough. I will also be maining the Jasmine Dragon leader/squad leader depending on how things turn out. Basically, I am temp locking this. I would appreciate some feedback, what do you all think? Is 6 players and a leader-person-thingy enough? Is it not enough? Let me know.

Anyways, the bloodbending stuff. I was thinking of basically powering it down, full moon nights bring them to the strength we see in the series. It can temporarily hold people and make them do things, but if something truly goes against the person who is being bended upon (the bendee) it won't work. So bloodbending cannot make a person do something they never would otherwise, unless it's a full moon. It then becomes nearly unstoppable. I was also thinking the bloodbender's culture would do a number to restrict it as well. The bloodbenders, as a whole, have evolved (or devolved) into a semi-civil state. These benders, on nights of the full moon, lose themselves almost completely and the power overtakes them, affecting each in different ways. Some people react with violence, some shut down. Also, bending one's own blood or that of relatives is much easier than someone else's.

So a short summary, bloodbending's overall power is diminished to temporary and less controlled holds. Willpower is capable of breaking the bloodbending hold. Bloodbending on a willing person or on oneself is much easier and less taxing. Bloodbending can now be used to heal on willing people, but is undiscovered as a whole among the "crazy" bloodbenders.

And sam4books, I'm glad you want to explore the idea of healing through bloodbening, I was hoping someone would do so. And yes, the use of your own blood as mentioned will work the way you have described.

Any questions or idea or such, go ahead and ask/add. I'm always open to suggestions.
Edit:

And to expand upon the temp lock. The two who have told me they are creating a CS are in for sure, those who have written CS's are accepted, and if you are reading this and haven't told me you were making a CS and have't made one, don't feel like you're guaranteed out. While this RP is now locked, if you submit a CS after this time, I will save your CS and put you on a wait list. If something happens to one of the accepted players (RL drama/site ban/ other random crap I hope doesn't happen) I will PM someone who applies from here on out (after this lock) to see if he/she wants a spot.
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Ahh coolios :> Glad we can be on the same page and stuffs. Definitely gonna go down that "using blood as a weapon" route then!
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