Dear Sir or Madame,
You may not know who I am, but I know who you are very well. Hieledran, this land that we all love and adore, she is falling into darkness. A great and powerful evil lurks among us now and threatens to choke the life from all. It has already begun to affect many places, trees once so tall and mighty now slender twigs. Prairies and grasslands that were once so beautiful with their emerald shades and their colorful flowers...they are nothing more but vast fields of ash and blackened soil. My heart weeps as I write this letter to you, for I....I was too late to stop it, to seal away the horrors that emerged from that wretched tower. But you, your time has come. You are all warriors of Hieledran, brave, cunning, and wise. You have skills, attributes that are far beyond those of your fellow men. That is why I have called upon you. For the fate of all, I ask that you meet at Hearthstone Inn in the city of Vaele. Once you have gathered, journey South of the city to the Temple of Agatha. There is where I will meet you, and I will explain more. Hieledran rests in your hands now, as does the fate of her people.
May the Goddess bless and keep you O brave warriors of Hieledran, and may my love be with you as well...
That is the letter you received from the courier. You have been called upon by a mysterious person to save the land you love and cherish. Will you answer the call and defend Hieledran in her time of need? Will you take up your weapon and fight the evil that dares to drain life from the land? If so, then you are asked to meet in the city of Vaele. Once your mission is accepted, you and your companions, those who have also been called to fight, will journey towards the horrific Black Tower and rid it of the evil that lurks inside. There will be many perils and pitfalls along the journey, but if you work together as a team, nothing shall stand in your way.
You have all reserved your roles, so now all that's left is to make your character. Oh and before we do that.....
Le Rules
......BAH you all know the rules. No fighting in the OOC, take your hanky panky to the PMs, but feel free to describe in glorious detail how you decapitated that Orc and disemboweled his little troll friend, yadayadayada etc. etc. Oh and don't forget to have fun, and NO LOLLYGAGGING! <.< The guards are watching you like hawks. Oh and make sure you post your CS here for approval before sticking it in the Character tab. Other than that, I think we're good.
So without further Ado.....
LE CS
Appearance: (Pic or description. Anime is welcome, so is real)
Name:
Age:
Class:
Skills/Magick: (Magick only if you're a magick class per say)
Personality:
Brief Bio: (Optional)
Weapon(s):
Equipment: (Like a whetstone or a flask of mead, even a personal belonging)
Other: (Musical theme, extra tid-bit of info, what have ya)
-------------------------------------------------------------------------------------------------------------------------
Wears a full suit of armor and a helm. And her eyes are actually ice blue.
Name: Nariah Stormblade
Age: 22
Class: Warrior
Skills: Swordplay, blocking, heavy armor, knows some blacksmithing and cooking
Personality: She’s a rather plucky kind of girl with the determined heart of a true warrior. Nariah stays dedicated to her cause and will fight tooth and nail to defend those she loves and holds dear to her. A bit challenged by her lack of knowledge (yes, she’s a bit dumb), she tends to be folly when it comes to thinking logically, but that’s not to say she is a complete idiot. What Nariah lacks in knowledge, she makes up for in bravery and compassion from the very depths of her heart. just like any rough and tumble warrior, she loves a good drink as much as she loves a good fight
Brief Bio:
Born in the snowy and pine covered mountain village of Dunenmer Hollow, Nariah was the daughter of Harken Stormblade, a former adventurer and the village's most esteemed blacksmith. She was a peculiar young lass. Her father would astound and amaze her greatly with tales of his many travels and endeavors, how he fought fearsome beasts and traversed vast and magical realms in his early days. So enthralled was the girl by the yearning for adventure, she would spend her many hours in the surrounding forests, swinging about a stick to the trees as if they were also terrifying monsters being slain by her sharp and powerful blade.
Harken was amused by it, but he also saw that very spark in his daughter's eye that he once held, though he was fearful to let his only flesh and blood venture from the village. Nevertheless, he taught Nariah over the years all that he knew of being an adventurer, how to fight and defend herself should the need arise, and when it was best to retreat from battle. Nariah soon became a competent swordswoman under her father's guidance, and not to mention a proficient blacksmith herself, but still the man was afraid to let his daughter go.
No matter how much Nariah persisted incessantly on her father letting her leave the village, Harken always gave her the same lecture, Ye are my only kin, and I am not going to let ye run off into danger, Nariah. Ye still have much to learn before I ever let ye venture from Dunenmer alone. The world is a far more sinister place, daughter. Having just a sword alone will not protect you.” It was difficult for Nariah to grasp what her father meant, blame it on her whimsical mind, yet she understood one thing….her father still saw her as a young girl. But dammit, she could fight. She knew the way of the sword and the shield, but her father was just too damn stubborn to let her go. Sooner or later, the old man would have to. How else would Nariah learn to grow?
Soon came the day a dreadful earthquake, with such rancorous horror, rattled violently the grounds about the quaint hollow and destroyed many homes. Blessed Tha'agorn no lives were lost in the chaos, but it was certain this was no ordinary tremor, neither was it the hammer of the mighty god of the forge crashing down upon the land. This was spawned of a great and immeasurable evil indeed so. The villagers, they feared for their lives and for those of their kin. Someone must venture out to the source of this madness and deal with it, they said, but Harken, in his gray age could not. It was just as Harken had feared, the burden had fallen...upon Nariah, as did the letter proclaim.
Before he sent his daughter off with all of his love and his blessings, he forged for Nariah a sword and shield, worthy of even the finest warrior of the land, and he also crafted a suit of armor for her, and last but not least, a beautiful pendant which the village elder blessed with a protection spell. Finally, he said his goodbyes to his daughter. "Ye be safe now, and be sure to come back and see ye old man, ye hear me daughter?" Heartily he chuckled hugging tight his child, now a full grown woman and the most competent warrior of their village. She had a long journey ahead of her, and the challenges she faced were sure to be harrowing, but nevertheless, Nariah would face them head-on, for the sake of her village and....for the sake of her father.
"Aye. I will father." She replied happily embracing the stout, old man. "I'll be sure to send word of me travels as well. Goodbye father."
"Goodbye, me daughter....and Tha'agorn keep you safe."
Weapon(s): A longsword and shield forged by her father. She also carries a small war axe as a backup.
Equipment: A pendant of protection also forged for her by her father. She wears it at all times. She also carries a flask of mead and a whetstone for sharpening her sword. Also a blacksmithing hammer should the need arise. For the cold weather, she has a pelt made of wolf fur.
Other: Theme 1, Theme 2
Slendy, I'm sorry to say this, but all roles have already been taken. If any open up again, I'll be sure to let you know. Thank you for showing interest in my RP though. It's greatly appreciated.
Ok guys, I gotta head out for a bit, but I will be back on later to approve your CS's. Again, make sure you post them here first for me to approve them. Then you can post them in the character tab.
Appearance: Stands a little taller than most men, has pale skin and brown eyes. Has squareish features and has long black hair tied in a ponytail that stops between his shoulder blades.
Name: Dorje Gyaltsen
Age: appears to be in his mid twenties
Class: Monk
Skills/Magick: acrobatics, unarmed combat, stone lends him physical strength and willpower in times of great need.
Personality: While impatient by the standards of his father, Dorje has been known to lose fights while trying to analyze his opponent; he does not usually take action unless action is required. He is intelligent and wise, but does not know much of the outside world other than what the monastery windows showed him. He is a quiet man, but not an unpleasant one, he thinks things should be said only when they need to be. He can be arrogant at times, as he thinks he leads a more pious life than others; but knows how to show kindness to those who need it.
Weapons:
A short bo staff, which can be split in two to provide two shorter fighting sticks
Equipment
Basic necessitites (water, bedroll)
Black stone medallion blessed by his father, head monk.
Simple cloth pants and a long sleeved shirt, cloth fingerless gloves, shoes.
Dorje Gyaltsen sat across from his father on a small mat.
“Dorje, you have proceeded far in the Great Teachings, but you are impatient. We must find out who this mysterious individual is, and what he wants from you before you walk into something you are not prepared for.”
“Kunchen, you know the darkness that has crept upon the land, we’ve all felt the presence of this evil; and I for one cannot stand idly by while the world is thrown into chaos,”
“And what am I to do if you meet your death on this quest, hmm? Not only do I lose a son and successor, this haven loses its most valuable tool for protection!”
Kunchen stood slowly, walking on old, tired legs to the window of Chardak-lan, the largest monastery in the world. A cold wind blew from the west, carrying with it the smell of ash and death. “If this is your conviction, and if this quest is truly to purge this darkness, then you may go with my blessing.”
Dorje bowed low. “I will go prepare for the journey.” As he turned to leave, he heard his father’s voice.
“Dorje, wait.” He drew a black stone from around his neck and clasped it in his hands, holding it out to Dorje. “May the strength of our people go with you, and may your enemies not rise above you.” The stone glowed slightly blue before fading to black again.
He took the amulet and placed it round his neck, feeling a subtle warmth from it. “I shall return when the journey is complete.”
The four armors that she uses depending on her environment to increase her stealthName: Raffy Nimblefingers
Age: 21
Class: Thief
Skills/Magick: Disguise/camouflage, stealth, wielding daggers, climbing,
Personality: Raffy is a snarky and sarcastic woman. She always wants people to hear her opinions and loves it when she’s right. She can be sly and secretive when she wants to be, even going as far as manipulating people to do her bidding, or she can be blunt and remorseless, telling it how it is in order to get to her enemy – that’s what makes her words a weapon, because nobody knows the truth about it. Raffy does not like to tell people about her past, mainly because she enjoys the shrouded mysteriousness that it gives her.
Brief Bio: To Be Revealed
Weapon(s):DaggersEquipment:
- Cloak for the winter
- Bed roll
- Food rations
- Poisons
- Grapple hook
- Rope
Other:
It is known that Raffy Nimblefingers is not her real name
Name:Finn Icebringer
Age: 21
Class: Mage
Skills/Magick: Finn can control the four elements as well as things related to them. For example, he can control ice and plant life as a result of his mastery over water and earth. He can also do spells if he has a spellbook and the necessary items, as well as enough time.
Personality: Finn is sarcastic and smart, often using his brain to get out of tough situations. He is also extremely loyal, and once he has decided that you're his friend, he will protect you with his life. John is very reliant on magic, often using small, simple spells to do everyday tasks.
Brief Bio: Finn has been many places in his travels. He was born in a little village in northern Hieledran where his father trained him to be a mage. When he was 16 he enlisted as a battle mage in the king's army but resigned the next year to travel and help the commoners. He lived a life of adventure, fighting monsters and bandits frequently. He received the letter as he was traveling towards Vaele. He had noticed a difference in the once vibrant world, and even in his magic, as if something dark was polluting the universe. So he galloped off to Vaele, ready to do whatever it took to save his home.
Weapon(s):
Equipment: A ring that will protect him from most projectiles, as long as they are fired from more than 50 feet away.
I know this isn't the best. If there's anything you want me to do to fix it just say the word.
Eyes= Left ice blue right light green
Height= 5'0
Weight= 90 lbs
Other= She has a scar from the top of her eyebrow to the middle of her cheekbone on her left eye, making it that color. She usually hides her face under a hood
{Adelisa•20•Cleric}
{Skills/Magicks}
Adelisa is one of the strongest Clerics for her age. Her strongest ability is her communication. She can communicate with anything (animals, spirits, other human beings, etc.) She can also heal and bring the dead back to life to do her bidding, but the second isn't as powerful as the first. Her healing ability is up to par while her ressurection abilities could use some work. She is also sent visions. Sometimes they are of others pasts but sometimes they are of the future. Adelisa lets everyone know that the future is not set in stone and that the right choices can lead to a different future than one that she envisioned.
{Personality}
Adelisa is not like other Clerics. She isn't one to hold her tongue nor is she one to take a hit. She will defend herself and her beliefs of she deems it nessesary. She is very innocent to what people her age did, but she knew the evils the world could bring. Adelisa is usually very quiet about herself and her life before. She doesn't usually speak, but she knows what to say most of the time. She has a short temper, giving her trouble amoungst her fellow clerics. She is very energetic when she is with her friends or by herself, but she is forced to show grace and composure. It doesn't help that she is clumsy, but she can easily pass it off.
{Brief Bio}
Adelisa was thirteen when a man rescued her and showed her the world of magick. She was a quick learner and excelled in most of her teachings, but her mentor was quite unimpressed by her disposition. She was soon put to work, helping people in need and doing what she was meant to do. She got a letter while helping the poor in a neighboring village and knew her expertise was needed.
{Weapon}
The sword in the picture. The sword is made to look like a dagger until Adelisa needs it.
{Equipment}
A journal
Food rations
Herbs
Small bowls (for mixing herbs)
Protection crystals
{Other}
She always attracts animals, even dangerous ones.
No. They can be any race honestly. I forgot to specify that. So if you want to be a dwarf, or an elf or an orc or what have you, you're free to do so.
Then I definitely want to join. I prefer to make my own races and such. Love it when I have creative freedom. Like I said, keep me in your thoughts. I sound like I'm dying or some shit.