I'll change it to minimum of three specials maximum of seven.
Please do not put in normals or inputs. A general description of the style of normals would be enough. You can mention if your character has an overhead, a few armored normals, aerials that are good for crossups, what have you, but don't go into needless depth about the simplest things, please. Ranging excessively off topic (read: provided criteria) can count against you. Combo lists also won't be necessary.
I understand the depth of Tekken's move list, but I honestly can't see how 'this sort of punch, this sort of kick' stays interesting compared to games with interesting and hype moves. Tekken is a game well grounded in reality (for the most part..), and kudos for that, but in HOB we've got access to so much more interesting stuff.
Fun fact: the last fighting contest had Fatalities.
Would anyone find it interesting/fun if I made it an option to include EX versions of special moves? EX involves the use of a meter (often the same used to do super moves or in this case, the Instant Kill) to power up a special move and grant it extra results, damage, and cintematic effect.