Skip Beat: Ryuu jumps forward, leaping over incoming attacks, as he spins vertically before slashing forward as he lands. When used in air, Ryuu slightly moves forward when he “jumps” again.
Beelzebub 1000-Volt Tesla Crash: Ryuu forms a mark of a devil’s contract on his arm by channeling plasma from his clothes to it. The next attack he sends will cause an eruption of plasma to explode between him and his target, dealing an even amount of damage. This ability is useful against those who have much higher physical strength than Ryuu, as the plasma disregards how strong the incoming attack it receives is.
Crazy Tokyo Paradise: Ryuu spins with his blade. If he spins for more than two seconds, Ryuu will form a visibly bright and short “tornado” around him, shielding him from incoming attacks that are too weak to handle the spin’s power. If he spins for more than four seconds, Ryuu will spin one last time before slashing at the air, causing a small eruption of plasma to burst in all directions.
Fairy Tail: Ryuu coats his glove (or any random object) before leaping forward as he punches, holding his blade on his other hand in the process. The blade is pointed behind him. If Ryuu successfully punches the target, he will proceed to slash upward with the strangely held blade before twisting his body around, delivering another slash that knocks away the target.
Fate Alter: Ryuu raises his blade before slashing down, striking the earth and causing a burst of plasma to erupt from the ground in front of him. Fate Alter can protect Ryuu from certain projectiles, and also knocks targets into the air.
Bleach Wiper: Ryuu skids across a wall, slowly gathering speed as he uses his blade as a portable rail, moving up as he continues to slide. As soon as he kicks himself off of the wall, Ryuu may either use Bleach Wiper again, perform Skip Beat, or simply do nothing. Ryuu can potentially use this to climb walls during combat, but can also use Bleach Wiper to target critical weakpoints against large enemies. Bleach Wiper can be used on anything solid.
Giga Drill Dunk: Ryuu forms a ball of plasma before leaping into the air if he is not already airborne. As the ball of plasma begins to spin rapidly, Ryuu drives the orb onto a target location beneath him within a short radius. When the orb pushes a target against a solid surface, it explodes, dealing no damage to Ryuu himself. When the orb hits a target but not against a solid surface, the ball simply explodes and pushes the opponent away. Giga Drill Dunk has the unique feature of generating and absorbing high temperatures, making it extremely useful in hot areas such as deserts. Ryuu may occasionally sing “Space Jam” if he defeats a target with this. The ball can never leave Ryuu’s body directly unless it collides against a target. The ability can be performed in midair to shorten the initiation time.
Gigantic Dunk Breaker: A longer version of Giga Drill Dunk. Ryuu shouts a signature catchphrase, before propelling himself into the air, creating a ball of plasma twice as large as Giga Drill Dunk’s version. If Ryuu falls on the terrain, a shockwave will blow targets off their feet. If Ryuu successfully catches a target and knocks them onto the ground with the ball, the shockwave will push away surrounding targets with greater force. Takes longer to perform but deals more damage. Can be performed in air to shorten the initiation time.
Rushdown: Ryuu either slashes or stabs rapidly in front of him for up to two seconds. This ability can be used in air and on the ground. Rushdown can pressure enemies with its unpredictably fast speed, as it can be activated much faster than people think. When in air, both forms of Rushdown slows Ryuu’s falling momentum.
Bulwark: Ryuu forms a shield composed of plasma on a free arm. The shield naturally eats magic projectiles and is effective against weapons, but it prevents Ryuu from being able to extend his lightsaber. It also makes the lightsaber deal less damage, and cannot be activated in all of his Transburst Modes. He cannot use any other ability while Bulwark is active.
NiseShin: (Locked Ability) Ryuu creates a clone composed of plasma that looks exactly like him. The clone can use his attacks, powers, and even his abilities (excluding NiseShin). The clone follows his actions when not ordered to do anything specific such as moving to a certain location. The clone can perform up to three attacks before vanishing. NiseShin is unable to clone Overdrive attacks and initiate Transburst Modes.
Transburst Modes
Strawberry Panic: Ryuu coats himself in a layer of plasma for up to twenty seconds. The mode can be cancelled at any time. During SP, Ryuu can deal damage just by touching targets and has a naturally heightened tolerance against attacks. In return, he cannot extend his lightsaber from its default length and cannot use certain abilities that use too much plasma.
Rasengan: Ryuu’s eyes crackle with energy during this mode. The mode lasts up to twenty seconds and
cannot be cancelled out of. Ryuu can randomly cast projections of himself, each projection being able to perform one action before vanishing. His speed also increases drastically, but his strength decreases at a noticeable amount. His lightsaber cannot be extended from its default length, and his abilities’ cooldowns are doubled.