Hidden 10 yrs ago 10 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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Paradise Falls

(Inspired by Divergent & X-Men)


In the year 2005, the Humanity Unification Alliance (H.U.A) has come together in the hopes to try and bring peace and order to the new uprising that has begun to spread through the world causing nothing but pain and chaos. Their new enemy: Mutants. Any and all mutants that are found living or attempting to live within the human society are to be rooted out and to be brought into the government for registration and extermination as soon as possible; though no pleasure is taken in these methods, they are crucial if the human society are ever to lead a peaceful and safe life once again. For years the mutants have peacefully protested trying their best to resolve the issues that have arisen between the two societies, claiming and calling for the rights they know to be theirs; the undesired mutant society wishing for nothing other than equality. Though any insurrection caused in the name of such plights were quickly "dealt with" by the armed forces that are kept under the tight and corrupted watch of the government; claiming that the mutants were too genetically similar to the humans... The key word being "similar". They were not considered to be human; the mutants were nothing but freaks, outcasts, rejects, undesirables... Things.

By the year 2015, the mutants have had enough, having exhausted every peaceful avenue that they could the turmoil built up within until the point of breaking causing them to snap; what used to be organised and peaceful protests now becoming violent and even bloodied rioting within the city streets. The situation has begun to spiral out of control leading to a full blown civil war resting on the H.U.A's hands; words now were nothing but meaningless to all those involved, it was time for actions.

The year now is 2020 and the chaos that has come with the ongoing war is in full swing; entire cities going to waste while laying in crumbling ruin while social tensions began to run at an all time high thanks to the turmoil between the government and the mutant society; though the fighting has only just begun, this battle will continue to rage on as the mutants continue to strive and fight for their right to exist within this world.


Setting - Information

In a post-apocalyptic dystopian world, the survivors of a grueling and ongoing civil war live within the ever crumbling remains of a once great city, the once united front of people now divided up into three different societies each with it's own issues and hardships, these societies are: the government, the human society, and the mutant society.

In the current year of 2020, the chaos that is raging with the ever-growing war has become too much leaving entire cities to go to waste while social tensions are running at an all time high thanks to the bad blood and turmoil bubbling between both the government and the mutant society; the human society caught in the middle though their hands are rarely clean of the situation either. The fighting however, has only just begun, and this battle will continue to rage on as the mutants continue to strive and fight for their right to exist peacefully within the world.

Government - Information

Once known for their eloquence and devoted value towards the virtues of intelligence and wisdom above all, the members of the government devoted their lives to the pursuit of knowledge and justice for all those in the world; delegating themselves to help better the lives of all those who are shown to need it. Over time however, the government steered away from its original belief, the members greedy for power a likely result from that very yearning desire they held for knowledge; their moral corruption soon becoming so severe that they eventually began turning on those that they had once swore to help, their thirst for power seeming to be unquenchable.

It is because of the governments greed and arrogance that they are so easily susceptible to corruption, their quest for unlimited knowledge leading them to an extreme lust and greed for power. Now, though seen to be a government of great intelligence full of burning curiosity and a keen astuteness, they are shown to always be in a constant pursuit for knowledge that can help to solidify and continue to build the power that they have over the others in the world who look to them for answers; every action made seeming only to benefit them in some way or another and willing to do whatever it takes to make sure that they are not defied or threatened in any way.

Lead by a board of highly intellectual and classest members working for a singular man (whom is never seen), they use their know-how and the blind devotion of the human society to their advantage; abusing their control over any and all means of communication (social media, ect.) to manipulate the thoughts of those around them into believing what it is they wish them to believe. With the armed forces (both police and military) in their pocket so to say, they choose to search out and hunt down any and all mutants that they can get their hands on, experimenting on them to further their already vast amount of knowledge; though fearing the uprising and what the mutants are capable of they have resorted to pushing their fear tactics to the limit by holding public executions of mutants, using them to make a show of what happens when you defy them and go against what they say; though all this is done while maintaining a "we don't want to do what we do, we have to do what we do" kind of attitude for the public's sake and image of them.

PLEASE NOTE: Wanting nothing more than to maintain complete and utter control over those within the world, the government resort to several ways of showing their dominant power over those who are underneath them; abusing their power by hunting down mutants and both experimenting on and killing them, while doing all they can to convince and manipulate the public into thinking that they are executing them for the safety of all. As the war has continued to get worse some of these executions have become public in hopes to scare both the human and mutant societies by showing them what happens when they defy the government.

Human Society - Information

Once a great people who valued a peaceful and safe society free from both conflict and chaos, the human society is now completely driven by their fear towards that which they consider to be the unknown; above all mutants. Manipulated by the government into believing that what is happening is the right thing for them and that it will lead them into a life that is better for all, they keep the faith that the government is doing what they must to keep the surviving human population safe. Due to the governments constant manipulation, the human society are extremely racist towards the mutant society, willing to (nine times out of ten) give them up to the government and the military if it means that it will get the results that are being promised to them.

PLEASE NOTE: Though most humans within the world fear and despise mutants with a passion, there are the few who do sympathize with their cause and are willing to help them out in any way that they can (supplying them with supplies, weaponry, ect.) while not endangering their own lives or the lives of their families.

Mutant Society - Information

Forced into hiding long ago by the government that is hunting them down one by one, the mutant society are shown to be complete and utter anarchists; extremely rebellious when it comes to fighting for their right to live and their right to have equality within the world that they share with the human society, and though they once tried to fight peacefully, each protest was quickly shut down by the government causing matters to become a lot worse than they originally were. The mutant society has a tendency to diverge from the norm which is, in this case, the mindset and way of thinking of both the government and the human society, it is for this reason that the government are terrified of their abilities, and see them as threats who will always cause trouble for them.

The members of the mutant society are pictured by others in the world as absolutely fearless, unnervingly undaunted, free-spirited and extremely brave individuals; each of them showing courageous resolute and are not easily discouraged, especially in situations when they are in the face of danger or difficulty. Valuing bravery and justice above all, the leaders of the mutant society work as hard as they can to train the other members to become especially skilled in fighting both with their bodies and weapons, helping to prepare them to respond to any and all threats and challenges that get thrown their way, which is a necessity if members wish to survive life as a mutant in the world today.

While the leaders and those who have grown up within the community of the mutant society maintain an emphasis on the idea of "freedom from fear" and test this constantly by attempting what some consider death-defying feats showing that they have great skill both physically and mentally, they also understand that those who have grown up without this luxury or freedom do not and will not necessarily be able to understand their mindset and actions straight from the get go, allowing them the time that they need to settle themselves into life within the compound while helping them out as much as they can; though this doesn't stop the leaders from pushing in order to find the limitations of those members who have chosen to join in the cause.

PLEASE NOTE: Majority of the mutant society is fiercely loyal to one another (whether they choose to show it or not), most willing to put themselves in harms way when it comes to helping out another in a time of need; though with this there are some mutants who wish for nothing to do with the rebellion choosing to look out for themselves rather than joining and living with those in the compound.

The Pit - Information

The Pit is both at the heart of and the name in which the mutant compound is referred to, and consists of a deep pit with a glass roof sheltering it from the sometimes harsh and unforgiving weather of the city. It's a large underground cavern with many places for random activities built into the structure walls (such as tattoo parlors, thriving market places, member apartments, training rooms, meeting rooms, simulation training rooms, infirmary, ect.) causing it to look more like an underground city rather than just a hideout. To connect each of these places, the pit has narrow steps and walkways; there are no railings or barriers lining these paths, however there are blue lanterns that hang from various points along them.

To the far right side of The Pit, lays The Chasm; a deep opening in the compound in which many a member has fallen (or jumped) to their death on occasion. One of the many ways in which to enter The Pit is to jump off one of the tall buildings surrounding the compound into a large hole in the roof of the compound landing in a large net that has been stationed at the bottom of it; this is referred to as "the back entrance" and is a favored method used by the leaders of the compound as an initiation for all new members. Another favored method of transportation into the compound are zip-lines that can be found (by those who know of their exact locations) scattered around the city leading to various entrances into The Pit.

Powers - Information

The mutants, despite their human nature and appearance, feature a range of distinctive aspects in many different areas: biology, physiology, genetics, ect. Each trait, or traits, not only passed down through their evolution predecessors, but also laying dormant within them. The human mutants (homo-superior) possess the mutant gene, which is positioned on the twenty-third chromosome (sexual chromosome).

For most mutants, the mutation occurs either during puberty (caused by sexual hormones such as testosterone and estrogen) or under conditions of extreme stress (caused by things such as adrenaline, cortisol, ect. or stressful situations such as the death of a loved one, constant bullying, ect.). The only exceptions to this being any mutants who are expressing their mutation from birth (this particular group of mutants however would be either born into life within The Pit or were born into life within one of the many research facilities).

PLEASE NOTE: The government would want to keep all those considered mutants under their control, using their corrupt and manipulative influence over the armed forces (both police and military) and the human society to their advantage, so that none could threaten their power or control over the people. Those who posed such abilities would be considered mutants among men, and would be hunted down and experimented on, or killed off in a public execution as a display of what would happen to any who tried to defy the governments rule.

Character Rosters

Accepted Characters
Shadow ~ Elise Reynolds (Vicier; GM).
Des ~ Desmond Starstrider (LuckyGunnr37; Co-GM).
Warwick ~ Wallace Warwick Williams (Natty).
Omen ~ Louie Black (louie221).
Bewitcher ~ Mikkel Abel (Adjectives).
Trigger ~ Samuel Williams (DJAtomika).
Blaze ~ Blaire Daniels (ScarlettWaters16).
Breeze ~ Jessamine “Jess” Daniels (ScarlettWaters16).
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Characters - Information

When it comes to characters, though this roleplay is indeed taking inspiration from both Divergent and X-Men, I will not be accepting cannon characters due to the blending of both concepts (this roleplay is neither more of one or the other, but a mix of both in certain aspects), so with that note in mind I would ask for you all to get imaginative and create all original characters. Also please note, that I will not be accepting characters with any physical abnormalities, even though they have powers they are able to hide within society in plain sight of the government (until said character is found out).

PLEASE NOTE: At this stage in time I am unfortunately going to have to put a limit of three characters to each roleplayer; this limitation will be reviewed at a later date once we get a better idea of those both within the roleplay and those interested in joining in the future. Below I have put together a template for everyone to use for their Character Sheets. Also please, when it comes to choosing a picture of your characters appearance, do try to use actual people and not drawn or anime pictures, thank you.

Character Sheet - Layout Sample

General Information

Name: ?.
Real Name: ?.
Age: ?.
Position: ?.
Occupation (If Any): ?.

Appearance:
-Insert Picture Here-

Personality Traits: ?

Abilities: ?

Skills: ?

Biography: ?

Other: ?

Theme Song:
"?" by ?.
Hidden 10 yrs ago 10 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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Work In Progress!!!




Name: Shadow.
Real Name: Elise Reynolds.
Nick Name/s: Eli, Public Enemy #2, Reynolds, Reaper, Death.
Age: 24
Position: Second in Command.
Occupation (If Any): Training Instructor.

Appearance:


Personality Traits: Sweet and gentle, Elise shows a kindness to all those she believes that she can trust or call friend, allowing them to see the comfort and love that most would describe as being more like that of a mother caring for her child. Optimistic and quite dreamy, the young woman occasionally comes off as being a very carefree individual, showering those she loves with both the attention and affection she believes that they deserve. A very multi-talented person, Elise can be quite persuasive leading her to be very influential to those around her. Though loyal to only a few, Elise has issues when it comes to trusting others, both causing her see this as both a weakness and a strength.

Also brave, selfless, extremely resourceful and highly intelligent, Elise has a very strong and independent survivalist instinct fueled by her difficult past causing her to be quite good at thinking outside the box. Very strong, often stubborn and unwittingly determined, Elise will most times act first before asking questions later, the woman learning from her past that she needs to do whatever she can to survive though she has a base instinct to protect those who are weak and have no skills or methods in which to protect themselves. Usually a very logical person, Elise sometimes has trouble controlling her emotions when things become quite stressful around her; this at times causing her to become quite dangerous.

Unlike most who are forced into surviving on their own, Elise is not a natural born healer, becoming quite squeamish and reluctant when it comes to tending her own and the wounds of others around her, instead choosing to focus on things that she deems more important such as expanding her knowledge base by reading and honing her skills by training and sparring with whomever feels they can take her on. Nevertheless, she knows the basics of first aid, including how to clean and dress a wound to keep it from getting infected and in turn the person getting worse over time.

A fiercely determined and resourceful fighter, Elise is easily underestimated by those who stand against her and almost always finds herself in some sort of disagreement with those in positions of authority, using her own resources when it comes to getting through life, showing that she has the true instincts of a survivor. Though seeming confident and calm in most situations she is forced into, Elise has a nasty habit of biting her nails whenever she gets nervous or anxious, sometimes having to force and consciously stop herself from doing so when she is in the company of others.

A vicious little thing when she's pushed far enough, Elise is known for being tough, not only being able to take a physical beating, but mentally as well though her conscience does sometimes tend to get in the way. With her stubbornness and her determination to get things done, Elise is extremely strong-willed, rarely changing her stance on something once she has set her mind to it causing many to waste their breath when they try to convince her otherwise. Quick to call others out on their behavior and actions, her own emotions (when running high) tend to cause the young woman to be both foolish and irrational, leading her into situations that she rarely thinks about first. Stubborn as an ox and more hot headed than most living in the compound, Elise is unafraid to speak her mind, and when mixed with her anger and frustration sometimes causing her to unknowingly lash out at whoever is on the receiving end of the young womans wrath.

A brave girl at heart, Elise isn't afraid to take jump into action, the reckless girl willing to do whatever it takes to get the job done, even if it means putting her own life on the line. Known as a major risk taker and driven by the thought of money lining her pockets, Elise has a love of racing, the teenagers skills on a motorbike and behind the wheel of a car unmatched by any other that she has faced on the streets of the city. Growing up in a family with very little to their name, she learnt quickly to become a fighter in all senses of the word, in order for her to live and survive everything that life and everyone in it had to throw her way, once (a long time ago) believing that even in the toughest of situations there was a bigger force that had a plan for her and all those she cares for. Immensely protective over her family, Elise tends to take any threats against them with a severity like no other, willing to do whatever it takes to make sure that they are safe, well looked after and have everything in life that they could possibly need.

Skills: An extremely intelligent young woman, Elise has a knack for researching, able to recall almost every piece of information that she has ever read. A great strategist, she uses her talents well and when called upon, catching any flaws in the plans that others tend to more times than none, run by her. Mentally stronger than most and with a peak of durability, it shows that disease and illness rarely affect her in any way, allowing her to keep her keen senses sharp and ready to use at a moments notice.

A skilled climber, parkour enthusiast and a fast runner, Elise has a great reflexes, especially when it comes to handling a gun; her good speed and excellent flexibility allowing her to pull her weapon and strike down several targets in a quick amount of time. Quite skilled with weapons of all kinds, Elise prefers the feel of blades to most others that are available for her use, though with the choice at hand she will always chance a pistol and daggers above all other weapons at her disposal.

Abilities:
Shadow/ Darkness Manipulation - Elise has the ability to create, shape, and manipulate both the shadows and darkness that seem to follow her where she goes, allowing her to cloud almost everything into complete and utter darkness whenever she feels the situation calls for such a thing. Able to use her abilities to not only create both an absence of light as well as a solid substance, she is able to successfully use these techniques in a number of different ways, such as: creating and dispelling cover and area's of total darkness, and teleporting herself and others through massive distances via these shadows.

*Though Elise is quite powerful when it comes to her shadow manipulation, she is unable to teleport either herself or others outside of the country she is in at that present time.

Soul Manipulation - Along with being able to manipulate shadows and darkness, Elise possesses the unique power of soul manipulation causing her to act sort of like a magnet for the souls of those who have passed away; the souls following along behind her where ever she goes and protecting her from anything she deems to be a threat. Though most of the time they are fueled by her emotions, whenever Elise gets pushed too far she is able to control each and every action made by the souls in her possession, even to the point where she is able to use them in order to slowly and painfully rip a soul from a living being (earning her the nick-names Reaper and Death).

*Though Elise is has these abilities she is not proud of them, believing the souls that are following her to be "demons" sent by God to condemn her to the depths of hell. When fueled by her emotions (mostly negative emotions such as: sadness, grief, depression, anger, ect.) Elise can tell what she is doing is wrong, however most of the times she is unable to stop herself without some help from others she trusts.

Biography:
(Being worked on.)

Other: Raised by her family as a very religious person, Elise owns two crosses that were given to her by her family. The first a simple cross that was given to her at a young age which she wears around her neck each and every day, and the second a set rosary beads which she keeps locked away in her apartment, the beads passed down to her by her mother before her untimely death. Though she keeps them with her and handy, Elise has lost all faith, believing that God has forsaken her she no longer worries about things such as religion and now only keeps these items for sentimental value.

After being found out in the streets of the city and taken in by Desmond, Elise joined the rebel cause and once she moved into The Pit with the other mutants she began collecting tattoos; one on her lower right back with the one on her right shoulder blade joining into it, one on the left hand side of her rib-cage, a small one on her left collar-bone, and one just behind her ear.

Theme Song:
"Going To Hell" by The Pretty Reckless.
Hidden 10 yrs ago Post by Natty
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Natty

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Consider me interested! :) Have a few ideas in mind!
Hidden 10 yrs ago Post by louie221
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louie221 Ravenclaw

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I'm interested. Sounds pretty great!
Hidden 10 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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Sweet! Feel free to post up a CS in here, once we have enough roleplayers, then I'll put up the IC thread and such :D
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louie221 Ravenclaw

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Quick Question: What do you mean by position? In their occupation, or something else?
Hidden 10 yrs ago Post by Vicier
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Quick Question: What do you mean by position? In their occupation, or something else?


Yes, their position will ultimately end up as their occupation within the compound; however if your character is new, they won't have a position as of yet :)
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louie221 Ravenclaw

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Alrighty then, thanks! Workin' on a character as we speak.
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Insatiable 𝚁 𝙴 𝙼 𝙴 𝙳 𝚈

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You have my interest :)
Hidden 10 yrs ago Post by Vicier
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Hey guys, I have posted up some of my CS, but it is still a work in progress!
Hidden 10 yrs ago 10 yrs ago Post by louie221
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Name: Omen
Real Name: Louie Black
Age: 28
Position: N/A
Occupation (If Any): No job as of now.





Personality Traits: Louie doesn't pick a side. In anything, ever, never will. He always does what he thinks is right, whether in reality it be wrong or not. He's generally a caring person, though, and would do anything for a friend. He's been criticized by people for it, saying he's a suck-up and such, but he shuts them out.

He's always had a darker side of thinking, so what's right to him could be absolutely infuriating to another. It all depends on who he's with, what he's doing, and what kind of mood he is in.

Louie's a very brave person, always willing to do whatever it takes to get the job done. But, being that brave has it's problems. He often takes very risky chances, even if it's gambling on his own life.

Abilities:
*With a lot of concentration, he's able to wipe your memory of him.

Skills:
*Skilled with small guns, and has a fancy for old-England type revolvers. Usually keeps one on him wherever he goes.
*Very fast, and next to silent when he runs.

Biography:
When Louie was little, he could never understand peoples' ways of doing things. This made him angry and frustrated, giving him severe anger issues at the time. He would hurt people, throw complete tantrums. Looking back on it now, it embarrasses him greatly, but he understands why it happened. Even today his brain doesn't think as others would. He simply couldn't figure out why almost everyone, including himself, were so stupid, idiotic, and arrogant.

As he grew up, he got over it. He still thinks about it, but he knows how to hold his tongue. His entire reasoning for helping people is to teach them common sense and to use it.

Other: During casual activities, he usually carries a backpack around, keeping his revolver and a few other miscellaneous things within it.

Theme Song: The Pretender by the Foo Fighters
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louie221 Ravenclaw

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Lemme just say that the Theme Song part is my favorite part of an CS EVER. I always like to think of a song that portrays my character, and now I can actually put it in the CS!!!!!!
Hidden 10 yrs ago 10 yrs ago Post by Natty
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*ignore*
Hidden 10 yrs ago 10 yrs ago Post by Natty
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Natty

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Name: Wallace Warwick Williams
Nicknames: Warwick
Age: 19
Position: Scout/Lookout/Transporter
Occupation: Occasionally works the odd shift at the local bar. Has a knack of giving away free drinks.
Appearance:


Personality Traits:
Warwick is a very carefree person, with him deciding at an early age that the best thing to do was block out all the trauma of life and be free and happy all the time. This led to him never really taking responsibility for himself until fairly recently when he was outed as a mutant. While still retaining his "party" attitude, when it comes to the task at hand he is very dedicated, although Warwick still manages to make the occasional quip from time to time.

Abilities:
Warwick has the ability to teleport himself, the clothes he is wearing, and within limits, any additional mass in contact with him. Warwick is only able to teleport to places within his vision or if he has been or knows of the exact location beforehand. The longer the distance over which he teleports, the harder and more exhausting it is for him to make the "jump". This also applies if he constantly teleports within a short amount of time, as he needs to rest.

Skills:
While not really qualifying as a skill, Warwick is able to still use his abilities to some degree of accuracy even while intoxicated. A more important skill would be how Warwick is fairly adept at pyrotechnics, with him able to easily create small-scale handmade explosives (if he has all the materials needed at hand that is!)

Biography:
Warwick had a fairly bad childhood, with his father often beating Warwick or his mother. When he was five, his father returned home and again in his rage savagely beat Warwick's mother, accidentally killing her. With his mother dead and father in jail, he was sent to live with his aunt and uncle where he spent the next few years in a docile state due to what had happened. When he was 12 however, Warwick decided that the best thing he could do was move on and just stop worrying with life. His grades quickly dropped in school, although the boy didn't care, with him spending a lot of his school days playing hooky and wandering the streets.

He was 13 when his abilities manifested, although fortunately he managed to keep them hidden. He decided after seeing a mutant-rights riot broken up on the news that revealing himself to the world probably wasn't the best idea. Barely managing to stay in school, Warwick decided to participate a bit more with his work, while at the same time finding time to party and relax at the weekends. It was at one of these parties however that he was outed as a mutant, after teleporting while drunk in front of everyone. With everyone realizing he was a mutant, Warwick managed to flee his home with anything he needed, "jumping" away as SWAT officers raided his home.

After a few days on the streets, Warwick fell into a mutant gang, using his abilities to partake in riots and rebellion against the government. It was here that he was taught pyrotechnics, with the young mutant blowing up several *insert anti-mutant government name* facilities. Obviously though he made sure that there were no innocent people at these places before destroying them.

His days with this group soon ended, with their safehouse being raided. He barely managed to escape with his life, transporting a few people out with him.

Warwick soon found his way to the Pit, where he quickly found refuge, retaining his party-like attitude in the mutant community.

Other:

Theme Song:
Blitzen Trapper - Furr
Hidden 10 yrs ago Post by Vicier
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Name: Omen
Real Name: Louie Black


@louie221
First of all, I really like the idea of your character and I think that his going to fit in really well. However if it's okay, when you have the time and chance to do so, there are just a couple of things that I would like you to go over.

1. With his powers, the way that I'm reading this is that he has a mix of telepathy, invisibility and shadow manipulation. The powers section is one thing that I took from X-Men, meaning that each person would have something different rather than a mix of several different kinds of powers; if it's okay, if it's okay I would like it if you went through it and pick out a power that your character would be able to use and develop as time goes by. (If you need help choosing a power, here's the link to the sight I use: http://powerlisting.wikia.com/wiki/Superpower_Wiki )
2. Because (just how I read it, please correct me if I'm wrong) he seems to be a new member and doesn't seem to be living in the compound as of yet, he wouldn't know that they have tattoo parlors and in turn wouldn't be able to hang around in them x'3

Other than these things, his perfect and accepted!

Name: Wallace Warwick Williams
Nicknames: Warwick


@Natty
I absolutely love him, his accepted honey. Oh, also, I'm so sorry I didn't get back to you last night when you asked me about his power and whether it was okay to continue making him since Elise can teleport through shadows, I live in Australia and it was really late so I was in bed and half asleep, loll.
Hidden 10 yrs ago Post by Mixtape Ghost N
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Mixtape Ghost N SOMETIMES EVЕN RICH NIGGAS GET LOST

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Interested, I'll see how this plays out.
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-bump- :D
Hidden 10 yrs ago Post by louie221
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I'll fix him all up tomorrow ASAP :)
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I'll fix him all up tomorrow ASAP :)


Thank you hun! It's much appreciated!
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-bump-
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