I say let those nobles get into the ring with a sword! You can't talk your way out of a fatal sword wound. The 'blah blah' of nobles is so ridiculous. I have the same attitude about politicians who make millions a year, yet know what us 'little people' need. Absolutely asinine.
@Happy Go Lucky Hey quick question before I reply- is Adrial's race common? Like would Jere have bumped into a lot of his kind or are they scarce in the world?
@Happy Go Lucky Hey quick question before I reply- is Adrial's race common? Like would Jere have bumped into a lot of his kind or are they scarce in the world?
They're pretty Scarce, gives him a little bit of intrigue to his character, thanks for asking! XP
Hey so- Everyone. About the monsters that our players will face- want me to make them up? I'm going to search for images on some beasties that the heroes'll be fighting and I'm free for suggestions.
Teams so Far (not including Pirouette's characters)
Team 1: Templar, white mage, (Pirouette's character) The Templar is a nice, heavy shield for the frail White Mage, who can deal long ranged attacks while Templar pushes the front.
Team 2: Cleric, Prince, Tactician Since the Prince is the weakest class then he'd benefit most from the aid of the Cleric. The Tactician is not only a skilled fighter that knows their way on the field, but he'll aid the Prince and know how to keep the Cleric out of harms way.
Team 3: Spellword, beast-tamer, thief This mainly all offensive team has the Beast-Whisperer and Spellsword at the front line, where they tear through demons- the former having noticibly less defense than the latter. The Thief defends themselves through illusion/quickly avoiding attack and their mode of attack is sneaking up on their opponents and dispatching them. They'll use the distraction of the Spellsword and Beast-whisperer to their advantage.
Team 4: Spellsword, (Pirouette's character)
Note that the above is a work in progress and not set in stone as far as the teams go. What do you guys think?
Hey so- Everyone. About the monsters that our players will face- want me to make them up? I'm going to search for images on some beasties that the heroes'll be fighting and I'm free for suggestions.
http://tera.wikia.com/wiki/Category:Bestiary
I've always liked the monsters from TERA, personally.
Oooh boy, the cluelessness of Adrial not knowing how Jere acts in battle makes this all the more comedic. XD
Also, I say check some RPG games like Final fantasy, TALES OF... or games like Tera as Uruvion said.
Also, love the team decisions so far!
Ik I couldn't help but laugh while reading your reply xD But to avoid bogging down the others who haven't posted yet, I'll hold back on my reply for now, hope that's alright with you Happy c:
And yeah I really like the Tera monsters. When I throw together the bestiary for the rp I'll take some pics from there.
<Snipped quote by Snarl>
http://tera.wikia.com/wiki/Category:Bestiary
I've always liked the monsters from TERA, personally.
Thank you for the link! I'll be slow for a bit as I start piecing together this thing.
I think this is going to be a great team setup. Adrial and Brennen are going to line up so well with their personalities. Though Adrial might smack Brennen every once in a while after a battle (winning sometimes makes him cocky/arrogant). And Cecelia will definitely be out-of-battle support as well with making sure everyone's ok.
@Pirouette please please please make an archer or other long-ranged character and I'll love you for life x
I'll show you guys what I have for the teams after Pirouette gets their characters in. I'll show you my resoning behind each team and then you guys can pick'em apart/correct me how you see fit.
I requested the Macemaster and the Astronomer Mage. I had a pretty idea for both. Shall I reconsider my characters for a better fit?
I requested the Macemaster and the Astronomer Mage. I had a pretty idea for both. Shall I reconsider my characters for a better fit?
You choose whatever class you like, there's no need for you to change something you'd love to be =)
Edit: If you need an archer, Snarlz I can make one! Though he'd be more of a Greatbow user than a normal archer, large ass arrows and a huge bow over a small bow and smaller arrows, think Dark Souls style if the teams are not balanced.
The teams seem to be set up pretty well, although honestly I was hoping for Louis to be on a team with Elisha. I felt that since they both have self esteme problems, and aren't very well thought of by their family, they could bond over that once she breaks through Louis' outer tsun-tsun shell to reach his soft and gooey dere-dere center
I requested the Macemaster and the Astronomer Mage. I had a pretty idea for both. Shall I reconsider my characters for a better fit?
Oh no no ;u; Make whatever character you like- I forgot that you requested I'm sorry.
<Snipped quote by Pirouette>
If you need an archer, Snarlz I can make one! Though he'd be more of a Greatbow user than a normal archer, large ass arrows and a huge bow over a small bow and smaller arrows, think Dark Souls style if the teams are not balanced.
That'd be fantastic if you could Happy! Thank you so much for offering c:
The teams seem to be set up pretty well, although honestly I was hoping for Louis to be on a team with Elisha. I felt that since they both have self esteme problems, and aren't very well thought of by their family, they could bond over that once she breaks through Louis' outer tsun-tsun shell to reach his soft and gooey dere-dere center
Ah I'm sorry- I could change it if you want. I was thinking more along the lines of who your characters would most benefit from in battle- Since Louis and Elisha are so frail their third team member would have a lot of pressure on them.
But the teams aren't for the whole rp! After this quest they can break apart and go on their own ways- or perhaps stay togetehr, depending on how the characters feel about one another. I was thinking of perhaps implementing a new aspect to the rp... Where the quest system could require some teams- but like official teams with like a name and stuff. But I'm not too sure- its too early in the rp to see if people would really like the idea, given that we haven't finished the first quest yet.
@Snarl I would like to commend Snarl for taking control of this, stepping up, and moving us forward in this RP. Thank you!
I think this is going to be a great team setup. Adrial and Brennen are going to line up so well with their personalities. Though Adrial might smack Brennen every once in a while after a battle (winning sometimes makes him cocky/arrogant). And Cecelia will definitely be out-of-battle support as well with making sure everyone's ok.
I may have a love for flamboyant characters... Never the less, enjoy!
Name: Veltis Arunda
Nicknames/Aliases: N/A
Gender: Male
Birthday: June 21st
Age: 22
Class: Archer
Occupation: Hero. He simply does what he can to help people without asking for anything in return.
Species:
Human
Appearance:
A standard Caucasian male, standing at 6 feet tall and having a slim feminine build, supporting a silver set of swept back flowing waist length straight hair, and possessing heterochromia, his left eye is a brilliant gold, while his right is a brightly lit green.
Clothing Style:
Veltis is equipped with a golden head bangle adorned with a unicorn looking horn at the front, which spikes upwards, his ears are pierced with golden rings all the way around the tip of the ears. Wearing a dark blue dyed lizard scaled jacket, white trimmed, white buttoned and supporting white cuffs, along with white plated shoulder circular pauldrons.
( his jacket looks like this, but lizard scaled and dyed dark blue and trimmed white )
He also wears a set of long white dyed formal leggings, supporting silver plated armor along it to give better protection against strikes, with silver plate boots to match.
He also supports a large box on his back which holds his large great bow arrows.
Personality:
Veltis was raised to be a gentleman, raised to always put others before himself in order to please and be accepted by others for who he is, not shying away from answering or asking questions, he tries to befriend others with his kind attitude and humbleness, hoping to let others see that he's a man who will go an extra mile for them and not be some moocher who is only after them for something they have. Though pretty kind, he is incredibly flamboyant, and rather feminine in the way he moves and speaks, having a large amount of grace with his movements, making himself appear comedic at times. When it comes to serious scenarios, Veltis tries his best to help in any way he can, it pains him to see his comrades or innocent strangers feeling depressed or conflicted and it brings him joy to just be able to help them ease their pain, if he can. Veltis can be rather stubborn however when it comes to helping others, which can get him into some trouble, but believes that if he doesn't keep trying, then there's no point to his existence. Believing that everyone should band together in equal unison to bring the world forward, he loves giving people compliments to raise moral among his allies.
Likes: Helping the weak, defending his comrades, dancing, happy atmospheres, making friends, giving to the homeless and romance novels.
Dislikes: Arrogance, those who would act in malice, drunks, fish and rabid monsters.
Past/History:
Veltis was lucky enough to be born into a family of wealth though not of royalty. Born in a town called Byron, Veltis was born into what many people where who were born inside Byron were, born into a family of traders and merchants, his mother and father both sold an assortment of goods and made strides in profit by assisting the most pleasing markets, while most merchants try to sell their goods to the most profitable market, as most merchants believe they would rather make no money than some money if they cannot make all the money, Veltis' mother and father took the chance they got, and sold to the markets which many thought were to be unprofitable, and ironically become profitable for them as nobody was selling to the niche markets in the realm. Due to their ingenious plans and their business potential, they became a rising trade and worked up enough to see them through to the end of their days with bales of gold left to spare. They were never greedy folk, always granting fair prices and always to the ones who desired it for non violent or nefarious reasons and so, when Veltis was born, his parents taught him of the value of speech, of talking to others and helping others to help not only themselves but to help everyone who wasn't cruel equally.
When growing up, his mother and father with their intellectual minds, raised him and granted him the knowledge that only the wealthy could pay for, while using their merchandising skills to knock the prices of his tutoring off a few notches. Veltis was taught many things about the world such as culture, civilization, history, the lore of magic, arts, the military, the views of the people, language, and other topics, and because of so much knowledge, Veltis would grow up to become intelligent himself, and due to his gentlemanly nature, would desire to spread his knowledge to the people who wouldn't be able to afford it.
While living in Byron, because of Veltis' good willed nature, his desire to assist others often gets him into trouble with the local guard for standing up for peasants who steal for having nothing to eat or for standing up for his beliefs against racism, sex and his other beliefs. He was well received by many others his age because he was so outgoing, playful and trustworthy, never breaking a promise with his childhood friends and never going against their backs, Veltis would always make sure to seek out those who have nobody to be friends with and become their friend so nobody would be alone to him, displaying his kindness openly like so.
While growing up, gaining a great education, sharing such education and gaining allies because of his personality and the way he was raised, one thing that was needed for Veltis to learn was to defend himself. Though he was not tutored in the arts of self defense like he was with his knowledge, his father was actually once known as a very skilled marksman, skilled in the use of large Greatbows, Veltis was trained to use the bow, but started off using smaller more efficient bows for practice and slowly building it up from there, countless training exercises to build his physique to give him the strength to wield a large bow like his father, in the middle of his days playing with his friends and getting his education, he made sure to practice and learn every single day with his father from an early age, and from building up his strength from his consistent training regimes, the noble young child born into his merchant family had now grown up, A strong and kind man of twenty years of age, his education had been fully completed, his training though incredibly hard and painful had came to an end with his abilities in using the Greatbow excelling those of his father now, due to his old age, with his skills, and was given the weapon used by his father, the Ebilis Lanquis, a greatbow heirloom passed down from generations.
Veltis has become a very strong individual, though not perfect, he is not a master of the greatbow, he cannot use swords and is unable to use magic, but he is a strong individual who is not afraid to put his life on the line for his ideals. From having grown up and seen many walks of life, he only wants the best for the people of the world and gear in hand, sets off to see that his ideals are met, and has set off around the realm succeeding in helping those less fortunate than himself, in the two years after his leave from Byron, Veltis has made a positive name for himself, not recognized everywhere he is still well known by many common folk, giving him a reputation with those around him, now at the age of twenty two, because of his well known reputation, this job to slay monsters was the perfect opportunity for him to keep them at bay.