Hidden 10 yrs ago Post by Mixtape Ghost N
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A bit of both. There's no need to scrap your post, just slap a timestamp on it, and keep it moving.

Either way, no matter who bugs me, we aren't going to do this again.
Hidden 10 yrs ago 10 yrs ago Post by athanshadow
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athanshadow Amateur Occultist

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I'm gonna make a cs <3 Just a heads up. Could I make a character with musical powers that affect the mind?
Hidden 10 yrs ago Post by SepticGentleman
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SepticGentleman 𝙼𝚊𝚗 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝙼𝚎𝚐𝚊𝚑𝚘𝚕𝚎

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I'm gonna make a cs <3 Just a heads up. Could I make a character with musical powers that affect the mind?


You'll have to make the sheet first and see what Allen says later. Just have to word it right.
Hidden 10 yrs ago 10 yrs ago Post by Luminous Beings
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Luminous Beings Not Greg.

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Hidden 10 yrs ago Post by Mixtape Ghost N
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Mixtape Ghost N SOMETIMES EVЕN RICH NIGGAS GET LOST

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@He Who Walks Behind Cassidy is accepted, welcome aboard, friend.

Hidden 10 yrs ago Post by The Harbinger of Ferocity
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Working with @bluemoon277 on a collaboration post to build our characters out and get some development rolling with them as well as catching up.
Hidden 10 yrs ago 10 yrs ago Post by Kalas
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Hidden 10 yrs ago Post by Mixtape Ghost N
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@Kalas I must consult my league of Co-Gms!

I'll get back to you in a jiffy.
Hidden 10 yrs ago Post by Mixtape Ghost N
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@Kalas Since my league of Co-Gms are useless (Literally the worst Co-Gms), I decided to take action! My notes:

Name:
Fletcher G. Payne


Yeah, I think you should change his surname. I'm too fond of "Payne".

Hair Color:
Dark Grey


Technicolor hair!
Really tho, he's waaaay too young to have grey hair. Unless it's dyed.

Eye Color:
Hazel with a tint of Violet


semi-Technicolor eyes!

He sports a natural six-pack, though it remains wholly undefined by athletic standards.


This is the first time I heard of the term "natural six pack".

After years of make-believe sword fights, Fletcher can actually handle a weapon rather decently. Although he has had no formal training, he knows for sure which is the pointy end and how to cause a considerable amount of damage. Put him up against someone with actual training, however, and his form will surely crumble.


This... feels iffy to me. What weapons does he actually know how to use? I doubt he'd do more than swing a weapon around.

... when Phantasms are changed into their attacking state, they become vulnerable to damage and can be shattered after a number of hits (6).


What kind of hits are we talking about here? Like, punches/kicks? Or the more devastating blows capable by Metahumans? How would they react to energy (Fire, Electricity, etc)?




That is all.
Hidden 10 yrs ago Post by Kalas
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Okay I've made changes to everything except the name. Apologies if this sounds obstinate but I'm pretty fond of the name 'Payne' myself, so I'm gonna need a better reason if you want me to change it.
Hidden 10 yrs ago 10 yrs ago Post by Mixtape Ghost N
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@Kalas Alright, my Co GM mentioned a few things that I agree with. Mainly stuff about the phantoms:

I would prefer the illusions to be semi-autonomous and able to follow simple commands as opposed to acting independently. The complexity of commands they can follow drops exponentially with each summon. So one phantom could probably manage "Follow that person" but with 3 they would be limited to "walk forward" or "punch that"‏

if the phantoms are able to cause physical damage, they should require Fletcher's physical energy the same way they use his mental energy. Fletcher's kinetic potential energy is sapped into the phantoms for their use, and is distributed more thinly the more phantoms there are. He becomes more susceptible to attacks this way (as he has less inertia or whatever the proper term is) and they're also not capable of delivering tons of damage. The Phantoms should be kept on the weaker end of things‏


Also, I think the system you made for measuring hits is a bit... unnecessary and can be simplified.

Another Co-GM brought up a few other issues. He doesn't think willpower is a weakness, and wants to see more weaknesses applied to the ability to create weapons.
Hidden 10 yrs ago 10 yrs ago Post by UrbanEvolution
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UrbanEvolution Meme Historian

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Hidden 10 yrs ago Post by Mixtape Ghost N
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@UrbanEvolution Reagan is accepted, as we discussed. You may place her in the character tab.

Anyways, I made a few changes to Fiona's power. First, I added two Arthropod classes for her future development. Second, I sped up the rate she can transform - at the cost of a few minutes of vulnerability after she transforms (Or molts). Much like how reg-u-lar insects grow.
Hidden 10 yrs ago 10 yrs ago Post by Fox
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Hidden 10 yrs ago 10 yrs ago Post by Mixtape Ghost N
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@Fox The sheet is decently written, but I have a few notes:

- He seems a bit too... perfect for my tastes. Not saying he's a Gary Sue. He's tall, good looking, no physical flaws whatsoever, has above average intelligence, little personality flaws or demons, plays a lot of sports, knows martial arts (What kind? There's plenty and saying "Advanced Martial Arts" training ain't gonna cut it for me) and parkour.

- But the main problem I see is that he doesn't have too much interactivity, imo.

- Some of his skills and interests don't add up with the backstory section. When and where did he learn parkour/martial arts? Or when did he play so many physical activities?

- His backstory cuts off... How did he get to the Academy, and why?

- The power section could use more detail, I want at least a paragraph describing everything it can do, and how it functions. Going off what you written for the limits, there is more you can write.

- Why did you put the Limits and Weaknesses together? They're separate for a reason. Either way, I want some actual weaknesses to cloning.

- Urban also mentioned that, since he's trained in so many areas, something has to give.
Hidden 10 yrs ago Post by UrbanEvolution
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Posted the big post.
Hidden 10 yrs ago Post by Mixtape Ghost N
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Mixtape Ghost N SOMETIMES EVЕN RICH NIGGAS GET LOST

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Anyways, we're going to chill for a bit as we wait for some of the other people to catch up. Finally having that time I wanted to engage in thrilling subplots, or whatever. Have fun. I'll have the rest of my characters pop up soon.

Also, I'd like to announce @He Who Walks Behind as the third Co-GM! Everyone give him a hand! He, like Urban and Septic, will be judging the sheets when I'm too lazy too!
or require a second opinion
Hidden 10 yrs ago Post by Mixtape Ghost N
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And just to be clear, Septic offered to be the unlisted GM.

My league of Co-GMs is complete.
Hidden 10 yrs ago Post by SepticGentleman
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One step closer to getting the fuck out of this cunt circus.
Hidden 10 yrs ago 10 yrs ago Post by Maxx
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Maxx Jamming

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