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Hidden 10 yrs ago 10 yrs ago Post by BlackBishop
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BlackBishop

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Mercenary Companies







Banner of the Black Prince
Lord Pious Proventus, The Black Prince
Combat Bonus
5000 Soldiers
Minimum Price, 10 000 gp

Hailing from the Carnelia Republic, Proventus once enjoyed a privileged life among the republic's nobility. His family once held prosperous holdings near the city of Stram, when a rival family murdered his father and cast him into exile. Dubbed the black prince for the campaign of murder her carried out to avenge his family, Proventus and his army live a nomadic existance, travelling across Estros and Great Wessos for work.





Scorpion Ghazis
commanded by

Ghazi Al'fa Arshad
Combat Bonus
3000 Soldiers
Minimum Price, 5000 gp

A diverse banner of mercenaries led by Thangian heretics, leading a nomadic existence throughout the border lands of the Thangian Theocracy, where the church's influence wanes. Though their relationship with the Archon of Teccan is cool, they have put their differences aside in the past for mutual benefit.




The Deepwood Retinue
Thera Qylan Fre'Essa
Combat Bonus
10 000 Soldiers
Minimum of 25 000 gp

Known throughout Crypso as perhaps the greatest and most preciously sought mercenaries, the Deepwood Elves trace their lineage to a mighty Elven kingdom that carved out an empire on old Pangea. Unwilling to submit to any of the reigning kingdoms, Qylan instead lives as a mercenary, leading his people to wealth through military might. Though his headquarters is unknown, he has agents in every capital looking for contracts. Much of his army is believed to reside in the Ryukyu Empire, awaiting their Thera's call to form the banners.
Hidden 10 yrs ago Post by Tapscott
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Tapscott The Odd

Member Seen 9 yrs ago

Nation: Thangia (Red Nation)

Government: Theocracy
Bonus: Donations (Increased Income)
Penalty: Intolerance (Decreased diplomacy)

Ruler: Archon Al’Mastiff IX

Trait: Administrator

Prominent Terrain: Desert
Secondary Terrain: Savannah

Prominent Race: Human
Secondary Race(s): None

Bios: Holy Land of Thangia: An old nation that has existed for over a millennia. Thangia has often been involved with diplomatic disputes with its neighbours and has become quite disliked for its religious zealotry. In the past centuries its importance has waned and its power fallen. It is only due to the harsh natural climate of the land that invasion has been avoided.

Archon Al’Mastiff IX: A foul-tempered old man, the Archon is well-aware of the low standing of the Holy Land of Thangia, and seeks to bring about change to its influence in the world. Ambitious and pious, Al’Mastiff vows to see the faith spread to all corners of Crypso.

Geography: The Holy Land of Thangia is mainly a sunburnt land with most of its interior filled with the Great Desert, which stretches from the westernmost borders of Thangia eastwards to the heartland of the region itself. Most of the towns and cities of Thangia hug the coast, as the savannah there is much more suited to human life.

The two largest cities of Thangia are the coastal cities of Bahran and Khemustan, both of which are situated on opposite ends of Hangman’s Bay. The capital of Thangia is the holy city of Teccan which is located deep within the Great Desert. The city can only exist thanks to the small river which runs to it from the coast, a river named the God’s Tears.

A land of punishing heat and religious fervour, Thangia has long since fallen from its place as most powerful of the states of the world. Its ambitions, however, remain unchanged. The worship of the Burned God shall soon spread to all corners of the world.
Hidden 10 yrs ago Post by eemmtt
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eemmtt

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Nation: Irodein Empire (Purple)



Government: Imperial government
Bonus: Professional army (combat bonuses)
Penalty: Oppressive (increase unrest)

Ruler(s): Emperor Axaium Uldra

Trait: administrative

Prominent Terrain: Mountains

Secondary Terrain: river valleys

Prominent Race: Sanfures

Secondary Race(s): none

Bios:

Irodein history: The Irodiens started out as a small city state in the turbulent Vosta region. They existed as a small force in-till the first Emperor arrived according to their legends he conquered the region and several of the outlining area. A series of emperor’s expanded Irodein power and territory bring the empire to global power. But an Imperial governor named Barcus desired more and wage a long civil war which eventual lead to an imperial victory. The empire has rebuild since them and is looking to show it's new military power.
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Geography; A rugged and harsh land the empire calls home the more central areas of the empire is mountainous are similar to the are's on earth. Towards the out lying area it's falter and much more fertile land. Located in the center of the empire is the ancient capital city of Iro is located and is protected by the fortress Treadagore. The only major port city is Vaks located on the south cost of the empire. to the north is the city of Caldria. And the city of Havardar is located in the north.
Hidden 10 yrs ago Post by Zendrelax
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Zendrelax I am Spartacus!

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Nation: The Most Serene Republic of Carnelia (Orange Nation)

Government: Noble Republic
• Bonus: Trade and Industry (Increased Income)
• Malus: Feuding Princes (Increased Factionalism)

Ruler(s):
His Serene Majesty, Grand Prince Alteo Regaan Verkun IX of Carnelia, Stalwart Defender of the Republic, Hammer of the West, Lord Protector of the Highlands, and Head of House Verkun.

Trait: A Throne of Lies and Blood (Scheme)

Prominent Terrain: Hills

Secondary Terrain: Mountains

Prominent Race: Humans

Secondary Race(s): No races are barred from entering Carnelia’s borders, but none form a significant population.

Bios: The time was that the land which now forms the Most Serene Republic of Carnelia was divided amongst petty feudal nobles, squabbling over spits of land and — according to some stories — even individual hills. So it was until the great Bertak Carnelius overthrew his local Count, and spread out to conquer a sizable chunk of what is now Carnelia. Bertak established the system of noble houses, headed by the Princes, from whom the Grand Prince is elected on the old Grand Prince’s death. The stories say that all citizens were given the power to vote, and the books of law still do, but the Princes cast the votes of all their houses, and all those that their house employs. As the Houses have, split amongst them, complete control of Carnelia’s economy, it is only the Princes who hold any power. Ove time, the borders were expanded through conquest and land purchases to become what it is today.

Grand Prince Alteo: It is said that money the blood of Carnelia, and as the man who controls the richest mineral deposits in the realm, Alteo has been the realm’s richest man for years. Since he succeeded his uncle Prince Vashin after a freak, completely unexpected accident involving a poorly built balcony, exploding manure, and a lone bowman killed Vashin and his four sons. While in grief over the death of his family members, the absolutely unforeseen deaths of several troublesome subjects allowed Alteo to expend the wealth given by his demesne to further his influence within the realm. While his skill as a financier was no greater than average, his influence flowed well. At the age of forty-five (39), Alteo is the youngest Grand Prince in decades, having ascended after the old Grand Prince Alik’ash Carnelius died, not from the mysterious pleasure-ship fire just off the western coast, but of a perfectly legitimate illness that did not in any way resemble any kind of poison. Much of his family did die in the fire, though.

Geography: Geographically, Carnelia is best known for its hills. The center of the country is covered in hills, but they level out towards the southern coast, a region known as the Breadbasket of Carnelia, as it is the place where most farming occurs. In contrast, they grow steep, and eventually give way to the mountainous Highlands in the west, and much of the western coast is a long cliff face. From the Highlands flow many rivers, which intertwine as serpents between Carnelia’s many hills as they flow south, into the Breadbasket, and east, towards Corialus.

Corialus is the capital city of Carnelia, and is larger than any other settlement. It rests upon a delta, fed by both streams and rushing rivers that have flowed through the heartland. In the cradle of the Breadbasket is the city of Vithrin, seat of house Molkoth through which all of the Breadbasket’s food flows to the rest of the realm. Close to the northern border is Stram, seat of house Cornelius, the only city to come close to rivaling Corialus in size, and the funnel of overland trade.
Hidden 10 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Come Fly With Me!

Member Seen 2 mos ago

Nation: Ryukyu (Yellow or Grey Nation) (Also, I can't see the map so sorry for any problems that come from that)

Government: Celestial Empire
Bonus: Imperial Academy (Increased Technological Advancement)
Penalty Warlord Vassals (Increased Unrest)

Ruler: Emperor Shitastu Amaburi

Trait: Scholar

Prominent Terrain: Forest
Secondary Terrain: Mountains

Prominent Race: Human
Secondary Race(s): Elves

Bios: The Ryukyuan Empire: An ancient empire with various warlord vassals that has existed for too many years for anyone to correctly remember. However, until recently, they have kept to themselves, keeping them and their technology closed to the world. It has only been on the world stage for a few centuries but has already adapted quite well.

Emperor Shitastu Amaburi: A shy young but well-learned ruler who puts great effort into trying to improve his realm. However, he is also fairly socially awkward, staying in his palace and study much of the time and does not make public appearance. Despite this, people who know him clain that he is both talkative on some subjects and a legendary swordsman.

Geography: The Ryukyuan Empire is costal empire that stretches into great forests and has mountain in its western most parts. There are man-made floodplains due to cutting down the forests in that area. A network of both natural and man-made waterways carves up the land but also provides plenty of spaces for cities and villiages. The mountains are peppered with small villiages and camps while the interior is home to towns and larger villiages. The largest cities are on the bay.

The three major cities are in their own little terrain. The Capital city of Ritang is cultural and technological capital of the Empire and located on the Northern Hime Coastline and stretches out into the Northern Hime Sea. Talsong is the Empire’s manufactory; it sprawls over the great forests and plains of the interior with a network of canals and natural rivers cutting in and around. Inshingu Castle is the military hub of the entire nation and is located in the snowy mountains. While just a large castle, the sheer number of nearby villages and encampments makes it able to call itself a city.

A realm of ever advancing technology and proud people, the Ryukyuan Empire has just started its role on the world stage. Wishing to control and empire under the sun, the Ryukyuan Empire will one day rule the first global empire.
Hidden 10 yrs ago 10 yrs ago Post by Brink_
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Brink_

Member Seen 7 yrs ago

Nation
Southern Malvine (Southern Archipelago)

Government
Republic
- Bonus
Universal Suffrage (Decreased Unrest)
- Penalty
Laissez-Faire (Decreased Income)

Ruler
Chancellor Pastiss Soldar II

Trait
Progressive

Prominent Terrain
River Valleys
Secondary Terrain
Forest

Prominent Race
Satyrs (Diplomacy Bonus)
Secondary Race(s)
Humans, Cynocephalusi (Combat Bonus, Diplomacy Penalty)

Biographies
A distinct satyr culture emerged in what is now the southernmost extremes of the Thangian Empire, millions of years ago. Within a matter of decades, human tribes from neighboring savannas moved into the region, bringing agriculture, pottery and the working of soft metals. At some point prior to the founding of the Irodein Empire, Cynocepahlusi and similar peoples crossed into these fertile coastlines from both the west and east, supplanting the aforementioned humanoid inhabitants. Around the same time, voyagers from nearby islands established trading posts and settlements. When the now-defunct Satyr Kingdom gained control of the area a couple thousand years ago as a result of the Great Race War, the Cynocepahlusi communities resisted the kingdom's rule from its fortresses in the west until these comparatively primitive tribes were at last suppressed within a matter of months.

As the kingdom declined, several human populations arrived from the north once again to what were now war-torn remnants of a once thriving cradle of life. There they settled on a series of islands not far from the coast, annexed whatever few Cynocepahlusi colonies remained, and overran the rest of the region. They in turn were supplanted by rebel satyrs, who after a period left the area only to succumb to the nearby deserts' extreme weather. As the Great Cataclysm neared, the Satyr Kingdom had been completely dismantled and its king sacrificed himself to the Cynocepahlusi; but the subsequent monarchy was weak and divided, plagued by decades of unrest. When Sanfure forces invaded, the only serious resistance was centered on a small fortress of a couple hundred exiles. Within two decades, the Sanfures overran the entirety of the satyrs' homeland. Within a matter of months, the planet's entire satyr and Cynocepahlusi populations had escaped to the nearby archipelago now known as Southern Malvine.

Born into the aftermath of a dynasty characterized by tragedy and madness dating back to the Satyr Kingdom, the human Patiss Soldar II is undoubtedly Southern Malvine's most contempt leader in years. Following his father's stroke and the subsequent assassination attempts on his original heir Hastifet, whose reform methods were brutal and came at the cost of personal liberties and freedoms, Patiss has vowed to return the nation to a time of stability and tranquility, as evidenced by his recent interest in promoting patronage of the arts and construction projects.
Hidden 10 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

Member Seen 3 yrs ago

The Territories of Northrush
(Blue)

Government Feudal Monarchy
Bonus: Respect the Law (Low Revolt Risk)
Deficit: Taxes are hard (Low Income)


Ruler High Queen Arianna Frostbane
Sometimes called the Queen of Summer, Arianne is a warm, capable woman who took over control of the Throne by arms and was recognized by the Lords of Northrush as the One True Queen of the North. Since then, she has earned the respect of both her people and her vassals, due to her overwhelming competence in the matters of the Court.

At the same time, she also understands the value of Martial strength, and has made herself several powerful allies within the Territories. Just in case.


Trait Opportunist
(Schemer)

Prominent Terrain Boreal Forest
Bonus: Nature's Bounty (Balanced)

Secondary Terrain Tundra
Bonus: Logistics Suck (Slight bonus to defence)
Deficit: Cold, Hard North (Reduced Income/Population)


Prominent Race Northmen
Bonus: Hard as Ice (Combat Bonus)
Deficit: Weariness (Population Deficit)


Secondary Races N/A
The North kind of sucks. It's uncommon to see many besides the land's native denizens in their Territory.

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