Classes
Again, I'd suggest avoiding copy/pasting from an existing game.
It's better off if you select the classes you'd like to see in your roleplay and add them.
If there's a class from FE# you really like and think will fit, then there's nothing stopping you from importing it in. I personally haven't played anything after FE8, but have watched my brother play up to Radiant Dawn. The rest... are lost to me, so I don't know the classes from that point onward... guess I could go look it up on Serenes.
As for classes I meant a list of vacant positions in the roleplay. For example you might list
-Available Positions-
-Mercenary
-Myrmidon
-Myrmidon
-Mage
-Mage
-Archer
-Priest
EDIT: NOTE: I am not a GM, and this is not an official list, it's just as an Example, refer to TwilightDragon or Solace's posts for official statements
Effectively preventing people from clustering around a certain class *cough*Myrms*cough*.
And omitting Pegasi completely for whatever reason.
I'd also start be restricting the RP to one character per person, and then open up secondaries later on (perhaps with the added advantage of more classes? This is mainly cause it might not make sense to have Pegasi around if we're starting in the far south under the employment of the Southern Kingdom, but might make sense to do it later.)
Hey Solace (Don't worry, I don't know you)
Good to see the Co-GM, I'm assuming you're Mr.Ironfist? xD