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Hidden 9 yrs ago Post by MonstrousMan
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MonstrousMan πŸ’€β•³β•³β•³β•³β•³β•³β•³β•³πŸ’€

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NEED RESPONSES FROM EVERYONE.
Are we all ok with 5th edition?
All have a char in mind?
Any complaints?
Hidden 9 yrs ago 9 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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NEED RESPONSES FROM EVERYONE.
Are we all ok with 5th edition?
All have a char in mind?
Any complaints?


Yep
Yep
Nope -edit-

Would adding a bard to the class list be alright? I realised we wont have much support past a mage and I'd like to try out being a bard.
Hidden 9 yrs ago 9 yrs ago Post by ActRaiserTheReturned
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ActRaiserTheReturned

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Chen Wan, Human Cleric of War.
Faith: The philosophy of all victories over evil. As such, he's a Cleric of Good, but his domain is War. Likewise, the handbooks both say you could be a cleric of any deity and choose a Domain not traditionally belonging to that deity. Chen Wan, however, is the Cleric of Valor and Chivalry.
Alignment: Lawful Good (Neutral Good tendencies)
Strength: 16
Dexterity: 16
Constitution: 16
Intelligence: 16
Wisdom: 16
Charisma: 16

Gender/Sex: Male

Languages:
Common, Dragonborn

Folk Hero Origins:

Defining event:
A decree was put forth for the massacre my entire town for insubordination, as a cloistered member of a small group of clergymen, I set myself on fire and burned to death to make a point in front of the Emperor. I was raised from the dead and the village was spared. One thousand people would live without harassment from the authorities from that time forward.

Personality:
If someone is in trouble, I'm always ready to lend help.

Ideal:
Respect: People deserve to be treated with dignity and respect (Good).

Bond:
I protect those who cannot protect themselves.

Skill Proficiencies:
Animal Handling (He's a Cleric Of War/Good, so he knows how to ride a steed)
Survival
Religion
Insight

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Hidden 9 yrs ago Post by Keyblade87
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Keyblade87 Wolf Knight in Blue

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Name: Tyler Sorensen
Gender: Male
Country/languages: USA/English
DnD experience: Since Freshman Year so about 5-6 years of and on
Preferred edition: started on 3.5 but 5 has been fun
Preferred characters: Elves,Humans-Rangers,Paladins,Clerics-any alignment really XD
Days you can play: Saturday and Sunday provided theres nothing else going on
Misc: I have a 1 year old at home so I may wind up bouncing up and down to take care of him from time to time.

@MonstrousMan
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Hidden 9 yrs ago Post by The Fated Fallen
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Chen Wan, Human Cleric of War.
Alignment: Lawful Good (Neutral Good tendencies)
Strength: 16
Dexterity: 16
Constitution: 16
Intelligence: 16
Wisdom: 16
Charisma: 16


Where does it say you can pick 16 for all stats at the GM's discretion? It seems stupidly OP for something any previous version of D&D, don't know about 5th or 4th
Hidden 9 yrs ago Post by MonstrousMan
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MonstrousMan πŸ’€β•³β•³β•³β•³β•³β•³β•³β•³πŸ’€

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@Mr_pinksure why not
Hidden 9 yrs ago Post by MonstrousMan
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MonstrousMan πŸ’€β•³β•³β•³β•³β•³β•³β•³β•³πŸ’€

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@Keyblade87 welcome friend :)
Hidden 9 yrs ago Post by MonstrousMan
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MonstrousMan πŸ’€β•³β•³β•³β•³β•³β•³β•³β•³πŸ’€

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<Snipped quote by ActRaiserTheReturned>

Where does it say you can pick 16 for all stats at the GM's discretion? It seems stupidly OP for something any previous version of D&D, don't know about 5th or 4th


does slight...
Hidden 9 yrs ago Post by Keyblade87
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Keyblade87 Wolf Knight in Blue

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thanks im glad to be welcomed and have a group of people to actually play with XD. I guess we'll just be posting here if we're un available that week or day or such?
Hidden 9 yrs ago Post by The Fated Fallen
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<Snipped quote by The Fated Fallen>

does slight...


You would need to roll around 2 5s and a 6 for every stat roll (and another smaller number if this works the same way as previous versions)

edit: In fact, reading the example character, the highest score he has as a warrior without modifiers is 15 strength.

All your stats are higher than his highest
Hidden 9 yrs ago 9 yrs ago Post by ActRaiserTheReturned
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ActRaiserTheReturned

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<Snipped quote by ActRaiserTheReturned>

Where does it say you can pick 16 for all stats at the GM's discretion? It seems stupidly OP for something any previous version of D&D, don't know about 5th or 4th


You start with 15, 15, 15, 8, 8, 8

Then 27 point buy. Humans gain 1 attribute point for all attributes.

@ Fallen
With 27 point buy, all 8's can be raised to 15, then +1 with every stat as a Human race, they all raise to 16.

@ GM, page 13, I think I might have misunderstood the character creation process.

So, does character creation start with (15, 15, 15, 8, 8, 8), or (13, 13, 13, 12, 12, 12)?
Hidden 9 yrs ago 9 yrs ago Post by MonstrousMan
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MonstrousMan πŸ’€β•³β•³β•³β•³β•³β•³β•³β•³πŸ’€

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Okay, made this myself, works pretty well.
Base stats are all 8.
You have 25 normal points to spend.
These 25 normal points cannot raise your stats above 17.
You then roll a d10.
The roll determines how many ancestral points you get. The ancestral point can be spent anywhere but can also raise stats to 18+.
If any single stat is an 18 then you must roll a d20 to see if you can spend more points on that stat. If you roll a 7 or less then you can spend 1 more ancestral point in that stat. You must repeat the d20 roll to see if you can raise the stat by a further 1 each time.
Some of this is down to chance, as so is life.

Thoughts?
Hidden 9 yrs ago Post by ActRaiserTheReturned
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ActRaiserTheReturned

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Okay, made this myself, works pretty well.
Base stats are all 8.
You have 34 normal points to spend.
These 34 normal points cannot raise your stats above 17.
You then roll a d10.
The roll determines how many ancestral points you get. The ancestral point can be spent anywhere but can also raise stats to 18+.
If any single stat is an 18 then you must roll a d20 to see if you can spend more points on that stat. If you roll a 7 or less then you can spend 1 more ancestral point in that stat. You must repeat the d20 roll to see if you can raise the stat by a further 1 each time.
Some of this is down to chance, as so is life.

Thoughts?


I would prefer that no rolling is done. 13, 13, 13, 12, 12, 12, as the default stat sounds the best.

Unless all player characters had equal ancestral points, like all of us having +1, 2, 3, etcetera bonus points to our character.

as so is life.


Dungeons and Dragons is fantasy.
Hidden 9 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Could I get a sort of character skeleton to work with for the stats? I'm not great with the whole maths thing so that would be a massive help.
Hidden 9 yrs ago Post by ActRaiserTheReturned
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ActRaiserTheReturned

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Could I get a sort of character skeleton to work with for the stats? I'm not great with the whole maths thing so that would be a massive help.


Page 13 says you can have a very high default like I posted. (15, 15, 15, 8, 8, 8) legitimately giving me 16 in ALL stats.

or the skeleton can be 13, 13, 13, 12, 12, 12 or ANY set of numbers between those extremes.
Hidden 9 yrs ago Post by MonstrousMan
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MonstrousMan πŸ’€β•³β•³β•³β•³β•³β•³β•³β•³πŸ’€

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example char:
Thirgrin Battlehorn
Human
Fighter

I spent my 25 normal points on my base stats of 8's so that my stats look like this:
Str-15
Int-10
Cha-12
Wis-11
Dex-12
Con-13

I rolled a seven on my ancestral points.

My fighters stats are now:
Str-17
Int-12
Cha-12
Wis-11
Dex-13
Con-15

Hidden 9 yrs ago Post by MonstrousMan
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MonstrousMan πŸ’€β•³β•³β•³β•³β•³β•³β•³β•³πŸ’€

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Dungeons and Dragons is fantasy.


Indeed, but it has always been about the rolling of a dice.

I'm just trying to find a good balance and something that allows for diversity.
Hidden 9 yrs ago 9 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Rondell Stonefist
Dwarf
Bard

Original Stats
Str-10
Int-10
Cha-17
Wis-10
Dex-13
Con-13

rolled a 10

Current stats after ancestral roll and racial bonuses/detriments
Str-12
Int-10
Cha-17
Wis-12
Dex-15
Con-17



Bard Spells
Bard Features
Hidden 9 yrs ago Post by MonstrousMan
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Roll for more points basically
Hidden 9 yrs ago Post by MonstrousMan
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MonstrousMan πŸ’€β•³β•³β•³β•³β•³β•³β•³β•³πŸ’€

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I DONT KNOW ANYMORE *CURLS UP INTO BALL*
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