Good, and forgot Jakali also watched and conversed over some gladiator combat between a temple guard prisoner and some servants with Tolun. Have a nice sleep.
Quick question, but if a Sith wants to take a Jedi out in order to interrogate/convert them, what is the actual process? Can we just walk in and go 'Eeny, Meeny, Miny Moe' or what?
Quick question, but if a Sith wants to take a Jedi out in order to interrogate/convert them, what is the actual process? Can we just walk in and go 'Eeny, Meeny, Miny Moe' or what?
You walk in, go 'You look good' and then you leave. Well. You hope none of the other Jedi try to stop you, then you leave with the prisoner.
I am sorry for how long it took me to reply. I hope it is satisfactory. I also hope that I have the right time frame... There are different times all over the place.
I am sorry for how long it took me to reply. I hope it is satisfactory. I also hope that I have the right time frame... There are different times all over the place.
Yeah, the timestamps are slowly getting put back into place and we're aiming to be more firm on that. Namely that everyone uses the same format to make it easier to reference as mentioned in this post. As a tip for timestamps, I suggest you look at those involved in the scene you're aiming to interrupt and try to match your time up with theirs when you enter to make things easier. Right now, Xid, Alat, Tolun, Shiri, and Lea are those within the prison cell and are the timestamp you need to match. Collabs usually involving torture with prisoners tend to be on a timeline isolated from the prison cells so they can move quickly and be reinserted when the times match again.
Example: Nazca doesn't arrive until the prisoner's timestamp reaches 7h 10 mins, which is almost there as last timestamp was Shiri's, the end post time is at 6h and 53 min so the current scene needs to progress another few minutes before Rtron can post in it.
I would add an end time stamp but honestly I'm not sure how long that scene is going to last... depends on if the other Jedi are going to do something.... heroic or not.
I would add an end time stamp but honestly I'm not sure how long that scene is going to last... depends on if the other Jedi are going to do something.... heroic or not.
The timestamp is only associated with your current action, aka how long the post itself took. Single posts would only take a few minutes as earlier mention so don't worry about the actions of others to influence your post.
Now on a side note, in case no one knows yet: Navi is a PC and catch-able by any Sith who wants to try. You merely need pm me, namely with the title being 'Navi Sighting' then I'll let you know where his next appearance is going to happen. Just have your PC end up there at some point and I'll pop my little droid out for a fun spotting. However beware. He's got some plot armor so don't assume you'll catch him, especially this early.
Name: Voson Pha Species: Togruta Age: 36 Gender: Male Faction: Jedi Order Rank: Jedi Knight - Guardian Captive? Rescuer.
Appearance:
His lightsaber is blue, not purple.
Notable Characteristics of Species: - Sharp canine teeth, give off a false impression that they are poisonous. Are not actually, just very sharp. - Possesses passive echolocation via his montrals, the hollow horns on his head. Allows him to sense the proximity and movement of objects around him.
Flaws: - At the expense of being such a talented fighter, Voson's ability with the Force is weak. - In part due to his status as a Jedi and in other part due to his heritage, Voson is near silent, in another word tranquil. The rare times he shows any happiness is when he is in a group. He can come off as cold and unemotional otherwise, even for a Jedi. - Pretty much the definition of overzealous. - Does not appreciate those that badmouth the Jedi Order. Has no respect for those that do it. Great way to get under his skin. - Quite bigoted against the Sith order. Sickened by their viciousness, hate and greed.
Skills: - Very skilled in lightsaber combat, his best, most focused and often used form being VII: Juyo. He also knows Form I: Shii-Cho and Form V: Shien. - His body is in top shape, downtime is often spent training or meditating. - Great tactical mind, able to plan battle movements very effectively. - Excellent at tracking down a target, especially in forests or jungles. - Able to pilot a ship, though he dislikes them. - Fluent in Basic as well as Togruti.
Force capabilities: - Basic Force powers - Force Stun - Hibernation trance
Biography: Born on the lush planet of Shili like most of his race, Voson Pha was taken by the Jedi at an early age from his homeworld after his sensitivity with the Force was discovered. He was taken for training to the Jedi Academy on Alaris Prime. The young Phoson was quite happy with the academy, the world's lush jungles reminding him of his homeworld, it made him feel like he was at home while he was training there. The war broke out shortly after his arrival, yet his training still began, his master the Jedi Knight Cal'cami, a proven Twi'lek Jedi who was happy to take Voson as his first padawan.
Under his new master Voson learned much of what he applies today, an intense devotion to the Jedi way and a dislike for the Sith which his master also harbored, it only increased by the war. The still young Togruta showed skill with a lightsaber and chose to construct a double sided lightsaber which he still uses to this day. Soon enough, Voson was called into the war alongside his master, following the man into battle on multiple occasions. He exhibited finesse and skill in war, not only on the frontlines but also tactically, his master valuing his apprentice’s advice on the battlefield.
A personal turning point occurred for Voson during the Battle of Alderaan, in which he was one of Jedi stationed planetside when it was bombarded. While he managed to survive the initial assault, Cal’cami did not, the Twi’lek fell in the chaos, crushed by rubble right before his apprentice’s eyes. Voson took refuge with the other Jedi, fear the greatest emotion in them as they hoped for rescue, utterly outnumbered and outgunned by the Imperial forces. While in hiding with the other Jedi, Voson helped keep the group from panic, though the experience still terrifies him to this day.
Eventually Republic forces rallied together and retook the planet, Voson managing to escape the battle with his life and some gruesome memories. He passed his trials and rose to the rank of Knight, and continued aiding the Republic in the war, fighting alongside his fellow Jedi.
Personality and/or Motivation: Voson is a quiet, almost tranquil Jedi, one that follows the teachings and code of the Jedi to an insanely strict degree. He does not ignite his weapon unless he has to take a life, he shields the weak and he has shunned emotional attachment, practicing total celibacy. He rarely initiates conversation though he has been known to open up more in larger groups as it makes him feel most at home. Voson’s conversations are often short; his words without fluff, he can speak very bluntly, sometimes to the point of unintentional rudeness. He possesses the upmost respect for his elders and Jedi masters.
Other than his extreme Jedi devotion, Voson holds great respect for his own race, the Togruta. He prefers worlds filled with forests and wildlife as they make him feel most at home. He has a habit of not wearing shoes, though he tends to ignore it when on ships, it is most often when he is on solid ground. He enjoys hunting and has a necklace consisting of Akul teeth, metals, stones and pearls from his home planet, Shili. He also wears a Togruta sash with his Jedi robes.
Player’s long term goals: Voson ultimately wants to see the Dark Side removed from the Galaxy. Not necessarily killing every Dark Side Force user, but rather the destruction of the Dark Side of the Force itself. Outside of that very daunting task he would like to become a Master and one day teach his own padawan.
In order to allow for more interaction within the prison, we are suggesting a few rules to be adhered to regarding post structure -
Firstly, Sith collecting prisoners should try to make a short, open ended post when they grab the prisoner, giving the other Jedi some time to react before whisking the prisoner away. Dont delay your writing over subsequent collab too much for this, but for the sake of some feisty Jedi, do try to give them a little reaction time.
For those Jedi within the cells, while conversing or carrying out actions, it is suggested you try to carry out conversations as a series of short individual posts rather than long collabs - this is to allow other jedi to join in even if they weren’t invited to the collab. Feel free to still do short three - five segment collabs if there is a lot of back and forth with single sentence answers and such, the intent of this is more to have discussions open than to pad the ic with one para posts.
Also, if your Jedi are having a conversation or somesuch and are actively excluding the others from it, then feel free to still do a large collab in which the entire conversation starts and ends within the one post. These are best done in a separate room of the prison complex, so that anyone listening in has to actively move to do so.
The current goal IC is to get everyone to the 9hr mark, so that no character on the Kaggath is left behind chronologically. This does not mean that everyone’s pushed forwards to that point, but that you are asked to get your characters up to that point either through collabs or solo posts. Note that you do not need to cover every minute of every day in posts… There are such things as downtime, resting, sleeping, meditating, eating, polishing durasteel, etc, which can be used to bring your character forward easily.
At the 10:30 mark, the ship will go into "night mode". This means that the prisoners will actually get to sleep. Some things can happen during the night, but no hauling the prisoners out of bed all night for torture sessions. Yes, that includes Sish, @Rtron. The prisoners are not to die from exhaustion.
The "night" will last until 0700. Its also recommended that the Sith get some rest in that time. For convenience, the night will come at the same time and last the same duration every IC day they're on the ship.
For those that catch up to that point faster than others, we recommend plotting future events.