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Hidden 9 yrs ago Post by Elitestpotato
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<Snipped quote by Orcus>

Sad, but ok.

On another note, here are...

...the Vassals of Lucrum

House Galini
Ruled by Alessandro Galini, Duke of Meratus. The Duke is an old man of 59 and has a wife called Gianna, 56. Together they have a daughter called Julia, 20. Despite his marriage, the Duke is rumored to be a womanizer of some degree, having spawned numerous bastards around the realm.

The Galinis are the original founders of Meratus and are extremely rich; perhaps the richest family in Seyan. Even in other kingdoms, the saying goes “as rich as a Galini” about wealthy individuals. It is said that the family holds a fortune even greater than the royal treasury, but they are themselves silent on the matter. They have proven their loyalty to the crown several times and have given no indication of change.

House Vorus
Ruled by Giovanna Vorus, Duchess of Dyno. The Duchess is an old woman of 57. She has been married twice but is a widow today. Her three heirs are her sons Julius, 32, Marco, 30, and Falco, 29. It is said that the three sons are always squabbling about the considerable heritage their mother will leave behind when she passes, and that they have tried assassinating each other more than once.

The Vorus's are a relatively new family of nobles in Lucrum, having ascended only two generations ago. They are known for their wide web of connections across Lucrum and other nations. The information these connections have provided have been of great importance to the royal family, and the Vorus family have always shared them freely.


Let me know what you think.


And with that, I can go on and start constructing the OOC, methinks. Please stand by!


I like them! Will I, at any point, get more information about the sons of Duchess Vorus? You know, to see if there is one I would prefer to take over for her?
Hidden 9 yrs ago Post by Thrashy
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Have you guys started? Is OOC UP? Would anyone like to take a large independent vassal beneath them? Still looking for people?


You're quite free to join. You can however not play as a vassal to other players. The idea is that you play as the ruling dynasty of a kingdom/realm on the island.

@Elitestpotato

Probably, yes ;)
Hidden 9 yrs ago Post by The Omnipotent Sphere
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@Thrashy What about something like a protectorate? Remaining independent, but being heavily influenced and defended by a larger nation.
Hidden 9 yrs ago 9 yrs ago Post by Inlaa
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Is this still recruiting? I've gotten to page 4 of the OOC and am really interested.

I'm looking at copy-pasting a nation I haven't used yet for this. It's a Venetian-Scandinavian dwarf republic, basically. Its focus is on trade, assassination, mercenary armies and standing behind really big walls.

EDIT: And can I see the most recently updated map?
Hidden 9 yrs ago Post by The Omnipotent Sphere
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@Inlaa It's open, I haven't seen a map update since page four but the northern half of the mountains is still unclaimed. In fact, nothing has been added above Xiang in the last four pages.
Hidden 9 yrs ago Post by Elitestpotato
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@The Omnipotent Sphere@Inlaa
There's the map with names over the claimed land on page 6 or 7.
Hidden 9 yrs ago Post by The Omnipotent Sphere
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@Elitestpotato yeah, but there are no borders so that's pretty difficult to use for a claim.
Hidden 9 yrs ago Post by babbysama
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@Inlaa That sounds a lot like my nation, actually lol.

Traders, mercenary army, Inuit-Scandinavian
Hidden 9 yrs ago Post by Thrashy
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@Thrashy What about something like a protectorate? Remaining independent, but being heavily influenced and defended by a larger nation.


No, I don't like that. Players should not have that kind of an alliance from the start.

And yes, until we fill out the island (or start the IC game) we're still recruiting.

Also, copy-paste all you like as long as you adhere to the Traits-Flaws formula.
Hidden 9 yrs ago Post by Roleplayer001
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Out of curiosity how will we handle sending messages? Since im assuming communications can be intercepted
Hidden 9 yrs ago Post by KabenSaal
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Out of curiosity how will we handle sending messages? Since im assuming communications can be intercepted


Could try something like, send the message to a GM who then does a Random number roll and if it is below a certain number, your enemy gets it instead of it's target.
Hidden 9 yrs ago Post by The Omnipotent Sphere
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@KabenSaal Which enemy? What if no enemy is attempting to intercept communications in that area?

What if it is sent with an armed party, or official diplomat and his entourage, instead of a single mounted messenger boy or a pigeon?

I feel like random number generator isn't the right way to handle that.
Hidden 9 yrs ago Post by KabenSaal
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@KabenSaal Which enemy? What if no enemy is attempting to intercept communications in that area?

What if it is sent with an armed party, or official diplomat and his entourage, instead of a single mounted messenger boy or a pigeon?

I feel like random number generator isn't the right way to handle that.


That is why It was a vague suggestion instead of a solid order to implement.
Hidden 9 yrs ago Post by Elitestpotato
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@KabenSaal@The Omnipotent Sphere
How about, someone announces they are sending a message in the IC, send the GM the message, and if someone wants to intercept they also contact the GM with their intentions. Then, the GM treats it like a battle. He takes into account nation traits, the way the message is being delivered, and the way the interceptors plan to intercept it and decides.
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Hidden 9 yrs ago Post by ulsterwarrior
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I was wondering if it would be possible to claim the land south of Jura for a primarily Elvish culture. If it is possible I would like to reach the coast but if that is too much, I am fine with just the remainder of that forest.
Hidden 9 yrs ago Post by Thrashy
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I was wondering if it would be possible to claim the land south of Jura for a primarily Elvish culture. If it is possible I would like to reach the coast but if that is too much, I am fine with just the remainder of that forest.


I see no problem with this.



Regarding sending messages: It will work a bit like Elitestpotato described. If you're sending a covert message, you will PM me about it. Players can also choose to try to infiltrate rivalling courts for messages and/or actions. Depending on Traits, Flaws and tactics, the message will have a greater or lesser chance of being delivered unmolested.
Hidden 9 yrs ago 9 yrs ago Post by Inlaa
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Le'see... Something to listen to while reading this, I guess.

@The Omnipotent Sphere, @Aristo, I decided to include elements of your nations in my backstory - namely, Xiang's military conquests and the religion of Jura. Let me know if what I've done is okay with you. I can remove what I wrote if necessary.

I have made a custom trait and a custom flaw. They're included in the nation sheet, but I'll list them here as well:

Kingdom Trait:
Brutal politics - Assassination is more than just a means to an end in the Commonwealth, but an honored tradition. The dwarves of Ogdaren have turned this practice into an art, and when it comes to making someone very, very dead, their assassins-for-hire are the best around. Of course, some of these master assassins are willing to work for foreigners...

Flaw:
Here Be Dragons! - No, seriously. Though they've been greatly reduced in number, a few dragons still live in the mountains around the Commonwealth's cities, and they're not the friendly kind of dragons. Nobody knows if they're intelligent or not; anyone stupid enough to try talking to them has been burnt to a crisp and eaten. They raid villages, attack caravans on rare occasions, and mostly just fly off with ranch animals. They're a right menace. While they're not as devastating as a severe bandit problem, they're far harder - almost impossible - to get rid of.

Let me know if this trait and flaw are accepted.

EDIT: Removed a holdover about magic from the app (WHOOPS) and included a picture for commoners.

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Hidden 9 yrs ago Post by Thrashy
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@Inlaa Accepted! I'll get to work on your vassals!
Hidden 9 yrs ago Post by The Omnipotent Sphere
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@Inlaa The deity shares a common mythological origin with the Ospain Pantheon, and their version of her is located Here. Working off those names, her name in Jura is Surana, and they believe the moon is her consort (named Juran). She is sometimes referred to by name, but more often she is called "the Goddess" or "Mother Light."
Hidden 9 yrs ago Post by ulsterwarrior
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<Snipped quote by ulsterwarrior>

I see no problem with this.



Regarding sending messages: It will work a bit like Elitestpotato described. If you're sending a covert message, you will PM me about it. Players can also choose to try to infiltrate rivalling courts for messages and/or actions. Depending on Traits, Flaws and tactics, the message will have a greater or lesser chance of being delivered unmolested.


Thanks. I should be done with the NS soon. I was wondering how you guys made those border adjustments. I'm not sure how to do it.
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