1 Guest viewing this page
Hidden 9 yrs ago Post by Rin
Raw
Avatar of Rin

Rin

Member Seen 4 hrs ago

Accidentally posted my CS here. Moved to 'Characters' tab.


Um... Isn't the characters tab only supposed to be for accepted characters? At least that's how pretty much every RP I've been in since it was added worked. ^^;
Hidden 9 yrs ago Post by Takashi
Raw
GM
Avatar of Takashi

Takashi Nefarious Mastermind

Member Seen 8 yrs ago

<Snipped quote by Cerius>

Um... Isn't the characters tab only supposed to be for accepted characters? At least that's how pretty much every RP I've been in since it was added worked. ^^;


Not sure. But since we're accepting just about anything, we may as well just post them straight into the characters section.

And while we're on the subject of characters, I'll be posting mine soon. Just gotta decide who I want to be...
Hidden 9 yrs ago 9 yrs ago Post by VitaVitaAR
Raw
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 5 hrs ago

I think we should probably still have the "no overpowered, sue/stu, or godmoddy" stuff still as far as what's acceptable.

In any case... First character!

Name: Esfir Borgoslavia
Age: 18
Gender: Female
Appearance: In black and white... and color!
Items: In order to slay monsters effectively, she utilizes a pair of deadly pilebunker gauntlets, capable of releasing enough force to punch holes through steel or even sturdier materials with their intensely sharp stakes. The stakes are forged from an alloy featuring various metals(such as cold iron and quicksilver), as some creatures are more vulnerable to certain materials. The gauntlets can also release small explosions utilizing an inborn magical program, channeling them up the length of the stakes.
Abilities: Esfir fights using an aggressive hand-to-hand style with powerful punches and the occasional kick.
Background: An agent of the organization Amarok, "The Wolves of the Hunt", Esfir is a full-fledged agent and hunter of monsters. As an organization, Amarok is organized across the world, with bases on a vast number of countries. They specialize in the hunting of monsters. The definition of monster that Amarok subscribes to is less iron-clad then one might expect. Dangerous creatures that attack humans, yes, but also more human-like threats... and indeed, humans themselves. If a human acts as a monster, hurting and attacking the innocent, Amarok promptly classes them as a monster and they are hunted. A large number of Amarok's hunters are orphans, and many of these orphans lost their parents to monsters, human or otherwise. Esfir is one of these children. She was only five years old when her home was destroyed and her parents slaughtered. She doesn't remember what did it, but she remembers how alone she was in the aftermath. Trapped under rubble, her body was bruised and battered. She couldn't understand why this would have happened, her mind unable to comprehend how something so terrible could have occurred. For what seemed like hours, she simply laid there in the rubble, feeling like she would die. She didn't understand death, but it terrified her. At least, until her saviors arrived. While they hadn't caught the monster, the Amarok hunters found Esfir, delirious and afraid, and pulled her from the rubble. She was given medical treatment, and when she was old enough she volunteered to train as an agent of Amarok. Now, she hunts monsters like the rest of her organization, determined not to allow there to be another child orphaned by such a thing.
Other: Esfir, at most times, possesses a distant demeanor, hunting as something of a loner. She tends to push others away, wanting to hunt alone. However, she is not completely friendless. In addition, she has a tendency to respond harshly to things that irritate or annoy her, losing her cool demeanor and becoming rather obviously hot-tempered. Most of the things that anger her are rather legitimate, ranging from people being foolish(at least as she sees it) to people being cruel, the latter of which is naturally far more serious. In a fight, she becomes increasingly more aggressive and loud, the only apt description for her attitude in combat being "hotblooded". Finally, one of the things that makes her angry is the fact that she is, well, a sheer cliff in the chest department. If it's pointed out she gets quite annoyed, and she is jealous of girls who possess more... chest-based maturity. In spite of such an embarrassing sore spot, Esfir is a relentless hunter and holds deep loyalty to Amarok as a whole. She is deeply sympathetic to children in most cases, especially those who are orphaned.
Hidden 9 yrs ago Post by Cerius
Raw
Avatar of Cerius

Cerius The British Invasion

Member Seen 3 yrs ago

Oh. I've been away for a while so I wasn't sure how the characters tab worked. Oh well, I'll keep that in mind for the future.
Hidden 9 yrs ago Post by The Muse of Eru
Raw

The Muse of Eru Eru Ilúvatar

Member Seen 5 yrs ago

I think this is what I will go with.

Hidden 9 yrs ago Post by VitaVitaAR
Raw
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 5 hrs ago

... Going to have to bring up how that kind of makes it really hard to play any undead characters if she can just make them die like that. ^^;
Hidden 9 yrs ago Post by Rin
Raw
Avatar of Rin

Rin

Member Seen 4 hrs ago

Yeah, um, amongst the many options I am considering (I have too many potential characters to use D:) a few of them were undead, so um... ^^;
Hidden 9 yrs ago 9 yrs ago Post by Psyga315
Raw
Avatar of Psyga315

Psyga315 From Shadows

Member Seen 2 yrs ago

Well, I have an idea for a parody of those broody damphirs who complain and whine about being cursed even though they seem to function like normal human beings.
Hidden 9 yrs ago 9 yrs ago Post by The Muse of Eru
Raw

The Muse of Eru Eru Ilúvatar

Member Seen 5 yrs ago

@VitaVitaAR

It's really not that easy, otherwise there wouldn't be multiple books based on the difficulties of laying the dead to rest. Some are impervious, requires concentration, etc. If the vampire is new and overall weak, it'd be easy, but she also isn't written to just go around targeting any and all undead - it's about challenge, so not everyone would be a challenge. Also, as with any RP, I wouldn't really be able to just go around knocking out PCs anyway...

It's really about -how- a character is played, anyway. I've seen god-like characters played well, and I've seen mundane humans used in some horrific cases of godmodding.
Hidden 9 yrs ago Post by Rin
Raw
Avatar of Rin

Rin

Member Seen 4 hrs ago

Whee~
Hidden 9 yrs ago 9 yrs ago Post by Takashi
Raw
GM
Avatar of Takashi

Takashi Nefarious Mastermind

Member Seen 8 yrs ago

Name: Jinichiro Kongetsumaru, or Jin for short

Age: 230

Gender: Male

Appearance: Jin can take on any appearance that he chooses, but these four are his most common:

His "incognito" form is the one he typically takes when he does not wish to be recognized as a fox. However, people who know him generally know this form as well. He never bothered to keep his identity a secret, but he also never bothered to think of a better name for the form.

His "True Form" is his default appearance when taking on a humanoid form.

One of Jin's favorite acts of mischief is flirting with drunk men. Really any men, but drunk men fall for his tricks the easiest. This is the form he uses.

Jin's fox form is his most "natural" form. Aside from taking on a humanoid form, he can transform into a fox. However, he finds it much easier to mess with people when he's able to mingle...

Items: Leaves for his transformation spell. His hoshi no tama, a glass orb that is the source of his power. He usually keeps this in his stomach, but can cough it up at will if he wishes to.

Abilities: As a fox spirit, Jin has physical abilities beyond that of a mortal. He is stronger, more swift, has heightened senses, and has higher stamina than even a physically fit man. He also has claws that can easily cut through an enemy's flesh. He also has a rather fickle intuition for detecting good fortune. His most significant ability, though, is his manipulation of foxfire. Foxfire is a bright blue flame with various illusory effects. He uses the flame to alter his physical appearance, and he can use it to create a variety of images. With the flames, he can also create small wisps, which he can link his senses to and see and hear from a distance. Finally, if provoked to anger, Jin can use his foxfire to burn as a mortal flame would.

Background: Humans often classify foxes with every other mindless beast of the forest, but the truth is that foxes have a certain connection to the spiritual plane. The minds of those foxes that survive long enough will eventually awaken, and they become sentient creatures with extraordinary powers. Jinichiro Kongetsumaru is one such fox. Upon awakening, he longed to be a part of the world of mortals. The creatures were stupid and short lived, but by the gods they knew how to have fun.

His first forays into mortal society resulted in many loyal friendships... which then seemed to end in the blink of an eye as his mortal companions passed away one by one. The pain of loss was difficult for a young spirit like himself to cope with, and he returned to his secluded life in the woods. However, grief passed and he once again took a few tentative steps into the mortal realm. This time, he refused to become attached to any transient beings. He enjoyed himself, made acquaintances, and did as he pleased. This often came at the expense of others. He played all sorts of tricks, bought drinks with money that turned into bark after he left, and was even run out of a few towns that didn't have a very good sense of humor.

Other: While Jin is a trickster, he is not malevolent and only takes part in "harmless" pranks. He despises senseless destruction and is likely to stand up against it. Those that are willing to put up with his antics will also find that is heart is not completely hardened. While he carries an aloof demeanor and would never admit to having made a friend, one would be hard pressed to find a more loyal companion.
Hidden 9 yrs ago Post by Takashi
Raw
GM
Avatar of Takashi

Takashi Nefarious Mastermind

Member Seen 8 yrs ago

So I went ahead and posted everybody's CS in the Characters section. Regarding Muse's last bell, I think it balances out since it effects the user as well. That being the case, I don't think it's intended use is as an insta-kill, otherwise she would be insta-killing herself.
Hidden 9 yrs ago Post by Cerius
Raw
Avatar of Cerius

Cerius The British Invasion

Member Seen 3 yrs ago

How many people are needed before we start?
Hidden 9 yrs ago 9 yrs ago Post by The Muse of Eru
Raw

The Muse of Eru Eru Ilúvatar

Member Seen 5 yrs ago

So I went ahead and posted everybody's CS in the Characters section. Regarding Muse's last bell, I think it balances out since it effects the user as well. That being the case, I don't think it's intended use is as an insta-kill, otherwise she would be insta-killing herself.


Ah, I did forget that might cause alarm. Yeah, I wouldn't use it while in the company of PCs unless it was discussed and accepted. It'd only come into use if it solely affected my character and NPCs, but even then it wouldn't be for quite some time. Plus, my character isn't suicidal by any means.

With that said, all of the bells can harm the wielder. So she couldn't be running around using them. It'd require focus and being still to some degree, so there are plenty of limitations that I seemingly failed to address. Even if there wasn't, I wouldn't do anything to another character that hadn't been agreed upon.
Hidden 9 yrs ago Post by Rin
Raw
Avatar of Rin

Rin

Member Seen 4 hrs ago

Eh, sounds fine to me.

Also it's a nice little cast we've got so far. XD Will be fun to see how this pans out, really.
Hidden 9 yrs ago Post by Takashi
Raw
GM
Avatar of Takashi

Takashi Nefarious Mastermind

Member Seen 8 yrs ago

How many people are needed before we start?


I think we have enough to start now. Feel free to make a starting post. If not, I'll make one today.
Hidden 9 yrs ago Post by VitaVitaAR
Raw
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 5 hrs ago

Name: Mihama Yukiko
Age: 14
Gender: Female
Appearance: The scatterbrained witch. She has black hair, light skin, and green eyes. Her outfit is reddish-purple and white.
Items: Her flying broom, chalk, a scrying stone, her all-important hat. The Magic Shop, her family's old business, is an old-fashioned shop sandwiched between newer buildings.
Abilities: Yukiko is a mage, though in her family the women are referred to as witches. She is capable of minor offensive and defensive magic, projecting fireballs or producing a shield, but most of her abilities are utility-based. Causing a broom to fly, transporting and manipulating objects, scrying, she's got a lot of spells to help people out with problems they might be having. Magi in her family are also taught aspects of onmyodo. Yukiko, for example, knows how to use the onymouji practice of using shikigami and blend it with a magi's familiar.
Background: Yukiko is part of the Mihama family, a somewhat old-fashioned family living near the center of the village. Her parents are very loving, but intensely busy. As a result, Yukiko runs the family's old shop, "The Magic Shop", specializing in some magical supplies. But mostly in hiring out the owner to solve various problems. Lost your keys? Need some ghosts dealt with? Have to find your long-lost twin sibling? Need a package delivered? Yukiko's your girl! Speaking of problems, she once ran across a heavily-injured cat, which turned out to be a nekomata. Using onmyodo and mage techiques, Yukiko healed and revived the nekomata and made her into a familiar. The nekomata, usually running around in human form now, has since become her assistant in problem solving.
Other: Yukiko is a happy and friendly girl, full of cheer and an earnest desire to help. She is talkative and and outgoing, always willing to hear what kind of trouble people are having and always willing to give them a hand. This is also, of course, her business, so she has some added incentive there. While she is friendly, she is sometimes easily-exasperated and frustrated, even if she is rather good at problem-solving. This mostly comes out when her catgirl assistant does something particularly unusual or irritating. Yukiko is surprisingly easy to distract and can easily lose trace of important things, like asking for payment after successfully helping someone out with a problem they've been having. It's times like this that it's her assistant's turn to be irritated with her.
Hidden 9 yrs ago Post by Takashi
Raw
GM
Avatar of Takashi

Takashi Nefarious Mastermind

Member Seen 8 yrs ago

I made the first post. Don't be intimidated by the length. I just got a little carried away with the story.
Hidden 9 yrs ago Post by VitaVitaAR
Raw
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 5 hrs ago

I'll probably post tomorrow!

I have a couple things to post in tomorrow but I'm sure I'll be able to do both.
Hidden 9 yrs ago 9 yrs ago Post by Ace of Jacks
Raw
Avatar of Ace of Jacks

Ace of Jacks Gamer, Artist, Professional Cuddler

Member Seen 6 yrs ago

Ahhhhhh it's started! XD

I'll think of a character tomorrow and post it :3

Actually...I think I have a character I can use



Now I'd be changing a lot about him, mixing things up about his personality and such to better fit the unpredictable twist and turns that may pop up in this RP, but for the most part if there's anything in the original that's meh to you, let me know :3
Right now I don't have time to edit it, so I just copy/pasted the original :P Will get to it later in the day n_n
I think I'll give him an animal form for no reason other than I feel like drawing him and I can only draw...not people.
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet