Hidden 9 yrs ago Post by Skyrte
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Skyrte ゴゴゴゴ

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I was distracted by The Fall.
A very interesting game, did not expect what happened.

10/10
nice story

glitched into the ground and had to reset from last checkpoint.
Hidden 9 yrs ago Post by DirtyDingo
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DirtyDingo Brotality

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Space for one more in here?
Hidden 9 yrs ago Post by Skyrte
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Skyrte ゴゴゴゴ

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Space for one more in here?


Yes
Hidden 9 yrs ago 9 yrs ago Post by FinDragon
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Hey, I was just wondering if you had a need for berserking Kasrkin that hates the Space Marines dearly?
---
Character in the tab now
Hidden 9 yrs ago 9 yrs ago Post by Marcus XVI
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Marcus XVI

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Name: Commissar Davian Kreel
Age: 45
Class: Commissar
Equipment

'Slayer's Blade' - the nickname given to the sword, the blade of which was a part of a Necron Lord's staff. The weapon is so large that Kreel usually carries it on his back - or slung unsheathed on his shoulder. The weapon is so heavy that Kreel cannot use his right hand to wield it properly, instead he must rely on his mechanical arm.

Mark IV Thunderfury Storm Bolter - grafted to Kreel's replacement arm, before aquiring this weapon he preferred the - in his opinion - more efficient bolter over the bolt pistols used by other commissars. Kreel can if need be dismount the Storm Bolter from his arm - which he often does since it limits his movement greatly even with the added strength of his mechanical arm.

Standard Commissar uniform.

Notable Deeds:

Lead by example, not with fear of death. Davian firmly believes in leading by example. Therefore when he leads a force - be it a simple squad of guardsmen or a larger unit - he is the first one to fire a shot, or partake in melee combat and if not seriously wounded he'll remain on the field to take care of enemy stragglers as well. This attitude has earned him a positive reputation among most guardsmen he has served with over the years and words of his attitude and commanding style have been passed on to the next unit he has been stationed with.

Negotiate first, then pull the trigger. Commissar Kreel is relatively well known for his quick wits and the ability to take care of those whom sow dissent among the troops under his command. The amount of guardsmen he has executed are in the two digits.

Necron Slayer The task that got Davian the post of a commissar is perhaps the most well documented and spoken about. During an expedition to a small Necron tomb on a very remote imperial world the Commissar Training Squad he was part of was utterly decimated when some Warriors and a minor Lord were awoken from their slumber. After a very brutal fight Kreel and a second lucky Cadet made their way back to their command post. Davian had lost an arm to the Lord, but had in exchange taken one of the large blades of the Nercon Lord's staff weapon as a sign of his victory. The blade was later forged - after through examination by the Inquisitors to make sure there was no taint of Chaos on it - in to a sword the Commissar carries as his close quarters weapon.

Time with Inquisitor: Roughtly 2 years.

Appearance: Davian Kreel stands a 6'4 feet tall, his shoulders are wide and his right arm seems quite muscular despite him never really doing with it. His icy blue eyes stare out from a face that seems like it has been carved with an axe - judging by the car on his right cheek really gives the impression that someone has tried to do so. Kree's short brown hair is already going gray from the temples.

Davian lost his left arm during his time as a Commissar Cadet and has been slowly building a more formidable arm for himself - it began as not much more than a support for his bolter, but nowadays has enough articulation, strength and weight behind it for him to add a Storm Bolter to it and practice proper swordsmanship on the battlefield - though not the both at the same time.

40K Knowledge Question: Who turned Horus to Chaos? ....Abaddon the Despoiler?
Hidden 9 yrs ago Post by Skyrte
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I've got stuff to do tomorrow morning, be posting and reviewing these two characters tomorrow afternoon. Hopefully afternoon.
Hidden 9 yrs ago Post by Skyrte
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@FinDragon
Although I don't really enjoy the idea of a constant lone survivor, I suppose that can happen in the 40k universe.
And lone wolves who disobey orders do not live long in this setting. Usually court martialed by some high-riding ranking officer, or executed on the spot for well, disobeying orders, by a high riding ranking officer.
Also, you mentioned a Chapter of Space Marines denying him entry into becoming a Marine, which Chapter of Marines denied him? Just curious.

@Marcus XVI
So your Commissar is basically carrying a C'tan Phase Blade.
Crazier things have happened.

Unfortunately both of you failed your lore-check, but it's a silly test anyways.
Marcus, move your sheet to the Character Tab, Fin, we're gonna have to talk about your sheet a little bit more.
Hidden 9 yrs ago Post by Marcus XVI
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And Character tabbed
Hidden 9 yrs ago Post by FinDragon
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I'm quite familiar with the comissar and other officer rules of the game itself, and I have relatively good enough reason for him to surviving that long in his current path. Oops, sorry Sir.

Also since you are curious, Black Templars.
Hidden 9 yrs ago Post by Skyrte
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Hmm... I suppose so, move Zachery Silver to the character tab.

As for everyone else, get on the civilian ship in the hanger.
No idea what it looks like, since I couldnt find any good references. I guess we could use a civilian version of the Aquila Lander? Whoever gets in the ship first can describe it.
Hidden 9 yrs ago Post by Eisenhorn
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Well, Stukov is with Zhevon when he leaves, unless you want me to add a small edit having our neighborhood Armsman head down to the Aquila, since that is probably a likely choice of ship.
Hidden 9 yrs ago Post by Rithy
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Hmm... I suppose so, move Zachery Silver to the character tab.

As for everyone else, get on the civilian ship in the hanger.
No idea what it looks like, since I couldnt find any good references. I guess we could use a civilian version of the Aquila Lander? Whoever gets in the ship first can describe it.


i suppose since Adrianne already is in the hangar, I should have been the one to describe it then, but since I didn't; I'll wait to see if anyone else steps in soon, or if I'll make another post where I'll describe it myself ^^
Hidden 9 yrs ago 9 yrs ago Post by SgtEasy
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Oh shite.... Oops, forgot about this rp..... Life sucks

EDIT: *My memory
Hidden 9 yrs ago Post by FinDragon
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Wellp, finally caught u preading all that. Lazy me, I should have had that done yesterday.
Hidden 9 yrs ago Post by Lotta Pumpkins
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Lotta Pumpkins I'm not a rapper

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Alright, back from the beach! Finally. I don't promise a post within 24 hours, because I'm still fairly busy, but I should have a post up by Monday. thanks for the patience, mates.
Hidden 9 yrs ago Post by Skyrte
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Skyrte ゴゴゴゴ

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mfw nobody has gone into the ship yet

GET INTO THE TRANSPORT

so i can start spawning badguys
Hidden 9 yrs ago Post by Rithy
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mfw nobody has gone into the ship yet

GET INTO THE TRANSPORT

so i can start spawning badguys


i think eisenhorn might be waiting for you to do the post of walking to the hangar :P

as for the rest, i have no idea where in the warp they might be :O
Hidden 9 yrs ago Post by Eisenhorn
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<Snipped quote by Skyrte>

i think eisenhorn might be waiting for you to do the post of walking to the hangar :P

as for the rest, i have no idea where in the warp they might be :O


Nailed it in one, sure as sure.
Hidden 9 yrs ago Post by Marcus XVI
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Umh... so when will it be ok for me and FinDragon to post?
Hidden 9 yrs ago Post by Skyrte
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Umh... so when will it be ok for me and FinDragon to post?


You're OK to post at anytime.

I'll be posting in a few hours, we're getting on the ship and then getting planetside in 1 post.
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