Hidden 9 yrs ago Post by Kho
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<Snipped quote by Frettzo>
Also, Astarte and Vestec are in love. This is canon no matter how many times we restart. THEIR LOVE IS TOO TRUE.


Thus...was it...Fated :) <---- Troll...ol...ol

And Cyclone that actually reminds me of one of the characters in the original, I actually think his domain/portfolio was Change/Air xD will have to check though
I like it very much, he seems like a god who'd be very closely involved with mortal affairs (like Vestec and Vowzra (though he pretends he doesn't >.>) et others.) definitely creates for better story than Ferghus in his forge @Scarifar xPPP I mean, Alma Igna? All they really did was provide humanity with a helluvalotta weapon technology which led to the very efficient killing of most of humanity in more or less three battles. Nothing too important really :|
Hidden 9 yrs ago Post by Cyclone
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@Kho

*turns red, howls madly, and then violently explodes*

For some reason, the last two or three RPs I've come up with ehat I thought to be an awesome and original character, only for someone else to say, "Oh yeah, I did that exact same thing a while ago!"

But anyways, I think mine will be different at least in personality and development if not necessarily powers. Hey, do you have a link to that old RP so I could browse through? It might strike me with some inspiration.
Hidden 9 yrs ago Post by Kho
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Ah, it was Daltoren, god of Change (Weather)
Yup, here you go:

Divinus OOC (up to page 3)

Divinus IC (up to page 4)
Hidden 9 yrs ago Post by Scarifar
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Wait, people are still here?
Hidden 9 yrs ago Post by Hael
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Wait, people are still here?


Yes, and I have returned from my deep slumber to extinguish you.
Just so ya know

Because I will CERTAINLY be playing the reboot, and Kraken will be back and even worse this time!
Hidden 9 yrs ago Post by Rtron
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<Snipped quote by Scarifar>

Yes, and I have returned from my deep slumber to extinguish you.
Just so ya know

Because I will CERTAINLY be playing the reboot, and Kraken will be back and even worse this time!


You missed everything last time! All the wars Vestec caused, Astarte's and Vestec's true and canon forever love, Escre flying off into SPAAAAAAACE, Vowzra going all nutso...
Hidden 9 yrs ago Post by Scarifar
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I think I'll not create a forge god next time. That idea may have been a little ahead of its time.
Hidden 9 yrs ago 9 yrs ago Post by Rtron
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@Scarifar I don't think the problem was a forge God, it was just that Ferghus was so disinterested in meddling with mortal and Godly affairs. Make him more weapon if mass destruction createy this time perhaps? Or more protective. Whatever floats your boat really.
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<Snipped quote by Hael>

You missed everything last time! All the wars Vestec caused, Astarte's and Vestec's true and canon forever love, Escre flying off into SPAAAAAAACE, Vowzra going all nutso...


Ya, personal problems came up and I had to leave

I'll be back
With tentacles
Big ones
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Hidden 9 yrs ago Post by Frettzo
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<Snipped quote by Rtron>

Ya, personal problems came up and I had to leave

I'll be back
With tentacles
Big ones


Everyone loves tentacles.
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<Snipped quote by Hael>

Everyone loves tentacles.


Hidden 9 yrs ago 9 yrs ago Post by Cyclone
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...weapon technology which led to the very efficient killing of most of humanity in more or less three battles. Nothing too important really :|


Well, since we're talking about what's to come, that quote reminded me of another thing: in my opinion we had the very real problem of there being something like 20,000 humans on the planet and no real history. It made the world feel pretty empty and lifeless. This time I think the first couple of turns that result in the world's creation should span a few billion years, at least. ((Edit: Or maybe just thousands/millions, since our gods have magic and it would make for a more classical creation myth. Don't worry about specifics; my point was just that it should take a while so that life has a chance to flourish and evolve on its own.)) Give the humans time to spread out and grow numerous before we do much with heroes and the like, y'know?

I also suggest that you reconsider the level and might requirements for things such as making a sentient race. While I joined late, I did read through the first couple of pages and I had the feeling that everyone was sitting around with not much to do until they got to level 3 or 4. In my eyes it's preferable to just cut to the chase and let them start building a world almost immediately.

For reference, this is the section of the rules that I propose setting on fire or at least altering a bit:


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Hidden 9 yrs ago Post by Rtron
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@Cyclone

Well, assuming we're going with how you viewed things ( as I viewed it as lots of time had already passed, given that we never paid that much attention to actual time during major events like species creation and such). Galbar had a lot of history for the single continent we put it on for most of the RP. Granted, we glossed over the peaceful parts for the violent parts, but there was still a good solid bit. We had the rise and fall of Garakai, the Cimex aggression, the Eternal Night, the Dragon Wars, The Uri arrival, the Ice and Sanguine Communions, Ialu's rise to power and fall to shadows, the corruption of Zerabil and the Rise of the Lich Lord, The death and resurrection of the Hundred Companions, the Creation and Crusade of the Alma Igna, The Lord of Logic's plotting, the love of Astarte and Vestec (He didn't even destroy her plant race this time!), Vowzra's plans and hypocrisy (OH MY GOD, SO MUCH HYPOCRISY), the Demi-Gods arrivals, Escre leaving, Vestec corrupting the Soul storage thing, the rise of the apes, New Garakai's aggression on Brightwoods, the Rovaick spreading, the Undead push against the Furies, some other things I missed.

Point is, we had a lot of history. Just most of it was violent.

I do agree with the reduction of leveling up to create stuff. As for the sandbox...I actually enjoyed making our own storyline. We were GODS for crying out loud. Granted, Vestec did just run around and start shit (Like Highschool! Only we're Gods who play with people's lives.) But I enjoyed the stories that spawned from that and spiraled out of just 'People fight against Vestec.'

Invictus and Fate were kind of...just there. They would do something really ridiculously powerful if someone did things for them, or occasionally reign in the Gods, but I never felt like they were actually apart of the story. More like watchers and Parents.
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@Rtron

Your interpretation of time passing is undermined by the tiny populations and how we actually did have a set age of like a couple centuries at one point, I think. This realization probably struck me harder than most because when I tried to create Ialu, I realized, "Wow, I don't really have much to work with here."

Granted starting with a mostly blank slate worked out ok for me, but it just made me realize that having 10,000 people and the world's age at 30 years probably isn't ideal.
Hidden 9 yrs ago Post by Kho
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@Cyclone Yes, the issue of time is something that we argued about early in this RP, and I definitely wish to alter it in the next version. We didn't think it out OOCly in this one and by the time we came to 'oh wait, we should have had millions of years pass on Galbar' it was already too late. We were all agreed that from pre-existence to existence had taken billions upon billions of years, we just got excited and forgot to properly timeline the creation of things - so we'll definitely work on that bit more carefully in the next version. Perhaps creation posts can either explicitly show how a certain creature was first created then evolved until it reached the point the god wishes it to be at, or there can be an implied lapse of time between the moment of creation to the moment the creation actually becomes (and whatever happened in between can be settled IC)
It will become an issue where, for instance, we're midway through a story-arc and someone decides to create a new species - would that new creature just pop up randomly, fully developed, there and then? Or will there be an implication that they had always existed in some way but had only now emerged as sentient beings? Because it would be an issue where you have to wait thousands/millions of years for every new living creation to develop fully. Ideas?

As for the level requirements, oddly enough they were put in place more or less to ensure the development of life in a logical manner - i.e creation of a habitable planet first, then of things like plants, bacteria (maybe), ants and the animal kingdom as a whole, and then the development of any other sentient races a few turns later. It wasn't meant so much as to inhibit players from doing their thing, it was more to prevent what happened in the original - where literally the first thing that happened was the creation of humans on a lifeless planet ^^' you literally had cavemen on a Moon-like planet, with no form of subsistence, air et al. And the rules worked well in preventing Sauranath from creating dragons while we were still in pre-existence in this RP ^^'

But if we, as players, come to the agreement that we first need to develop the planet before going on a 'sentient races and heroes crazy', then I'm fine by removing those initial level limitations.

And @Rtron we did have time pass ICly, but I think Cyclone is referring more to what happened before we started RPing and meddling with mortal affairs - i.e how long, in Galbar time, did it take to create humans? How much history did they have from their creation until the IC point where we started playing around with them? I think at one point we came to the conclusion that it had been a few weeks, but then managed to extend that (with some effort so as not to contradict the IC) to ten or so years, which is obviously ridiculous in many ways.

And I think that one of the main reasons the human population never really managed to get beyond the thousands on Arguilla was mainly because: Dyun, Cimex, Eternal Night, and then the constant warring xD
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but I think Cyclone is referring more to what happened before we started RPing and meddling with mortal affairs - i.e how long, in Galbar time, did it take to create humans? How much history did they have from their creation until the IC point where we started playing around with them? I think at one point we came to the conclusion that it had been a few weeks, but then managed to extend that (with some effort so as not to contradict the IC) to ten or so years, which is obviously ridiculous in many ways.


Yup, that was it. I remember now.

And I think that one of the main reasons the human population never really managed to get beyond the thousands on Arguilla was mainly because: Dyun, Cimex, Eternal Night, and then the constant warring xD


Well, maybe things will be better if somebody actually intervenes against Vestec.

It will become an issue where, for instance, we're midway through a story-arc and someone decides to create a new species - would that new creature just pop up randomly, fully developed, there and then? Or will there be an implication that they had always existed in some way but had only now emerged as sentient beings? Because it would be an issue where you have to wait thousands/millions of years for every new living creation to develop fully. Ideas?

....blahblahblahblah....

But if we, as players, come to the agreement that we first need to develop the planet before going on a 'sentient races and heroes crazy', then I'm fine by removing those initial level limitations.


I had the idea to almost immediately create a bunch of sentient elementals and spirits to serve my air god and eventually become lesser, local deities for the various civilizations that see them.

Discussing creations OOC before dropping them IC might be a good way to go about things. Really I don't have that much of a problem with suddenly creating things so long as it's carefully done so as to not force us into an awkward position like what happened when it was decided that humans were created ten years before the start of the heroes' and demigods' rampage. Going off the example from your quote, to explain the sudden arrival of elves it might make sense to say that instead of instantly making some new race and dropping them from the sky, they were created/evolved on another planet over a long time in parallel with what was going on with Galbar (same name again?) and were brought over by their god. Or used magic to reach Galbar themselves.
Hidden 9 yrs ago Post by ActRaiserTheReturned
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So I"m back with all my power this time?
Hidden 9 yrs ago Post by Rtron
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@Cyclone

Did we establish how much time passed? I'm not sure. I remember that we had two timeskips, but other than that not much. Regardless, if we did my argument is moot, but if we didn't the world seemed so small because we focused on central areas. The Cimex had a huge population, the Uri were not far behind. Who knows how many other human tribes there were that were far away from the war between Garakai, Thulemiz, and Ialu. If I remember correctly, most of focus was on the North and the center of Arguiland (or whatever we called it). Of course, I could be entirely wrong and arguing for nothing.

@Kho

Alright, fair enough. But I still don't think we should just have hundreds of thousands of years pass at the drop of a hat because we want to make the world more filled. Namely what the hell would the Gods do in that time? Of course, we could easily just say 'Time passes strangely for the Gods', and leave it at that. It'd allow the populations to spread, give us even MORE people/empires to play with, and make everyone happy. We should keep the world building though. I liked it, even if Vestec did jack all with it.

As for creation of other races, well, after the initial hundreds of years to allow population growth, we could just have the Gods be able to create a sizeable population when they first create life. Nothing that could be considered an uncontrollable horde of doom, but maybe a few thousand to carve out a life for themselves and still keep the story moving without hundreds of years going by.
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Well, maybe things will be better if somebody actually intervenes against Vestec.


Things got so bad he had to create his own nemesis order. ;_;

I had the idea to almost immediately create a bunch of sentient elementals and spirits to serve my air god and eventually become lesser, local deities for the various civilizations that see them.

Discussing creations OOC before dropping them IC might be a good way to go about things. Really I don't have that much of a problem with suddenly creating things so long as it's carefully done so as to not force us into an awkward position like what happened when it was decided that humans were created ten years before the start of the heroes' and demigods' rampage. Going off the example from your quote, to explain the sudden arrival of elves it might make sense to say that instead of instantly making some new race and dropping them from the sky, they were created/evolved on another planet over a long time in parallel with what was going on with Galbar (same name again?) and were brought over by their god. Or used magic to reach Galbar themselves.
Cyclone


See the few thousand quote. Gods, least of all Vestec, rarely have rhyme or reason to their creations other than 'this looks neat'. I see no problem with just dropping a reasonable number of a new race onto the world and seeing what happens. If you drop them in the middle of an advanced nation that likes to enslave and kill things, well, they're probably gonna be enslaved and killed. Besides, the other planet thing would mean that they'd probably have different technology, climate, matierals, unless their God simply was able to create everything the other gods created or transfered all of what made Galbar habitable too said planet.
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<Snipped quote by Cyclone>

Things got so bad he had to create his own nemesis order. ;_;

<Snipped quote by Cyclone>

See the few thousand quote. Gods, least of all Vestec, rarely have rhyme or reason to their creations other than 'this looks neat'. I see no problem with just dropping a reasonable number of a new race onto the world and seeing what happens. If you drop them in the middle of an advanced nation that likes to enslave and kill things, well, they're probably gonna be enslaved and killed. Besides, the other planet thing would mean that they'd probably have different technology, climate, matierals, unless their God simply was able to create everything the other gods created or transfered all of what made Galbar habitable too said planet.


Since creating things takes effort, time, creativity, and might I think it'd make sense for a god to just bring the stuff on Galbar over to other planets. It's what I'm going to do.
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